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发表于 2017-11-24 07:25 AM |只看该作者
   


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发表于 2017-11-29 07:08 AM |只看该作者
Yooka Laylee Coming to Switch on December 14

   


Yooka-Laylee leaps onto Nintendo Switch on Dec 14!

Available to pre-order from the Nintendo eShop from December 7, Yooka-Laylee for Nintendo Switch features a shed-load of polish and updates, including single-JoyCon play across all eight multiplayer games, a custom Achievement system, plus the ability to take our collecting duo on the go without the need for extravagant extension leads!

The Playtonic team has spent many, many months optimising Yooka-Laylee for Nintendo Switch (with technical help and support from Nintendo and Unity themselves!) and we believe we’re delivering a version Nintendo fans can be proud of.

Players can expect a quality experience both on and away from the television and on top of that, Switch players will benefit from the huge list of updates we’ve added since launch such as a brand new camera mode, control improvements, menu options, music… and a lot more!

To celebrate the announcement, we’ve launched a fan art competition on our Facebook and Twitter pages to win one of three ultra-rare 64-Bit Editions. Click across for a chance to enter!

Thanks again for your continued support and patience. We hope you agree Yooka-Laylee for Nintendo Switch is worth the wait!

playtonicgames.com


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发表于 2017-11-29 02:18 PM |只看该作者
本帖最后由 kirassss 于 2017-11-29 02:25 PM 编辑

任天堂Switch两段2017-2018冬季宣传片

  任天堂公开了两段2017-2018冬季Switch真人宣传片。视频充分展示了Switch无论何时何地都可以游玩的优点,并且游玩的方式也颇为丰富。

  目前Switch发售了半年多游戏阵容日渐丰富,产能也逐渐跟了上来,还在犹豫的朋友这个冬季确实可以考虑购买了。

   


   


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发表于 2017-12-1 07:38 AM |只看该作者
Furi Coming to Switch in Early 2018

   


Bossfight on the Go! Furi is coming to Switch early 2018

Furi is all about the tension of one-on-one fights against imposing opponents over a mysterious quest for freedom. Praised for its unique mix of sword fighting and twin-stick shooting, Furi has been called “supremely stylish and intensely engaging” (Games Radar) and “tight and empowering” (Games TM), and has garnered 92% in positive user reviews on Steam.

With its stylish aesthetic and unique character design – by Takashi Okazaki, Afro Samurai’s creator – and its killer soundtrack featuring popular electro musicians Carpenter Brut, Danger and more, the game is a love letter to Japanese action games such as No More Heroes, Metal Gear Solid and Godhand.

“Furi is a game that’s constantly taunting you,” comments Emeric Thoa the game Creative Director. “There is something deeply personal about a boss fight: it’s just you against one opponent. And being interrupted is even more frustrating than losing. But with the Switch, you can take the game and all of its boss fights with you wherever you go. »

This feature-complete Nintendo Switch edition will be available early 2018, including all the content and improvements released so far for Furi.


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发表于 2017-12-6 06:31 PM |只看该作者
《星之卡比》游戏首度中文化! 《星之卡比 新星同盟》将支持繁 / 简体中文语系
转载 - 巴哈姆特(https://gnn.gamer.com.tw/3/156143.html

  任天堂(香港)在今(6)日宣布 Nintendo Switch 专用软件《星之卡比 新星同盟》将正式发售及支持中文。 最新作《星之卡比 新星同盟》是《星之卡比》系列中首次对应繁体中文及简体中文的游戏,预定于 2018 年春季发售。

0001558851.JPG

  在这次的新作中,卡比可以与敌人成为伙伴,透过「分享」Joy-Con 可以操控伙伴,享受最多同时 4 人协力游戏的乐趣。 除此之外,不只有种类丰富的复制能力,更可以连续使出由卡比和伙伴的能力结合而成的强力合体招式,和伙伴一同跨越阻挡去路的陷阱。

  Nintendo Switch《星之卡比 新星同盟》预定于 2018 年春季发售。

任天堂公布《萨尔达传说 旷野之息》中文版发售日 已持有游戏可透过更新数据追加中文
转载 - 巴哈姆特(https://gnn.gamer.com.tw/2/156142.html

  任天堂(香港)在今(6)日宣布 Nintendo Switch 专用软件《萨尔达传说 旷野之息》中文版的发售日信息。

已决定《萨尔达传说 旷野之息》中文版的发售日


  《萨尔达传说 旷野之息》是一款开放世界冒险游戏。 长眠了 100 年的主角林克从被悬崖峭壁包围的原始大地里苏醒过来,于广大的海拉鲁高原奔驰、生存,并为了守护重要的事物而展开冒险。

  以眼前壮丽、全景风景一望无际的世界为舞台,玩家可以随心所欲地享受所有冒险。 《萨尔达传说 旷野之息》的发售日决定为 2018 年 2 月 1 日(四),玩家可以用繁体中文或简体中文享受至今为至从未经历过的冒险。 (已持有本软件的玩家预定能透过更新数据来追加游戏语言)

e988d7c44b955c6845d7e8cf1a4z9t34.JPG

早期购入特典

5dce80620c43ee0238d8842057cz9sx4.JPG

繁体中文冒险指南

915df88d92bf16fc1fa6bfb1789z9sy4.JPG

地图

※ 参考图片
※ 数量有限,送完即止

http://www.nintendo.tw/pressrelease/switch_zelda_bow_20171206.htm


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发表于 2017-12-7 07:30 AM |只看该作者
   


   


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发表于 2017-12-13 06:11 PM |只看该作者
Splatoon 2 version 2.1.0 update now available, adds Clam Blitz



Nintendo has released the version 2.1.0 update for Splatoon 2, which adds Clam Blitz to multiplayer and several adjustments.

Here is the full list of changes, via Nintendo:

  • Changes to Multiplayer
  • Clam Blitz will now appear in Ranked and League Battles. After you’ve played it once, it will also be selectable in Private Battles.
  • Fixed an issue in which a player submerged in a wall or a thin ground surface would take damage from the opposite side of the terrain.
  • Fixed an issue in which a player behind a Splash Wall or a launched Brella would take damage from the opposite side if the distance between the player and the Splash Wall or Brella was close.
  • Fixed an issue on Sturgeon Shipyard in which if a certain wall was hit with a bomb, ink would splash onto a nearby wall that players were occasionally unable to submerge into.
  • Fixed an issue in Splat Zones on Moray Towers in which the border indicating the Zone area was incorrect for part of the Zone.
  • Fixed an issue on Manta Maria in which, if a player did a Splashdown on a specific place, they would be treated as out of bounds after landing and be killed.
  • Fixed an issue in Turf War on Manta Maria in which the area beneath the thick pillars was inkable, and was counted as part of the turf.
  • Fixed an issue in Tower Control on Manta Maria in which players were able to jump from a high spot near the center of the stage to a part of the opponents’ base.
  • Fixed an issue on Snapper Canal in which bombs would disappear without exploding when coming into contact with certain walls.
  • Fixed an issue on Snapper Canal in which, depending on the mode, the area beneath obstacles placed near the center was inkable, was counted as part of the turf, and couldn’t be reclaimed in Splat Zones.
  • Fixed an issue on Blackbelly Skatepark in which players could jump higher than normal near the start point and go over certain obstacles.
  • Fixed an issue on Blackbelly Skatepark in which if a certain wall was hit with a bomb, ink would splash onto a nearby wall that players were occasionally unable to submerge into.
  • Fixed an issue in Tower Control on Blackbelly Skatepark in which players could climb over a wall not intended to be climbed over by jumping from the top of a tower at the right moment.
  • Fixed an issue on MakoMart in which if a certain wall was hit with a bomb, ink would splash onto a nearby wall that players were occasionally unable to submerge into.
  • Fixed an issue on MakoMart in which a certain railing could be seen through by pulling the camera close to it.
  • Slightly adjusted the tower path in Tower Control on MakoMart in order to fix a rare issue in which the player could be sandwiched between the tower and terrain, causing them to be pushed inside the terrain.
  • Fixed a rare issue in which, when the player does a Splashdown near a tower, they could pass through the terrain and fall out of the stage.
  • Fixed an issue in which, if the player closed their umbrella the moment that a bomb exploded, neither the umbrella nor the player would take damage.
  • Fixed a rare issue in which two Ink Storm clouds would be generated when a player directly hit a Splash Wall or Brella with an Ink Storm, depending on how it was hit.
  • Fixed an issue in which, when a player using the Inkjet touches water and is forcibly returned to their original place, they would be treated as if drowning and be killed, depending on the place.
  • Fixed an issue in which the camera would abruptly move if the player did a Splashdown near some fences in places like Kelp Dome.
  • Fixed an issue during Splatfests on some stages in which it was difficult to distinguish the color of ink due to in-stage lighting.
  • Specifications for some of the main weapons and specials have been changed.

WeaponAdjustment
Blaster
Custom Blaster
Hero Blaster Replica
Reduced movement penalty after firing by 7/60 of a second.
Splat Dualies
Enperry Splat Dualies
Hero Dualie Replicas
Increased damage of a single shot from 28.0 to 30.0
Splat Brella
Hero Brella Replica
Narrowed area painted with a single shot.
Increased ink consumed for each shot by roughly 10%.
Increased damage to the canopy from opponents’ Blaster-type weapons by roughly 38%.
Increased damage to the canopy from opponents’ Charger-type weapons by roughly 50%.
Range Blaster190 >200
Specifications for the terrain or placement of objects in some stages have been changed.
StageAdjustment
Musselforge FitnessChanged terrain in all Battle types.
  • Adjusted placement of objects near the center of the map, and reduced obstacles.
  • Adjusted placement of other miscellaneous objects.
Starfish MainstageChanged terrain in all Battle types.
  • Adjusted placement of objects near the center of the map, and reduced obstacles.
  • Added a slope going up to the stage.
  • Adjusted placement of other miscellaneous objects.
Humpback Pump TrackAdjusted placement of objects in Tower Control.
  • Greatly adjusted the path of the tower.
  • Added Inkrail from each team’s base toward the center.
  • Additionally, adjusted placement of things such as obstacles.
Inkblot Art AcademyAdjusted placement of objects in Rainmaker.
  • Added platforms and a slope leading up to the center from the open spaces on the left and right of the map.
  • Increased size of the boxes used to climb into the enemy base from the center of the stage, and adjusted the look to match the stage.
  • Added inkable box for climbing to a high point in the opponents’ base, to the left when viewed from your own base.
  • Adjusted the direction and position of the white objects in each base.
Adjusted placement of objects in Tower Control.
  • Added platforms and a slope leading up to the center from the open spaces on the left and right of the map.
Moray TowersChanged terrain in all Battle types.
  • Adjusted trajectory of the Inkrails that leads to the enemy base from both sides.
  • Increased width of the platform beneath the Inkrails mentioned above.
  • Adjusted placement of other miscellaneous objects.
Outside of Splatfests, reduced brightness of the sun, and reduced the disparity in visibility between teams.
Port MackerelAdjusted placement of objects in Rainmaker.
  • Adjusted shape of the sponges near the starting point.
  • Set the area above certain containers near the center as Rainmaker-Free Zones.
Snapper CanalOutside of Splatfests, reduced brightness of the sun, and reduced the disparity in visibility between teams.

Changes to Salmon Run
  • Fixed an issue on Salmonid Smokeyard in which players could get sandwiched between the terrain and fences if they become a squid on top of certain fences that appear at low tide.
  • Fixed an issue in which, if one player disconnected immediately after putting a Golden Egg in the container, the total number of Golden Eggs would be tallied incorrectly on the remaining players’ screens.
  • Fixed an issue in which, when damage was done to a Scrapper with the explosion from defeating a Steelhead or bombs bounced back from a Drizzler, whether or not the Scrapper was defeated would be displayed inconsistently on the other players’ screens.
  • Fixed an issue in which, despite a Chinook holding a box was defeated, the box would still be displayed on other players’ screens, and Chums would appear from an invisible box.
  • Changes to Story Mode
  • Fixed an issue in which, if the player shot the Hero Splatling while jumping on a Ride Rail, the weapon would behave abnormally and prevent the player from attacking until becoming a squid.
  • Changes to Spectator Mode
  • Adjusted the order of display for the guide button for changing perspective and the mark indicating the player holding the Rainmaker.
  • Fixed an issue in which the color of Bravo team’s Ink Mines would show up as Alpha team’s color.
  • Fixed an issue in which the icon for Ink Mines wouldn’t show up properly when having switched between players.
  • When focused on a given player, their opponents’ signals (“C’mon!”, “Booyah!”, etc.) are no longer displayed.
  • Unified the direction of the top-down camera and turf map on Kelp Dome.
  • Adjusted the direction of the turf map on MakoMart to display the Alpha team’s start point on the left-hand side of the screen as like other maps.
  • Other Changes
  • Fixed an issue in which after repeatedly winning in League Battle or Splatfest Battle (team), players would occasionally be disconnected after the battle results are recorded and before proceeding to the next battle.
  • Fixed an issue in which, during Splatfests, Off the Hook would not move in the background after taking pictures with amiibo in places other than Inkopolis Square, and then returning to the Square.
  • Fixed an issue in which, if the player did a Splashdown in the test firing area, targets on the other side of terrain would also take damage.

Splatoon 2 is available now for Switch.


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发表于 2017-12-13 06:11 PM |只看该作者
本帖最后由 kirassss 于 2017-12-13 06:44 PM 编辑

Mario Kart 8 Deluxe version 1.4 update now available
Nintendo Switch《玛利欧赛车 8 豪华版》今日释出 1.4 版更新 支持中文语系

转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/156479.html

  任天堂制作,Nintendo Switch 趣味赛车游戏《玛利欧赛车 8 豪华版(マリオカート8 デラックス)》,官方在今(13)日释出 Ver. 1.4 版更新。

  Ver. 1.4 版更新除了按照惯例修改游戏 Bug 和错误外,本次最重要的就是游戏开始支持繁体中文、简体中文和韩文语系。 拥有《玛利欧赛车 8 豪华版》日版游戏的玩家,将 Nintendo Switch 主机连上网络、启动游戏即可下载更新档。 安装更新之后,将 Nintendo Switch 主机本体语系调整为繁体中文,开启游戏之后即可看到全中文化的游戏内容。

  而已经预购将在 12 月 15 日在台湾上市的亚洲版《玛利欧赛车 8 豪华版》,游戏片内将会是 Ver. 1.4 版,可直接适用中文语系的游戏内容。

1.JPG

2.JPG

3.JPG

4.JPG

5.JPG

6.JPG

7.JPG

8.JPG

9.JPG

10.JPG

  《玛利欧赛车 8 豪华版》是 Wii U《玛利欧赛车 8》的 NS 强化移植版,将完整收录 8 代包含本篇与 DLC 在内的所有内容,同时追加新模式、新角色与新赛道,内容丰富程度为系列之最。

  Nintendo Switch《玛利欧赛车 8 豪华版》已于 4 月 28 日发售,售价 5980 日圆 + 税。 亚洲版 12 月 15 日上市。

Nintendo has released the version 1.4 update for Mario Kart 8 Deluxe, adding language support for Traditional Chinese, Simplified Chinese, and Korean, as well as a couple of other changes.

The full list of changes include:

Language support for Traditional Chinese, Simplified Chinese, and Korean has now been implemented.
You can change languages in Settings on your console.
An issue has been resolved that prevented background music from playing after you reach the finish line.
When you download update data (Ver.1.4.0), you will no longer be able to engage in local play or LAN play with those still using Version 1.2.1 or earlier.

Mario Kart 8 Deluxe is available now for Switch.


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发表于 2017-12-13 06:46 PM |只看该作者
Nintendo Switch 全世界累计销售台数突破 1000 万台
转载 - 巴哈姆特(https://gnn.gamer.com.tw/7/156477.html

  任天堂 12 日宣布,今年 3 月 3 日在日本、美国、欧洲等地同步推出的新一代电视游乐器主机「Nintendo Switch」,全世界累计销售台数已于 12 月 10 日突破 1000 万台,历时仅 9 个月。

0001516652.JPG

  Nintendo Switch 是融合家用游乐器主机与掌上游乐器主机概念于一体的主机,采用可以独立运作的平板本体搭配能外接大屏幕电视游玩的底座以及可拆卸的左右分离体感控制器,提供手提、桌上与 TV 三种不同游玩模式, 让玩家不论是在家或出门在外都能随时享受相同的游戏乐趣。

  Nintendo Switch 于今年 3 月问世后市场需求火热,包含首发的《萨尔达传说 旷野之息》以及后续的《漆弹大作战 2》、《玛利欧赛车 8 豪华版》与《超级玛利欧 奥德赛》等游戏都获得优异评价,带动主机持续畅销热卖。 历时仅 9 个月就突破 1000 万台销售,远超越累计仅 1356 万台的前代 Wii U 主机,与 2013 年底问世、本世代普及台数最高的 PS4 主机的销售速度相当 ※。

※ NS 于上市 282 天突破 1000 万台,PS4 于上市 268 天突破 1000 万台,但两者的上市时间、首发地区与销售时段不同

  Nintendo Switch 已于 12 月 1 日正式在台湾地区推出。


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发表于 2017-12-14 07:32 AM |只看该作者
   


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