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【PS4/PSV】银魂乱舞 Gintama: Project Last Game

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发表于 2017-9-12 07:10 PM |只看该作者 |倒序浏览
本帖最后由 kirassss 于 2017-9-12 07:14 PM 编辑

PS4/PSV《银魂》动作类新作实际画面宣传片公开
Gintama: Project Last Game teaser trailer


  本周Jump杂志公开了《银魂》代号“最后的游戏”的动作类游戏新作,并表示游戏将会登陆PS4和PSV平台。今日 Namco Bandai 万代南梦宫公开了一段介绍新作的宣传片,不过只在视频的最后展示了新作的实机画面影像,为银时和高杉晋助对决的场面。

  不过目前官方还没有公开有关于新作的详细消息,只是在Jump杂志提及游戏将会是一款王道动作类游戏作品,游戏的建模质量非常高。

  至于游戏的发售日期,官方并没有提及。

   



   


Bandai Namco has opened the teaser website and released the teaser trailer for Gintama: Project Last Game, its newly announced Gintama action game for PlayStation 4 and PS Vita.

A release date and price for Gintama: Project Last Code have yet to be announced. The game has currently only been confirmed for release in Japan.

《银魂 PROJECT Last Game》确定推出 PS4 中文版 即日起展开预购特典投票

  台湾万代南梦宫娱乐今(17)日宣布,人气漫画《银魂》改编正统动作游戏《银魂 PROJECT Last Game(制作计划代号,正式作品名称未定)》确定将推出 PS4 繁体中文版,同时公布繁体中文字幕版宣传影片,并自 15 日起展开预购特典的投票活动,邀请玩家一同参与。

   


《银魂》最新游戏作品情报公开

  睽违 4 年的《银魂》最新游戏作品《银魂 PROJECT Last Game》将登陆 PS4,是《银魂》系列首次推出的正宗动作游戏。 自 7 月 15 日起日本官方网站及 Twitter 已正式公开。

「你们这些混账决定啦! 《银魂 PROJECT Last Game》预购特典投票」活动特别企划开跑

  为了纪念睽违 4 年的再次游戏化,本作的预购特典将由玩家公开投票决定!



【特典内容】
「不知道会长怎样」的登场角色下载代码。
(待投票结束后,将再以胜出的角色好好计划,谢谢。 )

【投票规则】
采为期 4 周的生存淘汰赛,每周将由 2 名登场角色一决胜负,
当周获得较高票数的角色将进入到下一周继续选拔,
最后将于官网公布人气第一名的角色,
并作为《银魂 PROJECT Last Game》的预购特典。
※ 每人每日限投票一次

【投票期间】
第一周:7 月 15 日(六)至 7 月 20 日(四)
第二周:7 月 21 日(五)至 7 月 27 日(四)
第三周:7 月 28 日(五)至 8 月 3 日(四)
第四周:8 月 4 日(五)至 8 月 16 日(三)
※ 最后一周投票时间加码延长

【第一周参赛者】



邦提摩尼乌姆



坂田金时

投票活动详情将公布于台湾万代南梦宫娱乐官方专页,敬请期待。


Gintama action game announced for PS4, PS Vita
《银魂》动作类新作将登陆 PS4 与 PSV 平台


  根据最新的一期周刊少年Jump公布的消息,一款由《银魂》改编的动作类游戏新作将会登陆PS4与PSV平台。

  据杂志偷跑消息称,这款作品的代号为“最后的游戏”,是一款高质量的王道动作类型作品,游戏建模质量很高。游戏的发售日与价格尚未公布。

  《银魂》是日本漫画家空知英秋的少年漫画作品,于2003年12月8日开始连载。本作是以科幻时代剧为题材的搞笑漫画。以风格独特的毒舌、吐槽、无厘头、异想天开的恶搞,为作品的特色与卖点,但也不时穿插感人的故事,以及人生道理的描写。



A Gintama action game is in development for PlayStation 4 and PS Vita, the latest issue of Weekly Jump reveals.

The game, code-named “Last Game,” is described as a “serious quality,” “traditional action game” with “super beautiful” modeling.

The new Gintama game is in development for PlayStation 4 and PlayStation Vita, with no further information on its release or pricing.


The official website will be available here when it opens.http://gintama.bn-ent.net/




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发表于 2017-9-12 07:14 PM |只看该作者
Gintama Ranbu officially titled Gintama Rumble in English, Shinpachi and Kagura screenshots
人气漫画《银魂》改编游戏定名为《银魂乱舞》 展开 “武士乱战动作” 玩法

转载 - 巴哈姆特(https://gnn.gamer.com.tw/4/152104.html

  BANDAI NAMCO Entertainment 宣布,原本暂称《银魂 PROJECT Last Game》的空知英秋原作人气漫画《银魂》改编 PS4 / PS Vita 动作游戏,现正式决定将定名为的《银魂乱舞》。

  《银魂乱舞》是睽违 4 年再次复出的《银魂》改编游戏企划,首度以正统动作游戏形式登场,类型为「武士乱战动作」,将在 PS4 与 PS Vita 上重现《银魂》世界观的魄力乱战动作场面。

  目前官方确认坂田银时、神乐与志村新八等 3 名基本班底将会餐战,其余详情尚待公布。

Bandai Namco Entertainment Asia has revealed the official English title for Gintama Ranbu to be Gintama Rumble.

In Gintama Rumble, players will enter the world of Gintama and take part in “exciting samurai melee action.”

More information about the characters, system interface, and game will be revealed in future updates.

Gintama Rumble will launch for PlayStation 4 and PS Vita in Japan, as well as for PlayStation 4 in Southeast Asia (Singapore, Malaysia, Thailand, Philippines and Indonesia) with English subtitles. A release date has yet to be announced.















Gintama: Project Last Game officially titled Gintama Ranbu ~ PS4 & PS Vita
《银魂》无双类新作定名《银魂乱舞》 白夜叉登场


  此前发表消息的名为《银魂PROJECT Last Game》的《银魂》游戏系列新作近日确认,本作的正式名称为《银魂乱舞》。本作是一款无双类型的武士乱斗动作游戏,还将推出繁体中文版本,届时玩家们除了可以在游戏中操作帅帅的“银桑”进行游戏之外,还可以操作神乐、新八来进行游戏。

  另外,根据本次公布的情报看来,本作游戏还将会有“白夜叉”登场,十分令人期待!

  目前本作已经确认将推出繁体中文版本,登陆PS4 / PSV平台,但官方暂未公布游戏发售日期与售价。



The official title of Gintama: Project Last Game, Bandai Namco’s recently announced Gintama game for PlayStation 4 and PS Vita, is Gintama Ranbu, the latest issue of Weekly Jump reveals. Its genre is “samurai melee action.”

Both Shimura Shinpachi and Kagura will be playable. Shinpachi attacks using a sword, but may also have a non-sword-based attack method. Kagura uses an umbrella to perform aerial attacks, and can also use kicking techniques.

The Kabuki District and Shinsengumi Headquarters are just a couple of the locations that will be completely reproduced in the game as stages.

The magazine also reveals that Gintoki’s Shiroyasha outfit will appear in the game. A blurb reads, “Fight through the Joui War with the Shiroyasha outfit!”

Gintama Ranbu will launch for PlayStation 4 and PS Vita in Japan, as well as in Asia with English subtitles. A release date has yet to be announced.


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发表于 2017-9-12 07:59 PM |只看该作者
Gintama Rumble ‘Shiroyasha’ screenshot, character model





Bandai Namco has released a new screenshot and character model from Gintama Rumble showing Sakata Gintoki in his “Shiroyasha” outfit.

Gintama Rumble will launch for PlayStation 4 and PS Vita in Japan, as well as for PlayStation 4 in Southeast Asia (Singapore, Malaysia, Thailand, Philippines and Indonesia) with English subtitles. A release date has yet to be announced.


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发表于 2017-9-13 06:16 PM |只看该作者
本帖最后由 kirassss 于 2017-9-13 06:42 PM 编辑

Gintama Rumble has an eight chapter story mode
《银魂乱舞》新杂志图 故事模式包含八大篇章


  PS4/PSV动作游戏《银魂乱舞》在本周的Jump杂志中公开新情报。游戏的故事模式“长篇追想乱舞”将包含8个篇章,在讲述剧情的时候会采用动画截图配合解说的方式进行。

  而本次公开的其中一个篇章就是“红樱篇”。并介绍了红缨篇中登场的角色桂小太郎和冈田似藏,银时也会以铁子之刀的装备登场。

Gintama Rumble will have an eight chapter story mode called “Long-Form Retrospective Rumble Mode,” the latest issue of Weekly Jump reveals.

The “Benizakura Chapter” is one of the chapters that appear. It features a Gintoki equipped with Tetsuko’s sword and Katsura in his Benizakura Chapter outfit. Nizou Okada also appears as a boss character.

The story mode is made up of adventure parts that advance the story and action parts. Adventure parts progress through animated cut-scenes. MADAO (Hasegawa Taizou) narrates.

Gintama Rumble will launch for PlayStation 4 and PS Vita in Japan, as well as for PlayStation 4 in Southeast Asia (Singapore, Malaysia, Thailand, Philippines and Indonesia) with English subtitles. A release date has yet to be announced.



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发表于 2017-10-5 04:29 PM |只看该作者
本帖最后由 kirassss 于 2017-10-5 07:04 PM 编辑

Gintama Rumble launches January 18 in Japan
《银魂乱舞》发售日公布于 2018 年 1 月 18 日上市


  根据 VJUMP 杂志速报消息,PS4 和 PSV 平台新作《银魂乱舞》将会在 2018 年 1 月 18日发售,预约特典为广播剧 CD,首发特典为新阿姆斯特朗回旋加速喷气式阿姆斯特朗炮的DLC兑换码。此外游戏还会发售限定版,附带 16 首动画 OP 与 ED 的追加曲包以及专用的台词 60 种。而本作的主题曲将由 SPYAIR 演唱。

  本作是一款无双类型的武士乱斗动作游戏,还将推出繁体中文版本,届时玩家们除了可以在游戏中操作帅帅的“银桑”进行游戏之外,还可以操作神乐、新八来进行游戏。

  目前本作已经确认将推出繁体中文版本,登陆PS4 / PSV平台,繁体中文版发售日未知。



Gintama Rumble will launch for PlayStation 4 and PS Vita in Japan on January 18, 2018 the latest issue of Weekly Jump reveals. The PlayStation 4 version will cost 7,600 yen and the PS Vita version will cost 6,800 yen.

A limited “AV Edition” will also be available for 10,600 yen on PlayStation 4 and 9,800 yen on PS Vita. It will include a 16-song selection from the opening and endings of the television anime, which can be used as in-game background music, as well as exclusive, 60 voice “Signature Phrases.”

Pre-orders will include a “Signature Phrase Device” drama CD. Early purchases will include a download code to use the “Neo Armstrong Cyclone Jet Armstrong Cannon” in the game.

Outside of release information, the magazine has a look at the game’s “Awakening Rumble” system. After building up a gauge, you can trigger an Awakening, during which you can kick about enemies. Building up the gauge will change the screen to look like an ink-style painting. You will also be able to customize the lines and scene of the Awakening’s finishing cut.

Finally, the magazine reveals that Gintama Rumble will have a collaboration with Japanese rock band Spyair in the form of a song titled “Scramble.”

An Asian English release of the PlayStation 4 version of Gintama Rumble is also planned, but a release date has yet to be announced.


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发表于 2017-10-7 03:52 PM |只看该作者
   


Gintama Rumble debut trailer, details

Bandai Namco has released the debut trailer and opened the official website for Gintama Rumble, its upcoming PlayStation 4 and PS Vita game based on the long-running manga and anime.

First, here are all the details from the website:

■ Characters

◆ Playable Characters

Sakata Gintoki



Leader of Yorozuya, an outfit that will do anything it is requested. A former Jouishishi, he is a master of the sword who has earned the title “Shiroyasha.”

—Battle Style

Gintoki is characterized by wide-ranging attacks and high attack power. Many of his attacks are easy to handle, and are useful in various situations such as melees and one-on-one battles. As he grows, his attack and defense will both rise averagely. Use Gintoki to learn the game’s basics.

Shimura Shinpachi



Son of the run down Koudoukan sword-fighting dojo, inherited from his father who died. He helps out Gintoki by working at Yorozuya. He is also the commanding officer of Terakado Tsuu’s Imperial Guards.

—Battle Style

Shinpachi is a reliable character that can quickly defeat his enemies. He is an all-rounder that is easy to handle and has so-so attack range. His abilities are also average, and he doesn’t have any specific weak points. Indeed. He is extremely normal.

Kagura



A girl of the “Yato Tribe,” known as the greatest fighters in the universe. She met Gintoki by chance, and works for him part-time. She has a cute face, but can also be brutal.

—Battle Style

Kagura is characterized by an emphasis on combos and continuous waves of attacks. Because her aerial attack is especially powerful, hitting enemies from the air to knock them down is key. Her physical strength is difficult to grow, but that can be compensated to some extent by her natural attack abilities.

Katsura Kotarou



A Jouishishi wanted by the Bakufu. Also known as “The Rampaging Noble.” He is serious, but airheaded. He is quick to escape and is a master of disguise.

—Battle Style

Kotarou is characterized by basic sword-fighting and trick attacks that use bombs. By grasping the bombs’ sense of distance, their true value will manifest. Even if you are just fighting using one or the other, you should toss around enemies while putting annihilation power-lacking bombs and sword-fighting to proper use.

◆ Boss Characters

Nizou Okada



A blind swordsman who is a master of Iai jutsu and is known by the nickname “Manslayer Nizou.” He conspired with Takasugi, and uses the strongest sword, “Benizakura.”

◆ Assist Characters

Elizabeth



A mysterious cosmic creature given to Katsura by Sakamoto. It communicates its intentions using the board it holds in its hand, but very rarely will say something with an intimidating tone.

■ Modes

◆ Long-Form Retrospective Rumble Mode

About Long-Form Retrospective Rumble Mode

Relive the Gintama experience throughout eight chapters. Experience numerous fierce battles and excitement with your own hands through beautiful graphics unseen before in a Gintama game. Adventure Parts will feature cuts from the anime. Advance the story while looking back on scenes from the old days!





Benizakura Chapter: Story

One day, Yorozuya receives two requests: “find Katsura Kotarou” and “seek out the Demon Sword Benizakura.” While Kagura and Sinpachi, and Gintoki, were investigating the cases separately, the two cases will cross over with the appearance of “Manslayer Nizou,” who Gintoki once battled.





■ Systems

◆ Samurai Rumble Action

Gintama Rumble features samurai rumble action where you will use numerous flashy techniques to defeat large groups of attacking enemies. Master the playable characters, each of which are unique in their own right, and run through the battlefield.





◆ Gintama Assist Characters

Gintama assist characters will provide backup attacks during battle. Cooperate by linking with their unique techniques and call upon them for help whenever you’re in a pinch.





◆ Awakening and Awakening Rumble

Gintama is known for its characters not having any special techniques. However, in this game, each playable character can perform an exhilarating big technique through “Awakening and Awakening Rumble.” By attacking enemies, the “Awakening Gauge” will rise and when it reaches its max, an “Awakening” can be triggered, drastically increasing the character’s attack power.

And during an Awakening, a “Rumble Gauge” will appear, which enables the powerful special move “Awakening Rumble” when it reaches its max. Additionally, for an Awakening Rumble, by satisfying certain conditions during an Awakening, you can unleash your own original finishing cut-in with a famous scene and words from the anime selected by you.





■ Stages

◆ Kabuki District

Locations that appeared in the original work will appear one after the other, including:

Shinsengumi Headquarters
Machine Hall
Koudoukan
Yorozuya Gin-chan
Hokuto Shinken
Riverside





◆ Harusame Battleship

The Harusame Battleship will also appear.





■ Special

◆ Early Purchase Bonus



Early purchases of Gintama Rumble will include a product code to use the “Neo Armstrong Cyclone Jet Armstrong Cannon” in the game. In what way will it appear in the game? Don’t pass this up!

◆ Pre-Order Bonus

image:

Pre-orders for Gintama Rumble will include the “Gintama Rumble Drama CD,” which comes with a product code that makes signature phrases available in the game. Use them when customizing the signature phrases of each playable character’s special move.

◆ AV Edition



An “AV Edition” limited edition of Gintama Rumble will be available both physically and digitally for 10,600 yen on PlayStation 4 and 9,800 yen on PS Vita. It will include 16 select tracks from the opening and ending themes of the television anime, as well as 60 exclusive voiced signature phrases.

The 16 songs include:

“Pray” by Tommy Heavenly6
“Giniro no Sora” by Redballoon
“Shura” by DOES
“Donten” by DOES
“Anata MAGIC” by Monobright
“Kagayaita” by Shigi
“Tougenkyou Alien” by Serial TV Drama
“Samurai Heart (Some Like It Hot!!” by Spyair
“Wonderland” by FLiP
“Nakama” by Good Coming
“Sakura Mitsutsuki” by Spyair
“Beautiful Days” by Okamoto’s
“Know Know Know” by DOES
“Kagerou” by Real
“Bakuchi Dancer” by DOES
“Genjou Distraction” by Spyair

Gintama Rumble will launch for PlayStation 4 and PS Vita on January 18, 2018 in Japan. Pre-orders will open on October 10. An Asian English release of the PlayStation 4 version is also planned, but a release date has yet to be announced.

   


   


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发表于 2017-10-7 03:54 PM |只看该作者
本帖最后由 kirassss 于 2017-10-7 03:58 PM 编辑

《银魂乱舞》第一弹宣传PV释出 早期购入特典公布

  今日万代南梦宫新作《银魂乱舞》公布了游戏第一弹宣传PV,主题曲由SPYAIR演唱,本作预定2018年1月18日登陆PS4/PSV平台。第一弹宣传PV展示了剧情向的内容,游戏的第一章正是经典的“红樱篇”剧情,再现银时与似藏的生死对决。除了剧情向的介绍,新视频还展示了本作的一些实机演示画面,游戏的玩法与“无双”类型游戏一样,在潮水般的敌人中杀出一条血路,然后迎战关底的Boss角色。

  游戏早期购入特典一并公布,早期购入游戏的玩家可以获得“新阿姆斯特朗回旋加速喷气式阿姆斯特朗炮”的DLC兑换码。《银魂乱舞》将会邀请SPYAIR乐队演唱主题曲,主题曲定名为《スクランブル(Scramble)》,游戏限定版中所附送的内容有:《设计台词篇》广播剧CD、游戏道具阿姆斯特朗回旋加速喷气式阿姆斯特朗炮的兑换码,以及包含了动画版《银魂》中16首OP/ED与游戏中60句专用台词的CD。

  《银魂乱舞》将在2018年1月18日正式发售,登陆PS4和PSV平台,同时游戏还将推出繁体中文版。









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8#
发表于 2017-10-8 10:36 PM |只看该作者
《银魂乱舞》公布第 1 波宣传影片 将收录「新阿姆斯特朗旋风喷射阿姆斯特朗炮」
转载 - 巴哈姆特(https://gnn.gamer.com.tw/3/153583.html

  BANDAI NAMCO Entertainment 制作,预定 2018 年 1 月推出的人气漫画改编 PS4 / PS Vita 动作游戏《银魂乱舞》,现释出第 1 波宣传影片,同时公布特典与限定版信息,供玩家参考。

   


  《银魂乱舞》是睽违 4 年再次复出的《银魂》改编游戏企划,首度以正统动作游戏形式登场,类型为「武士乱战动作」,将在 PS4 与 PS Vita 上重现《银魂》世界观的魄力乱战动作场面。

  在本次公布的第 1 波宣传影片中,玩家可以见识到坂田银时、志村新八与神乐 3 名基本班底的战斗场面,此外,银时的战友桂小太郎与敌手冈田似藏、高杉晋助等人亦将现身。 游戏中将收录全 8 话的「长篇追想乱舞」,重现原作中知名的激斗场面,包括与似藏对决的「红樱篇」等。

  游戏主题曲将采用由 SPYAIR 演唱的「Scramble」。

  此外,在经过官方网站的多轮玩家投票决选之后,确定游戏的早期购入特典由「新阿姆斯特朗旋风喷射阿姆斯特朗炮」胜出,因此将提供可以在游戏中使用新阿姆斯特朗旋风喷射阿姆斯特朗炮的兑换代码给首波购入游戏的玩家。 预约特典则是收录「一决胜负台词考案」篇的广播剧 CD。

  除了一般版之外,官方还预定推出初回限定生产版的「AV 版(动画歌曲与配音版)」,收录来自电视动画版的 16 首片头曲 / 片尾曲的原音版(游戏长度)以及限定的 60 种一决胜负台词。

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发表于 2017-10-12 03:42 PM |只看该作者
本帖最后由 kirassss 于 2017-10-12 06:54 PM 编辑

Gintama Rumble adds Tsukuyo, Kamui
《银魂乱舞》性感御姐月咏参战 重演“吉原炎上篇”


  根据日媒gamestalk的消息,PS4/PSV游戏《银魂乱舞》除了之前已经确认的可操作角色银时、神乐、新八、桂等人外,又加入了几名新参战角色,另外8章的故事模式“长篇追想乱舞”中曝光了“红缨篇”之外的另一篇章。

  此次确认的新加入《银魂乱舞》的可操纵角色为神威(高速近距离格斗),月咏(使用苦无远距离扫清敌人),夜兔觉醒神乐(防御力降低但攻击力和速度提高);BOSS角色新添凤仙和阿伏兔。
游民星空

  《银魂乱舞》故事模式“长篇追想乱舞”中除了“红缨篇”外,还确认了“吉原炎上篇”也将是8章内容之一。



Tsukuyo and Kamui will be playable in Gintama Rumble, the latest issue of Weekly Jump reveals.

While Kagura was previously confirmed as a playable character, the magazine reveals that she will also appear with the Yato blood in her body awakened.

Finally, the magazine confirms that Housen and Abuto will appear as boss characters.

Gintama Rumble will launch for PlayStation 4 and PS Vita on January 18, 2018 in Japan. Pre-orders will open on October 10. An Asian English release of the PlayStation 4 version is also planned, but a release date has yet to be announced.

Tsukuyo is able to clean sweep enemies at a distance using kunai. Kamui moves fast and fights in close range brawls. Yato Awakened Kagura’s defense lowers, but her speed and attack power increase.


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发表于 2017-10-16 11:46 AM |只看该作者
本帖最后由 kirassss 于 2017-10-16 03:12 PM 编辑

Gintama Rumble launches in English on January 18 in Asia
《银魂乱舞》PS4繁体中文版将与日版同步发售


【2017年10月16日】台湾万代南梦宫娱乐今日宣布,PS4武士混战动作游戏《银魂乱舞》繁体中文版将于2018年1月18日与日本同步发售,并公开最新游戏情报。

首批特典投票结果揭晓!
经过4周的热烈投票,选出玩家心中最想要的首批特典-「新阿姆斯特朗旋风喷射阿姆斯特朗炮」下载代码!
还原度超高的「新阿姆斯特朗旋风喷射阿姆斯特朗炮」将以何种方式登场还请玩家敬请期待。
※特典内容、规格可能未经公告有部分变更。
※首批特典数量有限,请洽询购买店家。

游戏主题曲为SPYAIR的全新创作「交叉路口(Scramble)」!
演唱《银魂》电影版及动画主题曲的SPYAIR,为本作特地写出新歌「交叉路口(Scramble)」作为《银魂乱舞》的游戏主题曲,轻快流畅的曲风更加提升游戏气氛。 此外,也特别录制影片和玩家分享创作心情!
SPYAIR给玩家的一段话:https://youtu.be/DwHcHoCqxEg

《银魂乱舞》繁体中文版第一支宣传影片:https://youtu.be/pSplmBWf2b8

更多消息请至台湾万代南梦宫娱乐官方专页:
http://www.facebook.com/BNETaiwan
http://www.bandainamcoent.com.tw/

商品情报
游戏名称:银魂乱舞
发售日:2018年1月18日
发行商:BANDAI NAMCO Entertainment Taiwan Ltd.
平台:PlayStation 4
类型:武士混战动作
版权标示:
©HIDEAKI SORACHI/SHUEISHA, TV TOKYO, DENTSU, BNP, ANIPLEX
©BANDAI NAMCO Entertainment Inc.

Gintama Rumble will launch both physically and digitally for PlayStation 4 with Japanese voice overs and English subtitles in Southeast Asia (Singapore, Malaysia, Thailand, Philippines, and Indonesia) day and date with its Japanese release on January 18, Bandai Namco announced.

Here are the latest details rom Bandai Namco Entertainment Asia:

Day-1 Bonus Item




Voted by gamers and Gintama fans! Revealing the top choice for Day-1 bonus item. Receive a “Neo Armstrong Cyclone Jet Armstrong Cannon” DLC code!

The following rules and regulation applies:

Game contents or design may change without prior notice.
Day-1 bonus are limited in quantity and distributed while stock last.
Some retailers may not have the product code. Please check with your local retailers before purchase. Please don’t look for us.
Redemption requires a PlayStation 4 with internet connection and an active Sony Entertainment Network account.
Product code has a validity period.
Day-1 bonus DLC comes with the initial package release only.
Day-1 bonus DLC is available for the digital release as well. However, it will only be available until 14 February 2018, 2359 hours (tentative).

Theme Song: “Scramble” by SPYAIR

Following the movie and TV anime series Gintama , the theme songs for Gintama Rumble are being composed exclusively and performed by SPYAIR! The upbeat theme song, “Scramble,” aims to take Gintama Rumble’s fast-paced and thrilling gameplay to the next level.

—Message from SPYAIR

We are extremely grateful towards Gintama anime series for giving our band countless opportunities to provide theme songs such as “Samurai Heart (Some Like It Hot!!),” “Sakura Mitsutsuki,” “Genjou Distraction,” and many more. The thought of being part of this game collaboration and having a wider audience listening to our song makes us happy. When we were told of this project, our minds were set on composing the best piece of music with all our efforts and time devoted entirely to it. With this theme song to keep your spirits high throughout your game battles, we hope you would look forward to it!

   


   


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