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Clock Tower creator announces spiritual successor for PS Vita, iOS & Android
Nude Maker reveals a new horror game project - Taking on the spirit of “Clock Tower”
Nude Maker, a game developer led by Hifumi Kouno, the creator of the classic horror-adventure franchise Clock Tower, has begun development of a brand-new horror game franchise. This year is the 20th anniversary of Clock Tower, and the new game is to be a spiritual successor of the original franchise.
The creators of this project are aiming to deliver the ultimate horror game experience by transporting players into a virtual world of primal fear, suspense and mystery.
The game’s setting is aboard a luxurious cruise liner in the middle of the ocean. As the ship sails across the deep blue ocean, a series of gruesome and mysterious murders begins to take place, including those of the ship’s crew . Soon the ocean liner is crippled and adrift at sea, and has become an inescapable trap for the passengers. As a passenger of the ship, the player will be tasked with solving the murder mystery to ensure their own survival as well as the rest of the ‘innocent’ passengers.
Masahiro Ito, the creature designer for the venerated Silent Hill franchise, has joined the project as the creature and prop designer of the project.
Takashi Shimizu, the famed director of the Ju-on film franchise and its Hollywood adaptation The Grudge, has also joined the project as a creative producer to make it the ‘ultimate J-horror experience’. In addition to story collaboration, Mr. Shimizu will also direct a live action teaser trailer for the game, to provide a glimpse of its terrifying world.
In addition to the creators noted above, other well known talents in the Japanese game industry will be joining the project, and will be revealed in the future announcements.
The creators joining this project are aiming to prove that the Japanese game industry and its indie spirit are still very much alive and kicking. We invite you to come aboard this ship with us for the ultimate horror adventure experience. |
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