INSOMNIA: The Ark ~ Long-awaited dieselpunk RPG to launch 27 September
Publisher HeroCraft and developer Studio Mono have announced that their upcoming dieselpunk RPG, INSOMNIA: The Ark, will launch for PC via Steam on 27 September.
The labour-of-love RPG – in development for more than eight years at ten-person Studio Mono in Samara, Russia – will feature more than 60 hours of content, as players explore a colossal space metropolis brimming with the secrets of a long-gone civilization.
Players will explore more than 70 unique locations, populated by 250 key characters uttering over 200,000 words of dialogue. The epic story can be completed alongside four NPC companions, and there will be 12 different endings at which the player can arrive, depending on their choices throughout the game.
Following a successful closed beta phase over the summer which helped inform final tweaks and improvements, HeroCraft and Studio Mono are ready to unleash the title – eagerly awaited within roleplaying circles – on the world. And what's more, the game will continue to be supported post-launch, with additional content and features to be added via free DLC.
INSOMNIA: The Ark will release via Steam on 27 September for $29.99.
INSOMNIA: The Ark
INSOMNIA: The Ark is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Players will develop their character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions, and try to stay alive in this brutal world.
Welcome to Object 6 – a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep – stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands...
Key Features
• Exploration is rewarding... and dangerous - Search for valuable technology and resources in the confines of Object 6. Pay attention - INSOMNIA's nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards. Hunger, thirst, fatigue and hostile environments will be your main companions throughout this journey.
• Personalized journey - Break free from character classes and unwanted grind with a flexible perk system combined with a huge amount of craftable items and equipment for an experience unique to every player.
• Your choices matter - INSOMNIA offers an intricate, non-linear storyline with 'points of no return'. Navigate a system of thorny relations with characters and factions and make tough decisions that affect the game world. Each major problem can be solved using a variety of different (and sometimes unexpected) solutions.
• Strategic real-time combat - INSOMNIA features both close and ranged combat, as well as destroyable covers. Choose your gear wisely - every armor and weapon type in the game has its own tactical virtues and shortcomings.
• A rich universe - Experience the game's rich lore through retro-futuristic noir visuals with elements of dieselpunk. Witness man-made apocalyptic landscapes imbued with a dark noir jazz soundtrack and echoes of a decaying civilization.
Stone, the August-announced “hip-hop stoner noir” game, will launch for PC via Steam next week, developer Convict Games announced.
The studio also released a 15-minute gameplay video with commentary from studio lead Greg Louden that breaks down the gameplay of Stone, discusses its inspirations, and shows off some of its side content.
Here is an overview of the game, via Convict Games:
About the Game
• Stone is a Hip-Hop Stoner Noir that follows the story of a hungover, loveable, fat koala who literally is a huge dick: He’s a 200-pound private investigator koala trying to put together the pieces from the drunken night before to find his “chookie” Alex, a lorikeet raver and artist.
• Stone encourages players to explore Oldtown, a place that is filled with bars, clubs and lawn bowls – the kind of places you’d expect a koala like Stone to enjoy spending time in.
• Stone unfolds as an interactive story inspired by old school adventure games, minus the infuriating point-and-clickiness and overly vague puzzles, but plus some sweet music, public domain cinema classics, side games, and features a bunch of trash-talking animals with hilarious accents and substance abuse problems.
• Stone uses a “hard-ass” or “soft-touch approach” in his conversations as they search for clues to Alex’s whereabouts and wants to know what the [词语过滤-#] happened last night.
• Stone needs your help as he stumbles in and out of his local haunts, retracing his steps form the night before and interrogating his mates and local business owners for any morsel of information about the disappearance of his beloved chookie.
Why You Should Care
Stone is a passion project from Convict Games, a new Aussie-led global collection of developers who previously worked on major entertainment projects including Remedy’s Quantum Break and Control, as well as feature films such as Gravity, World War Z, Prometheus, and more.
Key Features
• Inspired by classic stoner-noir films, underground art forms and writers such as Charles Bukowski, Ernest Hemingway, Hunter S. Thompson, and Thomas Pynchon.
• Take a “hard ass” or “soft-touch” approach while conversing with an insane cast of characters with hilarious accents and an attitude problem to figure out what the [词语过滤-#] happened last night.
• Spend time watching public domain films, exploring diverse locales, going clubbing, drinking, smoking, and chilling.
INSOMNIA: The Ark - launch trailer unveiled for long-awaited RPG
ublisher HeroCraft and developer Studio Mono have revealed a brand new launch trailer for their upcoming dieselpunk RPG, INSOMNIA: The Ark, which will launch for PC via Steam on 27 September.
The new trailer gives players the best taste yet of the labour-of-love RPG, eight years in the making at Samara, Russia-based developer Studio Mono. Players explore a colossal space metropolis brimming with the secrets of a long-gone civilization – with an epic story that can be completed alongside four NPC companions, with 12 different endings determined by players' choices throughout the game.
Explore Object 6 – a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep – stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands...
Following a successful closed beta phase over the summer which helped inform final tweaks and improvements, HeroCraft and Studio Mono are ready to unleash the title – eagerly awaited within roleplay circles – on the world. And what's more, the game will continue to be supported post-launch, with additional content and features to be added via free DLC.
INSOMNIA: The Ark will release via Steam on 27 September for $29.99.
About INSOMNIA: The Ark
INSOMNIA: The Ark is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Players will develop their character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions, and try to stay alive in this brutal world.
Welcome to Object 6 – a colossal space station set on a dismal 400-year journey in search of a new home. Your character wakes from cryogenic sleep – stricken with a rare psychological disease and unknowingly holding humanity’s last hope in his bare hands...
Key Features
• Exploration is rewarding... and dangerous - Search for valuable technology and resources in the confines of Object 6. Pay attention - INSOMNIA's nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards. Hunger, thirst, fatigue and hostile environments will be your main companions throughout this journey.
• Personalized journey - Break free from character classes and unwanted grind with a flexible perk system combined with a huge amount of craftable items and equipment for an experience unique to every player.
• Your choices matter - INSOMNIA offers an intricate, non-linear storyline with 'points of no return'. Navigate a system of thorny relations with characters and factions and make tough decisions that affect the game world. Each major problem can be solved using a variety of different (and sometimes unexpected) solutions.
• Strategic real-time combat - INSOMNIA features both close and ranged combat, as well as destroyable covers. Choose your gear wisely - every armor and weapon type in the game has its own tactical virtues and shortcomings.
• A rich universe - Experience the game's rich lore through retro-futuristic noir visuals with elements of dieselpunk. Witness man-made apocalyptic landscapes imbued with a dark noir jazz soundtrack and echoes of a decaying civilization.
Mojang has announced Minecraft: Dungeons, a new Minecraft action adventure game coming to PC in 2019.
Here is an overview of the game, via Mojang:
Fight your way through an all-new action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe! Coming to PC in 2019.
Brave the dungeons alone, or team up with friends! Up to four players can battle together through action-packed, treasure-stuffed, wildly varied levels, all in an epic quest to save the villagers and take down the evil Arch-Illager!
Discover new weapons and items that will help you defeat a ruthless swarm of new-and-nasty mobs. Fight or flee through canyons, swamps and – of course – mines! Any adventurer brave or foolish enough (or a bit-of-both!) to explore this blocky and beautiful world will need to come prepared. So quickly, gear up!