Bandai Namco opening VR Zone in Tokyo on April 15
BNEI 启动 VR 内容开发企画「Projcet i Can」 开设游乐设施提供多样互动体验
BANDAI NAMCO Entertainment 于昨(28)日发表,将开始推行使用 VR 技术打造娱乐产品的企画「Projcet i Can」 。 并且伴随企画开跑,将于 4 月 15 日在东京开设名为「VR ZONE PRoject i Can」的设施。 在设施当中,可以体验到像是操纵巨大机器人,或者是体验各种运动的 VR 内容。
开拓以虚拟现实技术打造娱乐产品之前所未有领域的企画「Projcet i Can」开跑,追求可能性的 VR 娱乐研究设施「VR ZONE PRoject i Can」将于 4 月 15 日在东京限时开幕。
BANDAI NAMCO Entertainment 宣布将要开始推行,要开拓以虚拟现实技术(以下简称为「VR」)来打造娱乐产品,这个前所未有领域的企画「Projcet i Can」。 企画内容是要利用包含 VR 在内的各种最新技术,以及体感机器开发技术互相配合,实现「想玩! 但实际上不可能」,将这种「梦想和好奇心」化为现实的体验,带给更多人惊讶和喜悦,提供给大家一种全新的娱乐产品。
All trademarks and copyrights associated with the manufacturers, vehicles,models, trade names, brands and visual images depicted in this game are the property of their respective owners, and used with such permissions. (C) BANDAI NAMCO Entertainment Inc.
惊悚现实体验室《逃离病房 Ω(脱出病栋 Ω)》
和大家一起潜入化为废墟的巨大医院。
「真的会被袭击」,前所未有的恐怖体验。
(C) BANDAI NAMCO Entertainment Inc.
VR 铁路驾驶座《列车专家(トレインマイスター)》
「会被吞没的临场驾驶感」
让玩家体验到完全真实的 JR 山手线驾驶员工作。
(C) BANDAI NAMCO Entertainment Inc.
VR 剧场式游乐设施《菱格转移(アーガイルシフト)》
和少女一起坐进机器人驾驶舱。 亲身体验坐上巨大机器人作战的「梦想」。
Bandai Namco will open a virtual reality experience area called “VR Zone: Project i Can” in Tokyo Plaza for a limited time from April 15 until mid-Octoberm, the company announced.
The 5,870 square-foot VR Zone will act as a virtual reality research facility where Bandai Namco can gain feedback from users to pursue further possibilities in virtual reality. The VR Zone will operate by appointments, which will start being taken on April 8 at 12:00 JST.
In the future, Bandai Namco is considering a variety of other developments, including putting VR experience corners in both amusement stores and other stores.
Here are the main games you’ll be able to experience at VR Zone:
“Fear of Heights Show” – An extreme test of courage where you rescue a cat left behind on a thin plank 200 meters above the ground.
“Skii Rodeo” – A downhill skiing experience set on a snowy cliff.
“Real Drive” – A sports driving experience where the vehicle behaves just like a real car.
“Escape Ward Omega” – A “were we really attacked?” horror experience where you enter a giant, ruined hospital ward together with everyone.
“Train Master” – A railroad operation experience where you experience train control just like the real thing as a train driver for JR Yamanote.
“Argyle Shift” – A cinematic experience where together with a girl, you enter the cockpit of a giant robot and battle.
Insomniac Games dates Song of the Deep, Edge of Nowhere, announces two new Oculus titles
Insomniac Reveals 2 New VR Games, Release Dates for Edge of Nowhere, Song of the Deep
Launching one game in a year can be a complex, exciting, and occasionally nerve-wracking endeavor. Developing five games simultaneously for 2016 launches on console, PC and VR might sound as crazy as it sometimes feels, but that’s just what we’re doing here at Insomniac. And we’re loving it.
To share almost everything we have going on inside the studio, we decided to host our first-ever Insomniac Games media event, spanning two days late last week for journalists and YouTube/Twitch streamers. This is one of the reasons why we love being an independent developer – not only can we make the kind of games we love playing, but we can share them with you in our own special way.
Of course, that meant our publishing partners had to agree to support each other, which is not always that common. Oculus, GameStop and PlayStation could not have been more gracious though. That spirit of collaboration is one of the many things we appreciate about each partner.
Now, onto the games! First, we revealed two new VR franchises, both for Oculus Rift. Here’s a bit more info, but be sure to check out their respective game pages on our website:
Feral Rites (Website): Avenge the death of your father by fighting your way through missions and quests in this VR adventure-brawler. Set on a mystical island, explore unique areas of the island from jungles to temples, while mastering new abilities including the power to transform into a feral beast. Above is the reveal trailer, and our first screenshots from the game, which will appear on the Oculus Store in Fall 2016. Feral Rites will be playable at E3 this year.
The Unspoken (Website): An Oculus Touch‐enabled VR action game that pulls players into a hidden world of spellcasting and magician’s duels. Manipulate the environment around you with the powerful arcane forces that flow through your fingertips, summon ghastly monstrosities with your bare hands, and rise up through the ranks of an urban magic fight club in supernatural PVP combat. Check out the reveal trailer above, and our first screenshots from the game, which will release in November 2016. Attending media got to go hands-on with The Unspoken, so look for their impressions online. The Unspoken will also be playable at E3.
Of course, we’re in the thick of development for our original VR franchise, Edge of Nowhere (Website). We allowed direct feed capture of gameplay we originally showed at GDC, while some folks got to play the first several minutes of the game. Look for those videos online, and check our social media feed for links to footage from other outlets. You can check out some recent screenshots below.
As part of our VR-related announcements, we shared that Edge of Nowhere will be available in the Oculus Store on Monday, June 6. Price details to come soon.
While VR is an important focus at Insomniac, we’re very proud of our unique partnership with GameStop and Song of the Deep (Website). The game is about how far a young girl will go to find her missing father in the depths of a vast ocean. Song of the Deep is a Metroidvania-style 2D adventure game. We announced at our media event that it will land exclusively on GameStop shelves Tuesday, July 12, along with Xbox Live, PlayStation Store and Steam.
We allowed direct feed capture from a GDC build of the game, so be on the lookout for those videos. In addition, we revealed a new Song of the Deep story trailer, which you can watch above.
We’re encouraged by all the positive feedback on the game’s art style, story and soundtrack. Furthermore, a novelization that Chief Creative Officer Brian Hastings has written will appear in Barnes & Noble stores soon.