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发表于 2015-5-29 07:13 AM |只看该作者
FIFA 16 will feature 12 Women's National Teams



   


Women’s National Teams Take the Pitch in EA Sports FIFA 16

Electronic Arts today announced that EA Sports FIFA 16 will feature 12 Women’s National Teams for the first time in franchise history when it launches starting on September 22, 2015 in North America. Women’s National Teams from Australia, Brazil, Canada, China, England, France, Germany, Italy, Mexico, Spain, Sweden, and the United States of America will all represent their respective federations in several FIFA 16 game modes including Kick Off, an Offline Tournament, as well as Online Friendly Matches. To see Women’s National Teams in the game, visit easports.com/fifa/women and watch the trailer here.

“Bringing some of the best women’s players and teams in the world to our franchise is a massive event for EA Sports, and we are equally excited about bringing millions of fans a new way to play,” said David Rutter, VP and GM, EA Sports FIFA. “We’re making sure fans get an authentic experience when playing with Women’s National Teams thanks to our innovative player capture and reference tools, as well as the sophisticated gameplay platform which we will continue to innovate on in FIFA 16.”

From all new player movement and likeness, to realistic animations and attributes, the FIFA development team have authentically recreated 12 of the top-ranked teams in the world. Capturing all new player movement was done with meticulous detail and supported by a motion capture session at EA Canada with four top players from United States Women’s National Team: Sydney Leroux, Abby Wambach, Alex Morgan, and Megan Rapinoe. The players’ movements helped to build new locomotion for women in FIFA 16 including new walks, runs, sprints, and horizontal movement. Soccer Canada also visited EA to provide full-player references captured using the 360 degree body scanning rig – the references were then used to develop new player models. And the mobile headscanning unit travelled to a variety of tournaments and events around the world to capture facial features including hairstyles to ensure players look as realistic as possible in FIFA 16. Players in the game will look and move in game like they do on the pitch when representing their country.

“I honestly can’t believe all of the science and technology behind the game itself, let alone getting us into the motion capture suits and eventually into the game,” said Abby Wambach, world record holder for International goals scored and forward, United States Women’s National Team. “We’re all excited to see ourselves in the game, but even more excited to see the reaction from all of the fans, including the fans of our team that maybe wouldn’t be expecting something like this from EA Sports.”

FIFA 16 with Women’s National Teams will be available when the game launches on Origin on PC, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft, PlayStation 4 and PlayStation 3 computer entertainment systems.

For more information about EA Sports FIFA 16 visit easports.com/fifa or join the EA Sports community at facebook.com/easportsfifa. Follow us on Twitter @easportsfifa and use the hashtags #INTHEGAME and #FIFA16.


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发表于 2015-6-5 07:20 AM |只看该作者
Star Wars: Uprising Announced for Mobile ~ RPG Prequel to Episode VII



   












Kabam, Disney, and Lucasfilm Announce Star Wars: Uprising Coming Soon to Mobile Devices

Kabam, in collaboration with The Walt Disney Company and Lucasfilm today announced the development of Star Wars: Uprising, the first mobile game to take place after Star Wars: Episode VI Return of the Jedi and before Star Wars: The Force Awakens. Developed by the industry-leading team at Kabam RPG Studio in San Francisco under the direction of Senior Vice President Aaron Loeb, Star Wars: Uprising will allow players to create their own unique character, go on missions, and build their gear and skills, while amassing a powerful crew and cartel to join in large-scale sector-wide battles that dictate the future of the game universe. Players will also be able to engage in real-time co-op with friends against the Empire.

Star Wars: Uprising will introduce a new chapter of the Star Wars universe that will illuminate dramatic events in the Anoat Sector, inclusive of Hoth and Cloud City, following the Battle of Endor and the death of the Emperor. Players will learn hundreds of abilities and collect iconic Star Wars gear to create their own takes on the next generation of heroes: Smuggler, Bounty Hunter, Rebel Guerilla, Diplomat, Gambler or something completely unique.

“Star Wars: Uprising is a deep role playing game (RPG) experience that will immerse players in the Star Wars universe during a unique time following the fall of Darth Vader and Emperor Palpatine,” said Loeb. “The Kabam RPG Studio has taken its collective experience and passion for role playing games to focus on creating a unique and immersive gameplay experience for Star Wars fans and RPG gamers around the world.”

The Star Wars: Uprising official website is now live at playstarwarsuprising.com, where the game’s first trailer is now posted. By pre-registering, Star Wars fans can help shape the future of the in-game universe and win exclusive prizes such as a storm trooper helmet by voting for in-game content. Star Wars: Uprising will begin a beta roll out in select territories in the upcoming weeks.

The creative power behind the game comes from Kabam RPG Studio in San Francisco, which is made up of the top art, design and storytelling talent from the RPG world, and technical masters from across the video game industry. The team is dedicated to bringing the best RPG experiences to mobile and includes Daniel Erickson, former creative director of Star Wars: The Old Republic and Danny Keller, Emmy award nominee for Star Wars: The Clone Wars. The studio’s most recent game, Spirit Lords, received the highly coveted Editors’ Choice Award on the App Store.


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发表于 2015-6-8 11:24 PM |只看该作者
本帖最后由 kirassss 于 2015-6-9 06:43 PM 编辑

Plants vs. Zombies: Garden Warfare 2 to be revealed at Microsoft E3 press conference
《植物大战殭尸》新作预告:会是《花园战争 2》?


  在 2013 年的 E3 微软展前发表会上,EA 与 PopCap 共同发表了以 Frostbite 技术打造的第三人称对战游戏《植物大战殭尸:花园战争》,这个以经典塔防与射击游戏元素结合的怪诞组合在当时意外受到不少玩家青睐。 而县在今年的 E3 将至,PopCap 似乎有意打算再推出新作...... 至少在这最近放出的预告片中看来似乎是真有其事。

  光这一连串的背景音效,自然让人不免与《植物大战殭尸:花园战争》产生联想,而该新作的完整发表会将会在微软的 E3 展前发表会上揭露,与前年《植物大战殭尸:花园战争》初发表的方式如出一辙。 准备好迎接更多的植物与殭尸了吗?



   


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发表于 2015-6-18 06:21 PM |只看该作者
本帖最后由 kirassss 于 2015-6-20 04:34 PM 编辑

EA and Coldwood Announce Unravel

【E3 2015】EA全新横向卷轴益智动作《Unravel》正式发表,最新影片抢先欣赏


  随着美国 E3 电玩展即将于本周正式展开,Electronic Arts 美商艺电也在现场宣布,将预定推出一款全新横向卷轴动作游戏《Unravel》与玩家们见面,至于推出平台与推出时间目前则都还未定。

  据官方表示,本作为一款由瑞典 Coldwood Interactive 所开发制作的横向卷轴类行动作秀,游戏中玩家们将操纵由红毛线所编织而成的主角「Yarny」在各种舞台上前进,主角必须利用各种特殊动作(如利用自己身上的毛线来绑住场上的对象)进行移动,体验高益智性的动作闯关乐趣! 另外官方也特地配合 E3 电玩展发布最新宣传影片,有兴趣的玩家们也可以先透过影片来确认看看!

   




EA Announcs Unravel, a Beautiful Physics-based Puzzle Platform

Coldwood and Electronic Arts today announced a partnership on the development of a new puzzle platformer game titled, Unravel. Unravel introduces Yarny, a tiny, new character made from a single thread of yarn, who embarks on a seemingly larger than life journey through the breath-taking, lush environments of Northern Scandinavia. Using Yarny’s small thread and big heart, players will traverse nature’s obstacles in this unique physics-based puzzle platformer. To learn more about the game, please visit unravelgame.com.

“The idea of Unravel was created from a very personal place. We didn’t start out by saying we’re going to make a puzzle platforming game. We started by thinking more about our lives, and the things we hold meaningful. We wanted the game to have a heart and the gameplay could always be designed to represent that,” says Martin Sahlin, Creative Director at Coldwood. “The tale of Unravel is about love, and the bonds between people. And the yarn is a representation of that. Yarny’s red thread is the tie that connects everything in the game, from the gameplay mechanics to the story, and the people in it.”

Unravel is a game all about overcoming obstacles, both big and small. Some challenges are simple, like using Yarny’s thread to swing across a gap, or rappel down a tree. Sometimes things get more complex, and players will need to use Yarny’s thread in clever and creative ways to find the path forward. Whatever the case, no feat is too big for Yarny. Along the way, witness him unlock a heartfelt story about love and longing, and the ties that bind. The tale is told completely without words and Yarny is the red thread that runs through it all.

Unravel will be available for digital download on Origin for PC, the PlayStation 4 computer entertainment system, and Xbox One, the all-in-one games and entertainment system from Microsoft.

To join the conversation on Unravel, please follow us on Twitter at twitter.com/unravel_game

















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发表于 2015-6-18 06:22 PM |只看该作者
本帖最后由 kirassss 于 2015-6-18 06:41 PM 编辑

【E3 2015】《植物大战殭尸:花园战争 2》曝光殭尸方合作任务游玩内容 预定2016年春天发行

  美商艺电(EA)今天在 E3 媒体发表会公布第三人称对战游戏新作《植物大战殭尸:花园战争 2》,并展示了四人合作任务的游玩内容以及宣传影片。

   


  《植物大战殭尸:花园战争 2》是由 EA 与 PopCap 共同研发,以 Frostbite 引擎技术打造的第三人称动作游戏,游戏将提供植物方与殭尸方 100 种游戏人物可供操作,12 种全新战场,并提供最多 24 人同时在在线进行对战,以及四人合作模式。 除了联机模式内容以外,游戏也将提供单人对抗 AI 的单机模式,或是单机双人分割屏幕、共同游玩的机制。

  今日公开的四人合作游玩模式展示影片中,首度展示了殭尸方的合作任务以及使用角色,以近战及光束攻击的「SUPER BRAIN Z」、首度登场的狙击手角色「CAPTAIN DEADBEARD」以及最小最灵活,可以使用机甲载具的「IMP AND Z-MECH」,展示如何合作防卫从地底窜出数波的植物攻击。

   


  《植物大战殭尸:花园战争 2》预计在 2016 春天于 PC、PlayStation4、Xbox One 上发行。

   


   


   


   


【E3 2015】跨平台《FIFA 16》欧美地区上市日期确定

  Electronic Arts 在 E3 2015 举办的记者会中正式发表人气足球仿真游戏系列最新作 PC/PS4/Xbox One /PS3/Xbox 360 版《FIFA 16》,预定于 9 月 25 日在欧美地区上市,同时在官网开放玩家预购。

  本作除了传统男子足球队之外,还将首度加入女子国家代表队,官方并同步公布了收录「足球之神」称号的比利登场最新宣传影片,让玩家抢先一睹最新作的美丽游戏场景。

   


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发表于 2015-7-3 07:25 AM |只看该作者
   


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发表于 2015-7-7 07:07 AM |只看该作者
   


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发表于 2015-7-9 07:28 AM |只看该作者
本帖最后由 kirassss 于 2015-7-10 07:04 AM 编辑

《植物大战殭尸:花园战争 2》释出新地图「Seeds of Time」展示影片

  Electronic Arts 于今日在圣地亚哥 Comic Con 动漫展释出《植物大战殭尸:花园战争 2》新地图「Seeds of Time」展示影片。

  《植物大战殭尸:花园战争》是款以塔防与射击游戏为元素对战游戏,系列续作《植物大战殭尸:花园战争 2》于今年 6 月的 E3 展中曝光,游戏中将加入许多新殭尸、植物造型。 今日,官方在圣地亚哥 Comic Con 动漫展抢先公开了新地图展示影片,同时影片中还提到本作将有超过 100 位疯狂角色、12 个新战场等多项内容。

  《植物大战殭尸:花园战争 2》预计 2016 年春季上市。

   


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发表于 2015-7-14 07:04 AM |只看该作者
本帖最后由 kirassss 于 2015-7-14 06:35 PM 编辑

Jade Raymond joins EA, opens Motive Studios



ea.com/motivestudios

Motive Studios

Motive, Means, and Opportunity

The Motive

I love making games. I got my first job in the industry 20 years ago and am just as excited by the potential of games as I was on my very first day. There is no recipe for what a game should be and the only limit is the team's imagination. The endless possibilities, the talented people I get to work with and the passion that gamers add to make each game their own is what motivates me. Everyone in this industry has a motive, an idea they want to bring to life, a new idea they'd like to see in a game. It’s what’s so great about this industry. And it’s what I want to get back to.

I love change and challenge, and the time is right to try something entirely new.

I’m happy to announce that I’m joining Electronic Arts and opening Motive, a new development studio in my home town of Montreal, Canada.

The Means

I cannot think of a more exciting time to be a part of EA than right now. In the first conversations I had with Patrick Söderlund, we talked about the games we love and the opportunities we saw for the future. We talked about how EA wants to deliver more innovative experiences and more of what players are asking for. It’s energizing to see EA today bringing more passion than ever to the games they make, and passion to getting it right for players.

Motive will work in close quarters with the BioWare team. Yanick Roy and the BioWare Montreal team are doing some new and exciting things with Mass Effect: Andromeda and it's clear that there is already so much talent to collaborate with on site. And as a player of the latest Battlefield and Dragon Age games, I have experienced what the Frostbite engine can do; and I can't wait to get my hands on it and see what a new team can create!

The Opportunity

We will be building Motive in Montreal, and together we will shape and evolve the culture we want to develop incredible action experiences.

Motive will be a creative-driven team, incubating entirely new IP and taking on some amazing projects. The first one is going to be really exciting – we’re going to work on Amy Hennig’s Star Wars game!

In addition to building the new Motive Studio in Montreal, I will also oversee the Visceral studio in California. I'm a huge fan of the games that have come out of Visceral and I feel honoured to be working with such a talented team led by studio GM Scott Probst. I've also known Amy for years and have admired her work on the Uncharted games! I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff.

Getting back to what I love about making games, creating a new studio, working alongside world-class developers, ideating new IP and being a part of Star Wars...this is going to be fun!

Motive Means Opportunity

If you’re interested in joining me and the new Motive studio on this journey, email JoinMotive@ea.com.

More to come - Jade Raymond @ibjadem

前Ubisoft董事经理人 Jade Raymond 加入 EA 成立新工作室 将投入《星际大战》开发

  前《刺客教条》游戏制作人 Jade Raymond 今日宣布加入 Electronic Arts(EA)并成立新开发工作室 Motive,首款游戏开发工作将是参与由前《秘境探险》系列创意总监暨编剧 Amy Hennig 领军的《星际大战》游戏开发计划。

  喜爱制作游戏的 Jade Raymond 进入游戏产业已有 20 年,她认为,在这个产业的每一个人都有自己的目标,不仅将它带到生活中,同时在游戏中呈现。 今日 Jade 宣布加入 EA 并成立新开发工作室 Motive,对此她表示:「我喜欢改变和挑战,而我认为现在是个好时机可以尝试全新的东西。 」

0001215628.JPG


  新工作室 Motive 将成立在加拿大蒙特娄,与《闇龙纪元:异端审判》、《质量效应》开发团队 BioWare 距离很近,Jade 透露:「目前他们正在为《质量效应:仙女座》创作新的元素,而作为一名《闇龙纪元:异端审判》和《战地风云》玩家,我可以感受到 Frostbite 引擎的成效,我已经等不及看到新团队可以透过它创造什么。 」

  Motive 将是一个以创新为动力的工作室 ,包含创造全新的 IP、承接惊人计划,而第一个计划将与 Amy Hennig 合作开发《星际大战》游戏。 Jade 表示:「我认识 Amy 已经很多年了,也很欣赏她在《秘境探险》的成果,我很兴奋可以与她合作并能请她担任此次大型计划的创意总监。 」


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发表于 2015-7-14 07:04 PM |只看该作者
《火爆狂飙( Burnout)》开发商Criterion神秘新作将公开

  Criterion游戏,也就是大家熟知的《火爆狂飙》以及近几代《极品飞车》的开发商,近日表示将会在之后公布一些“令人惊讶”的东西。“我现在正在制作一些超级机密的作品,但是现在不能和大家透露太多内容。但是很快我们就会跟大家公布了!”来自Criterion的制作人Pete Lake在其官网上说道。

  在2014年的E3上,Criterion公布了一款看山去帅到爆炸的竞速动作游戏,其中的载具包括直升机、ATV、飞机、飞行翼装等等 | 翻译:New driving game IP with ATVs, helicopters, wing suits, etc. announced at E3 2014。虽然我们今年E3并没有看到这款作品,但是结合负责人的说法,我们或许会在今年的科隆游戏展(Gamescom)上看到这款游戏。

burnout_paradise-1280x1024.0_cinema_720.0.jpg


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