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【新闻部】电脑游戏资讯

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发表于 2018-4-25 02:51 PM |只看该作者
本帖最后由 kirassss 于 2018-4-25 04:25 PM 编辑

Pillars of Eternity 2: Deadfire Post-launch Content Revealed
黑曜石RPG游戏《永恒之柱2:死火》季票详情公布 将包含三个资料片


  Obsidian Entertainment的《永恒之柱2:死亡之火(Pillars of Eternity IIeadfire)》还有不到两周就要发售了,开发商昨日公布了游戏发售后的DLC计划,让我们一起来了解一下吧!

  《永恒之柱2:死亡之火》未来将会推出3个资料片:第一个资料片“冬季野兽”将于7月发售。在“冬季野兽”中,你将会看到通往彼岸之门,那里是一个神秘的维度,居住着古老的灵魂,并且充满了险恶的挑战,当大门被打开以后,玩家需要与最后审判日的狂热信徒战斗。第二个资料片是“寻找者、屠宰者、幸存者”,将于9月发售,在这个资料片中你需要对抗Eora的无比强大和无比残暴的战士们。最后一个资料片是“被遗忘的圣所”,它讲述了关于Eora的男巫的故事,并且还会有一场“忠诚与道德”的考验。

  官方同样也公布了资料片的售价,每一个资料片售价为10美元,而包含三个资料片的季票售价为25美元。如果你购买了“收藏版”游戏的话,那么季票也会包含在其中,不用额外购买了。

  《永恒之柱2:死亡之火》将于5月8日登陆PC平台,游戏也将于今年晚些时候登陆PS4和Xbox One平台。



Post Launch Content Announced for Pillars of Eternity II: Deadfire

Obsidian Entertainment, developer of critically acclaimed role-playing games, in partnership with indie publisher Versus Evil, today announced plans for three exciting, in-depth expansion packs for Pillars of Eternity II: Deadfire. The expansion packs will include new quests that will add to the lore of the Deadfire, new areas to discover, new secrets to reveal, and a whole host of new characters to meet and challenges to overcome!

The first downloadable-content pack (DLC), ‘Beast Of Winter‘ will be available in July 2018, and will take your party to an island populated by a mysterious doomsday cult, that hides an ancient secret. Players will get to experience adventuring in ‘The Beyond,’ a mysterious dimension populated by ancient souls and filled with devilish challenges.

The second DLC ‘Seeker, Slayer, Survivor’ available in September 2018, is a combat-focused expansion taking place on a previously undiscovered island that will challenge the martial prowess of your party, and your tactical skills as a commander, as you embark on a mission to rediscover ancient relics, and pit your party against Eora’s most skilled and savage.

The third DLC, ‘The Forgotten Sanctum’ available in November 2018, will test your party’s allegiance and morality in a quest to help (or obstruct) the great wizards of Eora. Will you befriend, betray or befuddle these venerable mystics as you uncover secrets lost to the generations? The consequences of your actions will be felt across the Deadfire Archipelago whatever you decide.

All three packs are included as part of the Obsidian Edition of Pillars of Eternity II: Deadfire which is available for sale now. A Season Pass including all 3 DLC packs will also be available for purchase when the game launches for $24.99. The expansion packs will be sold individually for $9.99 as they are released. FIG Backers that backed at the Collector’s Edition tier or above or included the Season Pass as part of their backer pledge will also receive the Season Pass.

Pillars of Eternity II: Deadfire launches on May 8th, 2018 on Windows PC, Mac, and Linux platforms and is currently available for pre-order through Steam, GOG.com, Obsidian.net and Versus Evil, as well as other digital retailers.


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发表于 2018-4-27 10:59 AM |只看该作者
Chucklefish and Pixpil Announce Adventure RPG Eastward for PC

   


Introducing Eastward by Pixpil!

We have another game announcement for you all! We’re very excited to be partnering with Pixpil, a small studio in Shanghai, to bring you Eastward!

Eastward is an adventure game combining RPG elements, with a visual style inspired by 90s Japanese animation. The game was built around pixel artist Hong Moran’s original intricate post-apocalyptic pixel designs, and the team’s joint love of the Mother and The Legend of Zelda series, inspiring them to create a narrative-driven RPG with a soft sci-fi storyline.

"In the not-too-distant future, the world around is falling to ruin, as the human population shrinks to an all-time low. You play as a hardworking digger named John, who discovers a mysterious young girl in a secret facility underneath his digging site. After being exiled from his village, John must guide this girl through dangerous decaying cities, inhabited by hordes of monsters and a quirky cast of characters!"

Eastward’s emotional story and beautifully rich and vibrant world has been brought to life using a combination of 3D lighting and retro-pixel style artwork, powered by a game engine of Pixpil’s own making. Development on the game started in 2015 with only 3 studio members, and since then has grown to match the game’s ambition, also bringing on board the talents of soundtrack composer Joel Corelitz (Hohokum, The Unfinished Swan & The Tomorrow Children, Gorogoa) and sound design from Irish studio, Hyperduck Soundworks.

You can find out more about Eastward on the game’s website and Twitter, or follow the developers on the Pixpil Twitter and Tumblr.

Stay tuned for more information as the game progresses!

https://blog.chucklefish.org/introducing-eastward-by-pixpil/













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发表于 2018-4-27 03:50 PM |只看该作者
本帖最后由 kirassss 于 2018-4-27 04:58 PM 编辑

开放世界游戏《狂野西部 Online》5 月 10 日问世 要成为英雄或恶棍自己决定
转载 - 巴哈姆特(https://gnn.gamer.com.tw/4/161894.html

  游戏研发商 612 Games 今日宣布,旗下开放世界西部主题游戏《狂野西部 Online(暂译,Wild West Online)》确定将于美国时间 5 月 10 日在 Steam 平台上市。

  《狂野西部 Online》是款开放世界的在线游戏,玩家可以在西部环境中自由地探索与进行互动,玩家的行为将决定自己成为英雄、恶棍或哪种角色。 玩家可以选择捍卫法律的警长势力,或者加入为非作歹的违法份子,也可以扮演矿工或者农民等。

  游戏研发商 612 Games 强调,游戏具有丰富的内容,包括探索世界、搜集资源、PvE 游戏任务、PvP 战斗与寻宝等。 随着游戏 5 月 10 日正式上市,游戏将加入游戏世界的全面派系冲突、各地随机发生的公众 PvP 事件,将加入更多的任务与活动,像是采矿、务农、狩猎、烹饪、酿酒等。

  《狂野西部 Online》目前在官网进行抢先体验,预定 5 月 10 日正式上市。

   


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发表于 2018-5-9 07:55 AM |只看该作者
本帖最后由 kirassss 于 2018-5-10 08:23 AM 编辑

Deathgarden closed alpha set for May 9 to 13
强调竞技性的不对称射击新作《死亡花园 Deathgarden》限时封测即将登场

转载 - 巴哈姆特(https://gnn.gamer.com.tw/1/162331.html

  《黎明死线》、《战锤 40K:永恒远征》研发团队 Behaviour 宣布旗下研发中新作《死亡花园(暂译,Deathgarden)》即将展开限时 Closed Alpha 测试,同时释出新开发影片,制作团队说明并展现游戏特色。

  Behaviour 表示,强调竞技性的《死亡花园》为残酷风格的 5 vs. 1 不对称射击游戏,由威力强大的猎人将追捕灵敏的猎物。 开发团队表示:「我们的创意总监 Ash Pannell 想要创造一个竞争性的游戏,无伦猎人或是被狩猎者在地图上的每个技能选择或地图控制等都是有影响的。

  《死亡花园》Closed Alpha 测试预定于北美东部时区(EST)今日下午 3 时登场,预计持续进行至 14 日结束。

   


The closed alpha test for Deathgarden, the new “asymmetrical multiplayer action game” from Behaviour Interactive, will begin on May 9 at 12:00 p.m. PT / 3:00 p.m. ET and run until May 13 at the end of day, the developer announced. Keys will be sent gradually to users who signed up on the game’s official website.

The goal of the first phase of the closed alpha is to test the online infrastructure and gather feedback on the core gameplay.

According to creative director Ashley Pannel, Behavior Interactive wants to create a competitive game “where controls are always responsive for both the runner and the hunter. It is about the users’ abilities and the choices they make to master the map.” For each round, on top of choosing a class, players have access to a skill tree where they need to choose which powers to upgrade.

“Mixed with the agility of the runner and hunter, the map elevation helps create memorable moments where players hide, escape and outsmart their opponent using the terrain and buildings,” said Pannell.

A Twitch live stream kicking off the closed alpha will be held on May 9 at 11:00 a.m. PT / 2:00 p.m. ET.


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发表于 2018-5-9 05:15 PM |只看该作者
《永恒之柱 2 死之火焰》今日上市 指挥战舰在充满危机海域冒险
转载 - 巴哈姆特(https://gnn.gamer.com.tw/4/162304.html

  由 Obsidian Entertainment 研发、角色扮演游戏新作《永恒之柱 2 死之火焰(暂译,Pillars of Eternity II: Deadfire)》今日正式上市、同步公开上市宣传影片,玩家将指挥战舰进行海上冒险旅程 ,到死亡火焰群岛海域来探索。

  《永恒之柱 2 死之火焰》为知名角色扮演游戏《永恒之柱》的续作。 新作强调结合细致的角色客制化系统、自由的世界探索机制,游戏是基于龙与地下城规则来制作,而玩家每次的抉择都可能造成影响、让玩家可以深入体验属于自己的冒险过程。

  《永恒之柱 2 死之火焰》将有七种不同的伙伴,玩家可以在游戏中打造个人的队伍,选择不同职业与技能的伙伴,且伙伴还有其人际关系与互动表现等设定。 游戏中将提供战舰做为玩家的海上堡垒,玩家可以想办法升级船只与船员,并依照个人想法设定航线,藉此探索充满危机的群岛海域。

  PC《永恒之柱 2 死之火焰》今日正式在 Steam 平台上市。

   


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发表于 2018-5-17 06:38 PM |只看该作者
INSOMNIA: The Ark 'Dystopian World' Trailer ~ Story-Driven RPG



   


About INSOMNIA: The Ark

INSOMNIA: The Ark is a complex story-driven RPG that takes place on a colossal space metropolis brimming with the secrets of a long-gone civilization. Develop your character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions, craft equipment and try to stay alive.

You awaken on Object 6 - a retro-futuristic space station set on a 400-year journey in search of a new home. Stricken with a rare psychological disease, you have to uncover macabre secrets and the truth behind humanity’s journey to the ghost-like Evacuation Point.

Key Features

• Exploration is rewarding... and dangerous - Search for valuable technology and resources in the confines of Object 6. Pay attention - INSOMNIA's nuanced world can conceal unexpected quests from treacherous characters, as well as savage enemies and deadly hazards. Hunger, thirst, fatigue and hostile environments will be your main companions throughout this journey.

• Personalized journey - Break free from character classes and unwanted grind with a flexible perk system combined with a huge amount of craftable items and equipment for an experience unique to every player.

• Your choices matter - INSOMNIA offers an intricate, non-linear storyline with 'points of no return'. Navigate a system of thorny relations with characters and factions and make tough decisions that affect the game world. Each major problem can be solved using a variety of different (and sometimes unexpected) solutions.

• Strategic real-time combat - INSOMNIA features both close and ranged combat, as well as destroyable covers. Choose your gear wisely - every armor and weapon type in the game has its own tactical virtues and shortcomings.

• A rich universe - Experience the game's rich lore through retro-futuristic noir visuals with elements of dieselpunk. Witness man-made apocalyptic landscapes imbued with a dark noir jazz soundtrack and echoes of a decaying civilization.


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发表于 2018-5-17 07:45 PM |只看该作者
中教大学生团队透过 UE4 引擎打造休闲 FPS 游戏《Greedy Greedy》释出新版本
转载 - 巴哈姆特(https://gnn.gamer.com.tw/8/162718.html

  由国立台中教育大学学生团队所打造的多人休闲 FPS 游戏《Greedy Greedy》近日释出电玩展后全新版本,并且于放视大赏中展出。 《Greedy Greedy》是一款由台湾学生团队使用 Unreal Engine 4 游戏引擎打造的多人联机第一人称射击游戏,强调休闲性与互动性。

1.JPG

  《Greedy Greedy》曾于 2016~2017 Unreal Engine Taiwan 游戏设计大赛获得第三名的奖项,也曾于 2018 台北国际电玩展之 Indie Festa 与 Indie House 展区公开展出。

   


   


  制作团队表示,《Greedy Greedy》游戏特色为多变的战场及道具搭配,创造出变化多端的游戏体验。 游戏场景设定在枯竭森林中仅存的绿地,各种濒临绝种的动物为了争夺仅存的食物而发动战争。 玩家在游戏中需藉由植树和运用手上的武器,找到敌方阵营藏匿的珍贵种子,渡过本季的粮食危机。

2.JPG

3.JPG

4.JPG

5.JPG

  《Greedy Greedy》中具有五大特色:

休闲向FPS

6.JPG

  《Greedy Greedy》中,玩家拿着不太需准度的武器,操控攻击角色。 在游戏中随时可以发现路边的野生菠萝,攻击菠萝会随机掉落不同功能的道具。 可以按下右键来使用道具,让有趣的
buff 来增加游戏乐趣。

让敌队捉摸不透的获胜手段

7.JPG

  《Greedy Greedy》的获胜条件,是找到敌方阵营藏在云端里的种子。 玩家需在开始战斗前决定藏匿种子的位置,并在游戏开始后利用各种方法努力地累积能量条的能量。 能量条满后就可以消耗能量打破云朵,找到敌方阵营藏在云里的种子才算获胜。

角色、武器自由配

8.JPG

  角色可以自由决定玩家的移动方式、血量,以及绝招。 武器决定玩家的攻击方式、攻击效果。 玩家可透过角色与武器的搭配,来打造自己理想的玩法。

不同型态的团队合作

9.JPG

  每个玩家在《Greedy Greedy》中,都可以尽全力输出。 战场上可以看到地上生长很多的菠萝,当玩家攻击这些菠萝,就有机会开出不同的道具。 例如有:加血、强化伤害、施放护盾以及全队无敌状态。 这些道具能够让战场上充满变数,达到新鲜有趣的游戏体验。

我们是... 保育类动物

  《Greedy Greedy》故事设定的背景是设定在几乎被破坏殆尽的环境中,角色们绝大多数扮演着台湾栖息地中的保育类动物,为了抢夺仅存的食物而战斗。

10.JPG

  《Greedy Greedy》目前于高雄放视大赏中展出,制作团队表示欢迎有兴趣的玩家前往体验。


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发表于 2018-5-18 06:16 PM |只看该作者
Chinese arcade racing game Fast Beat Loop Racer GT now available for PC

   


UFO Interactive has released Fast Beat Loop Racer GT, a racing game developed by Chinese studio Saint-Fun International first released for arcades in 2011, for PC via Steam, The Humble Store, Green Man Gaming, and more for $9.99 with a 10 percent launch discount.

Here is an overview of the game, via its Steam page:

About

Straight from coin-op to your PC comes the fuel soaked, turbo fired, one-to-four player arcade action of Fast Beat Loop Racer GT. Race your friends around the world as you compete on 48 tracks set against the cityscapes of Tokyo, Osaka, Shanghai, and Beijing. The fast beat never stops with a rich and detailed story, classic Time Attack, Mileage Mode, or online multiplayer racing.

Key Features

Slipstream (Drafting) – Get bumper to bumper friendly and let the slip stream slingshot you past your rivals. By using the reduced air resistance, rookie drivers can apply this technique to become an outstanding racer. Experienced pros can enjoy this new way to pass other cars.

The Best Street Racing on the Planet! – Revel in open-traffic street racing and explore the splendor and excitement of Osaka, Tokyo, Shanghai and Beijing, all with dozens of different tracks and options.

Customizable Cars – You can choose from 10 blazingly fast street racers and use racing experience to pimp your ride with a variety of power and performance upgrades.

Story Mode – Let the addictive character based story of Fast Beat Loop Racer GT lead through the game. When players upgrade to another level, they can tune their rides according to different courses, and customize their ideal Racing Car.
Mileage Mode – Fast Beat across Asia, challenging story mode drivers in grueling tests of endurance.

Time Attack Mode – Players will be challenged to race against themselves and beat their best all time scores.

Online Multiplayer Mode – Two-to-four player racing against up to three other online players. You can invite friends and play in a private group.

Star Wager Mode – Better than racing for pink slips, beating other racers in Multiplayer Mode gives players Battle Stars to activate Star Wager Mode – not for the faint of heart!


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发表于 2018-5-22 07:33 PM |只看该作者
本帖最后由 kirassss 于 2018-5-22 07:54 PM 编辑

Japanese countryside-set adventure game Nostalgic Train launches for PC via Steam on June 13 in Japan
第一人称冒险仿真独立游戏《怀旧列车》公开 在充满乡村风味的车站解开「我」的谜题

转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/162935.html

  由日本独立开发团队 Tatamibeya 制作的《怀旧列车(暂译,原名:Nostalgic Train)》公开,玩家将置身在神秘的夏雾记忆里。 《怀旧列车》预计 6 月 13 日在 Steam 平台上架。

  《怀旧列车》是款带点苦闷感的幻想第一人称冒险仿真游戏,玩家将置身在采用 Unreal Engine 4 打造的乡村场景中。 游戏一开始,玩家在被蝉声与潮湿空气环境、从晕眩状态中醒来,坐在木椅上,不知道自己为何置身在此处。 失去记忆的你来到「夏雾车站」,不可思议的是,在这个陌生的土地上没有看到任何人,而玩家将在这里来回走动,解开「我」以及那些消失于「夏雾」的人们的谜题。

  《怀旧列车》预计 6 月 13 日在 Steam 平台上架。

   


Nostalgic Train, a “heartrending, mysterious first-person adventure / walking simulator” set in the Japanese countryside, will launch for PC via Steam on June 13 in Japan for 2,000 yen, developer Tatamibeya announced.

Here is an overview of the game, via its Steam page:

It’s so bright, you can hardly see. Engulfed by the extreme humidity and sound of the cicadas. Mixed with the faint smell of the sea. Sitting on the wood bench at an old station. Why is it that you’re here, and what is it that you’re doing…?

The scenery is that of a nostalgic countryside. “Natsugiri” is written on the station. A single-track rail line. You, as if thrown into the light, awaken without any memories. Mysteriously enough, there was no one to be seen on this unknown land…

In a Japanese countryside created in Unreal Engine 4, solve the mystery of the missing people of Natsugiri, as well as yourself, through a somewhat heartrending, mysterious first-person adventure / walking simulator.

The game features “Two Flickers at the End of the Trip” Story Mode, as well as a Free Mode where you can explore the world of Natsugiri.

Created by independent developer Tatamibeya, immerse yourself into an illusive world that combines story and scenery.


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发表于 2018-5-22 08:04 PM |只看该作者
全新亚马逊雨林模拟生存游戏《丛林地狱(Green Hell)》公布 玩法丰富独特支持中文

  近期,一款全新模拟生存游戏《丛林地狱(Green Hell)》已正式公布,游戏背景设定在亚马逊热带丛林,玩家扮演的主角需要在没有任何食物或设备的条件下,通过模拟真实的制造、捕猎、建造、探索以及搜刮等玩法尽可能的生存足够的长的时间。

   


  通过实机画面预告,我们可以看出这款生存游戏拥有非常不错的画面效果,游戏还原的亚马逊雨林植被以及光影都非常真实。而在游戏中为了生存,玩家需要熟悉自己的方位、钻木取火、捕猎食材、逃避野兽、治疗自己身上的伤口(游戏中玩家可以检查自己身上的多个部分的伤情)等等。

除此之外官方放出了游戏20分钟实机演示视频:

   


  视频展示了在游戏中的独特、丰富的生存玩法。另外据介绍,游戏中玩家角色不仅有身体状况的参数还有心理状态。两方面都需要玩家做好掌控。

  游戏目前已经在Steam平台上架,目前预计是在今年夏季在推出抢先体验版,同时相关页面也显示游戏支持简体中文。


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