- 分享
- 0
- 人气
- 97
- 主题
- 1613
- 帖子
- 53164
- UID
- 448018
- 积分
- 84978
- 阅读权限
- 110
- 注册时间
- 2011-10-5
- 最后登录
- 2018-11-30
- 在线时间
- 17874 小时
区域版主
K 游戏情报员/KWolDs SEN ID
|
本帖最后由 kirassss 于 2016-8-13 07:35 AM 编辑
THQ Is Back. Nordic Games Rebranding as THQ Nordic
THQ再临 瑞典开发商Nordic更名为THQ Nordic
总部位于瑞典的Nordic Games宣布更名为THQ Nordic!这意味着破产数年之久的THQ以另一种形式复活了。
Nordic Games成立于2008年,当时他们在PS2和Wii平台上发行了数款小成本的游戏,在Wii上曾经发行过一款销量过百万的卡拉ok游戏《We Sing》。在2011年之后,该公司开始向多平台发行商转型。公司转型的契机来自于2013年,他们在这一年收购了THQ旗下的多款知名IP,包括在当时大热的《暗黑血统》。凭借这一行动,Nordic Games一炮而红,一夜之间就成为了媒体之间的焦点。除了IP之外,Nordic Games在2014年也获得了THQ的商标所有权。在这段时间里,Nordic Games也在扩张,截止到现在为止,该公司已经在凤凰城和慕尼黑拥有了两个工作室。
在经过考虑之后,Nordic Games决定重新利用THQ的商标,将自己更名为THQ Nordic。目前THQ Nordic正在开发23个游戏项目,其中13个将会在之后几个月内发表,这些作品的大多久都是之前THQ所持有的。同时,THQ Nordic将在今年的科隆游戏展期间参战。
虽然现在我们还不能确信THQ Nordic现在手上有什么牌,但是《暗黑血统》、《红色派系》这些经典IP应该会和我们见面,毕竟这些作品在当年也算是不晓得话题之作。今后THQ Nordic能够为我们带来怎样的游戏,让我们拭目以待吧!
Nordic Games Reincorporates to THQ Nordic
his is not your standard press release. Instead, we would like to make this corporate statement regarding our company Nordic Games reincorporating to THQ Nordic.
It all started out in Sweden in 2008 as a mini-venture to self-publish such illustrious titles like Dance Party Club Hits, Kart Racer and Truck Racer (just to name a few) on PlayStation 2 and Nintendo Wii. The following year, we landed We Sing, a million-plus selling karaoke franchise for Nintendo Wii. In 2011, with our first of many acquisitions to come, Nordic Games began its transformation from small scale, two-platform games publisher to a multi-platform, multi-genre global player.
One could say the most defining moment for our company happened in 2013, grabbing headlines like; “Who the [词语过滤-#] is Nordic Games?”, “Darksiders Gets Bought By…Nordic Games?”, and “Nordic Games explains who the f they are, plans for THQ assets”. Funny enough, back then, this was so true. Until that point, we had been a low profile publisher uttering expletives of our own along the way, and all of a sudden we found ourselves in the international gaming media spotlight. We knew then, with great certainty, that we’d just made the best deal in our company′s history.
Nordic Games By The Numbers
Since our formation in 2008, we proudly look back on 8 years of continuous growth on all (!) aspects of our business, not just the bottom-line. During that time, 16 individual IP and franchise acquisitions were concluded, resulting in a catalogue of more than 250 actively sold games, over 60 trademarks, hundreds of web domains and a few patents for hardware and software.
61 game development projects were initiated and have launched, and most importantly, we have created 82 jobs (if you include external development teams this number amounts to 325) and pride ourselves on our very, very, very low staff fluctuation, which basically amounts to zero.
Two development studios were setup – one located in Phoenix, Arizona (let’s hope Donald Trump reads this), the other one in Munich, Germany, and we have managed to grow our group wide team size from 2 in 2008 to 84 team members today.
Introducing THQ Nordic (the KISS part)
Whilst we take great pride in our Swedish roots and accomplished a great deal under the Nordic Games masthead, we decided it was time to incorporate the THQ name. Those key brands will continue to shape our business in a meaningful way going forward, and THQ Nordic represents a core approach of doing much more than “owning” a highly competitive portfolio of IP. We cherish them, and align them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve. Side note - another upside to this whole rebrand thing is we don’t get asked about the Nordic Game parties at Gamescom anymore – it was the other guys who threw them.
With this rebrand we are entering the next phase in our company’s evolution.
As of now we have 23 game projects in development, 13 thereof have not yet been publicly announced, but are sure to be in the next months. Needless to say, the majority of these projects are based on former THQ owned IPs and franchises.
As far as the logo design is concerned, Lars Wingefors, founder and owner of THQ Nordic (formerly known as Nordic Games) would like to say this:
“As for the new logo design, we literally stumbled across it when browsing some art files, after we bought the THQ trademark and figured: why not? We hope the reception from our partners is less ambivalent but we’re OK either way. We invite you to our Gamescom booth to play our games and see the logo in large-scale format.”
Please visit us in Cologne and stop by our booth to take a look at our current projects and also some of our upcoming games. If you’re not interested at all, you can still pop by to charge your mobile phones, hunt Pokémons, or just hang out and chat with us.
https://www.thqnordic.com/articl ... rporates-thq-nordic |
|