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发表于 2018-9-5 08:22 PM |只看该作者
本帖最后由 kirassss 于 2018-9-10 07:31 AM 编辑

INSOMNIA: The Ark Launches on September 27
末世风格科幻RPG《失眠:方舟》发售日确定 游戏背景故事介绍


  《失眠:方舟(Insomnia: The Ark)》本周公布了一批最新消息,首先Mono工作室确认本作将于9月27日正式发售,此外还进一步介绍了故事历史背景。如果你喜欢丰富而且有真实感的游戏背景,那这款游戏可以满足要求。

  在流落到Object 6上生存之前,Nomah人曾经生活在Nomah层级合众国的繁荣星球上,建立过一个成功的帝国。然而,一个掌握了军权的政治集团SORG最后取得了影响力并宣布独立。之后,层级帝国对其发动了战争,史称“最终大战”。

  最终大战成了人类经历过的最惨烈的战争,上百万条生命牺牲,星球的环境开始崩溃,冰川覆盖了城市,最后一座层级帝国的要塞也最终陨落。

  为了彻底阻止SORG和他们制造的战争机器“魔像”,帝国决定使用全面核打击,很显然,这毁灭了星球,然后Azar将军派剩余的军队拿下星际空间站Object 6,这是逃离星球的手段之一。

  登陆空间站的过程中死了上千人,但依然执行了严格的管控措施。即便如此,还是有许多人成功偷渡了上去。虽然他们得以存活,但空间站的情况却恶化了。军方控制了Urb区域,这里保存着剩下的补给和资源,其他成千上万人都不得不自行谋生。就这样过去了四百年,我们的主角醒来了,我们需要答案。

  《失眠:方舟》将于9月27日正式登陆Steam。

   


INSOMNIA: The Ark ~ Long-awaited dieselpunk RPG to launch 27 September

Publisher HeroCraft and developer Studio Mono have announced that their upcoming dieselpunk RPG, INSOMNIA: The Ark, will launch for PC via Steam on 27 September.

The labour-of-love RPG – in development for more than eight years at ten-person Studio Mono in Samara, Russia – will feature more than 60 hours of content, as players explore a colossal space metropolis brimming with the secrets of a long-gone civilization.

Players will explore more than 70 unique locations, populated by 250 key characters uttering over 200,000 words of dialogue. The epic story can be completed alongside four NPC companions, and there will be 12 different endings at which the player can arrive, depending on their choices throughout the game.

Following a successful closed beta phase over the summer which helped inform final tweaks and improvements, HeroCraft and Studio Mono are ready to unleash the title – eagerly awaited within roleplaying circles – on the world. And what's more, the game will continue to be supported post-launch, with additional content and features to be added via free DLC.

INSOMNIA: The Ark will release via Steam on 27 September for $29.99.

INSOMNIA: The Ark

INSOMNIA: The Ark is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Players will develop their character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions, and try to stay alive in this brutal world.

Welcome to Object 6 – a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep – stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands...

Key Features

• Exploration is rewarding... and dangerous - Search for valuable technology and resources in the confines of Object 6. Pay attention - INSOMNIA's nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards. Hunger, thirst, fatigue and hostile environments will be your main companions throughout this journey.

• Personalized journey - Break free from character classes and unwanted grind with a flexible perk system combined with a huge amount of craftable items and equipment for an experience unique to every player.

• Your choices matter - INSOMNIA offers an intricate, non-linear storyline with 'points of no return'. Navigate a system of thorny relations with characters and factions and make tough decisions that affect the game world. Each major problem can be solved using a variety of different (and sometimes unexpected) solutions.

• Strategic real-time combat - INSOMNIA features both close and ranged combat, as well as destroyable covers. Choose your gear wisely - every armor and weapon type in the game has its own tactical virtues and shortcomings.

• A rich universe - Experience the game's rich lore through retro-futuristic noir visuals with elements of dieselpunk. Witness man-made apocalyptic landscapes imbued with a dark noir jazz soundtrack and echoes of a decaying civilization.


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发表于 2018-9-7 04:54 PM |只看该作者
   


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发表于 2018-9-7 06:38 PM |只看该作者
《绝地求生》9 月 12 日将改版 推出训练模式、新接口等新内容
转载 - 巴哈姆特(https://gnn.gamer.com.tw/7/167947.html

  《绝地求生》公开将于下周 PC 1.0 版更新项目 #21 内容,包含许多玩家期盼的全新 2x2 地图「训练模式」、依照玩家游玩进度给予奖励的全新「补给任务」系统、优化的标点功能以及 PING 值显示等,更将推出包括新突击步枪 Mk47 M utant、配件雷射瞄准具以及 Sanhok 地图专属的 Tukshai 三轮车等新内容,「Fix PUBG」计划内许多修正也将套用。

   


1.JPG

  官方表示,在玩家最低 HP 会锁在 1 的情况下,可以不用担心死亡地在 2x2 的专用地图中训练包含枪枝搭配与射击、赛车、跳伞、近距离格斗等正式游玩时重要的技能,完整的赛车道更提供玩家可以射击游戏之外的玩法来享受《绝地求生》。

补给系统

2.JPG

  依照玩家的游玩进度,《绝地求生》更新了奖赏制度,完成了每日或每周任务后即可获得经验值以提高生存者等级,每 10 个等级就可以获得一个永久的游戏物品奖赏。

优化功能:显示联机质量与标点优化

3.JPG

  游戏内可设定打开显示当前的上传 / 下载速度、封包、遗失封包与 Ping 值,这也是许多玩家一直以来要求的功能。

4.JPG

  标点新增了可自定义的快捷键,并且会在队友的罗盘上也显示方位,使作战的沟通更加精准与方便。

用户接口改善

  本次更新中,包含商店、衣柜等接口都重新设计,并依照质量给予不同颜色区别,让玩家能更加一目了然并可以快速地筛选物品及进行动作。

5.JPG

6.JPG

  除了新模式、新功能与接口之外,《绝地求生》这次也一口气释出了三个游戏内新内容,包含:

MK47 Mutant 突击步枪

7.JPG

   


雷射瞄准器

   


Sanhok 专属 Tukshai 三轮车

8.JPG

  最后,八月发布的「Fix PUBG」计划也持续地进行,修正了 20 余个游戏内大大小小的 Bug,详细内容可见官方网志。 官方指出,玩家可以先到 STEAM 下载 PUBG 测试机抢先体验上述的众多新功能,或是等到测试除错完毕后,预计 9/12 的维护后直接可于正式服务器游玩。


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发表于 2018-9-7 07:39 PM |只看该作者
《永恒之柱2:死火》第二个DLC「探索者 杀戮者 幸存者」正式公布

  Obsidian Entertainment今天公布了《永恒之柱2:死亡之火(Pillars of Eternity IIeadfire)》的第二个付费DLC,这个新DLC名为「探索者 杀戮者 幸存者」。在这个DLC中,玩家将可以探索新的地区,挑战新的任务。这个 DLC 将于 9 月 25 日发售。

   


  在「探索者」路线中,玩家可以寻找不同的方式来击败敌人,在「杀戮者」路线中,玩家需要追踪「真正可怕的怪物」(暗示着它可能是高等级的敌人),而在「幸存者」路线中,玩家则需要击退一波又一波的敌人,努力生存下来。除了新的任务,DLC还将会包含新的relics。此外,尽管DLC也会包含一个故事,但是它的重点还是在于战斗。

  「探索者 杀戮者 幸存者」DLC已经包含在了游戏的季票中,单独购买的话,价格与游戏首个DLC“凛冬之兽”一样,为10美元。

  《永恒之柱2:死亡之火》是黑曜石工作室打造的RPG游戏,《永恒之柱》的设定混合了《博德之门》的主角中心、令人印象深刻的伙伴和史诗般的探险,《冰风溪谷》充满趣味和刺激的战斗和迷宫,以及《异域镇魂曲》中感人的剧情和成熟的主题。玩家可以选择探索整个世界以及世界中所流传的那些古老传说,与小伙伴组队,一起完成冒险。

  《永恒之柱2:死亡之火》现已登陆 PC 平台。


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发表于 2018-9-12 10:32 PM |只看该作者
   


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发表于 2018-9-13 11:15 AM |只看该作者
Stone launches next week, gameplay reveal

   


Stone, the August-announced “hip-hop stoner noir” game, will launch for PC via Steam next week, developer Convict Games announced.

The studio also released a 15-minute gameplay video with commentary from studio lead Greg Louden that breaks down the gameplay of Stone, discusses its inspirations, and shows off some of its side content.

Here is an overview of the game, via Convict Games:

About the Game

• Stone is a Hip-Hop Stoner Noir that follows the story of a hungover, loveable, fat koala who literally is a huge dick: He’s a 200-pound private investigator koala trying to put together the pieces from the drunken night before to find his “chookie” Alex, a lorikeet raver and artist.

• Stone encourages players to explore Oldtown, a place that is filled with bars, clubs and lawn bowls – the kind of places you’d expect a koala like Stone to enjoy spending time in.

• Stone unfolds as an interactive story inspired by old school adventure games, minus the infuriating point-and-clickiness and overly vague puzzles, but plus some sweet music, public domain cinema classics, side games, and features a bunch of trash-talking animals with hilarious accents and substance abuse problems.

• Stone uses a “hard-ass” or “soft-touch approach” in his conversations as they search for clues to Alex’s whereabouts and wants to know what the [词语过滤-#] happened last night.

• Stone needs your help as he stumbles in and out of his local haunts, retracing his steps form the night before and interrogating his mates and local business owners for any morsel of information about the disappearance of his beloved chookie.

Why You Should Care

Stone is a passion project from Convict Games, a new Aussie-led global collection of developers who previously worked on major entertainment projects including Remedy’s Quantum Break and Control, as well as feature films such as Gravity, World War Z, Prometheus, and more.

Key Features

• Inspired by classic stoner-noir films, underground art forms and writers such as Charles Bukowski, Ernest Hemingway, Hunter S. Thompson, and Thomas Pynchon.
• Take a “hard ass” or “soft-touch” approach while conversing with an insane cast of characters with hilarious accents and an attitude problem to figure out what the [词语过滤-#] happened last night.
• Spend time watching public domain films, exploring diverse locales, going clubbing, drinking, smoking, and chilling.


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发表于 2018-9-18 08:01 PM |只看该作者
INSOMNIA: The Ark Launch Trailer
《失眠方舟》官方发售预告片正式发布!游戏会在 9 月 27 日登陆Steam!


  《失眠:方舟(Insomnia: The Ark)》是一款即将上市的新作,它设定在一个末世朋克反乌托邦风格的世界中,讲述一个被战争摧毁的星球上的幸存者们乘飞船逃离的故事。该游戏最初于2017年七月启动,并从 3559 名支持者那里募集到了 92268 美元,四年过去了,游戏也终于快要完工了。官方最近也是发布了一段发售预告片。

  从之前的一些截图来看,《失眠:方舟》有点《辐射》系列的风格,不过它是一款第三人称动作RPG,而且设定在一艘飞行在太空中的方舟上。这艘巨型飞船名为“Object 6”,已经在太空中飞行了400年,承载着那个文明最后的希望。

  该游戏将会根据玩家做出的不同选择展现出12个不同的结局;玩家还可以与四名NPC一起做任务。游戏的开发方Mono工作室表示《失眠:方舟》其实从概念建立到现在已经有八年了,他们有很多时间好好打磨和改进这款游戏,希望这会是一款优秀的作品。

  《失眠:方舟》将会在9月27日登陆Steam。

   


INSOMNIA: The Ark - launch trailer unveiled for long-awaited RPG

ublisher HeroCraft and developer Studio Mono have revealed a brand new launch trailer for their upcoming dieselpunk RPG, INSOMNIA: The Ark, which will launch for PC via Steam on 27 September.

The new trailer gives players the best taste yet of the labour-of-love RPG, eight years in the making at Samara, Russia-based developer Studio Mono. Players explore a colossal space metropolis brimming with the secrets of a long-gone civilization – with an epic story that can be completed alongside four NPC companions, with 12 different endings determined by players' choices throughout the game.

Explore Object 6 – a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep – stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands...

Following a successful closed beta phase over the summer which helped inform final tweaks and improvements, HeroCraft and Studio Mono are ready to unleash the title – eagerly awaited within roleplay circles – on the world. And what's more, the game will continue to be supported post-launch, with additional content and features to be added via free DLC.

INSOMNIA: The Ark will release via Steam on 27 September for $29.99.

About INSOMNIA: The Ark


INSOMNIA: The Ark is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Players will develop their character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions, and try to stay alive in this brutal world.

Welcome to Object 6 – a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep – stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands...

Key Features

• Exploration is rewarding... and dangerous - Search for valuable technology and resources in the confines of Object 6. Pay attention - INSOMNIA's nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards. Hunger, thirst, fatigue and hostile environments will be your main companions throughout this journey.

• Personalized journey - Break free from character classes and unwanted grind with a flexible perk system combined with a huge amount of craftable items and equipment for an experience unique to every player.

• Your choices matter - INSOMNIA offers an intricate, non-linear storyline with 'points of no return'. Navigate a system of thorny relations with characters and factions and make tough decisions that affect the game world. Each major problem can be solved using a variety of different (and sometimes unexpected) solutions.

• Strategic real-time combat - INSOMNIA features both close and ranged combat, as well as destroyable covers. Choose your gear wisely - every armor and weapon type in the game has its own tactical virtues and shortcomings.

• A rich universe - Experience the game's rich lore through retro-futuristic noir visuals with elements of dieselpunk. Witness man-made apocalyptic landscapes imbued with a dark noir jazz soundtrack and echoes of a decaying civilization.


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发表于 2018-9-19 10:46 PM |只看该作者
   


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发表于 2018-9-28 10:53 AM |只看该作者
本帖最后由 kirassss 于 2018-9-28 04:18 PM 编辑

Fighting EX Layer coming to PC
格斗游戏《Fighting EX Layer》将登陆 PC 平台 支持 4K 分辨率

转载 - 巴哈姆特(https://gnn.gamer.com.tw/1/168871.html

  由曾经手制作《快打旋风 EX》系列的 ARIKA 开发的格斗游戏《Fighting EX Layer》将登上 PC 平台,支持 4K 分辨率。

  《Fighting EX Layer》是由一手催生经典格斗游戏《快打旋风 2》的创作者「西谷亮」所领军制作的《EX》系列格斗游戏作品,承袭《EX》系列一贯的独特格斗手感,并导入崭新的「强气 - Gougi-」牌组系统,达成一定条件即可发动,能让角色的新能力觉醒或改变角色的特性。

  该作于今年 6 月推出 PS4 版本,今日官方释出新宣传影片,影片中讯息透露游戏将登陆 PC Steam 平台,并支持 4K 分辨率。 至于发售日,目前尚未确定,预计 2018 年至 2019 年之间发售。

  《Fighting EX Layer》将推出 PC 版本,目前尚未公布更多信息。

   


Fighting EX Layer is coming to PC via Steam, developer Arika announced.

A release date for the PC version is unclear. The teaser trailer suggests it may be 2018 or 2019, and include 4K resolution support.

Fighting EX Layer is available now for PlayStation 4.


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发表于 2018-9-30 07:24 AM |只看该作者
本帖最后由 kirassss 于 2018-9-30 07:59 AM 编辑

Minecraft: Dungeons announced for PC
4人合作动作冒险《我的世界:地下城》明年推出PC版


  在我的世界全球嘉年华上,微软旗下游戏开发商Mojang宣布了根据经典的沙盒建造游戏《我的世界》改编的作品《我的世界:地下城(Minecraft: Dungeons)》,这款游戏预计在2019年推出PC版,目前没有家用机版发售计划。

  《我的世界:地下城》是一款动作冒险类游戏,游戏的灵感来自于《我的世界》原作以及开发团队对于地下城游戏的热爱。玩家可以单人或组成四人小队探索宝藏丰富而且难度不同的地下城,在史诗般的任务中拯救村民们,并击败邪恶的Arch-Illager。

  《我的世界:地下城》将于2019年推出PC版,是否会登陆家用机,目前还没有确定消息。

   


Mojang has announced Minecraft: Dungeons, a new Minecraft action adventure game coming to PC in 2019.

Here is an overview of the game, via Mojang:

Fight your way through an all-new action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe! Coming to PC in 2019.

Brave the dungeons alone, or team up with friends! Up to four players can battle together through action-packed, treasure-stuffed, wildly varied levels, all in an epic quest to save the villagers and take down the evil Arch-Illager!
Discover new weapons and items that will help you defeat a ruthless swarm of new-and-nasty mobs. Fight or flee through canyons, swamps and – of course – mines! Any adventurer brave or foolish enough (or a bit-of-both!) to explore this blocky and beautiful world will need to come prepared. So quickly, gear up!


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