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【新闻部】电脑游戏资讯

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发表于 2017-2-23 10:30 PM |只看该作者
本帖最后由 kirassss 于 2017-2-24 07:27 PM 编辑

P.A.M.E.L.A. Coming to Steam Early Access on March 9
恐怖生存新作《P.A.M.E.L.A》三月初启动抢先体验


  根据最新情报,由NVYVE Studios研发的恐怖生存新作《P.A.M.E.L.A.》将在3月9日正式登陆Steam抢先体验。而在为大家公布情报外,NVYVE Studios也没忘了给大家带来一段全新《P.A.M.E.L.A.》游戏宣传片。

  玩家在《P.A.M.E.L.A.》一开始将扮演刚刚在伊甸园苏醒的入梦者。玩家将想办法揭开导致文明灭亡的背后悲惨秘密,同时将可能面对视玩家为入侵者的伊甸园灾民的攻击,必须为了个人的生存而战。游戏具备个人导向的 AI 系统,使得不同玩家在游戏中的遭遇将可能是不同的,玩家可以与不同派系互动,包括灾民、机器人等,每个派系都有独特的行为,同时会因为玩家的反应而和玩家成为敌人或盟友。

  NVYVE表示,玩家在游戏中所做的任何决定都是有意义的,而每次遭遇可能都是你最后一次的机会,玩家可以客製化装备模组来捍卫自己,并且探索环境,玩家也可以升级武器、打造安全的避风港,来面对敌人的入侵。当玩家选择藉由生化手段来强化个人体能以便胜过敌人时,别忘了,这也将付出代价,在游戏中每个决定都将会产生影响。

   


Open World Utopian Survival Horror Game P.A.M.E.L.A. launches March 9th on Steam Early Access

Indie development team NVYVE Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, will launch on March 9th on Steam Early Access. In P.A.M.E.L.A. you must survive against all odds by wielding unconventional technology as you explore Eden, an unforgiving paradise that explores the unforeseen consequences of humanity's craving for technological and biological advancement.

“Several years ago, we formed NVYVE Studios with the goal of creating a game that took the survival genre, and built upon it with a hand-crafted sci-fi setting to create a wholly unique experience. The Steam Early Access launch is a culmination of those years, and will form a base for P.A.M.E.L.A., challenging players to explore and survive within the fallen utopian city of Eden”, said Adam Simonar, Studio Director of NVYVE Studios. “We are looking forward to working with the community as we continue to evolve P.A.M.E.L.A., adding new features and content in the run-up to a full commercial launch”.

“P.A.M.E.L.A. represents a bold step for us. Having previously utilised Unity in our architectural practise, we’re excited to bring those skills into game design. I am very proud of our incredible team - It’s been a dream come true for everyone involved. A lot of sacrifices, sleepless nights, long days, sweat and tears went into making the game and we hope the gaming community enjoys it”, said Marvin Maalouf, President and CEO of NVYVE Studios. “We see P.A.M.E.L.A. as the first in what will hopefully be a long line of quality titles to come out of the studio and want to show the world that a small team with a huge amount of passion can create beautiful, immersive and fun worlds for players to explore.”







P.A.M.E.L.A. begins as your character awakens from cryosleep in Eden, a fallen utopian city. Pamela, Eden’s lone AI overseer, provides information on how to survive within the city while bestowing amplified abilities upon the player. As you explore Eden, uncovering insights into the lives of individual citizens of Eden through discoverable data logs, you discover the tragic story behind the fall of Eden and learn about the way society used to function in this former utopia. Search the city for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, while using your hacking skills to unlock salvage containers or doors to access secret areas of the city.

As you learn about the city and your place within it, you will encounter and battle the Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak. Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable, harrowing threat. As part of your arsenal, you have the holographic “AARM UI” system which projects the game interface directly into the game world, seamlessly heightening immersion and building tension during battles. Acquiring and upgrading the modular weaponry attachments for your AARM device allows you to further even the odds on the offensive. Defence is just as important, though, made possible by the game’s freeform base-building system, which enables you to build a personal safe haven amidst Eden’s hostile world. You can also use the Pandora IVG Multitool to discover even more items and manage your base.







You’ll eventually learn how to manage and upgrade Eden’s power systems to keep the lights on and use services such as elevators and vendor kiosks. But take care to avoid encounters with Eden’s security system. The deadly Seeker droids are still functional and will respond harshly to illegal activity, an additional threat. As every decision in Eden has consequences, you must tread carefully and think about the ramifications of your choices. What is the cost of enhancing your body with Bio-Augmentation? Sure, it might help in the short-term but the long-term implications may affect you in unforeseen ways.

This offers just a glimpse of what NVYVE, has planned for the future of P.A.M.E.L.A. and its full commercial release. NVYVE redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.


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发表于 2017-3-1 07:34 AM |只看该作者
本帖最后由 kirassss 于 2017-3-1 07:46 PM 编辑

Turok 2: Seeds of Evil Remastered First Trailer, Releasing March 16
《恐龙猎人 2 邪恶之种》登陆 Steam 经典游戏再现情怀

  今天一款1999年发售的经典老游戏《恐龙猎人2邪恶之种(Turok 2 Seed of Evil)》正式登陆Steam,该游戏将于3月17日发布,目前只支持英文。

关于《恐龙猎人2邪恶之种》:

  开发商:Iguana Entertainment,Nightdive Studios

  发行商:Nightdive Studios

  发售日期:2017年3月17日

  游戏语言:仅支持英文

  邪恶的力量来自失落多年的地下城市的邪恶指挥官,他企图要毁灭宇宙,在《恐龙猎人2邪恶之种》中,玩家要不惜一切粉碎邪恶指挥官的阴谋。

  游戏的细节做得比较到位,根据射击恐龙部位的不同,它们的死法和痛苦时的表情多种多样。

  该游戏刚刚上线Steam平台,将于今年2017年3月17日发布,刚上线平台,暂无定价,也无任何合集包及DLC。

   


Turok 2 Returns to PC on March 16th, 2017

Nightdive Studios, a company specializing in the restoration of classic PC game titles and the publisher behind the successful release of Turok in 2015, is pleased to announce that it will be releasing the sequel, Turok 2: Seeds of Evil on March 16th, 2017.

Turok 2: Seeds of Evil is a first person shooter where players assume the role of Turok, an intrepid warrior, fighting their way through a host of new enemies, weapons, and missions. When the game was first released for the Nintendo 64 console, it sold over one million copies, making it a smash success. As Turok, players can run, jump, climb ladders, swim, dive underwater, and even explore a futuristic setting. The remastered game transports players into a sprawling environment with vicious enemies lurking behind every corner. Fans can look forward to new grotesque bosses and over 20 new weapons, including the skull-drilling favorite – The Cerebral Bore – that will send enemy brains flying!
In a thrilling new feature, Turok 2: Seeds of Evil also adds a multiplayer game mode in “Last Turok Standing” where players can battle with friends for an even more visceral gaming experience.

Turok 2 Seeds of Evil Remastered 1.png

Turok 2 Seeds of Evil Remastered 2.png

Turok 2 Seeds of Evil Remastered 3.png

Stephen Kick, CEO and Founder of Nightdive Studios, explains, “Turok 2: Seeds of Evil does more than just continue the series. From the moment that a player first begins their quest in the Port of Adia, they will face a whole new series of challenges and puzzles to solve. Players will also get to use a whole new series of weapons to overcome these challenges. And best of all, players will get to use these weapons against their friends in multiplayer mode!”

Stephen Kick added, "When restoring these classic games, it is important to ensure that they will play on as many different computer hardware configurations as possible. Working with Intel allows our developers to tune the game's performance to achieve those results." As a member of the Intel game development community, Nightdive Studios relies on Intel’s tools to optimize game PC performance and to ensure compatibility with today’s modern computers.

At this year’s Game Developers Conference in San Francisco, on March 1st, 2017, from 10AM until 2PM, Turok 2: Seeds of Evil will be available to play and demo at the Intel booth on the GDC Sky Bridges.

Turok 2: Seeds of Evil will be available to consumers on March 16th, 2017 for PC on digital platforms including Steam, GOG.com, and the Humble Store. The pre-sale for the game is available now at: store.steampowered.com


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发表于 2017-3-2 07:48 AM |只看该作者
本帖最后由 kirassss 于 2017-3-2 07:20 PM 编辑

《战锤40K:战争黎明3》新预告 体验"冰火两重天"!

  今日《战锤40K:战争黎明3(Warhammer 40,000: Dawn of War III)》公布了新预告片,为玩家展示了游戏中的神秘场景。游戏制作组还透露了《战锤40K:战争黎明3》的几处环境信息:

  Cyprus Ultima:是一个中世纪风格,充满历史厚重感的地区,传达了“41stmillennium”的居民在废墟生活的场景。

  Cage World:一个陌生的外星环境,地图中的区域会随机转换,因此战术层面会更加丰富。

  Acheron:这是一处被火山与冰雪覆盖的地区,玩家将在这里真正体验“冰火两重天”的感觉。

  《战锤40K:战争黎明3》将允许玩家控制星际战士、神灵族、兽人三大种族,据系列以往作品惯例来看,其他种族将以资料片或DLC方式陆 续加入游戏。游戏依然会以步兵小队为基本单位,辅以升级系统,令战局表现更为宏大。同时,多样的巨型载具也将依托新时期的电脑性能与引擎功能的进步获得更优秀的表现力。

   


  《战锤40K:战争黎明3》将于今年发售,新作不但新增了更多新玩法,而且画面也有显著提升,敬请期待。


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发表于 2017-3-2 06:39 PM |只看该作者
本帖最后由 kirassss 于 2017-3-2 07:17 PM 编辑

Steel Division: Normandy 44 RTS announced by Paradox and Eugen Systems
Paradox 策略新作《钢铁之师:诺曼底44》上线Steam

  Paradox 今天它们的一款新作策略类游戏《钢铁之师:诺曼底44(Steel Division: Normandy 44)》正式上线 Steam 平台了。这款游戏将于近期发售,有兴趣的朋友不妨关注一下。

最低配置需求:

  操作系统:Windows 10/8.1/7(64-bit)

  CPU:Intel Core i3-2100或AMD同级别处理器

  内存:3GB

  显卡:AMD HD 5770或NVIDIA GTS 450


推荐配置需求:

  操作系统:Windows 10/8.1/7(64-bit)

  CPU:Intel Core i5-2300或AMD同级别处理器

  内存:4GB

  显卡:AMD R7 HD7970或NVIDIA GTX 770

  此外,根据硬盘需求空间为32GB,我们猜测这款游戏的大小可能会在30GB左右,算是大型的游戏了。


关于《钢铁之师:诺曼底44》:

  开发商:Eugen Systems

  发行商:Paradox Interactive

  发售日期:即将到来

  游戏语言:仅支持英文


  《钢铁之师:诺曼底44》是一款战略类游戏。该游戏的背景为第二次世界大战,在这场战斗中,玩家将重点感受这些曾经出现在二战中的坦克以及车辆。玩家可以自由的在这个大型多人对战中针对不同的敌人来实验自己的新战术。

  《钢铁之师:诺曼底44》是讲述了玩家在1944年“诺曼底登陆”时期的故事,玩家将控制来自六个不同国家的军事部门,如美国的101空降师,德国装甲部队等。

  该游戏刚刚上线Steam平台,将于近期发布,目前发布时间未知,刚上线平台,暂无定价,也无任何合集包及DLC。

   


Paradox Allies with Eugen Systems to Deploy Steel Division: Normandy 44

Paradox Interactive, a publisher on the front line of gaming, today announced that it has partnered with Eugen Systems, a renowned developer of games such as the Wargame-series and R.U.S.E., to release Steel Division: Normandy 44, a new tactical real-time strategy game for Windows PCs.

Steel Division: Normandy 44 is a game that puts players in command of historically accurate tanks, troops, and vehicles at the height of World War II, and will feature a single-player campaign alongside online multiplayer modes, up to and including 10-versus-10 battles. The game will be available later this year.

Steel Division: Normandy 44 features thorough attention to historical detail, from the carefully rendered tanks to the in-game maps – based on actual aerial reconnaissance photos of Normandy in 1944. The game runs on the latest version Eugen’s IRISZOOM engine, allowing players to zoom from an aerial, battle-wide perspective all the way down to a single unit, and keep track of the dynamic front line as they plan and execute maneuvers, ambushes, and more. From creating a battlegroup of historically accurate infantry, tanks, and vehicles, to troop positioning and real-time engagement with the enemy, players will need to be clever and cunning in order to win; raw firepower alone will not be enough.

“Few developers appreciate strategy and history as much as Eugen Systems, and that’s what makes this partnership so ideal,” said Fredrik Wester, CEO of Paradox Interactive. “The level of detail they’ve included in Steel Division is impressive, and I know it will meet the high standards that Paradox fans have when it comes to their historical games.”

Steel Division: Normandy 44 will Features

• Command Over 400 Historically Accurate Units: Whether fighting for control in intense multiplayer battles with up to 10-vs-10 players going head-to-head, playing alone or working with friends in ranked matches, players will need to coordinate their selection of historically accurate infantry, tanks, aircraft, and support vehicles to counter enemy units in this Tactical RTS game.

• Real-world Tactics: Battles rage over three distinct phases, where different units unlock over time, mimicking the movements of real-world armies and adding variety to the ever-changing theatre of war. A dynamic front line illustrates the ebb and flow of the conflict. Pin down your opponent's infantry to gain the advantage and force a retreat, or push through with a perfectly executed plan.

• Real-world Setting: Using the latest version of Eugen’s IRISZOOM engine, players can smoothly zoom from a tactical aerial view all the way down to a single unit, and see 400 different real-world vehicles and units designed with careful historical detail and accuracy. Maps are designed based on actual aerial reconnaissance photos of Normandy in 1944, requiring real-world tactics and strategies to cover and control.

• Outplan, Outsmart, Outgun: From battlegroup customization to troop positioning and maneuvering, winning battles requires cunning and strategy, not just raw firepower. Each unit lost presents a growing tactical disadvantage, and players will need to fight to gain - and keep - the upper hand.

For more information on Steel Division: Normandy 44, visit steeldivisiongame.com.


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发表于 2017-3-6 11:15 PM |只看该作者
本帖最后由 kirassss 于 2017-3-7 06:46 PM 编辑

Dawn of War III Launches April 27. Pre-order Trailer and Special Editions Revealed
《战锤:破晓之战 3》宣布 4 月 27 日问世


  SEGA 与游戏研发商 Relic Games 今日宣布,旗下实时策略系列新作《战锤:破晓之战 3》将于 4 月 27 日上市。

  SEGA 表示,新的黎明即将升起,玩家将可以在 4 月 27 日体验到命令强大军队、领导英雄投入热血战斗的过程,游戏今日起正式开放预购,预购者可获得战争大师造型包。

  SEGA 同时宣布,《战锤:破晓之战 3》除了普通版之外,还将有限量版与典藏版,典藏版中将有碎神者战锤、三阵营旗帜、透视艺术卡、原声带与精装光盘书,而限量版则以光盘书、艺术卡与原声带为主。

  《战锤:破晓之战 3》游戏故事将聚焦于 Space Marines、Orks、Eldar 三种族之间的冲突,每个种族具有各自的特色,例如 Eldar 具备打带跑的战斗策略,Orks 则是以粗犷、充满暴力的行径来解决冲突,三个种族各自拥有自己的英雄、菁英、超级单位和能力。

  《战锤:破晓之战 2》于 2009 年上市,《战锤:破晓之战 3》预定今年 4 月 27 日问世。

   


DOW3_PRE-ORDER_ARRAY_WEB_UK_v1.jpg







DOW3_-_Collectors_Edition_Contents_-_PEGI.jpg

DOW3_-_Limited_Edition_Contents_-_PEGI.jpg

Crucible of Vaul - Multiplayer - EL v OR.jpg

MorksMire - Morkanaut - Big Kustom.JPG

Port Saunders - Multiplayer - Ork v Eld.JPG

Port Saunders - Space Marine - Dark Queen.JPG

Warhammer 40,000: Dawn of War III Available April 27, 2017

Relic Entertainment and SEGA Europe Ltd. today announced the official release date for Warhammer 40,000: Dawn of War III. The long-awaited third instalment of the critically acclaimed real-time strategy franchise will be released on April 27th, 2017, and is available to pre-order now at dawnofwar.com and selected retailers worldwide.

Dawn of War III is available in three formats: Collector’s Edition, Limited Edition, and Standard Edition. The Collector’s Edition will include a premium disc book, a lenticular art card, the official soundtrack, a replica of the Godsplitter Daemon Hammer, three mounted cloth faction banners and the Masters of War Skin Pack. The Limited Edition will include the premium disc book, the lenticular art card and the official soundtrack.

All editions pre-ordered before the game’s release will include the Masters of War Skin Pack, a collection of three cosmetic skins for Dawn of War III’s Super Walker Elites – the Dark Queen skin for Lady Solaria (Imperial Knight), the Ghost Seer skin for Farseer Taldeer (Wraithknight) and the Big Kustom skin for Beauty (Morkanaut). Players who do not pre-order will still be able to deploy the three Super Walkers in their original forms.

“We’re thrilled to tell fans know that they don’t have to wait much longer to return to battle,” said Philippe Boulle, Game Director of Dawn of War III. “The whole team can’t wait to bring back Dawn of War, bigger and better than ever. April can’t come soon enough!”

Dawn of War III immerses players in the escalating brutality of galactic warfare, where they will lead elite hero units and colossal armies to victory, or oblivion. Powerful super walkers will tower over the front lines as screen-shaking assaults blister the battlefield in an all-out, over-the-top spectacle worthy of the iconic Games Workshop® Warhammer 40,000 universe.

For future updates on Dawn of War III, visit dawnofwar.com and follow us on Twitter.


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发表于 2017-3-8 07:35 AM |只看该作者
   


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发表于 2017-3-9 11:50 PM |只看该作者
本帖最后由 kirassss 于 2017-3-10 07:39 AM 编辑

P.A.M.E.L.A. Available Now On Steam Early Access

   


Open World Utopian Survival Horror Game P.A.M.E.L.A. Available Now On Steam Early Access

Indie development team NVYVE Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, is available now on Steam Early Access. Awakening from the depths of cryosleep in the glimmering fallen utopia of Eden, P.A.M.E.L.A. challenges you to survive by exploring the remnants of the once great paradise. The Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak, stalk the vibrant streets and architecture of the game’s future idyll, a harrowing threat and a constant reminder that paradise must fall. It’s only through your survival and exploration of the city that you will uncover the tragedy of humanity's craving for technological and biological advancement - a perpetual thirst for a brighter future.

“We’re hugely excited to share P.A.M.E.L.A. with players across the world. Situating the core aspects of the survival genre within our handcrafted sci-fi setting has not been without challenge but we believe P.A.M.E.L.A. now presents a unique proposition. Eden is alive with the richness and detail of a once functional city, a perfect backdrop for the player’s own story of survival, and truth they will uncover. We hope players take delight in the world, in the quiet moments amidst the conflict ,” said Adam Simonar, Studio Director of NVYVE Studios. “Early Access represents the next step for the development of the game as we begin to work closely with the community to evolve P.A.M.E.L.A, their input crucial to the features and content we will introduce between now and the game’s full commercial launch.”

Survival is paramount in P.A.M.E.L.A. Eden’s lone AI overseer, Pamela itself, will provide information on how to survive within the city while bestowing amplified abilities upon you. Wield future, modular technology, hack into the city’s still functioning power grid, and enhance your body with bio-augmentations. This is all achieved through your holographic “AARM UI” system, the game’s seamless interface, which projects directly into the game world to heighten immersion and build tension during your battles against the harrowing, disfigured antagonists, The Afflicted. Defence is just as important as attack, made possible by the game’s freeform base-building system that enables you to build a personal safe haven amidst Eden’s hostile world.

Shifting deftly between glistening, utopian beauty and the horror of its disease ravaged citizens, Eden itself is a handcrafted marvel. Meticulously constructed by NVYVE Studios, the spatial and environmental flow of the city’s spaces evoke the metropolises of the real world. As you explore the city, scavenging for resources and defending yourself against The Afflicted, you will uncover poignant insights into the lives of individual citizens of Eden, both through the environment itself and discoverable data logs. Search Eden for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, in order to give yourself the best possible chance of survival. The city, though, isn’t just an environment to survive from - its blood covered environments reveal the depths to which the city has been lost.

P.A.M.E.L.A. debuted at GDC in March 2015 with an announcement trailer that immediately made clear the scope of the project and the chilling beauty of its fallen utopia setting. Shown again at GDC in 2016 and with two subsequent trailers, Rebirth and Downfall, P.A.M.E.L.A’s release on Steam Early Access is the culmination of two years of intense work for NVYVE Studios. The story, though, is not over yet. Early Access is just the beginning with regular updates provided on additional content and bug fixing in order to make P.A.M.E.L.A’s full commercial launch later this year the most complete, terrifying and challenging experience it can possibly be.

NVYVE Studios redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.

P.A.M.E.L.A is available on Steam Early Access for $24.99 USD, £18.99, and


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发表于 2017-3-11 03:54 PM |只看该作者
本帖最后由 kirassss 于 2017-3-13 06:58 PM 编辑

Mirage: Arcane Warfare PAX East 2017 Gameplay Video
《骑士精神:中世纪战争》研发商新作《幻影:秘法战争》27 日封测 曝光实机影片


  《骑士精神:中世纪战争》研发商 Torn Banner Studios 在美国电玩展 PAX EAST 公开旗下新作《幻影:秘法战争(暂译:Mirage: Arcane Warfare)》最新游戏影片。

  Torn Banner Studios 表示,运用强大的魔法打倒敌人,或者使用幻影剑让他们沉默,《幻影:秘法战争》是款多人在线游戏,让玩家可以藉由肉搏战或是魔法毁灭敌人,玩家可以使用包括法师、刺客等多样化职业,来发挥个人创意、进行作战。

  游戏描述遭到内战破坏和平的幻想世界,手持武器与会运用魔法的人带来了暴力与死亡,他们在阿拉伯与波斯风味的沙漠世界、宫殿中展开了残酷的战斗。

  Torn Banner Studios 指出,此次公开的 Alpha 版本宣传影片主要是让玩家先睹为快即将推出的封测内容,包括新的魔法、人物角色的重新设计、全新的地图等。

  Torn Banner Studios 指出,《幻影:秘法战争》将于 3 月 27 日启动封测。 《幻影:秘法战争》预定今年上市。

   


Mirage: Arcane Warfare Celebrates PAX East With New Gameplay Video

Torn Banner Studios, the creators of Chivalry: Medieval Warfare, released today a brand-new gameplay video featuring their upcoming multiplayer action-combat title Mirage: Arcane Warfare in honor of the 2017 Penny Arcade Expo, happening now in Boston, MA.

This all new 10-minute video features a sneak peek at what players of Mirage: Arcane Warfare’s upcoming closed beta will be able to experience including new magic abilities, reworked character classes and brand new maps Falcon Ridge and Courtyard, alongside the previously-shown Academy.

Starting March 27, 2017, players who pre-order Mirage will be granted instant access to the closed beta, which also launches that day. For more information please visit MirageArcaneWarfare.com or check out the game’s Steam page. Like their game’s Facebook page and follow it on Twitter @MirageGame for future news and updates.

















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发表于 2017-3-13 07:01 PM |只看该作者
本帖最后由 kirassss 于 2017-3-13 07:02 PM 编辑

前《英雄联盟》研发成员打造新作《不屈不挠 Dauntless》曝光新影片 共同组队挑战巨兽
转载 - 巴哈姆特

  由 BioWare 与 Riot Games 等前研发成员组成的凤凰研究室(暂译,Phoenix Labs)研发、新款合作动作在线游戏《不屈不挠(暂译, Dauntless)》美国时间上周五释出释出美国电玩展 PAX EAST 宣传影片。

  在《不屈不挠》中,玩家所扮演的是一名菁英战士,要狩猎凶猛的巨型野兽,来保护人类,玩家将与其他玩家一起组队,运用各自角色不同技能,在广大土地上寻找巨型野兽来加以狩猎。

  《不屈不挠》PAX EAST 宣传影片中曝光了如同猫头鹰的巨型怪兽 Shrike,当牠使用翅膀时将会吹起一阵狂风影响玩家的攻击,另一个曝光的巨兽 Pangar 则会四处移动,并且创造冰柱。

  《不屈不挠》研发团队结合了前《英雄联盟》资深制作人 Jesse Houston、Riot 前特殊项目副总 Sean Bender、前《英雄联盟》资深研发总监 Robin Mayne、前 BioWare 资深动画设计师 Greg Lidstone 等资深游戏研发人士。

  凤凰研究室表示,玩家在游戏中可以单人或是加入团队,最多四人共同来面对巨兽的威胁,每次遭遇都将会不同,玩家在每次遭遇中将会面临独一无二的挑战与奖励。 为了在岛屿上生存,玩家必须从狩猎中搜集奖励,升级其武器与装备,游戏将提供丰富的制作系统供玩家体验。

  《不屈不挠》预定今年在 PC 平台上市。

   


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发表于 2017-3-14 11:42 PM |只看该作者
本帖最后由 kirassss 于 2017-3-15 06:51 PM 编辑

Nex Machina Announced for PC
拥有街机射击风格 PS4 新作《Nex Machina》将推出 PC 版


  《Resogun》团队 Housemarque 宣布,旗下开发中射击游戏新作《Nex Machina》将推出 PC 版本。

  射击游戏《Nex Machina》于 2016 年底登场的「PlayStation Experience 2016(PSX 2016)」中亮相,当时官方仅宣布游戏将推出 PS4 版本,今日官方确定本作也将登上 PC 平台。

  《Nex Machina》是一款拥有街机风格的射击游戏,这个世界中的人们变得非常依赖技术,而周围的机器人智商已经超越人类,它们也没有理由继续当人类的奴隶。 机器人为了传递它们的想法,开始铲除所有人类的生命,而主角要摧毁机器人、释放人类...

  PS4、PC《Nex Machina》预计 2017 年内上市。



   


Nex Machina PC Announcement

We are very excited to announce that Nex Machina will be coming to PC!

This is our first PC game launch since Supreme Snowboarding in 1999 (Outland is on Steam, but was ported 3 years after the console release) so it has been a long time coming.

"It's amazing and humbling to be able to get back to our roots in PC development, where we started almost 22 years ago", said Ilari Kuittinen, CEO of Housemarque.

Officially there is no date to announce yet, but our aim is to get Nex Machina out during the summer on PC and PS4. As twin-sticks go, the game will be controller focused, but we are also fine-tuning a mouse and keyboard control scheme as we speak.







"Working on the PC build has come with its own set of challenges, but our friends at Nvidia have helped us realize that Housemarque magic on the PC as well", said Mikael Haveri, Head of Publishing.

Get ready for more Nex Machina related news in the days and weeks before launch. There is still quite a bit that we haven't yet announced and a few question marks still remain.

Until next time, enjoy the "PC announcement trailer" that features a brand new level of Nex Machina, and add it to your wishlist on Steam.











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