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本帖最后由 kirassss 于 2015-3-5 07:58 PM 编辑
EA shuts down Maxis Emeryville, studio behind SimCity
EA 关闭以《模擬城市》、《模擬市民》等闻名研发团队 MAXIS 的总部工作室
美商艺电关闭了众多玩家熟悉、《模擬市民》与《模擬城市》系列 MAXIS 位于美国爱莫利维尔的总部工作室。美商艺电发表声明指出,他们仍会在 EA 位于红木岸、盐湖城、赫尔辛基与澳洲墨尔本等地工作室持续巩固 MAXIS 旗下游戏品牌(IP)的发展,而他们关闭了位于美国爱莫利维尔的工作室。
美商艺电在声明中指出,MAXIS 仍会为现有《模擬市民》与《模擬城市》玩家持续支持与研发新的体验,继续扩展系列到新平台与研发新的跨平台 IP。这些变化不会影响他们对于《模擬市民》的计划,玩家仍会持续在《模擬市民 4》感受到丰富的游戏乐趣,包含新数据片与更多未来更新的内容。
美商艺电表示,所有受到今天这项改变影响的员工,将有机会去探索在 EA 与 MAXIS 工作室内其他的工作机会,对于那些离开公司的员工,他们正努力确保生涯转换的过程顺利、给予相关协助。
总部位于美国爱莫利维尔的 MAXIS 于 1987 年由 Will Wright 与 Jeff Braun 成立,于 1989 年推出首款作品《模擬城市》、这款作品迅速成为众多玩家热爱的游戏系列之一,之后 MAXIS 持续投入仿真游戏的开发,于 1997 年被美商艺电收购后,于 2000 年推出《模擬市民》,成为美商艺电旗下广受欢迎的作品之一,而美商艺电也把相关研发团队拆分出 The Sims Studio ,The Sims Studio 主要团队位于红木岸、盐湖城等地。
虽然美商艺电以声明表示持续《模擬市民》与《模擬城市》等研发决心,但根据国外媒体 POLYGON 报导,他们接获匿名美商艺电线报表示,在红木岸工作室的《模擬市民》团队也有许多人遭到资遣。但此项消息美商艺电尚未予以证实。
EA Shuts Down SimCity Developer Maxis
EA has shut down Maxis Emeryville, the main Maxis studio and longrunning developer behind SimCity and Spore, among other games. Though the Maxis brand will carry on, the studio that most people knew as "Maxis" is no more.
"Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location," an EA representative said in a statement.6
The news comes smack in the middle of the Game Developers Conference, where developers from across the world are congregating in San Francisco for various meetups, lectures, and sessions. It's poor timing, to say the least.
I've been hearing rumblings about a shake-up at Maxis for a few days now, but official word first came this afternoon from former Maxis designer Guillaume Pierre, who wrote on Twitter this afternoon that the studio would be shutting down:
https://twitter.com/MaxisGuillaume/status/573203901081509888
Later in the afternoon, EA confirmed plans to shut down Maxis Emeryville, sending over the following statement:
EA statement
Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location. Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms and developing new cross-platform IP.
These changes do not impact our plans for The Sims. Players will continue to see rich new experiences in The Sims 4, with our first expansion pack coming soon along with a full slate of additional updates and content in the pipeline.
All employees impacted by the changes today will be given opportunities to explore other positions within the Maxis studios and throughout EA. For those that are leaving the company, we are working to ensure the best possible transition with separation packages and career assistance.
Originally founded in 1987, Maxis was best known for the Sim franchise, which began with Will Wright's SimCity and expanded to include a number of other games, including the popular The Sims series, which is handled by a separate developer called The Sims Studio.
In 2013, Maxis released an online reboot of SimCity that was plagued with all sorts of problems, which may have been what led to this final closure. Neither SimCity nor the recent release of The Sims 4 performed very well, according to a person familiar with goings-on at the studio.
kotaku.com |
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