- 分享
- 0
- 人气
- 97
- 主题
- 1613
- 帖子
- 53164
- UID
- 448018
- 积分
- 84983
- 阅读权限
- 110
- 注册时间
- 2011-10-5
- 最后登录
- 2018-11-30
- 在线时间
- 17874 小时
区域版主
K 游戏情报员/KWolDs SEN ID
|
本帖最后由 kirassss 于 2014-4-10 07:02 PM 编辑
Child of Light Making of #2 ~ Sound and Artistic effects
《光之子》幕后制作影像 解析音乐及艺术效果
《光之子(Child of Light)》是育碧新公开的一款RPG游戏,将由育碧蒙特利尔工作室制作,并由新引擎UbiArt Framework来打造。日前官方放出了本作的全新幕后制作影像,为大家讲述了音乐以及艺术表现效果的制作过程,下面就请大家一起来看一看。
《光之子》是由育碧蒙特利尔工作室负责开发的一款下载游戏,使用新引擎UbiArt Framework打造。据悉本作的流程长度至少有10个小时,具有60美元的价值。游戏将于2014年4月30日登陆PS3、PS4、XBOX 360、XBOX One、WiiU和PC平台,售价为14.99美元。
Ubisoft''s Child of Light Unveils Unique Artistic Partnerships
Today, Ubisoft announced partnerships with Cirque du Soleil Media and the singer and pianist Coeur de Pirate, to further develop Child of Light into a well-rounded work of art.
Child of Light is a re-imagining of classic fairytales set against a picturesque background inspired by the watercolor artworks of The Golden Age of Illustration. To help tell the story of Aurora and Lemuria, the Child of Light team enlisted the help of talented Canadian artists Coeur de Pirate to produce the game’s original soundtrack, and le Cirque du Soleil Media, to enhance the sense of theatricality in the game.
To fit the mystical atmosphere of Lemuria, Coeur de Pirate composed an intimate and nostalgic soundtrack that becomes magical with each of Aurora’s adventures. With the support of The Bratislava Symphony Orchestra, the Montreal-based artist was able to recreate the epic and operatic ambiance of in-game fight sequences.
“Music is one of the most important ways to communicate emotion to players,” said Patrick Plourde, Creative Director, Ubisoft. “The music of Coeur de Pirate is fresh, romantic and optimistic, a perfect match for what we wanted to express with Child of Light. I am extremely honored that she wanted to join us on this adventure.”
By collaborating with Cirque du Soleil Media, the Ubisoft Montreal team benefited from a world-class experience in theatrical realization and costume design, adding an authentic stage direction point of view to the game’s creation. It was the perfect match to expand Child of Light’s extravagant and exotic universe and design.
“Videogames invites players to be immersed in virtual worlds and no one is better to create immersive and magical experiences than the artists of the Cirque du Soleil,” said Patrick Plourde. “So to be able to collaborate with them to achieve Child of Light’s ambition to create a playable poem was a dream come true.”
Child of Light is being created by a small team of developers in Montreal using Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted directly into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting.
Child of Light will be available to download on April 30, 2014 on Xbox Live for the Xbox 360 and Xbox One, the PlayStation Network for the PlayStation 3 and PlayStation 4, the eShop from Nintendo for the Wii U, and PC Digital, at the price of $14.99. Fans in North America who pre-order the PS4 or PS3 versions will receive the Golem Pack, which contains the Golem quest and unlocks a powerful ally to fight alongside Aurora, as well as the unique Erin’s stone and a pack of Rough Oculi. The Light Aurora Pack is available as an exclusive bonus for fans who pre-order the PC version. The Light Aurora Pack contains a new skill for Aurora, the ability to heal, and also includes a new dress for Aurora and a pack of Rough Oculi. |
|