Microsoft and Undead Labs have released a new trailer for State of Decay 2 at PAX East 2018, featuring character selection, base building, combat, environments, and more.
State of Decay 2 will launch for Xbox One and PC on May 22. Users who purchase the Ultimate Edition will be able to access the game early on May 18.
Microsoft reveals Xbox Adaptive Controller for players with disabilities
微软推出新型控制器 以高度个人化让行动不便者打造属于自己的游戏体验
转载 - 巴哈姆特(https://gnn.gamer.com.tw/3/162703.html)
《最后一战》可说是微软的招牌游戏之一,随着主机推出至今,《最后一战》系列也推出了许多作品。 而在今日的 2018 E3 Xbox 展前发表会上,微软公开了《最后一战》新作《最后一战:无限(Halo Infinite)》的消息,以及首支宣传影片。
《最后一战:无限》预定将于 Xbox One 与 Windows 10 推出。
Microsoft and 343 Industries announced Halo Infinite for Xbox One and Windows 10 during the Microsoft E3 2018 press conference.
Here is an overview of the game, via Microsoft:
The Master Chief returns in Halo Infinite – the next chapter of the legendary franchise. Developed by 343 Industries and created with our new Slipspace Engine, Halo Infinite was revealed at the Xbox E3 2018 Briefing with a thrilling engine demo that provides a glimpse into the future of the Halo franchise, leading it into new and unexpected directions.
Microsoft and Rare debuted a new trailer for Sea of Thieves during Microsoft’s E3 2018 press conference.
Here is an overview of what is to come for the Rare-developed pirate game, via Microsoft:
But launch was just the beginning for Sea of Thieves. In April we shared how we intend to evolve and grow the game after launch, and delivered the first of three summer updates with the release of The Hungering Deep on May 29. We absolutely loved seeing the stories coming out from players’ adventures with this release, from the player who used the speaking trumpet as a tannoy system, through to the incredible camerawork on display here, and a fitting end for Megan herself.
For this year’s E3, we’re pleased to be able to give fans a taste of what’s to come with a new teaser trailer for the next two Content Updates due to hit in the coming months; Cursed Sails and Forsaken Shores.
Releasing in July, Cursed Sails will bring a new threat to the seas in the form of terrifying skeleton ships. We will be introducing these to the world by way of a time-limited campaign, providing a new threat and challenge for players to take on for exclusive rewards. Beyond this, they will remain as emergent threats in the world for players to take on. We are also introducing a new ship type – the Brigantine – for up to three players to adventure on. This is the first new ship players will be able to get their hands on, and we are committed to continuing to expand the Sea of Thieves fleet.
In September, Forsaken Shores will reveal a new part of the world that will test the skill and nerve of even the most hardened crews. This is a volcanic area, and any crews setting sail into this part of the Sea of Thieves will be committing to an arduous, difficult voyage filled with danger. Rocks will rain down from the skies, the seas will be rough and every adventure will be fraught with peril. Accompanying this, we are also introducing a Row Boat for players to use, supporting them in navigating this perilous new world.
Before all that though, we will be beginning our regular in-game events on June 12, when we introduce the time-limited Skeleton Thrones event to Sea of Thieves. The events will give players new goals and rewards on a regular basis, outside of our Content Updates and the time-limited campaigns that accompany them. We are thoroughly excited to get the first of these into players hands soon!
Sea of Thieves is available now for Xbox One and Windows 10.
Microsoft has announced the establishment of The Initiative, a new first-party studio led by former Crystal Dynamics head Darrell Gallagher.
Find a message from Gallagher below.
This morning during the Xbox E3 2018 Briefing we announced the formation of The Initiative, a new first-party game studio based in Santa Monica, California. I’m thrilled to join the Microsoft Studios family as it is clear to me that the gaming team at Microsoft shares my passion for storytelling, world-building and creative exploration. There are big plans in store for fans and we are already hard at work.
The foundation we have in place for The Initiative is unique in many ways. We’ve been given the freedom to explore, try new things and operate like an independent studio, with the backing from one of the biggest companies in the world to do something bold and different. The industry is headed in an exciting direction, and we see an opportunity to create amazing new game experiences of the future.
Our immediate focus is expanding our team to bring that vision to life, and we are incredibly excited for what the future holds for The Initiative.
《TUNIC》预计将于 Xbox One 及 STEAM 平台推出,对于本作有兴趣的玩家不妨可以前往官方网站查看相关讯息。
Isometric adventure game Tunic is coming to Xbox One in addition to the June 2017-announced PC version, developer Finji announced during Microsoft’s E3 2018 press conference.
Here is an overview of the game, via Microsoft:
Tunic is an isometric action adventure about a tiny fox in a big world. Embark on an adventuresome questabout set in that place just beyond the farthest you’ve ever been! Explore ancient ruins, fight monsters and uncover mysterious secrets. The world is big and scary — so be brave, little one!