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发表于 2014-6-30 10:51 PM |只看该作者
本帖最后由 kirassss 于 2014-6-30 10:54 PM 编辑

Little Red Riding Hood indie game Woolfe playable at Gamescom in August



   


Official Website - http://woolfegame.com/


Woolfe: The Redhood Diaries at Gamescom

GriN today revealed that Woolfe: The Redhood Diaries, its non-sugarcoated fairy tale platformer, will be showcased at Gamescom in Cologne, Germany from 13-17 August 2014.

GriN will have a special playable build of Woolfe: The Redhood Diaries in the consumer area at Gamescom.

Woolfe: The Redhood Diaries is a unique interpretation of the French fairy tale, depicting a fearless Little Red Riding Hood as she embarks on a vendetta across a rich fantasy setting – including dangerous smoke-spewing factories, charming medieval villages and woodland landscapes twisted by evil forces.

To celebrate the first public playtest of the early build of Woolfe: The Redhood Diaries, GriN will be running a special ‘high score challenge’, with the top scorers being in with a chance of winning limited edition Woolfe Gamescom prizes. Cosplayers are also encouraged to turn up as Red Riding Hood and have their picture taken at the GriN photo booth, with the best being shared through the Woolfe: The Redhood Diaries community channels.

GriN founder and CEO Wim Wouters said:

“We’re excited that Gamescom will be the first time that the public will be able to play Woolfe: The Redhood Diaries. Whilst the single level demo is still very much pre-beta it should give Gamescom attendees a taste of what awaits them when Woolfe is released next year – we can’t wait to hear what the public thinks of our dark fairy tale!”

Woolfe: The Redhood Diaries is part of Microsoft’s ID@Xbox publishing program, was nominated for a Selected Projects award during Game Connection America 2014, and was fast-tracked through Steam Greenlight. Woolfe: The Redhood Diaries is scheduled for release on Xbox One, PlayStation 4 and PC during Q1 2015.











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发表于 2014-7-3 07:01 PM |只看该作者
Twitch称将会在掌机平台推出APP 只能看视频

  日前,游戏直播平台Twitch的COO在接受采访时表示,Twitch将会在3DS和PSV上推出APP。不过这款app将只是一个收看游戏视频的客户端,Twitch表示,这样对CPU的占用比较小,这也暗示掌机的机能或许无法支持Twitch的直播功能。

db7644ac50f2e431261ef20a8f8b0232.jpg


  而WiiU将来会不会出现Twitch直播功能呢?之前任天堂美国总裁雷吉表示,他觉得把30分钟游戏视频在网上直播没什么意思。不少任天堂粉丝都希望雷吉回心转意。


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发表于 2014-7-4 06:21 PM |只看该作者
零售商透露《影子武士(Shadow Warrior)》将于9月23日登陆X1

  早在2013年5月,Flying Wild Hog就曾公布了DOS平台经典游戏《影子武士》的重生之作,游戏的PC版已经于2013年9月发售。虽然不管是开发商Flying Wild Hog还是发行商Devolver Digital都尚未公布家用机版的发售日,不过根据国外零售商GameFly提供的页面信息来看,本作或将于2014年9月23日登陆PS4和XBOX One平台。不过目前该消息尚未得到证实,具体情报还有待官方公开。



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发表于 2014-7-10 07:24 AM |只看该作者
Roundabout hits September 18 on PC, early 2015 on PS4 & Xbox One

   


Announcement Time!

Roundabout is coming to Steam and the Humble Store on September 18th. Look at that! Not long now until all this FMV spinning craziness will be in your hands.

We’ve also updated roundaboutgame.com along with the date announcement. You can preorder both the normal and Deluxe Edition versions of Roundabout for 20% off over there!

But that’s not all!

We’re also going to be bringing some open world puzzle limo spinning action the the PlayStation 4!

A PS4 version has been our most requested thing to do, so we’re pretty psyched that we’ll be bringing Roundabout to it. Both the Xbox One and PlayStation 4 versions will be out early 2015.

Roundabout Development Blog


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发表于 2014-7-10 07:26 AM |只看该作者
本帖最后由 kirassss 于 2014-7-10 06:57 PM 编辑

Shadow Warrior confirmed for PS4 & Xbox One in late September
游戏发行商正式确认《影子武士》于9月末发售


  2013年5月时Flying Wild Hog就公开了DOS平台经典游戏《影子武士》的重生之作,其PC版也已经于2013年9月发售,而此前更有零售商透露本作将于2014年9月23日登陆PS4和XBOX One平台,但当时并未得到官方证实。而日前Devolver Digital和Majesco Entertainment终于正式确认本作将于2014年9月末发售,其售价则为39.99美元。

  《影子武士》的数字版将由Devolver Digital负责发售,而实体版则由Majesco Entertainment负责。官方还将于日后公开更多游戏的详情。



Shadow Warrior Strikes on PS4 and Xbox One

Devolver Digital and Majesco Entertinament today announced a retail distribution partnership to release the katana-slinging action of Shadow Warrior on the PlayStation® 4 computer entertainment system and the Xbox One games and entertainment system from Microsoft this Fall. Devolver Digital will be distributing the game via both consoles’ digital services while Majesco distribute the game at retail.

“Shadow Warrior turns the 90’s nostalgia meter way up, delivering big guns, big blades and big attitude laced with humor,” said Jesse Sutton, Chief Executive Officer, Majesco Entertainment. “This is a must have title for every kind of fan: those who loved the original game, FPS enthusiasts and players looking for a deep next gen experience at a legacy price point. We’re proud to partner with Devolver to bring this highly rated game to the console audience.”

"Our fans have been very vocal about bringing Shadow Warrior to PlayStation 4 and Xbox One so we’re absolutely thrilled to be working with our friends at Majesco to put Wang in a box later this year,” said Devolver Digital CFO Fork Parker.

Shadow Warrior is a bold new vision of the 1997 cult classic, reimagined with a blend of modern design, inventive combat mechanics, and a contemporary retelling of Lo Wang’s comical rise to legend. The game tells the eccentric tale of Zilla Enterprise’s corporate shogun, Lo Wang, who is ordered by his employer to track down and acquire a legendary blade. Forced into a timeless battle, Lo Wang learns of the blade’s connection to ancient gods from another realm, pushing our world to the brink of destruction. Aided by Hoji, a banished spirit from this mysterious world, Lo Wang must use a masterful combination of gun, blade, magic and wit to discover the truth behind the demonic invasion and banish the encroaching forces back into the darkness.

Developed by Flying Wild Hog, Shadow Warrior will be available for the suggested retail price of $39.99 on PlayStation® 4 and Xbox One in late September. For additional information, please visit the official game site at shadowwarrior.com


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发表于 2014-7-22 06:26 PM |只看该作者


外媒透露《特别行动:战线(Spec Ops:The Line)》或不会推出续作

  《特别行动:战线》是由Yager工作室于2012年所推出的游戏,该作品登陆PS3和XBOX 360平台。而根据外媒的爆料,本作很可能不会推出续作。

  此前曾有情报称Yager工作室正在制作某款3A级免费游戏,不过从最新的报道来看,这款游戏应该不会是《特别行动:战线》的续作。

  该工作室在接受国外媒体的采访时透露了这一情报。他们表示并不喜欢这款射击游戏,其理由则是耗费了五年的时间来打造该作品,在财务上的回报却远远不够。

  Yager工作室的Timo Ullman表示他们可能永远不会再做另外一款军事风格射击游戏了。“如果你无法与大作竞争,那么风险实在太大。对于那些‘聪明机智’的游戏来说,这个市场才是有利可图的。”而工作室的艺术总监Mathias Wiese则表示创造一款像《特别行动:战线》这样的游戏,现在并非好时机。

  目前Yager工作室正在制作备受期待的新作《死亡岛2》,期待他们能够继续带来更多优秀的游戏作品。


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发表于 2014-7-27 07:22 AM |只看该作者
   


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发表于 2014-7-29 11:14 PM |只看该作者
Two Tribes Reveals RIVE for PC & Consoles

   


RIVE - The metal wrecking, robot hacking shooter!

Announcing a new game is always a major event, but since it’s the first game since the Two Tribes reboot, this one is extra special for us.

We’ve been working feverishly with our new base team of just three people to be able to announce RIVE to the world.

So what did we make!? We call it RIVE and we describe it as ‘the metal wrecking, robot hacking shooter’. It’s a 2D shooter / platformer with old school gaming values in a decidedly new school execution. During the game’s intense 360 degree shooting and platforming action, players learn to alter the behavior of their robotic enemies by collecting and uploading hacks.

Please check out the announcement trailer to get an idea of what we have created. RIVE will be playable for the public at Gamescom next month.

twotribes.com











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发表于 2014-8-6 07:45 AM |只看该作者
Velocity 2X release date set, new trailer

   


Velocity 2X Launches on PS4, PS Vita September 2nd (September 3rd in Europe)

Hi folks,

I’m just gonna put this out there: Velocity 2X is a game-of-the-year winner.

“WUT?!” “This?…no way” “…looks indie man”… “NO WAY!”…

Yes way. Now I’m gonna prove it. First up: wrap your face around our new trailer.

The first thing you’ll want to pay attention to: AWESOME BOSS FIGHTS!

You can even fly your ship inside the bosses in order to destroy them from the inside out – on foot – brand new gameplay for the Velocity franchise. Also 360˚ shooting, tele-dashing through obstacles, throwing telepods and much more (we’ve hidden loads of never-before-seen footage in the trailer – go watch it again!)

Kicking ass as Lt. Kai Tana looks and feels amazing – especially if you remember games like Flashback and Turrican 2 in terms of art style and 360˚ running and gunning. The idea of shooting a boss in your ship, then flying inside it to melt its innards by hand was the thing that got us most excited when designing Velocity 2X!

Anyway, back to that bold statement…

Velocity 2X is a game-of-the-year winner.

How can I be so sure? Think about what game-of-the-year means: best-in-class for audio, graphics, gameplay quality & production value.

When you get your hands on Velocity 2X, I know you’ll agree: with layers of depth and complexity of the gameplay features, the ambition is vast even compared to AAA titles. We have great teleporting, tele-dashing, scroll boost and telepods that all mesh together seamlessly. Also puzzles, platforming, gorgeous shmup-action, amazing boss fights and kick-ass gunplay!

Many of the really big games do one or two things really well, whereas Velocity 2X kicks ass at everything!

Oh and music. Joris de Man, that chap who won awards for his Killzone music? He’s going to win awards for this too.

We’re confident you’ll find that every aspect of Velocity 2X – including the art, visual effects, mechanics, controls, audio and user interface – has been refined many times to create a well-rounded and incredibly fun experience that can be enjoyed by anyone.

You’ll be able to get your hands on Velocity 2X on September 2nd, with the game supporting both cross-save AND cross-buy between PS4 and PS Vita!

As with Velocity Ultra, all levels are graded for time. You’ll need to practice to earn the PERFECT medals!

Please mark Velocity 2X’s release date in your calendar – it’s time to start getting hyped!

Thanks for reading!

blog.us.playstation.com













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发表于 2014-8-6 07:48 AM |只看该作者
'Toren' coming to PS4, PC & Mac in early 2015



   


Versus Evil Partners with Brazilian Indie Dev Studio Swordtales

Indie publisher Versus Evil today announced it’s partnership with Brazilian-based indie developer Swordtales for the release of Toren on PC, Mac and PlayStation 4 computer entertainment system in early 2015. Toren is a dark fantasy adventure game that brings poetry to life in an epic journey about growth, discovery and overcoming great hurdles.

“We’re very excited to be teaming up with Versus Evil,” said Vitor Severo Leães, Swordtales Producer. “Toren is the biggest project of our lives and we have been independently developing it for three years. A big concern for us was finding a publishing partner for the game, one that understood how we operated and had the experience to help us launch the game successfully. We found the ideal partner in Versus Evil and are looking forward to working closely with them.”

“Toren is a great example of the type of game we look to partner with,” said Steve Escalante, general manager of Versus Evil. “It’s a unique, exciting, and beautiful game with a story that truly captivates the player. The Swordtales team has done a great job in developing this magical world and we’re thrilled to be partnering with them. We look forward to sharing more information in the months to come and to finally releasing Toren to gamers across the globe.”

Toren is an adventure game with beautiful graphics, innovative puzzles and immersive gameplay, which leads the player through an introspective and captivating journey to explore deep concepts and existential questions. In the game, players will witness the birth and the growth of a lonely girl named Moonchild, guiding her on a dangerous journey of discovery and transformation as she unlocks the mysteries of the tower, known as Toren.

As one of the hottest new indie development studios in Brazil the game has been recognized with several nominations and awards already including an Honorable Mention at the Independent Games Festival, a Finalist for Art Design in both InidePub and the Brasil Game Show awards and was the winner of the Best PC at the E-Games awards. The studio has also received recognition and the support from the Brazilian Ministry of Culture.


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