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发表于 2018-6-22 03:30 PM |只看该作者
Bullet Girls Phantasia ‘Single Interrogation & Double Interrogation’ gameplay

   


D3 Publisher has released a new, three-minute gameplay video of Bullet Girls Phantasia showcasing the game’s “Single Interrogation” and “Double Interrogation” systems.

Bullet Girls Phantasia is due out for PlayStation 4 and PS Vita on August 9 in Japan, as well as in Southeast Asia with English subtitles


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发表于 2018-6-27 06:59 PM |只看该作者
《空战奇兵 7》公布剧情前导、最新游戏截图以及与 UGSF 系列的关联性
转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/164595.html

  BANDAI NAMCO Entertainment 近(21)日公布了,预计年内发售的《空战奇兵 7:未知天际(エースコンバット 7 スカイズ・アンノウン)》(PC / PS4 / Xbox One)剧情前导,以及战争争点的轨道电梯等概要 内容。

  剧中,1999 年 7 月小行星尤里西斯坠落地球,使尤吉亚大陆(ユージア大陆)承受了大范围灾害。 当时的伤害即使过了 10 年以上进入 2010 年后期,仍无法痊愈。 如今终于,靠着欧西亚联邦(オーシア连邦)与各界斡旋,让大陆复兴工程得以动工,建造大规模能源供给设施的轨道电梯)。 但同时也有传闻指出,欧西亚联邦其实是基于政治动机,想藉此掌控尤吉亚大陆,对此反感的艾鲁基亚(エルジア)王国便向欧西亚联邦宣战。 面对这场攻击,玩家将扮演欧西亚国防空军的士兵站上前线...... 以上便是本作的故事大纲。

  正如 E3 2018 宣传影片所示,主角是一名惩罚部队的队员,此外也能看到欧西亚军因为多次误爆,招致国际舆论反感等状况,看来故事并不是一昧「击倒敌军」这么简单,而这也是最令人在意的部分。

  除此之外,出乎《空战奇兵》系列及 UGSF 系列粉丝的意料,至今为止定位上都被算在 “UGSF 系列”,与《空战奇兵》正传关联性较稀薄的《空战奇兵 3》,这次却证实采用了与正传相同的舞台设定。

《空战奇兵 7》的主题
天空的革新


以现代主机呈现
“存在的云朵” 建构出的 “真实绘图”


透过立体配置于画面中充满质感的云朵,体验自机的移动量及速度。 利用同时为优点与风险的云朵,营造出在「立体区域天空」展开的攻防,享受前所未见的空战乐趣。

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在立体区域天空进行缠斗

设置带有结冰、落雷、乱流等特性的云,实现了确保视觉质量与全新游戏性的立体区域天空。 透过手中控制器感受天空的感触,享受系列有史以来最棒的空中缠斗。

例如冲入云朵内部让敌方雷达或飞弹的追踪性能下滑、冲入危险的积乱云以最短距离逼近敌机,如何活用立体区域天空将会是战略关键。

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FCS(Fire Control System)或机体控制会因落雷影响产生问题
截图为 HUD 因落雷影响而被大幅扰乱

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冲入云中或于雨中飞行时会让座舱盖附着水滴
让玩家感受到天空温度甚至湿度的苛求度

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云朵中或恶劣天候下持续飞行,会发生名为冻霜现象的结冰状况
不仅会夺走视野,还会导致机体性能下降

体验自然现象的美丽、壮阔、魄力

由多样形状及种类的云朵、降雨、雾、霭、气流、太阳与大气营造出天空面貌。

由最新技术打造出充满真实感的全新天空,让玩家身历其境感受自然现象的美丽、壮阔、魄力,以及温度。 当然也与历代《空战神兵》相同,能在这新天空中 360 度自由飞行。

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运用全新武器与操作技术扩大战术层面

实装了雷射兵器之类近未来等级的特殊兵器(武器)。 还有高重力转弯、过失速机动、诱弹等回避行动,搭载了扩大战术幅度的操作系统。

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若敌方飞弹逼近而来,就放出诱弹(热源),能较轻易回避飞弹的追踪

回转的流程

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部分战斗机收录了称为 Post Stall Maneuver,可于失速状态操作机体的「过失速机动」动作,这是可让游戏高手将操作技术进一步磨练极致的新要素。 运用眼镜蛇、回转、筋斗等特殊空战机动动作,成为王牌驾驶员遨游天际!

与具有高度攻略性的近未来超级兵器战斗

例如射出大量无人机进行全方位攻击,游戏中将出现经过严格考证的近未来超兵器。 从战斗机至空中战舰为止,实现与各种强敌展开高度攻略性的战斗。

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对细节的坚持

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在游戏中登场实际存在的战机,皆有获得版权方授权,完整打造出驾驶舱内的细节

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而游戏内的都市区域都力求合乎地理条件、文化、历史背景上的真实感

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以媲美实摄的视觉表现,重现大自然的雄伟与天空的阴晴

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加入与人类历史、生活、生命有关联的题材,追求「栩栩如生的世界」

由片渕须直导演经手的剧本

经手《空战奇兵 4:破碎的天空》、《空战奇兵 5:不被歌颂的战争》,以电影《谢谢你,在世界的角落找到我(この世界の片隅に)》夺得日本学院奖导演奖的片渕须直导演负责撰写剧本。 提出「有人机与无人机」、「艾鲁基亚与欧西亚」等问题,深入描写登场人物内在,并非单纯劝善惩恶的故事。

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时代设定

• 1995 年 贝尔卡战役/《空战奇兵 ZERO:贝尔卡战役(エースコンバット・ゼロ ザ・ベルカン・ウォー)》
• 1999 年 尤里西斯坠落
• 2003 年 大陆战争/《空战奇兵 4:破碎的天空(エースコンバット 04 シャッタードスカイ)》
• 2006 年 自由艾鲁基亚蜂起
• 2010 年 环太平洋战争(贝尔卡事变)/《空战奇兵 5:不被歌颂的战争(エースコンバット 5 ジ・アンサング・ウォー)》
• 2015 年 艾美利亚. 艾斯特巴奇亚战争/《空战奇兵 6:迈向解放的战火(エースコンバット 6 解放への戦火)》
• 2019 年 第二次大陆战争(通称:灯台战争)/《空战奇兵 7:未知天际》
• 2040 年 企业间战争/《空战奇兵 3(エースコンバット 3 エレクトロスフィア)》

与历代正传作品于同样世界观展开故事。 本作与《空战奇兵 3》、《空战奇兵 4》同样以尤吉亚大陆为舞台,描写《空战奇兵 5》约 10 年后的世界。
(此为官方首次正式公认,上列历代正传作品为同一世界观的故事)

尤吉亚大陆在 2019 年爆发了『第二次大陆战争』。
玩家为欧西亚国防空军。 面对的敌军是艾鲁基亚王国(旧艾鲁基亚共和国


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尤吉亚大陆上,大国欧西亚联邦与艾鲁基亚王国之间的紧张情势持续升温。

2019 年,欧西亚国内爆发了使用无人机的恐怖攻击。 与此同时,艾鲁基亚占领了欧西亚与尤吉亚各国共同推动开发,宇宙太阳能发电基盘的『轨道电梯』及其周边设施。 艾鲁基亚为反抗欧西亚对尤吉亚大陆的过度干涉与独占利益行为,正式发表宣战声明。

面对拥有强大军事力的欧西亚军,艾鲁基亚以大量无人机展开对抗。 转瞬之间将欧西亚的势力,驱赶至尤吉亚大陆的东侧沿岸。 相较于艾鲁基亚不让市街受战火波及的干净战争,欧西亚军则屡次发生误爆情事。 艾鲁基亚公主在广播中谴责欧西亚的行动,舆论也倾向支持艾鲁基亚。

―无人机在战场逐渐抬头,有人机的夕阳正逐渐逼近―

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轨道电梯
欧西亚政府呼吁同盟国,共同在位于赤道的诸岛建设轨道电梯设施,以提供主要受灾地的尤吉亚大陆永久且公平的能源。

计划目的在于,将电力从设置于静止轨道上的太阳能发电设施,透过微波提供各国,促进打造不依赖天然气或石油资源的社会生活基础,加速受灾区复兴。 由原本就擅长宇宙开发领域的欧西亚提供技术与初期投资费用,让尤吉亚各国纷纷鼓掌接受提议。 轨道电梯正式成为尤里西斯事件后最大的国际共同建案。

ISEV 国际轨道电梯公营事业公司
ISEV 是为了让大陆从小行星尤里西斯带来的庞大灾害中复兴,自 2011 年起开始于尤吉亚大陆南部展开建设的国际轨道电梯公营事业体。

介绍部分的可操作机体

A-10C 雷霆二式攻击机
具有重武装与高耐久度,作为航空密接支持用途的攻击机。 藉由低速空域下的稳定机动性与对地攻击武装,证明了自身的实用度。

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F/A-18F 超级大黄蜂
从舰队防空至航空密接支持,能执行多样化任务的舰载战斗攻击机。 比起高速战斗,中速空域下的运动性能更为突出。 F 型代表大规模改装机种。

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Su(苏恺)-35S
为了汰换以往的主力机种 Su-27 而开发的战斗机。 采用了最新的航空电子系统与推力向量喷嘴,发挥高水平的机动性。

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台风战斗机
多国共同开发计划下开发出的多用途战斗机。 三角形机翼带来的飞行安定性,不问对象皆能发挥出高超攻击力。

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F-2A
以 F-16 为基础开发的多用途战斗机。 基于开发国的运用理念,执行针对海上目标的航空截击时将展现最大的实力。

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F-35C 闪电 II 战斗机
拥有匿踪性能的多用途战斗机。 C 型代表海军运用的舰载机型。 根据 JSF(联合攻击战斗机计划)计划所开发,能因应对空或对地的各式任务。

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F-15J
F-15C 的开发国外改良型之一。 基本性能几乎与基础型 F-15C 相同,仅机体细节及使用武器有些微差异。

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飙风战斗机
海空军共享的高性能万能舰载机。 M 型代表海军规格机。 不论对空对地皆拥有长射程武装运用能力,藉此掌握战场的主导权。

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VR 模式

能以 PS VR 品味梦想中真正的王牌驾驶员体验!
实装了《空战奇兵》的未来式,驾驶员的全面体验。

本作 PS4 版将实装支持 PS VR 的专用项目,可摆动头部自由移动视点捕捉敌机,操纵感更为直觉,藉此品味操作真正战斗机的体验。

另外,忠实重现真实仪表板细节的驾驶舱、驾驶舱外上演的火热空中缠斗、直逼眼前的敌机与爆炸、因气压变化附着于座舱盖上的水滴、天空的变化、云朵的流向,营造的气氛在在让人身历其境,让玩家享受化身真正王牌驾驶员的全面体验。

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发表于 2018-6-27 08:42 PM |只看该作者
Earth Defense Force: Iron Rain details story, characters, and enemies

D3 Publisher has updated the official website for Earth Defense Force: Iron Rain with new information and screenshots on the game’s story, characters, and enemies.

Get the details below.

■ Story

2028: Invader Attack from the Outer Space



In year 2028, earth was attacked by the outer space invader “Aggressor”.
The huge levitation object called the “Hivecraft“ which is indeed 1km in total length, came flying suddenly from the outer space, and began to attack all parts of the world by dropping numerous insect looking huge creatures and murder weapons. It flew over United States to Russia, Asia, the Middle East, and Europe only in three days.

Human beings established a ground defense force (called the EDF) ahead of the national fence and fought back against the invaders. However, the war situation was in bad condition and the beautiful cities began to turn into mountain of rubbles.

As a result, the important military bases of the world that could possibly be opposed to the invaders were all already destroyed.
There were nothing left for the human beings to do and all they could do was to wait for the world to end….

2032: Energy Gem and Powered Exoskeleton



But in year 2032, a new technology called “PA-Gear” brings hope to human beings.

This powered exoskeleton which the EDF has developed for anti-aggressor, enabled ground troops to obtain superhuman body ability by using the energy core gained from the mineral energy gem inside the body of the aggressor as a power source.

In this way, EDF changed direction to use these powerful weapons developed for anti-aggressor as personal firearms by the ground troops. Although being very small in numbers, the group of ground troops armed with “PA-Gear” succeeds in stopping the aggression of the aggressor.
Human beings planned to find means of escape by adopting consumption tactics to make up for an overwhelming force difference in ground troops.

2033: Strike Down of the “Hivecraft”



In year 2033, EDF began to strike against the invader “Aggressor”. They carried out an all-out war against the “Hivecraft” which lowered altitude over Los Angeles.

EDF decided to bring all the forces to be left in this shooting down operation. Even PA-Gears equipped with new energy core which was still in study stage were introduced into the actual fighting.

On that day, human beings have won against the invaders.

At last, the ace members equipped with new energy core completely demolished the enemy mother ship “Hivecraft”. However, the compensation of the victory was enormous. EDF lost half of its troop members and even the new energy core technology they had….

2040: World Eroded by Despair



After 7 years have passed after victory and in year 2040, in the uninhabited cities that became the ruins, huge creatures which lost their master “Hivecraft” repeated breeding and continued increasing their numbers. The huge insects became the new ruler of the earth in place of the human beings. There were some citizens who tempt to live in the urban areas, but most looked for safer areas and became refugees.

EDF which succeeded in shooting down the “Hivecraft” no longer had any power left to struggle against the huge creatures which continued multiplying. The central headquarters of EDF was completely dead, and even though the organization was still there, it meant nothing. The residual military units continued resisting, but were forced to guerrilla-like resistance based in the base that barely survived.

In order to survive in the world undermined in despair, human beings had no choice but to fight in this endless war….

■ Characters

Blast Unit

One of the military units lead by the EDF total commander in chief Renald Campbell.

Without having a specific jurisdiction, the Blast unit undertakes particularly severe ground combats depending on the ongoing war situation.

Only strong soldiers are gathered in the unit, but they all have very unique personalities.

Lead by captain Takuma Yagami, the Blast unit is well known and admired by everyone for defeating the most aggressors in the EDF.





Closer (Player)

Originally an average soldier fighting in EDF.

During the 2033 battle against the “Hivecraft”, chance led him to using a new type of Energy Core.

He was thrown into a coma for 7 years after getting caught in the destruction of the “Hivecraft”, returning to the Defense Force’s battle against the Aggressor in 2040.





—Point

You can customize the look of Closer or yourself.

Not only gender, but you can also choose different body size, voice, face, and hair style.

You may also select your best fit battle costume as well.



Takuma Yagami

Captain of EDF Blast Unit.

He graduated from the Defense Academy and became a pilot, but lost his parents in the 2028 Aggressor attack.

After this, he joined the EDF’s Japan branch.

Takuma went to the US to join the retaliation against the “Hivecraft” 7 years ago and after that, he transferred to EDF US.







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发表于 2018-6-27 08:42 PM |只看该作者
Brenda Semenko

Captain of the 1st Blast Team. A seasoned sniper.

She is super serious and strong-willed, often speaking on behalf of the other EDF soldiers.

Her “no-games” personality made it difficult to get through her teens, whereupon her instructor urged her to join the EDF.

Many find her physically attractive, but her pride often prevents her relationships from blossoming.

Her guilty pleasure is the chocolate rations that get distributed, but she gets upset at the mention of this.









Michael Morris (Mike)

Captain of the 2nd Blast Team.

He has a strong sense of justice, and while his subordinates lightheartedly tease him out, they nevertheless trust him deeply.

Prefers heavy weaponry (rocket launchers, etc).

His father was in the US army, but perished in the initial attack in 2028. In 2035, Morris lost is elder brother (an EDF soldier) who was 2 years older in the Rebellion’s coup d’état.

A claustrophobe.







Phillip

The youngest member of the Blast Team, serving as the team’s “little brother”.

He is a diehard fan of Radio DJ Olivia, and looks forward to her show.

Somewhat timid and at times unreliable, he is often teased by the Blast Team’s more rambunctious female soldiers.









Mert

He is the one of the oldest members of the Blast Team; unmotivated by rank increases, he remains a standard soldier.

He is a lovable middle-aged man who enjoys mingling and conversing with the younger soldiers.

While he may overlook things and can be absentminded at times, he is adored by the team.

He was still affiliated with the Blast Team as of 2033.









Tatiana

A young, earnest female soldier.

She remains one of the few reserved females among the rambunctious female soldier.

She is treated somewhat as a pawn by 2nd Blast Team leader Mike, always given something she has to worry about.

Being their youngest female, she is often treated as the Team’s little sister.

But actually she has big breasts.







■ Enemies

Who are the “Aggressors”?

“Aggressor” is a generic name of the unknown visitor who came flying from the outer space in 2028.

Other than the fact that they (including the “Hivecraft” which is considered to be the mother ship of the enemy) are currently attacking earth, their purposes and identities are unidentified.

Human beings are suffering from the attacks of huge insects which were all scattered from the “Hivecraft”.

In addition to the insect looking types, there exist heteromorphic creatures which look totally different from the creatures on earth and battle machines which represent their high technology level.

Hivecraft

A flying object resembling a giant stone that suddenly appeared in the year 2028.

It is nearly 1 km long and wide.

In 2028, the Hivecraft moved from the US to the skies of Russia, Asia, the Middle East, and Europe over the course of 3 days, releasing Storm Ants and Scourgers across the globe, obliterating many countries and regions.

It has continued to traverse the skies ever since. Based on this, the Hivecraft is thought to be the Aggressors‘ mothership, but the facts remain shrouded in mystery.

The giant stone is believed be a sort of Energy Gem mine, with the disc area functioning as a factory producing Giant Creatures and Ravagers.





Mixed in among the Storm Ants are these giant creatures not too dissimilar to a bombardier beetles.

Their gaseous bodies means there is a possibility they would explode when attacked.





Storm Ants

The first of the Giant Creatures released by the Aggressors, Storm Ants are roughly 10-11 meters in length, with an estimated weight of 25-30 tons.
Their upper jaw is powerful enough to crush cement, and they spit acid potent enough to instantly melt metal.

Striking in large groups, they have been responsible for the destruction of numerous cities.

Protected by a thick exoskeleton comparable to the armoring of a tank, these creatures can only be effectively damaged by firearms designed for piercing through hard materials.

The strength of the Earth’s gravity would prevent an insect from reaching these proportions, but after analyzing a recovered Storm Ant carcass, EDF’s Science and Technology Bureau found that their massive bodies are maintained by a unique, internally stored resource called an “Energy Gem”.





Because 90% of Storm Ant DNA is from terrestrial insect life, it is believed that the Aggressors alter the DNA of life from the planets they invade to create living weapons.

Storm Ants have thrived since their release on Earth, converting abandoned buildings and debris into colossal nests, where they further mate and reproduce.

Their numbers are estimated to have far exceeded the total number of human survivors.

As of 2040, the destruction of their nests is the EDF’s primary mission, but it is proving difficult for the human population to keep up with their growing numbers.





Bomb Beetles

A type of Giant Creature resembling a bomb beetle that appears side by side with Storm Ants.

Regular bomb beetles typically release high-temperature gas as a means of escaping from enemies, but these giant Bomb Beetles ignite internally created gas via friction with their abdominal shell to use as a means of propulsion, or as a flamethrower-like attack.





After being killed, gas leaked from their carcasses can ignite to create a large internal explosion, so soldiers must always stay cautious when nearby.
Their gas is so vile in smell as to be harmful to humans.

Due to this, even after the flames subside, areas where Bomb Beetles have trodden are difficult to rebuild due to contamination.






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发表于 2018-6-27 08:43 PM |只看该作者
Sideros

A mysterious breed of Giant Creatures that fall from the sky like meteorites.

Their bodies contain more Energy Gems than other Giant Creatures, so their eradication is given a higher priority by EDF Command; however, their rabid ferocity and agility, combined with enough battle power to down a building with a single strike, have made carrying out this order extremely difficult.





At EDF Canada, where the Sideros creatures were first encountered, many extermination squads formed with the goal of receiving bountiful rewards from their Energy Gems.

While some Energy Gems were retrieved, the death toll has been exceedingly high, with EDF Canada losing 60% of their forces in a mere 2 days.

Analysis of their corpses has found nothing resembling internal organs in their torso area, but large amounts of Energy Gems are stored in what appears to be arms.





Scourgers

These bipedal Ravagers were released throughout the planet at the outbreak of war.

The tip of their arms contain a massive claw with a high-temperature pulse laser.

Their chest is equipped with a beam cannon that produces a discharge powerful enough to instantly obliterate a high-rise building, which has resulted in numerous cities being wiped out in a single night.





No one knows for certain why it has a humanoid shape despite being extraterrestrial in origin; some believe it is to instill fear into humans, while others say it was designed to adapt to the Earth’s gravity.

Its armoring is vastly stronger than the exoskeletons of the Giant Creatures, and when war first began, standard weapons could not damage it.

The first successful destruction of a Scourger occurred in 2032, after PA-Gear and PA-Gear weaponry were developed.

As of 2040, most Scourgers have ceased functioning.

However, they reboot when a human is detected nearby, continuing destruction until everything around it has stopped moving.





Attack Pods

An Aggressor combat ship with fearsome flying abilities.

At 10 meters in length, they are one of the smaller Ravagers in the Aggressors’ arsenal, but in addition to ultra-fast aerial maneuverability that appears like teleportation to human eyes, their motion-control system is unaffected by gravity and inertia, making it thoroughly superior to all flying machines and combat helicopters made on Earth.





At the start of war, thousands were released on the planet, resulting in devastating damage to the air forces of various countries.

It utilizes some sort of Energy Gem-propelled anti-gravity engine, which has driven many scientists to attempt to unlock the nature of its design. Part of its functionality has since been recreated and implemented into the EDF Gunship’s gyroscopic control mechanism.





Harvesters

A four-legged Ravager.

All Aggressors that appeared prior would attack humans indiscriminately, but Harvesters extend arms out from their dome-shaped base to capture them.

Captured humans are stored alive in one of their numerous cells.





For this reason, soldiers battling Harvesters ideally want to avoid attacking the capsules, but its tiny head, believed to be its weak spot, is in constant motion, making it difficult to aim at.

Because battling them often results in friendly fire against fellow humans, combat with Harvesters results in severe psychological trauma for EDF soldiers.

There are several theories as to why they capture humans, some believing that they use them as hostages or as shielding from EDF attacks, while others believe they are taken as guinea pigs for experimentation, but the truth remains a mystery.

No captured soldier has ever made it back alive.





Earth Defense Force: Iron Rain is due out for PlayStation 4 in 2019.


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发表于 2018-6-28 11:10 AM |只看该作者
本帖最后由 kirassss 于 2018-6-28 06:41 PM 编辑

Neko Tomo teaser trailer, screenshots
《猫友》登陆3DS与Switch平台 动物交流游戏《熊友》续作

转载 - A9VG(http://www.a9vg.com/news/201806/5640019586.html

  万代南梦宫宣布将于3DS、Switch平台推出动物交流游戏《熊友》的续作《猫友》(ネコ・トモ),预定2018年内发售,价格未定。

  在这款游戏中玩家可以与猫猫(ネココ)和友友(トモモ)两只喵星人进行各种交流加深感情,目标是让他们成为家族成员。

https://nekotomo.bn-ent.net/

   


Bandai Namco has released the teaser trailer and screenshots for Neko Tomo, its newly announced cat communication game for Switch and 3DS.

Due out in 2018 in Japan, Neko Tomo is a relaxing communication game about becoming family with talking cats Nekoko and Tomomo. In addition to basic communication, players can also teach the cats words, which they will then use in conversation. By talking to and playing with the cats, players will become their family.

Additionally, Bandai Namco announced that the upcoming Taiko Drum Master: Nintendo Switch Version! will feature the Neko Tomo theme song “Honwaka Kazoku ~Neko Tomo no Uta~” as a playable song. And in Neko Tomo, players will be able to dress up Nekoko and Tomomo in the colors of Taiko Drum Master‘s Donchan and Kacchan.















   


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发表于 2018-6-29 11:10 PM |只看该作者
   


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发表于 2018-7-4 04:07 PM |只看该作者
绅士射击游戏《子弹少女:幻想》新视频公布

  D3 Publisher今天为绅士射击大作《子弹少女:幻想(Bullet Girls Phantasia)》放出了一部劲爆的试玩预告片。在预告片中,你将会被几个性感可爱的妹子进行SM调教,几个妹子会扇你巴掌,还会用各种小道具“折磨”你,如果你内心有这种渴求的话,你将会感到非常的刺激,废话不多说,一起来看看预告片吧!

   


  《子弹少女:幻想》是一款属于以战术训练为目的军事射击游戏系列最新作,游戏中成立的校内团队「Ranger 社」所属的少女们将与敌人们展开战斗。游戏舞台从校园转移到幻想世界,玩家可以使用剑、魔法道具等幻想世界的武器和以半兽人为首的怪物们展开激战。

  在《子弹少女:幻想》中,当玩家在战斗中被敌人攻击时,不仅会减少体力,而且伤害积累到一定程度还会爆衣,非常的刺激。此外,游戏还有更为刺激的“拷问特训”,在“拷问特训”中,玩家可以用各种方式来“触摸”少女的身体,并且用各种拷问道具来对少女进行“处罚”,在《子弹少女:幻想》的“拷问特训”中,你还可以360 度自由移动视点,各种绅士视角随便看,怎么样?是不是很福利呢?

  《子弹少女:幻想》将于8月9日登陆日本地区的PS4和PS Vita平台。


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发表于 2018-7-17 10:19 PM |只看该作者
   


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发表于 2018-7-18 02:38 PM |只看该作者
本帖最后由 kirassss 于 2018-7-18 04:56 PM 编辑

Ace Combat 7: Skies Unknown official Japanese website relaunched
《空战奇兵 7》官网上线 将在今年正式发售登录多平台


  今日万代南梦宫上线了旗下《空战奇兵 7(Ace Combat 7: Skies Unknown)》的官方网站并且玩家们可以在官网中了解游戏概要,世界观,已公布飞机机种等相关游戏信息。

 《空战奇兵 7》是累积销售1400万份《空战奇兵》系列时隔11年后最新的数字正统续作,更是《皇牌空战》系列20周年的纪念作品,本作中玩家将扮演一位皇牌飞行员,感受在近乎现实的天空中360度自由回旋飞翔的爽快感,是一款由玩家凭借自己判断依次瞄准击破敌人和尽情享受突破难关所达成的成就感的飞行射击游戏。

  有趣的是玩家们可以在官网规格页面下发现本作将会在 2018 年内登陆PS4、Xbox One 和 Steam,并配有 PS4 和 Xbox One实体版封面。顺带一提《空战奇兵 7》将会参展 8 月 21 日至 8 月 25 日于德国科隆举行的 2018 科隆游戏展,届时万代南梦宫有可能会正式宣布游戏的最终发售日期或是否有中文化的相关消息。





Bandai Namco has relaunched the official Japanese website for Ace Combat 7: Skies Unknown.

The website currently contains pages outlining the game’s features, world, aircraft, specifications, and media.

While the home page and Spec page still list the game for a 2018 release across PlayStation 4, Xbox One, and PC, the copyright on the box art included on the Spec page is for 2019:



Ace Combat 7: Skies Unknown will be playable at Gamescom 2018 from August 21 to 25 in Cologne, Germany. It is possible Bandai Namco will announce the game’s final release date there.

https://ace7.acecombat.jp/


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