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E3 2018 - Inspiring the New World June 12-14,2018|Los Angeles

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发表于 2018-6-11 02:59 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 08:36 PM 编辑

Activision and From Software announce Sekiro: Shadows Die Twice for PS4, Xbox One, and PC
《血源诅咒》团队打造日本战国动作新作《只狼:暗影双死》登入 PS4、Xbox One 和 PC 繁中版确认

转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/163869.html

  微软今(11)日凌晨于在 E3 2017 游戏展前宣布,将于 Xobx One 推出由 FromSoftware 开发,动视(Activision)推出的全新和风动作游戏《只狼:暗影双死(SEKIRO: SHADOWS DIE TWICE) 》。

  从目前释出的宣传影片来看,本作将会是一款武士动作游戏,游戏中玩家将化身为古代武士于战场于不同的敌人作战,包括鬼怪等非人类的生物。 而流畅的操作表现以及武士之间的刀剑决斗将会是本作的卖点之一。

  Sony Interactive Entertainment Taiwan(SIET)今日宣布,由打造《恶魔灵魂(Demon’s Souls)》和《血源诅咒(Bloodborne)》的知名开发团队 FromSoftware, Inc. 制作的全新 PlayStation 4(PS4)游戏《只狼:暗影双死(暂译,SEKIRO: SHADOWS DIE TWICE)》繁体中文/英文/韩文版将于 2019 年初在亚洲、日本、 欧洲和美洲同步发售。 另外,稍早的微软 E3 展前发表会中也宣布将推出 Xbox One 版本。

  本作的故事背景设定在 16 世纪末,日本战国时代,一个充满血腥暴力,人们无时无刻生死相搏的世界。

  官方表示,随着局势日渐紧绷,一个扣人心弦的全新故事在混沌中展开。 由著名开发团队 FromSoftware 打造的《只狼:暗影双死(暂译,SEKIRO: SHADOWS DIE TWICE)》将尝试带给玩家奇幻、黑暗与扭曲的全新游玩体验。

游戏信息
游戏名称:《只狼:暗影双死》
游戏原名:SEKIRO: SHADOWS DIE TWICE
游戏类型:动作冒险
对应平台:Xbox One / PlayStation 4 / PC
发售日期:2019 年初
收录语音:日文 / 英文
语言版本:繁体中文 / 简体中文 / 韩文 / 英文
游玩人数:1 人
开发厂商:FromSoftware, Inc.

   


Activision and From Software announced Sekiro: Shadows Die Twice, a completely new action adventure game, for PlayStation 4, Xbox One, and PC during the Microsoft E3 2018 press conference. It will launch in early 2019.

Here is an overview of the game, via Activision:http://www.sekiro.jp/

About

Your death won’t come easily. Introducing Sekiro: Shadows Die Twice, a fantastical, dark and twisted new gameplay experience from developer From Software, creators of Bloodborne and the Dark Souls series.

Directed by Hidetaka Miyazaki, and published by Activision, Sekiro: Shadows Die Twice is a third-person, action-adventure game with RPG elements. The single-player game puts players in the protagonist role of a hard-hearted warrior whose mission is to rescue his master, a young lord who is the descendant of an ancient bloodline, and exact revenge on his arch nemesis. Set in the re-imagined world of late 1500s Sengoku Japan; a brutal, bloody period of constant life-and-death conflict, in Sekiro: Shadows Die Twice you are the “one-armed wolf,” a disgraced and disfigured warrior rescued from the brink of death.

In the game, players come face-to-face with larger than life foes; unleash an arsenal of deadly prosthetic tools and powerful ninja abilities to blend stealth, vertical traversal, and visceral head-to-head combat in a bloody confrontation.

Take revenge. Restore your honor. Kill Ingeniously.

Key Features

  • Kill Ingeniously – From Software delivers their best in class combat in this fast-paced, action-adventure game featuring all new mechanics.
  • Exploration is key – Players will experience the thrill of exploration and discovery in Sekiro: Shadows Die Twice like never before. Through exploration, players can uncover new items, meet new characters, and encounter hidden enemies.
  • Armed – Sekiro: Shadows Die Twice gameplay is centered around sword combat, enhanced by a variety of prosthetic arm attachments that supplement or change the way a player fights. Achieving strategic mastery of “Sekiro” or the “one-armed wolf’s” techniques and abilities, from prosthetic tools, swordplay to stealth and the grappling hook is no easy feat. To overcome difficulties and bring each situation under control, gamers must discover, integrate and use a variety of new tools when heading into combat.
  • One-armed wolf – Play as a highly talented shinobi in the service of a young lord raised in isolation. After suffering defeat at the hands of a shadowy Ashina samurai seeking the unique heritage of your master, the two of you are separated. Deep in the mountains, in a dilapidated temple, you reawaken to your fate. You must take back your master and exact revenge on your enemy at all costs.
  • Hard to the core – Sekiro: Shadows Die Twice is a hard-core game worthy of the name From Software. Miyazaki designed Sekiro: Shadows Die Twice this way! Fans of From Software will find the gameplay challenging, yet fun and rewarding. The quality of combat, level of challenge, and creative enemies and bosses are something that can only be found in a From Software title.
  • Reimagined world – This reimagining of Japanese aesthetic blends a withered, yet vivid, world of the late 1500s Sengoku Japan as the age of warring states nears its end. Witness a world brought to its knees by constant bloodshed; a ravaged world on the brink of destruction. Explore these environments, rich with FromSoftware’s intricate design and steeped with secrets to discover.


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发表于 2018-6-11 03:07 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 08:13 PM 编辑

Square Enix and Dontnod Entertainment announce The Awesome Adventures of Captain Spirit for PS4, Xbox One, and PC
《奇妙人生》团队新作《心灵队长》26 日免费下载 化身小男孩展开大冒险

转载 - 巴哈姆特(https://gnn.gamer.com.tw/8/163838.html

  Dontnod Entertainment 于微软 Xbox E3 发表会上宣布,沿用《奇妙人生(Life is Strange)》世界观的新作《心灵队长(暂译,原名:The Awesome Adventures of Captain Sp irit)》即将于 6 月 26 日推出。 本作将于 Xbox One / PlayStation 4 / PC 平台开放免费下载。

  虽然本作继承了《奇妙人生》的世界观,然而《心灵队长》将会是自成一格的游戏。 玩家在游戏中将跟随 10 岁小男孩「克里斯(Chris)」的脚步,踏上中满梦想与惊奇的冒险旅程。 克里斯是个梦想成为超级英雄的男孩,然而在某个星期六,将有一些真的「超乎寻常」的事情发生在他的身上。

  Dontnod 表示,《奇妙人生》不只是一系列角色、地点、主题或场景的组合,而是由彼此关联的角色们交织而成的一整套世界观;这些人物们都面临了一些真实世界的议题,然而却遇到了一些「奇妙」的转折。 而《心灵队长》正是让玩家得以窥见这个庞大可能性的一小步。 此外,玩家也有机会在《心灵队长》中抢先一窥《奇妙人生 2》的角色以及全新故事,不过也要玩家有足够的心思将这些线索拼凑在一起。

  《心灵队长(暂译,原名:The Awesome Adventures of Captain Spirit)》将于 6 月 26 日在 Xbox One / PlayStation 4 / PC 平台免费提供下载。

   


Square Enix and Dontnod Entertainment announced The Awesome Adventures of Captain Spirit, a new and original narrative experience demo set in the world of Life is Strange, for PlayStation 4, Xbox One, and PC during Microsoft’s E3 2018 press conference. It will launch free of charge on June 26.

Here is an overview of the game, via Square Enix:

Return to your childhood with a touching and heart-warming, one-of-a-kind narrative experience, from the directors and development team behind the BAFTA award winning game Life is Strange. Chris is an ordinary 10-year old boy who wants to be a superhero. He loves his toys and has a big imagination that takes him on all sorts of adventures, but today is not one of his usual adventures, today something truly extraordinary will happen to him. Dontnod Entertainment are back with an all-new original and endearing story that will let you experience a slice of young Chris’ life, as he turns an ordinary Saturday into an epic superhero adventure.

The Awesome Adventures of Captain Spirit is not Life is Strange 2, but is the first step towards the highly anticipated sequel. The episode is a self-contained narrative experience allowing players to discover plenty of hidden secrets with each play-through. The Awesome Adventures of Captain Spirit will feature links to the brand-new story of Life is Strange 2.

“We’re very excited to present The Awesome Adventures of Captain Spirit. We have created a self-contained narrative experience that’s brimming with content – the deeper you dig, the more you will discover. We’re happy to announce that we will be giving away this content completely free of charge.” – said Jon Brooke, VP of Brand and European Marketing at Square Enix.

“We have always imagined Life is Strange as a diverse universe filled with interesting characters and stories to tell. The Awesome Adventures of Captain Spirit and the story of Chris is one of many stories that we really want to share with the world.” – said Michel Koch and Raoul Barbet, Creative Directors of Life is Strange at Dontnod Entertainment.


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发表于 2018-6-11 03:10 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 07:56 PM 编辑

Crackdown 3 E3 2018 trailer
《除暴战警 3》释出 E3 宣传影片 游戏将于 2019 年 2 月发售

转载 - 巴哈姆特(https://gnn.gamer.com.tw/1/163831.html

  微软于本日在美国展开的 Xbox E3 展前发表会中,公布了日前宣布延期的《除暴战警 3》最新宣传影片。

  《除暴战警 3》是开放世界动作游戏《除暴战警》最新续作,游戏中玩家将扮演战警穿梭在近未来的高科技都市,以自己的意志来决定要如何切断犯罪组织势力的联系。 本作故事背景设定在 2045 年的城市「New Providence」,这是一个非常广阔的开放世界,拥有许多高耸的建筑物及摩天大楼,而玩家可以于任何建筑物上攀爬、跳跃前进。

  目前《除暴战警 3》预定将于 2019 年 2 月发售。

   


Microsoft debuted a new trailer for Crackdown 3 during its E3 2018 press conference.

Here is a brief overview of the game, via Microsoft:

Crackdown 3 brings super-powered Agents to New Providence, an action-packed open-world, to take down a criminal corporation with an explosive chemistry set of weapons and abilities. Stay tuned for more information on Crackdown 3’s story campaign and cloud-powered multiplayer mode, “Wrecking Zone” as we get closer to launch!

Crackdown 3 is due out for Xbox One and Windows 10 in February 2019.


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发表于 2018-6-11 03:12 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 07:44 PM 编辑

NieR: Automata coming to Xbox One on June 26
《尼尔:自动人形》 Xbox One 版本预定于 6 月 26 日上市

转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/163825.html

  微软今日于 2018 Xbox E3 briefing 发表会上,公开了动作角色扮演游戏《尼尔:自动人形》 Xbox One 版本发售日期,同时也表示届时将会有先前已发售的 DLC 内容,预定将于 2018 年 6 月 26 日推出。

  《尼尔》是由《复仇龙骑士》团队担纲制作,以人类迈向灭亡的未来末日世界为舞台,叙述名为尼尔的战士,为了拯救罹患绝症的挚爱亲人所展开的冒险旅程。

  《尼尔:自动人形》故事设定为地球被外星机械生命体占领,玩家将扮演逃难至月球的人类所研发的新型人造人 2B,在渺无人烟的地球与机械生命体展开战斗。

  《尼尔:自动人形》 Xbox One 版本将于 2018 年 6 月 26 日推出。

   


Square Enix has announced NieR: Automata Become as Gods Edition for Xbox One. It will launch digitally on June 26.

Here is an overview of the game, via Square Enix:

In the first of many exciting E3 announcements, we’re excited to announce that the critically acclaimed NieR: Automata is finally coming to the Xbox Store as the NieR: Automata Become as Gods Edition on June 26, 2018.

Players will be able to enjoy the notable action-packed battles, beautiful open-world, wonderfully crafted story, and elements of classic Square Enix action-RPG, and explore the iconic futuristic dystopian setting of NieR:Automata.

The NieR: Automata Become as Gods Edition is available for pre-order now for $49.99 and will include the following DLC:

  • Base NieR: Automata game ($59.99 value)
  • The 3C3C1D119440927 expansion DLC ($13.99 value)
  • Grimoire Weiss Pod
  • Retro Red Pod Skin
  • Retro Grey Pod Skin
  • Cardboard Pod Skin
  • The Machine Lifeform Mask Accessory

NieR: Automata is available now for PlayStation 4 and PC.


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发表于 2018-6-11 03:17 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 09:00 PM 编辑

Metro: Exodus launches February 22, 2019
《地铁:流亡》宣布明年 2 月问世

转载 - 巴哈姆特(https://gnn.gamer.com.tw/0/163900.html

  《战栗深隧:流亡(Metro:Exodus)》又称:《地铁:流亡》游戏发行商 DEEP SILVER 此次在 E3 展前公开了由 4A Games 研发第一人称射击游戏《地铁:流亡(Metro:Exodus)》最新宣传影片,同时宣布将于 2019 年 2 月 22 日上市。

  DEEP SILVER 表示,《地铁:流亡》是款充满史诗色彩并具有故事性的第一人称射击游戏,它结合了激烈战斗、秘密探索和生存恐怖等诸多元素,将带领玩家感受具有沈浸感的游戏世界。

  DEEP SILVER 指出,玩家在《地铁:流亡》中,将会透过贯穿一年四季的故事线,来感受广阔无垠的大地与俄罗斯风情,游戏受到俄罗斯作家德米特里·格鲁克霍夫斯基的小说启发,将延续地铁中的探索故事。

  《地铁:流亡》强调结合史诗般故事叙述与第一人称射击游戏内容,玩家在游戏中将体验到致命战斗、潜行、探索与生存恐怖的经历,研发团队希望让玩家感受到身历其境的游戏世界。

  游戏故事描述核战爆发后的 25 年,数千名幸存者仍依附在莫斯科废墟下、地铁隧道中,玩家必须逃离地铁,带领一队菁英来穿越世界末日般、冰天雪地的大陆,希望能够在东方找到新生活。

  PC/PS4/XboxOne《地铁:流亡》明年 2 月 22 日问世。

   


Metro: Exodus will launch for PlayStation 4, Xbox One, and PC on February 22, 2019, Deep Silver announced during Microsoft’s E3 2018 press conference.

Here is an overview of the game, via Deep Silver:

About

The year is 2036.

A quarter-century after nuclear war devastated the earth, a few thousand survivors still cling to existence beneath the ruins of Moscow, in the tunnels of the Metro.

They have struggled against the poisoned elements, fought mutated beasts and paranormal horrors, and suffered the flames of civil war.

But now, as Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East.

Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created.

Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter.

Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.

Key Features

  • Embark on an incredible journey – board the Aurora, a heavily modified steam locomotive, and join a handful of survivors as they search for a new life in the East.
  • Experience Sandbox Survival – a gripping story links together classic Metro gameplay with new huge, non-linear levels.
  • >A beautiful, hostile world – discover the post-apocalyptic Russian wilderness, brought to life with stunning day / night cycles and dynamic weather.
  • Deadly combat and stealth – scavenge and craft in the field to customize your arsenal of hand-made weaponry, and engage human and mutant foes in thrilling tactical combat.
  • Your choices determine your comrades’ fate – not all your companions will survive the journey; your decisions have consequence in a gripping storyline that offers massive re-playability.
  • The ultimate in atmosphere and immersion – a flickering candle in the darkness; a ragged gasp as your gasmask frosts over; the howl of a mutant on the night wind – Metro will immerse and terrify you like no other game.



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发表于 2018-6-11 03:20 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 09:43 PM 编辑

Kingdom Hearts III E3 2018 Frozen trailer
《王国之心 3》释出宣传影片「Frozen」在冰雪中展开全新冒险

转载 - 巴哈姆特(https://gnn.gamer.com.tw/2/163822.html

  微软于本日的 2018 Xobx E3 发表会上,公开了 SQUARE ENIX 旗下角色扮演游戏《王国之心》最新作《王国之心 3》的最新宣传影片。

  就在《王国之心 3》正式公布发售日期后,在今日在微软 Xbox E3 展前发表会上,也释出了最新的宣传影片。 而在宣传影片中《冰雪奇缘》和《魔发奇缘》以及《无敌破坏王》等...... 众多迪斯尼旗下角色,也在游戏中展开多采多姿的冒险。

  《王国之心 3》目前日本发售日确定为 2019 年 1 月 25 日,国际版的发售日则为 2019 年 1 月 29 日。

   


Square Enix debuted a new trailer for Kingdom Hearts III during Microsoft’s E3 2018 press conference confirming a world based on the Pixar film Frozen.

Kingdom Hearts III is due out for PlayStation 4 and Xbox One on January 25, 2019 in Japan and Asia, and January 29 in North America and Europe.

《绝地求生》公布「War Mode」宣传影片 预计 2018 年冬季开放
转载 - 巴哈姆特(https://gnn.gamer.com.tw/0/163830.html

  微软今(11)日于 2018 Xbox E3 briefing 发表会上公开了《绝地求生》(PLAYERUNKNOWN'S BATTLEGROUNDS)Xbox One 版本「War Mode」宣传影片。

   


  《绝地求生》War Mode 预计将于 2018 年冬季推出,届时除了 PC 版本的玩家之外,拥有 Xbox One 主机的玩家也将可体验 War Mode,与在线玩家展开激烈厮杀。


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发表于 2018-6-11 03:31 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 08:52 PM 编辑

Sea of Thieves E3 2018 trailer
《盗贼之海》预计于 7 月及 9 月释出全新 DLC「诅咒之帆」及「被遗忘的海岸」

转载 - 巴哈姆特(https://gnn.gamer.com.tw/1/163901.html

  由 Rare 工作室研发的《盗贼之海(Sea of Thieves)》(PC / Xbox One)今日于微软 E3 展前会中公布了追加内容「诅咒之帆 Cursed Sails 」以及「被遗忘的海岸 Forsaken Shores」。

  官方预计于 7 月推出「诅咒之帆 Cursed Sails 」内容;9 月推出「被遗忘的海岸 Forsaken Shores」内容,届时将带给玩家更丰富的游戏体验。

   


Microsoft and Rare debuted a new trailer for Sea of Thieves during Microsoft’s E3 2018 press conference.

Here is an overview of what is to come for the Rare-developed pirate game, via Microsoft:

But launch was just the beginning for Sea of Thieves. In April we shared how we intend to evolve and grow the game after launch, and delivered the first of three summer updates with the release of The Hungering Deep on May 29. We absolutely loved seeing the stories coming out from players’ adventures with this release, from the player who used the speaking trumpet as a tannoy system, through to the incredible camerawork on display here, and a fitting end for Megan herself.

For this year’s E3, we’re pleased to be able to give fans a taste of what’s to come with a new teaser trailer for the next two Content Updates due to hit in the coming months; Cursed Sails and Forsaken Shores.

Releasing in July, Cursed Sails will bring a new threat to the seas in the form of terrifying skeleton ships. We will be introducing these to the world by way of a time-limited campaign, providing a new threat and challenge for players to take on for exclusive rewards. Beyond this, they will remain as emergent threats in the world for players to take on. We are also introducing a new ship type – the Brigantine – for up to three players to adventure on. This is the first new ship players will be able to get their hands on, and we are committed to continuing to expand the Sea of Thieves fleet.

In September, Forsaken Shores will reveal a new part of the world that will test the skill and nerve of even the most hardened crews. This is a volcanic area, and any crews setting sail into this part of the Sea of Thieves will be committing to an arduous, difficult voyage filled with danger. Rocks will rain down from the skies, the seas will be rough and every adventure will be fraught with peril. Accompanying this, we are also introducing a Row Boat for players to use, supporting them in navigating this perilous new world.

Before all that though, we will be beginning our regular in-game events on June 12, when we introduce the time-limited Skeleton Thrones event to Sea of Thieves. The events will give players new goals and rewards on a regular basis, outside of our Content Updates and the time-limited campaigns that accompany them. We are thoroughly excited to get the first of these into players hands soon!

Sea of Thieves is available now for Xbox One and Windows 10.


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发表于 2018-6-11 03:37 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 08:28 PM 编辑

Forza Horizon 4 announced for Xbox One, Windows 10
《极限竞速:地平线 4》曝光 将采开放世界观及动态季节设定 预定 10 月推出

转载 - 巴哈姆特(https://gnn.gamer.com.tw/3/163823.html

  微软今日于 E3 展前发表会正式揭露旗下赛车系列《极限竞速:地平线 4(Forza Horizon 4)》将独占对应 Xbox One/Windows 10 平台,并播出了最新宣传影片以及实机展示。 官方指出,本作将以英国为舞台,采开放世界观,玩家将可随时与全世界的玩家展开竞速。

  而玩家除了可以自己游玩外,也能够于在线与好友一同狂飙。 本作采用了「动态季节」设定,游戏中在不同季节时,画面及车辆的表现也会有很大的差异。

  官方在现场试玩影片中展示了冬季、春季等季节的表现,对于玩家来说,每一个季节都会是全新的体验,同时本作也将收录超过 450 种车款。

  官方最后也指出,《极限竞速:地平线 4》将会于 2018 年 10 月 2 日于 Xbox One 及 Windows 10 推出。

   


Microsoft and Playground Games announced Forza Horizon 4 for Xbox One and PC during Microsoft’s E3 2018 press conference. It will launch on October 2.

Here is an overview of the game, via Microsoft:

Specifications

Title: Forza Horizon 4
Availability:
Sept. 28, 2018 – Ultimate Edition Early Access (global launch)
Oct. 2, 2018 – Deluxe and Standard Editions (global launch)
Publisher: Microsoft Studios
Developer: Playground Games
Age Rating: ESRB: E; USK: TBC; PEGI: 3, AU / NZ: 3 (expected)
Format: Xbox One family of devices and Windows 10 PCs
Pricing:
Standard Edition: $59.99 (retail and digital)
Deluxe Edition: $79.99(digital only)
Ultimate Edition: $99.99(retail and digital)
Game Pass*: Forza Horizon 4 will be included in Xbox Game Pass at launch as part of the $9.99 monthly subscription to the service
Xbox Play Anywhere* title (Xbox One, Xbox One S, Xbox One X and Windows 10 PC versions included with single digital purchase at no additional cost)

Product Overview: Live the Horizon Life

Experience dynamic seasons in a shared open world, explore beautiful scenery, collect over 450 cars, and become a Horizon Superstar in historic Britain.

Key Features

  • Seasons Change Everything
  • Britain Like You’ve Never Seen it. Discover lakes, valleys, castles, and breathtaking scenery all in spectacular native 4K and HDR on Xbox One X and Windows 10 PCs.
  • Master Driving in All Seasons. Explore a changing world through dry, wet, muddy, snowy, and icy conditions.
  • New Content Every Week. Every week, a new season change brings new themed content, gameplay, challenges, and rewards!
  • Become a Horizon Superstar
  • Collect Over 450 Cars. Enjoy the largest and most diverse Horizon car roster yet, including over 100 licensed automotive manufacturers.
  • Race. Stunt. Create. Explore. In the new open-ended campaign, everything you do progresses your game.
  • Customize Your Horizon Life. Outfit your driver with new clothing and emotes, own property, and create custom race routes for the community.
  • Explore a Shared World
  • Fully Synchronized World. When time of day, weather and seasons change, everyone playing the game experiences it at the same time.
  • Go it Alone or Team up. Play solo or cooperatively. Join Team multiplayer for casual fun or Ranked Teams to take on the best in the world.*
  • Livestream Your Game. Integrated Mixer features make broadcasting and spectating Horizon gameplay more fun and rewarding than ever.

   


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发表于 2018-6-11 03:48 PM |只看该作者
Microsoft establishes new studio The Initiative



Microsoft has announced the establishment of The Initiative, a new first-party studio led by former Crystal Dynamics head Darrell Gallagher.

Find a message from Gallagher below.

This morning during the Xbox E3 2018 Briefing we announced the formation of The Initiative, a new first-party game studio based in Santa Monica, California. I’m thrilled to join the Microsoft Studios family as it is clear to me that the gaming team at Microsoft shares my passion for storytelling, world-building and creative exploration. There are big plans in store for fans and we are already hard at work.

The foundation we have in place for The Initiative is unique in many ways. We’ve been given the freedom to explore, try new things and operate like an independent studio, with the backing from one of the biggest companies in the world to do something bold and different. The industry is headed in an exciting direction, and we see an opportunity to create amazing new game experiences of the future.

Our immediate focus is expanding our team to bring that vision to life, and we are incredibly excited for what the future holds for The Initiative.

Microsoft acquires Undead Labs, Playground Games, Ninja Theory, and Compulsion Games



Microsoft has acquired Undead Labs, Playground Games, Ninja Theory, and Compulsion Games, the company announced during its E3 2018 press conference.

Playground Games is bringing their open world expertise to an entirely new project, Microsoft teased.

Find messages from each studio below.

Undead Labs

Fellow survivors,

Today at the Xbox E3 2018 Briefing, Head of Gaming Phil Spencer announced that Undead Labs, the studio behind the State of Decay franchise, is joining the Microsoft Studios family. The team at Undead Labs has worked in close partnership with Microsoft Studios since 2010, and we are now joining forces to take State of Decay even further.

Five years ago we released the original State of Decay for Xbox 360, a unique survival-fantasy game that broke many established rules of game design, including permanent character death. We hoped that players would enjoy feeling like they were playing a true survival experience, with real consequences, and we were humbled and excited when the game attracted a passionate and dedicated fanbase numbering in the millions.

On May 22, we launched the ambitious sequel State of Decay 2, deepening the survival-fantasy experience with a larger world, a more sophisticated simulation, a broader selection of base building and customization options, and the number-one fan-requested feature: co-op multiplayer. As with the original State of Decay, the game has developed a strong fanbase, with over two million players building communities, creating personal stories, and taking down more than two billion zeds within the first two weeks since release. We have been elated by the fan reception and look forward to continuing to support and enhance State of Decay 2.

This acquisition signals Microsoft’s and Undead Labs’ commitment to growing the State of Decay franchise and continuing to deliver the ultimate zombie survival experiences for fans, both those new to the franchise and those already dedicated to the community. On behalf of Undead Labs and Microsoft, I’d like to thank the fans of the game for giving us the opportunity to continue building the world of State of Decay.

Stay safe out there!

Playground Games

At E3 today, Head of Gaming Phil Spencer announced several new investments Microsoft is making to vastly increase our resources for developing original content. It was a direct message to our incredibly dedicated fans who inspire what we do and why we do it. We know you want high quality, innovative content, and we’re committed to bringing you more and more gaming experiences in the years ahead.

As part of this commitment to our fans, and the opportunity to leverage the amazing creative talents of the U.K. development community, I’m delighted to welcome our long-term partner Playground Games and their extraordinarily talented team into the Microsoft Studios family.

Ever since Playground Games was established as a studio, they have partnered exclusively with Turn 10 Studios and, together, both teams’ shared vision, strong partnership, and successful collaboration have advanced the Forza franchise to new heights. The Forza racing franchise saw its biggest year yet in 2017, with over 22 million unique fans driving throughout Forza games. We could not have reached this success without Playground Games’ incredible talent, which resulted in 2016’s award-winning, breakout hit, Forza Horizon 3.

Playground Games’ unique, creative vision and passion, together with the power and resources of Microsoft, will see this innovative team take their talents to an all-new level. Playground Games will continue to work on Forza Horizon and they are bringing their open world expertise to an entirely new project we’ll have more to share about later.

With the close bond already established between Playground Games and Turn 10, it made sense for us to keep that connection intact. I will serve as the Studio Head for the Forza franchise, with both Playground Games and Turn 10 Studios reporting to me.

Announced today, Playground Games is currently working on Forza Horizon 4. Forza Horizon 4 features dynamic seasons in the open world, shared across the entire global community. Including new gameplay, weekly challenges, and stunning visuals, seasons change everything. Experience beautiful, historic Britain in spectacular native 4K and HDR, collect over 450 cars and live the Horizon life together. Playground Games’ development on Forza Horizon 4 will not be interrupted and we are committed to the worldwide launch on Xbox One, Windows 10, and Xbox Game Pass on October 2, 2018 as an Xbox Play Anywhere title.

We hope you are as excited about this as we are. We’re inspired by your passion and can’t wait for you to see what is coming next.

Ninja Theory

We are super excited to announce that we at Ninja Theory have agreed to become a part of Microsoft Studios! What does this mean for you, the Xbox fans? It means that we’ll be super-charged to bring you more games that, like Hellblade: Senua’s Sacrifice, will each be unique experiences that are rich in creativity, quality and ambition. In the video above, we’ve shared, in our own words, why we’ve chosen to open this new chapter in the Ninja Theory story

The heritage between Ninja Theory and Xbox is rich, going all the way back to 2000 where our first ever game was Kung Fu Chaos for the original Xbox. Since then, the Xbox community have shown us incredible support – culminating in the release of Hellblade on Xbox One earlier this year. Now our job is to get the gears in motion on new games for Xbox fans. We can’t wait to start sharing with you what we have in mind.

Compulsion Games

When you make games that are out of the ordinary, you sign up for a future that’s hard to predict and maybe a little bit weird. To think that we, the 40-person team of Compulsion Games, the people who currently make unusual games from inside an old gramophone factory in Montreal, could become a part of Microsoft Studios is not something I would have predicted a few years ago.

We launched Compulsion Games in 2009 in an leaky office in Montreal, and assembled a team of creators who cared about doing something different.

Back at E3 2016, when we first revealed the introduction to We Happy Few, I was ecstatic to see reactions and predictions from fans and the press. We were excited to take the journey with Xbox Game Preview and craft our game with the input from players. We’re continuing to work on the game for its multi-platform release on Aug. 10.

Microsoft Studios wants to bring new experiences to players and we’re thrilled to join the team and gain more resources and freedom to fuel bigger creative ideas and more ambitious worlds. More importantly, we’re eager to prove that there truly is a place for a small studio and a different flavor of creativity in the big world of Xbox. It’s our dream to make an Xbox game that’s just as formative for players as the classics we’ve played and loved in the past.

We think this turn in our path is exciting, interesting, different, and just a tad scary (in a good way!). Good thing, then, that those are the qualities we look for in our games.


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发表于 2018-6-11 03:50 PM |只看该作者
本帖最后由 kirassss 于 2018-6-11 08:56 PM 编辑

We Happy Few launches August 10
《少数幸运儿》释出故事宣传影片 预计 8 月 10 日于 Xbox One 推出

转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/163865.html

   微软今日于 E3 展前发表会中公开了《少数幸运儿(We Happy Few)》故事宣传影片,本作是由 Compulsion Games 制作,Gearbox 发行的 RPG 游戏。

   复古科幻风格的《少数幸运儿》的故事设定在 1960 年代,是关于一群勇敢而颇为糟糕的人设法逃离威灵顿韦尔斯城,进而脱离抵抗毒瘾的故事。

  游戏中的背景为充满复古未来风格的毒品之城,玩家将要混入其他居民之中,遵守他们「不合常规」的日常规则,并在三个不同角色视角之间不断转换,发现隐藏在威灵顿群岛的秘密。

  《少数幸运儿(We Happy Few)》预计将在 2018 年 8 月 10 日登上 Xbox One,之后预计会于 PS4、PC 等平台推出。

   


We Hpapy Few will launch for PlayStation 4, Xbox One, and PC on August 10, publisher Gearbox Publishing and developer Compulsion Games announced during Microsoft’s E3 2018 press conference.

Here is an overview of the game, via Compulsion Games:

Featuring an additional 20+ hours of narrative-driven gameplay, players will play as three uniquely flawed characters coming to terms with their past and uncovering the secrets of Wellington Wells, an island off the coast of England that seems to have been cut off from the rest of the world after World War II.

Set in retro-futuristic 1960s England, players will find a city ravaged by war and rebuilt by delusionally happy people. Everything appears joyful in Wellington Wells, including its roads, its people, and its omnipresent television personality: Uncle Jack! But, it’s actually a world on the brink of collapse. Unveil its dark history, and discover how and why its residents came to be so beguilingly happy.


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