《神兵泰坦 2》将于 2016 年 10 月 28 日在 Xbox One / PS4 / PC 上推出。
Standby for Titanfall 2 on October 28
Respawn Entertainment and Electronic Arts today announced that Titanfall 2 will drop worldwide on Friday, October 28, 2016 for Xbox One, Origin for PC, and for the first time ever for the franchise, PlayStation 4. The highly-anticipated first person shooter is set to build on the foundation Respawn established with the first Titanfall – fast, fluid, and fun gameplay between Pilots and Titans, to once again innovate and elevate the shooter genre.
“With the original Titanfall, we focused on nailing the gameplay and reinventing the way you move and fight in a first person shooter,” said Vince Zampella, CEO of Respawn Entertainment and a Co-Creator of the Call of Duty franchise. “With Titanfall 2, we’re building on that foundation by introducing a bespoke single player campaign backed by a deeper multiplayer experience that together will once again push the shooter genre forward.”
In single player, Titanfall 2 will deliver a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 will let fans step out onto the Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. Stranded behind enemy lines and facing overwhelming odds, players must team up with a veteran Titan to uphold a mission they were never meant to carry out. In multiplayer, Respawn is continuing to evolve their best-in-class gameplay to provide a more robust experience that delivers expanded depth and variety that includes six new Titans, deeper Pilot abilities, more customisation options, and a robust progression system that is sure to satisfy fans.
Fans wanting to hit The Frontier first on October 28 can pre-order Titanfall 2 now at Titanfall.com. For those looking to have the ability to customise every Titan day one, the Titanfall 2 Deluxe Edition offers instant access to exclusive Warpaints and Nose Arts, two camouflages, and more.
Prior to release, Titanfall 2 will have an open technical test designed to help Respawn ensure a successful launch on October 28. Fans interested in getting technical test news first can sign up here for Dispatches from The Frontier – the Titanfall 2 Newsletter that provides news, exclusive offers, and much more.
Today at EA PLAY, I was proud to announce EA Originals, and provide a first look at an amazing new game that we will bring to all of you.
Last year when we first saw Unravel and started working with the passionate team at Coldwood in Sweden, we saw a game that we knew deserved the world’s attention. It deserved to be played.
But our partnership on Unravel with Coldwood also showed us something more profound, something bigger than just one game. It confirmed something we'd been thinking about for some time, and spurred us into action.
There are so many amazing games out there today, with highly creative development teams putting their hearts and souls into their projects. There are more stories like Coldwood and Unravel, making games you deserve to play.
With EA Originals, we are committed to finding great new games that we know players are going to love, and working with small developers to make sure those games get discovered and into the hands of players.
EA Originals is about three things:
First, it is about taking first-time experiences that are unique, gorgeous, innovative and memorable, and bringing them to the world.
Second, it is about supporting small developers and helping them make the most of their games. We'll seek a few projects each year for EA Originals, and partner with them throughout the process of development to marketing to publishing.
Lastly, it is about funding, and offering small studios a level of security with an EA Originals game. Making games is hard. It's a hard business. These developers have taken on the risk of developing a new IP, and great games deserve to be played. So with EA Originals, we want the profits from these games to go into the hands of the studios making them. We want them to be recognized for their work, so they can keep innovating and creating, and so the players get to play more and more amazing games.
The first game coming from EA Originals is definitively innovative and memorable. It's called Fe, and it's developed by a small studio in Gothenburg called Zoink. Today, the world got its first look into the magical and beautiful world of Fe.
At its heart, Fe is a personal narrative about our relationship with nature, the land, and its beings. It’s a wordless celebration of our longing to be one with world around us. It’s a story that reminds us that everything in this world is connected, living in a delicate balance that is constantly under threat. It's a game full of discovery, conflict, and relationships.
Having spent time with the team at Zoink and playing the game, I can tell you it is something very special. And that is what we hope to say with every game that is part of EA Originals.
Patrick Söderlund - Executive Vice President of EA Studios
EA PLAY发布会上出现过的星球大战相关内容:
DICE :和Motive合作,开发《星球大战:前线》新作
Respawn: 第三人称星战动作冒险游戏
Visceral Games :全新的星战动作游戏,预计2018年和我们见面
BioWare :继续开发《星球大战:旧共和国》
Capital Games :持续开发《星球大战:银河英雄》Star Wars Galaxy of Heroes
Motive - 和DICE合作,开发《星球大战:前线》新作
Criterion:协助开发未知的星球大战项目
The Future of EA Star Wars Games
Today at EA PLAY, we gave our players a special look at what’s going on with some of the amazing Star Wars projects our studios are working on right now. These experiences will explore different Star Wars eras in different gaming genres on different platforms.
Here’s a look at what’s ahead for EA Star Wars in the next few years and beyond:
2016
The team at DICE are continuing to add more of the content players want to Star Wars Battlefront, with free content and three more digital expansion packs coming by the end of the year – Star Wars Battlefront Bespin, Star Wars Battlefront Death Star and a final pack in December we’re all especially excited about. And for VR fans, DICE is also working with Criterion on an exclusive Star Wars Battlefront VR mission for PlayStation VR this year.
With Star Wars: Galaxy of Heroes, the team at Capital Games has already delivered a deep Star Wars mobile experience featuring iconic characters and locations from every corner of the Star Wars universe. With new features like guilds, raids and chat added this spring, and more new updates planned for the year, players will have a ton of new content to experience for a long time to come.
This December, BioWare will celebrate the 5th anniversary of Star Wars: The Old Republic and the game keeps getting better. You can expect more of BioWare’s high quality, story-driven content and new game features throughout the year.
2017
A new installment of Star Wars Battlefront is currently in development at DICE, in collaboration with Motive Studios in Montreal. Our team at Motive team is growing quickly, and making great progress in building out a significant new addition to the game. While we’re not ready to get into specifics right now, we have started development of this game by listening to all of the feedback we received, while also innovating in new areas I think you’re all going to be excited about.
2018
A brand new Star Wars story will debut in a new action adventure game from Visceral Games. I’ve been blown away by the level of collaboration between the Story Team at Lucasfilm and Amy Hennig and the team at Visceral as they create an original, authentic narrative in the Star Wars universe. It is an amazing example of how we’re taking an already strong partnership to another level.
Beyond
That’s not all we have in production right now. Our partners at Respawn Entertainment are making their own 3rd person action adventure game, one that features a different style of gameplay and takes place in a different timeline we have yet to explore with our EA Star Wars titles. And we’re early in pre-production on some other projects we think you’re going to be excited about as well.
No matter the genre you play or the platform you play on, we will have a great Star Wars game for you. Join us, and together we can rule the galaxy.
DICE, an Electronic Arts studio, invites you to join a world of discovery and epic warfare through ever-changing battles only in Battlefield 1.
Intuitive destruction and dynamic weather ensure that no battle is ever the same. For even more gameplay possibilities, carve a path through walls and buildings, take down your enemies in creative ways, and leave your mark on the terrain around you through intuitive destruction. Through your actions, the pristine world around you will change into a battle-scarred landscape, changing the world forever.
With dynamic weather you will need to adapt your tactics to weather changes as the elements play a part in the battle. Playing the same map on a bright day, in heavy fog, or rain will impact what you see and hear, forcing you to adapt your play style on an ever-changing battlefield.
Operations introduces a completely new way to play multiplayer. In Battlefield 1 will you play a series of interconnected battles across multiple fronts. Play a sequence of battles where your actions have consequences beyond a single match, as you try to conquer territory or push back your attackers.
At those times when you feel all is lost, call in the Behemoths - the largest fully player-controlled vehicles ever seen in Battlefield. Roam the battlefield and rain fire on your enemy to break their defenses. All-out war never felt so epic. Take control of the Armored Train, Air Ship, or the Battleship to dominate the battlefield across land, air, and sea.
“With Battlefield 1 we’re looking to deliver the most dynamic shooter ever. We want to make sure that no battle is ever the same for the players, and with the introduction of Operations, we’re giving the fans variety for game play and creativity,” said Aleksander Grøndal, Senior Producer, DICE. “Plus, with the new Behemoths, only in Battlefield 1 can you bring an Air Ship to a dogfight.”
The Battlefield 1 open beta will be live later this summer. To get early access, players can sign up to become a Battlefield Insider here. They will also get access to in-game rewards, exclusive content, and sneak peeks at news about Battlefield 1 (plus news about other EA games, services, and events).
Watch the Battlefield 1 gameplay trailer from EA PLAY here, and discover more on the Dawn of All-Out War at battlefield.com.
Battlefield 1 will launch on October 21st, 2016 worldwide on Xbox One, Origin for PC, and PlayStation 4. Players who pre-order the Early Enlister Deluxe Edition can begin playing on October 18.
'The Walking Dead' Third Season Teaser Revealed at E3
Fellow Survivors,
On Sunday afternoon in Los Angeles, Telltale joined IGN to reveal the world's first sneak peek at the next season of 'The Walking Dead' series, set to premiere this fall.
It's just a brief glimpse, and we're not yet ready to confirm a whole lot about exactly what it means... but there's a lot of fodder in there for speculation.
So what CAN we say about this upcoming season? For a start, who's that guy with Clementine? His name is Javier. Yes, Clem returns and will play a key role, but this is a new story as much as it is a continuation of Seasons One and Two. Players completely new to the Telltale series will be able to jump right in without feeling lost at all, and those familiar with previous seasons will perhaps find some even deeper meaning, as we'll be working to ensure save file decisions will carry over from the last two games if you've played them in the past.
When it comes to Clementine, players' relationships with her have very much evolved over the course of Seasons One and Two. In Season One, it was all about playing a more paternal role and helping a little girl find her feet and the courage to survive in a world gone to hell. Season Two was about Clementine developing her skills and becoming more independent of the people around her. In this next season, she's in her early teens, and has grown to be a person who is clearly capable of handling herself - someone very much on the same level as Javier, a fellow survivor who has been through hell, and has managed to remain alive as long as Clem.
Clem has also been through a lot since we left her at the end of Season Two... and depending on the paths players may have taken with her in the past, she may or may not be exactly the same person we knew back then. You'll play as both Javier and Clementine through the course of the season, but exactly how that works is one of the exciting details we're not quite yet ready to reveal.
We're thrilled to be able to share this with you. Stay tuned for more info on this new season as we head towards the premiere this fall!
Bethesda Softworks, a ZeniMax Media company, today announced Quake Champions, a competitive arena-style first-person shooter for the PC that will return fans to the frenetic, skill-based competition that made Quake an industry legend and solidified it as one of the first major eSports games.
In development at franchise-founding id Software, in conjunction with Saber Interactive, Quake Champions will deliver the mythos of the first Quake with the groundbreaking multiplayer mayhem of Quake III Arena. The game will also introduce a major new feature to the franchise – Champions – a roster of fierce warriors, each with unique attributes and abilities, which enable players to compete in their own distinctive style.
“20 years ago, Quake set new standards for multiplayer competition and pushed the boundaries for graphics and gameplay,” said Tim Willits, Studio Director, id Software. “It’s important to all of us at id Software that Quake Champions remains true to the Quake legacy, and delivers the speed and gameplay our long-time fans expect, while also pressing forward by introducing innovative gameplay opportunities with new Champions and abilities.”
Quake Champions continues id Software’s tradition of pushing the boundaries of modern technology and will deliver stunning graphics running at 120hz with unlocked frame rates. The game will make it easy for new players to learn while also delivering the challenge and competition 20-year Quake veterans expect.
Quake Champions is designed and built for eSports, integrating competitive features for professional and amateur levels of play. The game will be supported at tournaments and in leagues around the globe, including QuakeCon, the annual event that attracts tens of thousands of id Software fans and competitors to Dallas.
This year’s QuakeCon will be held August 4-7 and will be where id Software reveals more details about Quake Champions directly to its devoted fans. For more information about QuakeCon 2016 or to register to attend, please visit QuakeCon.org.
The Elder Scrolls: Legends Opening Cinematic
【E3 16】《上古卷轴》战略卡牌新作《传奇》宣布新增对应Mac/Android平台推出
The Elder Scrolls: Legends – Campaign Intro Cinematic
The Elder Scrolls reveal the past, present and future of Tamriel. Told through the eyes of a moth priest named Kellen, The Elder Scrolls: Legends will allow you to change the course of Elder Scrolls history through its rich story-driven campaign and strategic card-based gameplay. Learn more about the story in the intro cinematic for the campaign mode, revealed during the BE3 2016 Showcase.
Before leaving the stage, Pete Hines, Bethesda’s Global VP of Marketing and PR, announced that in addition to PC and iPad, The Elder Scrolls: Legends will be coming to Mac, iPhone, and Android tablets and Android phones, so you can bring it with you wherever you go.
Thousands of players have joined us for the closed beta, and have been experiencing the fast-paced, intense strategy gameplay for themselves. If you haven’t already, create an account at Bethesda.net for a chance to be part of the action.
Fallout 4 – Contraptions Workshop, Vault-Tec Workshop, and Nuka-World
Fallout 4 was revealed to the world a year ago at Bethesda’s first-ever showcase, and since then it’s been incredible to see how fans have taken the game and made it their own. There’s no shortage of amazing fan content – from the videos you’ve made to some of the most amazing cosplay we’ve seen for any game.
But nothing has been as awesome as seeing the incredible content coming from within the game. Custom characters, setups and Mods beyond anyone’s wildest imagination have taken the game to new heights. Your work motivated and inspired the team at Bethesda Game Studios, which has created more post-release content for the game than ever before. At this year’s BE3 Showcase, we gave you a first look at the new content coming to Fallout 4 this summer. All three remaining add-ons will be available as part of the Season Pass, giving you $70 worth of content for just $50. And as a reward for the fans who picked up the Season Pass early, you get everything for just $30.
It all starts next week with the first new add-on...
Machines that sort! Machines that build! Machines that combine! With Fallout 4 Contraptions, use conveyer belts, scaffolding kits, track kits, even logic gates to construct crazy and complex gadgets to improve your Wasteland settlements. The Contraptions Workshop also includes all-new features like elevators, greenhouse kits, warehouse kits, fireworks, armor racks and more!
Build a brighter future underground with the all-new Vault-Tec Workshop. Create a massive Vault and attract new Dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art. Even change and customize the look of your inhabitants with new barbershops and cosmetic surgery stations. And like every good Overseer, run Vault-Tec approved experiments on your Dwellers to learn what makes an ideal citizen. Vault-Tec has given you the tools, the rest is up to you!
Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom and the Galactic Zone. Nuka-World features new quests, Raiders, weapons, creatures and more. Enjoy the ride!
As with previous add-ons, we’ll be running Betas on all platforms before launching each new piece of content. Whether you’re on Xbox One, PlayStation 4 or PC, your chance at participating in the Betas begins by signing up for a Bethesda.net account. When we’re ready to begin the Betas, we’ll notify the selected participants.
While Nuka-World will be the final add-on for Fallout 4, things are just getting started with Mods for the game. Since launching the Creation Kit in April, we’ve been blown away by the new content on Bethesda.net – available to both PC and Xbox One users. And at that end of this month, PlayStation 4 fans will have access to Mods, too. Look for more information in the coming weeks.
This is all in addition to the three amazing add-ons already available. If you haven’t grabbed the Season Pass yet, you can still purchase it for $50 and get everything.