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【PS4】 《人中之龙 极》《人中之龙 6》

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发表于 2018-2-5 04:31 PM |只看该作者
Yakuza 6: The Song of Life delayed to April 17 in the Americas and Europe, demo launches February 27



Sega has delayed Yakuza 6: The Song of Life from its previously announced March 20 release date in the Americas and Europe to April 17, the company announced.

A demo for the sequel will be released via the PlayStation Store on February 27. Save data from the demo can be transferred to teh full game when it launches.

Find the full message on the delay from Sega below:

Yakuza 6: The Song of Life‘s release is being moved back a month to April 17. This was a tough business decision we didn’t make lightly. But—with bad news, we also have some good—this gives us more time to line things up for launch, and on February 27, the demo for Yakuza 6 will be available and will allow players to bring their save into the game on release. This will be the first time everyone will have a chance to play the game (a moment we have long been anticipating!) and we can’t wait to hear what you think about it. We have many new plans to reveal over the coming weeks to give you all more insight into the series, so stay tuned!

Yakuza 6: The Song of Life will be available for PlayStation 4.


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发表于 2018-3-3 01:17 PM |只看该作者
   


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发表于 2018-4-12 10:38 PM |只看该作者
Yakuza 6: The Song of Life 'Stories of the Dragon' Live-Action Trailers

   


   


   


The Dragon of Dojima's Legend Comes to Life in Stories of the Dragon: The Legend of Kazuma Kiryu Live Action Series

SEGA of America has released a series of short live action films for Yakuza 6: The Song of Life on the SEGA America YouTube channel. These short films, produced in collaboration with Liquid Advertising and director Christopher Ewing, were all shot on location in Tokyo, Japan. They focus on exploring the legend of the Dragon of Dojima from the perspectives of three individuals who had their lives changed and their own dragons awakened due to Kiryu's timely intervention, and his uncompromising moral strength.

Each installment in the series is inspired by a Substory that occurs in the Yakuza series, including "The Bouncer" and "Prodigal Son" from Yakuza Kiwami, and "Another Haruka" from Yakuza 5. Characters are revisited several years after their fateful first meeting with Kiryu, and we see how their lives have changed since then. Whether you're a longtime fan of the series, or just being introduced Kiryu's legends for the first time, you'll have a newfound respect for the Dragon of Dojima after experiencing these stories.

Experience the finale of Kiryu's saga firsthand when Yakuza 6: The Song of Life launches in the West on April 17!


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发表于 2018-4-17 10:11 PM |只看该作者
   


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发表于 2018-7-12 11:43 AM |只看该作者
本帖最后由 kirassss 于 2018-7-12 08:48 PM 编辑

Yakuza series producer on Switch, Xbox One, Yakuza 0-2, Binary Domain 2, more
《人中之龙》制作人认为Switch平台并不适合这系列 但会考虑Xbox One版本

转载 - http://gamelife.tw/thread-38752-1-1.html

  如果有密切注意消息的粉丝们,一定都知道最初两款Yakuza《人中之龙》系列作品有在日本地区的任天堂Wii U 平台上推出 HD 合辑升级版。 虽然他们的确有理由这么做,但这款HD 升级版在这个平台上的表现完全没有达到预期。

  想当然尔,这问题是出在Wii U 平台,而非 PS4;但那次的失败似乎也决定了任天堂的粉丝们有没有机会看到《人中之龙》系列再次于他们最爱的主机上推出后续的全新作品。

  法国网站 Gameblog 最近获得机会访问了《人中之龙》系列的制作人佐藤大辅,并询问了他这个系列有没有机会登上Nintendo Switch 平台。 毕竟,这个主机到目前为止都有着相当亮眼的表现,似乎能够扭转Wii U 这台主机所带来的失败。

  虽然如此,但佐藤大辅似乎并没有因此被说服。 他在这次的访谈中表示「就以最现实的方式来说,在 Wii U 平台上推出的《人中之龙 1&2 合籍》是一次重大的失败。 但我们的目标依然是尽量将游戏推到越多的平台上越好,而我们也明白这样能够带来更多额外的玩家群,并让我们能够吸引到更多不同的客群。 就算如此,当谈论到Nintendo Switch 平台时,我认为这台主机对于《人中之龙》系列的开发来说并非一个理想的平台。 或许玩家们并不期望这个系列能够登上 Switch 平台。 他们可能已经习惯了一些不同风格的游戏,而对我来说可能并非一个理想的平台。 至于Xbox One,我们可能会考虑一下,因为我们知道有不少 Xbox 粉丝对《人中之龙》系列有很大的兴趣。 这会是我们的选项之一。 」

  如果真的看到《人中之龙》系列登上Xbox One 平台的话也是一件相当有趣的是,也能够为这系列带来全新的玩家群,但一切都还尚未定案。 然而,以目前来说开发商似乎将会暂时锁定在PS4 以及 PC 平台上。 《人中之龙 0》将会在今年 8 月 1 日登上 PC Steam 平台,而《人中之龙 3》重制版则将会在 8 月 9 日登上 PS4 平台。 所以这系列还有很多计划将会持续发展下去,只是目前并不包含任天堂的平台。



Gameblog.fr recently sat down with Yakuza series producer Daisuke Sato, who discussed everything from the potential of seeing the series on Switch and Xbox One, to the potential creations of a Yakuza 0-2, Binary Domain 2, and more.

Get the tidbits below.

Regarding a Yakuza 0-2…


Daisuke Sato: “We are still completely in the dark as there is no particular [Yakuza 0-2] project [in development]. But if we were to make it, it would be about young Kiryu and Majima again.”

Regarding a Yakuza-style City Hunter spin-off or other spin-offs…

Daisuke Sato: “This is a question that I get asked quite regularly. Technically, that would be possible. After all, the story of City Hunter takes place in Shinjuku. We have a common point and that would be potentially possible. Now, knowing whether to do it or not is another question because what’s important is that the two universes stick together perfectly. In the case of Fist of the North Star, we certainly had relatively different worlds, with a real world on one side and a post-apocalyptic world drawn from a manga on the other, but it worked very well at the character level. When we look at the characters of Yakzua and the characters of Fist of the North Star, we find a lot of things that intertwine, we can find personalities, ways of acting and behaving that are very very close in both worlds. That’s why it stuck very well that we were able to bring something really interesting as game creators. We really want to focus on those points.”

Regarding the Yakuza series on non-PlayStation consoles…

Daisuke Sato: “To be realistic about what happened, Yakuza 1&2 HD for Wii U was a huge failure. But we are always looking to develop for multiple platforms as much as possible and know that brings in a greater audience to attract more people. However, as far as Switch is concerned, I’m convinced that it isn’t the ideal platform on which to develop Yakuza games. Maybe people don’t expect this kind of game on Switch. Maybe they’re used to different games. It may not be the ideal platform. As for Xbox One, we can consider it, knowing that Xbox One users may be more likely to be interested in a game like Yakuza. This could potentially be an option.”

Regarding a Binary Domain 2…

Daisuke Sato: “As far as I’m concerned, I would love to make a sequel. It is purely a question of practicallity and administration. It’s up to Sega to decide whether or not they want to do it. (Laughs.)”

Regarding whether we’ll see Shun Akiyama again…

Daisuke Sato: “Hmm… why not… (Laughs.)”

(Potential Spoiler Question) Regarding Yakuza 6: The Song of Life being the end of Kazuma Kiryu’s story…

Daisuke Sato: “He is not dead, and that does not mean he will disappear completely, we may see him again one day.”


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