Touhou Genso Rondo launches September 6 in North America, September 9 in Europe
Touhou Genso Rondo: Bullet Ballet Coming to North America and Europe this September!
Today, NIS America is happy to announce that the competitive shoot ‘em up Touhou Genso Rondo: Bullet Ballet will be coming to North America on September 6 and Europe on September 9 as a physical and digital release for PlayStation 4! The game will also be receiving a retail limited edition which will include an art book, soundtrack, art cards and bonus in-game DLC.
About the game
Developed by Cubetype, Touhou Genso Rondo: Bullet Ballet is a shoot ‘em up that takes place in the Touhou universe. Select from 10 playable girls and dive straight into bullet-hell! Reminiscent of a fighting game, Touhou Genso Rondo takes the traditional shoot’em up genre and infuses it with a 1v1 battle scenario, allowing for a unique gameplay experience. Learn more about the Touhou characters in Story Mode as you progress through the game, blasting your opponent with a barrage of beautiful bullets. Or if you are feeling confident, jump into online battle mode and showcase your skills to players on PSN.
Key Features
• Touhou to the Masses — As the first physical release of a Touhou title on consoles, players will be introduced to the expansive and delightful Touhou universe through the PlayStation 4’s HD graphics.
• Multiple Combat Options! — Force your enemy into oblivion by customizing your projectiles and inventing your own beautiful bullet patterns! Or read your enemy’s patterns and sneak in close for a powerful melee attack!
• You are the Boss!? — Say goodbye to the days of feeling helpless in boss battles! Touhou Genso Rondo kindly equips the player with powerful attacks and the strength of a boss!
• Spell Cards! — Collect power-ups and unleash maximum damage to your enemy by casting spell cards – but use them only at the best of opportunities!
Megadimension Neptunia VII Coming to PC via Steam this Summer
Megadimension Neptunia VII Heats Up Steam All Summer 2016! Register for Beta Now!
Megadimension Neptunia VII will be taking the cross-dimensional battle to Steam this Summer 2016! The PC version comes with the option for a smooth-as-pudding 60fps experience and the original Japanese voiceover, and will also have bundles of the original DLC available for purchase! Keep an eye out for more updates!
For a limited time we're also opening up registration for the chance to beta test the game ahead of launch. If you think you've got what it takes to test the game, find out more here!
Check out the Iffy-cial site for more info on the original PS4 game!
About
G.C. 2015- Gamindustri has entered a precarious season known as the CPU Shift Period. During this time of social unrest, deprecating rumors about the CPUs have begun to saturate Gamindustri. Neptune and the others worry the citizens will soon call for new leaders to replace the them and that their rule will end.
In these critical moments for Planeptune, Neptune and Nepgear mysteriously disappear. Their destination: a divergent world, nearing its catastrophic end, called the Zero Dimension. They encounter the last remaining CPU of this world, UzumeTennouboshi, who is desperately waging a lonely battle against a colossal evil known as the Dark CPU.
Will Neptune and Nepgear be able to work together with Uzume in order to save Zero Dimension from tragedy? So begins a new adventure for Neptune…
Key Features
• New Battle Features! Characters can link up for stronger attacks, “Parts Break” allows you to split enemies into pieces to lower their stats and disable special attacks, and “Giant Battles” impose limits that will challenge the strategist in you!
• NEXT mode! A second transformation is now available! You can break those big baddies into bits with NEXT mode, which features new special skills and a new costume for the CPUs!
• Three Worlds, Three Stories! Three different story modes! With new CPUs and characters at your side, you must fight through three dimensions to save Gamindustri!
• New Dungeon Mini-Game! An homage to the classic “Spelunker,” you receive special items when you clear this dungeon under the time limit!
MeiQ: Labyrinth of Death Coming West This Fall ~ PS Vita
MeiQ: Labyrinth of Death Crawls Its Way to Your PS Vita This Fall!
MeiQ: Labyrinth of Death comes to the PlayStation Vita system for North America and Europe this Fall 2016! It will be available digitally and physically.
The rotation of the celestial bodies has ceased, and it's up to you to make your way through the four tower mazes and set things in motion again in this challenging dungeon-crawling RPG! Your heroines will be joined in battle by giant mechanical Guardians, whose individual parts can be customized in multiple ways to suit your battle style against a multitude of elemental enemies!
First, the winds stopped. Then, birds vanished from the skies. Finally, the sun set...
And an eternal night fell upon the world. The reason was quickly identified. It was a story told of in legends. The world had ceased hundreds of years ago as well. But there was a legendary mage who had managed to restart it.
Thus, elders gathered capable young Machina Mages from around the world. They sent them to the legendary city: Machina City, Southern Cross. You must restart the world, and bring an end to this eternal night. That is your mission, and your destiny. Now, go forth on your journey. Go, Estra!
Key Features
• Labyrinths of Possibility! Navigate challenging maps and puzzles in this first-person dungeon-crawler!
• You’re a Woman, I’m a Machine! Pair your 3-person party with three different Guardians for a turn-based, dungeon-crawling battle system!
• Advanced Robotics! Unique Guardian robots can be customized even further with different parts and crystals to enhance their abilities!
• Elemental Enemies! Strategize attacks between your humans and Guardians and find the crack in your foe’s armor by exploiting their elemental weakness!
Yomawari: Night Alone launches for PS Vita, PC on October 25 in North America, October 28 in Europe
NIS America has announced a Steam PC version of Yomawari: Night Alone, and confirmed both the PS Vita and PC versions will launch in North America on October 25 and in Europe on October 28.
The $39.99 PS Vita retail version of the game will be bundled with htoL#NiQ: The Firefly Diary, NIS America’s previously released adventure puzzle game for PS Vita.
A $49.99 PS Vita limited edition including the original soundtrack, two art books, and a collector’s box will also be available.
The NIS America Store has a $59.99 limited edition for both PS Vita and PC that includes the same bonuses as in the standard limited edition, in addition to a heat changing tumbler.
Unlike some of our zanier titles, Yomawari: Night Alone allows you to revisit your childhood fears, especially the fear of the dark. For fans of survival horror, mystery and stealth action, this will be the perfect little gem (or would that be two gems?) to add to your collection!
The story begins with a little girl who lives with her beloved dog and sister in a small town. A routine stroll at dusk leaves her devastated as she runs home, with only an empty leash in hand.
As if losing her dog wasn’t already traumatizing enough, the little girl’s sister goes missing the same night. With only a flashlight and a backpack to store the different items and clues she finds around town about the mysterious disappearances, a dark and dangerous tale begins.
Yomawari: Night Alone features a unique blend of survival horror with stealth action gameplay. Along the way, you will find all sorts of objects from keys to slippers to cat biscuits, some of them vital to solving the mystery of the town and its eerie inhabitants at night, while others useful to distract evil spirits when they attack. As the story unfolds, more answers will lead to more questions, and the open-world environment of Yomawari: Night AloneYomawari: Night AlonehtoL#NiQ: The Firefly Diary return for a physical release! Using two fireflies, you must guide Mion out of the labyrinthine ruins and back home, but not without running into vicious monsters, crumbling corridors and dangerous traps! With two mysterious tales coming together to form one fantastically eerie set this October, this is a combo pack that you definitely can’t miss!
BlazBlue: Central Fiction Coming to North America this winter
BlazBlue: Central Fiction Launches this Winter on PS4, PS3
Brace yourselves, brawlers! Aksys Games and Arc System Works proudly announce that BlazBlue: Central Fiction is coming to the PS4 and PS3 Winter 2016!
The latest entry in the BlazBlue franchise, Central Fiction introduces an all-new story and features tons of characters, new and old alike. Demon/cyborg hybrids, vampires, cat people, berserkers, and science experiments run amok are but a fraction of what you can expect to see on the packed fighter roster. Familiar faces return to wreak havoc while new challengers emerge from the sidelines with flashy moves and insane techniques.
Blazblue is a series that has always been known for its over-the-top gameplay and Central Fiction continues that tradition with two new game mechanics. Players have even more strategic possibilities for combat with the additions of Exceed Accel and Active Flow. Exceed Accel is activated during an Overdrive and unleashes a chaotic attack that deals massive damage to the opponent. Active Flow utilizes the Heat Gauge and once activated, boosts your attack power as well as your Exceed Accel damage.
Adding more mechanics and offensive weapons to your move arsenal might seem overwhelming, but options are a fighter’s best friend and one can never have enough to add to their bag of beat down tricks. Still not convinced? Fear not! If you’re getting clobbered on the learning curve, simply choose Stylish mode and tune up the competition with simplified move inputs. A fighting game is nothing without battlefields to brawl on and Central Fiction weighs in with tons of arenas and level variations. New locales and familiar stomping grounds are all rendered in 3D and offer a unique contrast to the intricately hand-drawn 2D fighter sprites.
Dust off your knuckles, fighting fans! Like a well-timed 2D punch, Central Fiction bashes massive amounts of content into one slick title that hits hard (in all the right places!) and keeps the pummeling steady. Coming to PS4 and PS3, BlazBlue: Central Fiction steps onto the battlefield this winter!
Danny Miscevich - Sales and Marketing Manager, Aksys Games
Criminal Girls 2: Party Favors to Hit North America and Europe this September!
NIS America is happy to announce that Criminal Girls 2: Party Favors will be available on the Playstation Vita on September 20 in North America and September 23 in Europe! The game expands on the universe and gameplay mechanics of Criminal Girls: Invite Only with a brand new cast of characters, each with their own tale to tell.
About
Return to the depths of Hell, and guide a brand-new group of Delinquents through the Reformation Program. This time around, there’s a twist. One of the girls in your group of seven isn’t quite what she seems. As you journey through the Hell Spire, you’ll have to deal with the seeds of mistrust as you struggle to unite your team and overcome their sins and the bonds of damnation. Uncover each girl’s unique story, and shape them into the women they need to be in order to find redemption.
Key Features
• Deep RPG Character Growth – Using the brand-new skill tree, you’ll be able to guide the growth of the girls along either an S or M path using the new Coaching system. Motivate and Coach your team into defensive maestros or offensive powerhouses.
• A Mystery to Uncover – This time around, one of your Reformation Candidates might not be quite what she seems. As you climb the Hell Spire, you’ll need to uncover each candidate’s sin, as well as the mystery one of them hides to help them all find trust and redemption.
• A Complete PS Vita Experience – Take full advantage of the PS Vita’s touchscreen capabilities and interact with the game’s characters through multiple mini-games. Each character will react to your touch with the game’s Live 2D system which makes the artwork and characters feel like they’re right there with you!
Four Changes to Criminal Girls 2: Party Favors
Since you’re here, you probably know that we are bringing Criminal Girls 2: Party Favors to North America and Europe for the PS Vita this September. As with the first game in the series, some of the content will be changed to accommodate this international release. Since this can be an issue for some, I want to give you some insight into our process and exactly what’s changing so you can make an informed decision.
Some of you might be asking, “Why change anything in the first place?” The answer to that question is pretty complicated overall, but here’s the short version: While we do our best to make all our fans happy, we also need to make sure that our games can be released on the platform they’re made for, and released in the various territories in which we sell them.
So how will Criminal Girls 2: Party Favors differ from the Japanese release?
1. Redrawn art
We had a bit more time to work on this title. We didn’t want to make any alterations to the game that would be jarring to the experience or feel “off,” so we worked with the original artist of the game who redrew the art for the Motivation scenes that might have caused issues due to their explicit nature. We didn’t want the game experience to change though, so we are also investing the extra effort into incorporating Criminal Girls 2: Party Favors’s unique Live 2D effect into the new art.
2. Terminology changes
As with the first in the series, Criminal Girls: Invite Only, “Punishment” will be framed as “Motivation,” and other terminology changes from the first game will also apply here. There may be a few other translation changes as well. This reduces the power distance between the player character and the girls in the Reformation Program and makes the activities of the game more consensual.
3. No native language dialogue
Like with Criminal Girls: Invite Only, we will not be dubbing the game in English. The game’s text will be in English, but the spoken dialogue will be the original Japanese voice track.
4. No Motivation scene dialogue
Some of this could cause an issue with power distance, or perceived consent of the activities of the game. This dialogue also represented a technical challenge to localization, because there are no subtitles. Thus, another reason this dialogue was removed was to avoid a situation of no text to accompany several lines of untranslated Japanese being spoken.
Zero Escape: Zero Time Dilemma arrives on Steam on June 30 for 39.99 USD. Early orders come with an exclusive mini-OST and premium booklet.
The Steam port supports trading cards and includes 5 cards, 3 backgrounds and 5 emoticons.
Premium Booklet Details
What happened during the cohabitation experiment at Dcom before the events of the game? Series director Kotaro Uchikoshi takes you into the minds of the cast with this collection of vignettes.
This 48-page booklet also includes illustrations and design documents with comments from character designer Rui Tomono, a summary of the Zero Escape series and original puzzles.
Bonus Mini-OST Details
Contains MP3 and FLAC files. 12-song mini-soundtrack. All songs written by Zero Escape series composer Shinji Hosoe.
Nine participants awaken in an underground facility, imprisoned with a strange black bracelet on their wrists. To escape, they must play a game with deadly consequences. The rules are simple--after six people are killed, the escape hatch will open. Who will live, and who will die? The choice is yours. Let the Decision Game begin…
Features
• Think Your Way Out – Explore 3-D environments for clues to solve mind-bending puzzles and escape your prison.
• Decision Game – Question your morality in a series of life-or-death decisions where even the best option carries horrifying implications.
• Cinematic Gameplay – Fully voiced and animated story sections push the boundaries of interactive fiction.
• Non-linear Narrative – Jump freely between events and characters to piece together the fractured narrative and unlock multiple endings.
• Old Faces, New Mysteries – Characters from the award-winning Nine Hours, Nine Persons, Nine Doors and Virtue’s Last Reward are joined by a new cast of participants to bring first-time players up to speed and conclude the series for longtime fans.