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【新闻部】杂谈游戏 -

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发表于 2014-9-10 07:10 AM |只看该作者
本帖最后由 kirassss 于 2014-9-10 12:35 PM 编辑

The Wall Street Journal Rumor: Mojang to be bought by Microsoft for $2
微软传出将以20 亿美元收购《当个创世神》研发商Mojang


  沙盒建造游戏《当个创世神》从2011 年上市后受到众多玩家欢迎。根据华尔街日报今日报导,手中拥有Xbox 系列主机的微软相中了《当个创世神》研发商Mojang AB,计画将以超过20 亿美元来并购Mojang AB。
 
  华尔街日报引述「知情人士」说法指出,这笔交易金额价值将超过20 亿美元,并且可能最快在本周就签署。
 
  《当个创世神》作者Markus "Notch" Persson 于2009 年率先释出PC 版本的测试,于2011 年正式上市《当个创世神》,至今在PC、PS3、Xbox 360 与手机游戏平台上销售量已经突破5000 万套,并且上周刚在PS4 与Xbox One 新主机平台上登场,其游戏让玩家可以充分发挥创意与想像力,而打造出众多惊艳的场景与作品。



Microsoft Near Deal to Buy Minecraft Maker Mojang

Microsoft is in serious discussions to buy Mojang, the Swedish company behind the popular "Minecraft" videogame, according to a person with knowledge of the matter.

The deal would be valued at more than $2 billion and could be signed as early as this week, this person said.

A Microsoft spokesman declined to comment, as did Mojang's CEO, Carl Manneh.

An acquisition would be a surprising turn for closely held Mojang, whose 35-year-old founder, Markus Persson, has shunned outside investment and is revered in the videogame community for publicly railing against big corporations including, two years ago, Microsoft.



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发表于 2014-9-12 06:03 PM |只看该作者
SNK PLAYMORE 公开手机、PC、PS 等平台的游戏发售计画

  SNK PLAYMORE 近日发布新闻稿,正式对外公布了自今年秋季至2014 年上半年的预计发售游戏作品一览。
 
  本次发布的计画发售游戏中,包含iPhone/Android 平台游戏4 款,以欧美为中心急速发展的STEAM 平台游戏3 款,另外还有人气系列作品《越南大战3(METAL SLUG 3)》也将在多个平台上登场。
 
  官方指出,除了本次发布的游戏作品以外,还有例如家用机平台等未发布的全新游戏作品正在开发中,玩家可留意后续报导。



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发表于 2014-9-16 07:27 AM |只看该作者
   


   


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发表于 2014-9-16 07:34 AM |只看该作者
Shadow Warrior New Trailer ~ PS4 & Xbox One Version

   


Blood, Blades ‘n Bullets: Bringing Shadow Warrior to PS4

Shadow Warrior is a FPS shooter/slasher that’s going to hit PS4 via the PlayStation Store and retail shelves this fall.

The original Shadow Warrior game was released on May 13, 1997 as a semi-successor to the legendary Duke Nukem 3D game with over-the-top gore and humor. While developing the new Shadow Warrior – the hardest thing was to keep the old-school feel but also avoid the gameplay from feeling archaic. We wanted the game to be witty, fast-paced and even gorier than the original, while tickling this feel for ‘nostalgia’ with fans of the original game.

In the early stages of development we asked ourselves important questions:

• What was fun about the game?
• What was unique about the game?
• What made people remember the game?

These were the three main points that we focused on while developing our Shadow Warrior. The fun part was the tongue-in-cheek humor, the complexity of the level design, loads of Easter eggs and secrets. The unique thing was the katana; if you ran out of bullets or just loved to fight with the sword you could chop enemies to pieces using your ancient blade. Next thing is that all the people remembered the game because of Lo-Wang and his one-liners. These were the most important things that we decided to include in our re-imagined version.

We also made some changes to make our game a little deeper – we have added special powers, skills and weapon customization. The story is also more complex – you’ll traverse four different settings divided into a total of 17 chapters. You will travel from the gardens of Kyoto, through an industrial port during a storm, up to a high-tech facility belonging to the evil Zilla corporation. Oh, you will also venture to the Shadow Realm where you will fight huge bosses involved in ancient gods’ drama.

The highlight of the game is the sword-fighting. Especially for PlayStation 4 where we have added touchpad support for some very intuitive control. Not only will you able to chop up the enemies to pieces more easily, you can also use the touchpad to perform combos and special moves – swipe your finger in one of the four directions and press the trigger to launch a devastating attack or a crippling spell.

The game runs on our RoadHog engine in 1080p and at 60 fps. Some of you might have already had the chance to see the game in action at one of the many gaming exhibitions it was showed at, and we can’t wait for you to play the full game this fall. We love playing our reimagined Shadow Warrior on PlayStation 4 — we’re really excited to release it to the PlayStation community soon!

Artur Maksara - Level Designer, Flying Wild Hog

blog.us.playstation.com









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发表于 2014-9-17 07:49 AM |只看该作者
SteamWorld Dig followup SteamWorld Heist announced

   


steamworldgames.com/heist

Announcing SteamWorld Heist

The devs at Image & Form finally ungag their CEO to talk about SteamWorld Heist, the next game in the SteamWorld franchise. “It’ll be full of surprises and probably the best game ever,” says Brjann Sigurgeirsson with typical modesty. Release is set for spring 2015; platforms, price and release schedule are yet to be determined.

In this brief teaser video, Image & Form reveals a glimpse of what they’ve been up to since last year - SteamWorld Heist.

SteamWorld Heist is a game about space adventures and survival. Recruit a team of ragtag robots to explore and scavenge the remains of a destroyed world. Board enemy ships and command your crew in a unique variety of turn-based combat.

Taking place some time after SteamWorld Dig, a cataclysmic event has shattered the planet and forced its population into steam-driven spaceships. It’s a robot-eat-robot world out there, and water is desperately hard to come by. Heisting other ships and bases - bad guys fortunately, the lot of them - is their only way to remain in operation.

“Heist isn’t a sequel to SteamWorld Dig,” says CEO Brjann Sigurgeirsson. “It’s set in the same world and the cowbots are still the heroes. But a lot has happened to SteamWorld since then, and we want to make a game that is radically different. Partly because we really wanted to make a turn-based strategy game, but also because it felt like a clever move. The obvious follow-up would’ve been Dig 2; we wanted to surprise instead.”


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发表于 2014-9-18 07:37 AM |只看该作者
   


Sangoku Senki: Knights of Valour

A Whole-new Experience of Scrolling Action Game! The Ultimate Evolution of Arcade Masterpiece! Once a sensational 2D side-scrolling action game of popularity, Knights of Valour now appears on the brand-new 3D stage! Beside the thrilling battle combos and secret chambers with treasures to discover, as experienced in the previous version, there are unique, fascinating warriors, numerous stages of adventure and excitement, and various special boss battles, as well as the addictive feature of equipment collection to enjoy. Now, grab your weapon, work with your partners and open up your own world in Knights of Valour!

Knights of Valour will be free-to-play and launch in Japan and Asia during spring 2015. It will also be playable at the Tokyo Game Show this week.


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发表于 2014-9-18 08:14 PM |只看该作者
《战极姬5 | 戦極姫5~戦禍断つ覇王の系譜~》官网正式开启 PS3/PS4版发售决定

  SYSTEMSOFT公开了日本战国武将美少女化游戏《战极姬5:斩断战祸霸王的系谱(戦極姫5 ~戦禍断つ覇王の系譜~)》PSV版官方网站,本作预定于2014年12月11日发售,价格为限定版8500日元,通常版6500日元(均未含税),将有史上最多85名攻略女主角登场。

  除PSV版外,官网还注有“PS3版特征”与“PS4版特征”的字样,看来之后还会推出PS3/PS4版《战极姬5》,目前关于这两版的发售日价格详细均未给出,等待官方日后公布。

官方网站 - http://www.ss-alpha.co.jp/products/sengokuhime5/feature_vita.html



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发表于 2014-9-21 07:53 AM |只看该作者
Clock Tower creator announces spiritual successor for PS Vita, iOS & Android



Nude Maker reveals a new horror game project - Taking on the spirit of “Clock Tower”

Nude Maker, a game developer led by Hifumi Kouno, the creator of the classic horror-adventure franchise Clock Tower, has begun development of a brand-new horror game franchise. This year is the 20th anniversary of Clock Tower, and the new game is to be a spiritual successor of the original franchise.

The creators of this project are aiming to deliver the ultimate horror game experience by transporting players into a virtual world of primal fear, suspense and mystery.

The game’s setting is aboard a luxurious cruise liner in the middle of the ocean. As the ship sails across the deep blue ocean, a series of gruesome and mysterious murders begins to take place, including those of the ship’s crew . Soon the ocean liner is crippled and adrift at sea, and has become an inescapable trap for the passengers. As a passenger of the ship, the player will be tasked with solving the murder mystery to ensure their own survival as well as the rest of the ‘innocent’ passengers.

Masahiro Ito, the creature designer for the venerated Silent Hill franchise, has joined the project as the creature and prop designer of the project.

Takashi Shimizu, the famed director of the Ju-on film franchise and its Hollywood adaptation The Grudge, has also joined the project as a creative producer to make it the ‘ultimate J-horror experience’. In addition to story collaboration, Mr. Shimizu will also direct a live action teaser trailer for the game, to provide a glimpse of its terrifying world.

In addition to the creators noted above, other well known talents in the Japanese game industry will be joining the project, and will be revealed in the future announcements.

The creators joining this project are aiming to prove that the Japanese game industry and its indie spirit are still very much alive and kicking. We invite you to come aboard this ship with us for the ultimate horror adventure experience.


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发表于 2014-9-24 07:27 AM |只看该作者
Pier Solar HD dated for PS4, PS3, PC & Ouya



   


Pier Solar release date

We're proud to announce that Pier Solar will be released on September 30th, 2014 for PS4, PS3, Steam and Ouya. Development is completed for all remaining platforms. The release dates for Xbox One, Wii U and SEGA Dreamcast will be announced next month, pending certification (Wii U & Xbox One).

magicalgamefactory.com


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发表于 2014-9-26 07:20 AM |只看该作者
'Vane' Teaser, a new game from former The Last Guardian devs



Vane

A child with an odd ability stuck in a strange land. A dangerous natural environment inhabited by a strange civilization. Vane is an open-world adventure game based on mystery and exploration.

Vane is a single-player game being developed by a few ex-members of The Last Guardian team. The game focuses on unraveling the mysteries of an unknown land via exploration, puzzle-solving and other features yet to be revealed, in an atmospheric and powerful setting.

• Platforms: PC first, others TBA

• Release: when it's done.


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