Facebook Sharer
选择您要替换的背景颜色:
【农历新年】背景图片:
个性化设定
 注册  找回密码
楼主: kirassss
打印 上一主题 下一主题

【新闻部】Square Enix -

[复制链接]

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

391#
发表于 2017-4-10 07:16 PM |只看该作者
Chrono Trigger and Live A Live director Takashi Tokita teases Switch-related “top secret mission”
《Final Fantasy》《超时空之轮》总监时田贵司暗示将有新作 或将登陆Switch平台?


  日前 Square Enix 的知名游戏制作人时田贵司在他的个人推特上发布了一条信息,上面写道「极秘任务开始」,而在下面,则放着一台任天堂的最新游戏主机「任天堂 Switch」,让人浮想联翩。这是要在 NS 平台上开发新作了吗?



  时田贵司作为Square Enix 的核心游戏制作人之一,是原第7开发事业部的部长,曾参与过众多游戏制作。其代表作为《Final Fantasy III》、《Final Fantasy VI》、《Final Fantasy VII》手游、《光之4战士》等《Final Fantasy》系列作品,此外还有《超时空之轮》、《时空勇士(LIVE A LIVE)》、《半熟英雄》等经典作品。

  目前时田贵司正专注于《Final Fantasy》系列手游的制作和运营。虽然 Square Enix 官方并未发表任何NS平台新作的开发声明,不过这次他的推文的确是一个惊喜,非常值得期待。

https://twitter.com/Takashi_Tokita/status/850225809889517569

Takashi Tokita, who directed titles such as Chrono Trigger, Live A Live, and Final Fantasy: The 4 Heroes of Light, has started a “top secret mission” related to Switch.

“Top secret mission commence!” Tokita posted on Twitter, with the above image attached.

This could, of course, mean nothing. Maybe Tokita’s “top secret mission” is enjoying The Legend of Zelda: Breath of the Wild. But many internet goers are speculating this is Tokita’s way of teasing a new project for Switch. If that’s the case, hopefully we’ll find out more soon enough.



回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

392#
发表于 2017-5-11 06:53 PM |只看该作者
Square Enix withdraws from IO Interactive, negotiating with potential investors
开发《刺客任务》(Hitman)的 IO Interactive 要将被卖出


  IO Interactive 工作室和 Square Enix 共同确认,Square Enix 正准备从 IO Interactive 工作室撤资,目前Square Enix 正在与潜在的投资方进行谈判,但他们无法保证谈判的成功,该工作室的这项交易将令Square Enix 损失约 19 亿日元。

  IO Interactive 工作室的上一款作品是《刺客任务》系列的重启之作《刺客任务》,但本作的开发可算不得一帆风顺。延期、限定版取消等问题在游戏上市之前不断爆出。在临近游戏发售日时,官方宣布本作将以分章节的形式进行贩卖。虽然《刺客任务》的素质并不算差,但销量想来难以令人十分满意。

  Square Enix 的退出对于IO Interactive工作室来说是一个新的开始,《刺客任务》系列今后会走向何方,让我们拭目以待。



Square Enix has withdrawn from Hitman developer and internal studio IO Interactiv, and has begun negotiations with potential new investors to keep the studio alive, the company announced.

Here is the full statement from Square Enix:

To maximize player satisfaction as well as market potential going forward, we are focusing our resources and energies on key franchises and studios. As a result, [Square Enix] has regrettably decided to withdraw from the business of IO Interactive A/S, a wholly‐owned subsidiary and a Danish corporation, as of March 31, 2017.

This decision has resulted in booking of the extraordinary loss amounting to 4,898 million yen, including disposition of the content production account related to the business and impairment loss of intangible assets, in the financial results for the fiscal year ended March 31, 2017.

As a result of this [Square Enix] started discussions with potential new investors and is currently in negotiations to secure this investment. Whilst there can be no guarantees that the negotiations will be concluded successfully, they are being explored since this is in the best interests of our shareholders, the studio and the industry as a whole.


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

393#
发表于 2017-5-12 07:11 AM |只看该作者
本帖最后由 kirassss 于 2017-5-12 07:20 PM 编辑

According to Straight Up Films, new Thief game and movie are in development
《神偷》系列续作和同名电影可能正在制作中


  据电影制作公司 Straight Up 影业的消息,《神偷》系列新作正在开发中,这将是系列第五部作品。《神偷》系列游戏第一作《神偷:暗黑计划》发行于1998年,一经发行就深得玩家喜爱。其作为3D潜行类游戏鼻祖之一,对之后的潜行类游戏有着深远的影响。

  《神偷》电影则将由Adam Mason和Simon Boyes编写剧本,这两位曾担任《渎职(Miscounduct)》的编剧。在Straight Up影业的网页描述上写道:“踏入电子游戏创造的蒸汽朋克世界,本片将开启系列英雄故事的新篇章。”

  对于游戏《神偷5》的其他情报,目前Eidos和史克威尔都尚未回应。游民星空将持续关注。

  距离2014年的《神偷4》已经过去了不短的时间了,对于《神偷5》,你是否期待呢?



Thief is an action epic poised to be the next great multi-platform franchise.

Originally released in 1998 by Eidos Interactive (Deus Ex) and distributed by Square Enix (Tomb Raider, Final Fantasy), the Thief series has spanned over fifteen years and four sequels continually retaining loyal audiences and attracting new fans with each iteration. Widely considered to be one of the greatest games ever created, a fifth sequel is currently in development to be released in step with this motion picture adaptation.

Steeped in the steam-punk world created by the video game, the film will tell a new chapter in the storied world of the series’ hero.

• Feature Film - Action Adventure

• Writers: Adam Mason & Simon Boyes

• Producers: Marisa Polvino, Kate Cohen and Roy Lee

• Executive Producer: Sandra Condito

straightupfilms.com


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

394#
发表于 2017-5-12 07:32 AM |只看该作者
Square Enix 16-17年财报公布

  Square Enix 公布了 2017 财年的营收状况,按照Square Enix 的计算周期,其 2017 财年结束于 2017 年 3 月 31 日。在这一财年间,Square Enix 的营业额为 2568.24 亿日元,同比增长20%;营业利益为 312.95 亿日元,比去年同增长 20.3%。Square Enix官方预测在 2017-2018 财年,公司的营业额在 2400 亿日元到 2600 亿日元之间,营业利益为 250 亿日元到 300 亿日元之间。

  从主要负责游戏业务的数字娱乐部分的状况来看,该财年内《Final Fantasy XV》和《古墓丽影:崛起》两款 3A 级大作的成功,是部门收入相对上财年大幅上涨的主要原因。Square Enix 旗下多款多人游戏的营业额和利润均有所下滑,但这部分业务所贡献的收入非常稳定。《Final Fantasy Brave Exvius》、《星之勇者斗恶龙》、《勇者斗恶龙怪兽篇:超级光芒》三款手游的强劲表现,再加上《王国之心 Union X》和《Final Fantasy Brave Exvius》两款游戏在日本以外地区的上市,令移动游戏的收入与上一个财年相比有了相当大幅度的增长。

  对于日常来说,Square Enix 在欧美市场的深耕是有目共睹的。但在本财年的最后,Square Enix 会把公司的发展重心转移到核心系列和核心工作室当中。因此 Square Enix 官方决定从子公司 IO Interactive 撤资,这一行为会导致 Square Enix 损失大约 48.98 亿日元。


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

395#
发表于 2017-5-16 10:46 PM |只看该作者
本帖最后由 kirassss 于 2017-5-17 07:34 AM 编辑

Children of Zodiarcs launches July 18

Children of Zodiarcs will launch for PlayStation 4 and PC via Steam on July 18, developer Cardboard Utopia announced.

The game, a “deck-and-dice tactical RPG,” combines the classic grid and turn-based combat system with deck-building and dice-crafting mechanics. Here’s an overview of the game, via its Steam page:

   


Deck & Dice Tactical RPG Children of Zodiarcs Launch Date Revealed

Square Enix Collective is thrilled to reveal that, after raising more than five times its target on Kickstarter at the start of 2016, Cardboard Utopia will launch the tactical RPG Children of Zodiarcs on 18th July 2017.

The game, which developer Cardboard Utopia says looks to both recapture and build upon the spirit of the tactical RPGs that so captivated gamers during the 16-bit and 32-bit eras, will make its debut on PlayStation 4 and PC in just less than 2 months.

“Having built a community of loyal fans thanks to our Kickstarter campaign, it feels really exciting to lift the lid on just when gamers will be able to get their hands on Children of Zodiarcs,” offered Jason Kim, Creative Director at Cardboard Utopia.







“It’s also a nervy time, too. We’ve put everything into delivering an experience that recaptures the joy people felt playing those tactical RPGs all those years ago, and because we’re a small studio, you can see the influence of each and every one of us in the game.”

It’s the indie nature of Children of Zodiarcs that drew the attention of Square Enix Collective, which is proud to serve as the game’s publisher. Cardboard Utopia’s vision has been to take the tactical RPG model and bring a fresh approach to it, combining the genre with elements from some of the studio’s favourite board games.

“We’ve brought together deck-building and dice-crafting with grid-based combat arenas,” continued Samuel Daher, Design Director at Cardboard Utopia. “It’s a mechanic we think combines strategy with controlled risk to build tension, anticipation, and excitement. Add to that some big characters and a big story, and what you end up with is a tactical RPG that’s larger than life.”







Telling the story of a gang of thieves who take on an empire suffocating its people with fear and cruelty by stealing a priceless, and mysterious relic, the game brings together tactical action with card decks and dice that unlock special powers aplenty. It’s a combination designed to ensure the battles in play are as varied as they are exciting.

“Children of Zodiarcs is a project that’s very close to our hearts here at Collective,” said Phil Elliott, Director of Community & Indie Development at Square Enix London.

“Since we first featured the game on the Collective feedback platform, and went on to support the Kickstarter campaign, it’s always been clear that the same is true for the wider Square Enix community too. To watch the way the studio has connected with its Kickstarter backers since it passed its target has been great to watch.”

Children of Zodiarcs will launch on PlayStation 4 and PC on 18th of July 2017.


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

396#
发表于 2017-5-22 06:40 PM |只看该作者
传言: Square Enix 已开始某著名 RPG 系列正统续作的开发

Square-Enix-Taito-Banner.png

  根据国外媒体DualShockers的报导,一家匿名公司目前正在招聘,工作内容为一款著名RPG的正统数字编号续作开发。根据这家公司对自己的描述,DualShockers认为它就是 Square Enix ,而这款新作可能会是《Final Fantasy XVI 》或新系列。

  这一招聘启事中招募的职位为2D CG设计师,具体包括角色、背景与素材等的设定图绘制,从而为3D设计打下基础。设计的对象是一款著名RPG系列数字编号续作。

  这家公司自称是所有游戏制作人都梦想过的企业,拥有高人气系列作品,数码娱乐事业部门发售过著名 RPG 游戏,以人气游戏软件为核心,也有网游作品。旗下作品销量不断突破百万,游戏质量也在业界获得极高评价;而娱乐事业部门则以在日本全国开设的娱乐设施 Taito Station为起点举办地域密集型的娱乐活动;另外还有漫画发行与授权事业。公司地址在东京都新宿区,并列出了距离各个车站的距离。以上信息都与 Square Enix相符,尤其是对 Taito 以及公司地址的描述。

  不过目前尚无任何官方公布,所以想要了解真实确切的消息还有待官方的公布。


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

397#
发表于 2017-6-2 07:26 AM |只看该作者
本帖最后由 kirassss 于 2017-6-2 07:09 PM 编辑

Square Enix and People Can Fly announce partnership for AAA console and PC title
《子弹风暴》开发团队和Square Enix  合作开发3A级大作


  世界上最有名的游戏制作商和发行商之一 Square Enix 近日宣布,将和位于波兰华沙的People Can Fly工作室合作,制作面向主机和PC的3A级别大作。

  Square Enix 伦敦工作室的负责人Lee Singleton表示,他们非常开心能够和People Can Fly工作室合作。来自People Can Fly工作室的Sebastian Wojciechowski同样表达了自己的兴奋之情。

  Square Enix 相信已经不用过多介绍,那么这个People Can Fly工作室到底是何方神圣?事实上,这个工作室真的是来头不小,该工作室曾经协助开发过《战争机器》、《战争机器2》、《战争机器:审判》、《子弹风暴》等一系列重量级作品。在2007年时,曾被Epic Games受够了多数股份,在2013年更名为Epic Games Poland。但在2015年,People Can Fly成功赎身,宣布独立并恢复使用旧名称和旧标志,但在此之后,他们也再也没有太多的建树。

  关于这个新的作品,合作的双方没有公布太多的细节。但规模应该确实不小,目前People Can Fly工作室已经开始扩充团队,在该工作室的招聘网站上,列出了程序员、视觉特效等一系列职位。



Square Enix and People Can Fly announce new external development partnership

Square Enix, one of the most influential providers of videogame entertainment in the world with award-winning and best-selling franchises such as Final Fantasy and Tomb Raider, today revealed a new, external development partnership with People Can Fly, the Warsaw-based studio which developed Bulletstorm and co-developed Gears of War: Judgment. The partnership will see the companies work together to develop a new high-end original title for console and PC.

“We’re massively excited to be working with the talented team at PCF in Warsaw, a studio filled with people who really know their craft,” said Lee Singleton, Head of Studio at Square Enix London Studios. “We’re building a game we all want to play which will be the perfect addition to our portfolio.”

“It’s an exciting time,” said Sebastian Wojciechowski, Studio Head at People Can Fly. “We’ve got a great and experienced team in place, and it’s incredible to be working with Square Enix, a world-class publisher who shares our passion and excitement for the project.”

People Can Fly is expanding its team and looking to hire Gameplay Programmers, an AI Programmer, and a VFX Artist. To find out more and view all available positions go here: http://peoplecanfly.com/career/.


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

398#
发表于 2017-7-5 02:46 PM |只看该作者
本帖最后由 kirassss 于 2017-7-5 06:31 PM 编辑

Square Enix announces Antique Carnevale
SQUARE ENIX 发表完全新作《古董狂欢节》将依次公开角色宣传影片


  SQUARE ENIX 于今(5)日发表完全新作游戏《古董狂欢节(暂译,日文原名:アンティーク カルネヴァーレ)》(平台未宣布),并同时公开游戏序章故事和标题设计,游戏官方网站和推特账号也同步开张。 官方也预告,下一波新情报将会在 7 月 18 日发表。

  另外还有一共五名角色的角色宣传影片,也会自即日起至 7 月 14 日止依次公开。 今日公开的第一段影片是由花江夏树饰演的「贝露哈特(ベルンハルト)」。

0001569842.JPG

《古董狂欢节》 角色宣传影片『贝露哈特(配音:花江夏树)』

完全新作游戏《古董狂欢节》 正式发表

故事序章:

你有没有思考过「物品」和「生物」有什么不同呢? 又或者是「人偶」和「人」相差在哪?
听到这个问题,应该会有人这样回答吧——说他们『不能靠自己来行动』。 但这是让人走进迷宫的邀请。

没有依照自己意志行动的人,应该要算是「人偶」吗? 如果人偶能依照自己意志来行动,那它是不是「人」呢?

探索者越是想要找到出口,而在迷宫里面徘徊,就越陷越深...... 最后,有一名少年来到迷宫里......

他将会听见。 听见在迷宫里朽坏的「人」,所留下来的尖叫。

他将会得知。 得知被迷宫束缚的「人偶」,它们的心愿。

为了被夹在人和人偶夹缝之间的年幼之者...... 我献上祈祷。 愿他能获得起始之人的祝福。

0001569844.JPG

公开第一段角色宣传影片『贝露哈特(配音:花江夏树)』

  本次随着游戏曝光,官方公开本作主要角色之一「贝露哈特(配音:花江夏树)」的角色宣传影片。 到 7 月 18 日下次公开情报之前,将会释出五名角色所有人的角色宣传影片。 另外也会在官方网站和推特账号上发出通知。

角色宣传影片公开时间表:
7/5:公开第一段角色宣传影片『贝露哈特(配音:花江夏树)』
7/7:公开第二段角色宣传影片
7/10:公开第三段角色宣传影片
7/12:公开第四段角色宣传影片
7/14:公开第五段角色宣传影片

公开官方游戏宣传网站和官方推特账号

  同时成立游戏官方网站和推特账号。 在官方网站上,只要角色正式公开后就可以观赏角色情报以及试听角色配音。

Square Enix has announced Antique Carnevale, a “completely new game” for unannounced platform(s).

Here’s an overview of the prologue and first character:

Prologue

Have you thought about the differences between “things” and “living things”?

Or the differences between “dolls” and “people”?

If you ask, people will easily answer as such: dolls are “not able to move on their own,” right?

However, that is an invitation to the labyrinth.

Is a person unable to move by their own will not a “doll”?

Is a doll able to move by its own will not a “person”?

The explorers who wander around in search of an exit will find themselves deeply lost…

And then, one boy visits that labyrinth by himself…

He will listen. To the cries left behind by the “people” that have decayed in the labyrinth.

He will understand. The desires of the “dolls” captured in the labyrinth.

To that young man who stands in the space between people and dolls… I pray.

May the blessings of the people of origin be with him.

Bernhard (voiced by Natsuki Hanae)

The personification of the summons beast Wyvern. He regularly guards the town as the young commanding knight of the Valamion. He has a strong sense of justice, but hates rushing to conclusions, and is often censured by those around him. Under the orders of the president, he is currently searching for the strongest masters of the next generation.

Square Enix released a trailer highlighting Bernhard, and will release trailers for four more characters on July 7, July 10, July 12, and July 14, respectively. Further news is teased for July 18.

   


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

399#
发表于 2017-7-7 08:00 PM |只看该作者
本帖最后由 kirassss 于 2017-7-19 06:49 PM 编辑

Antique Carnevale ‘Elena’ character trailer

   


Elena (voiced by Yukari Tamura) is the personification of the summons beast Ifrit. She leads the fire people as a summoner who protects the fire mountains of “Ignicia.” She passion in her heart, and it is said that once you earn her trust, she will protect you until the end. To the fascination of many, her appearance imitates that of a beast in order to understand both herself and the fire people.

Platform(s) for Antique Carnevale have yet to be announced. Further information will be announced on July 18.

   


Antique Carnevale ‘Thomas’ character trailer

The third trailer for Square Enix’s newly announced game Antique Carnevale introduces Thomas.

Thomas, voiced by Yuuki Kaji, is the personification of the summons beast Fenrir. He leads the ice people as a summoner who protects the ice coast of “Eliva.” He takes on the form of the fairy “Selkie” and was once feared as a cruel guardian who never smiled. He now lives in a village far from the ice temple, and is popular among the ice people due to his boy-like appearance.

Platform(s) for Antique Carnevale have yet to be announced. Further information will be announced on July 18.

   


Antique Carnevale ‘May’ character trailer

The fourth trailer for Square Enix’s newly announced game Antique Carnevale introduces May.

May, voiced by Yui Ogura, is the personification of the summons beast Sylphid. She leads the wind people as a summoner who protects the forest region of “Sylphania.” She takes on the form of a fairy-tale girl, and people like her because she is true to herself. She is unhappy about the pollution caused by the current exploitation of the Avalon Company, which are stagnating the winds of Sylphania.

If you missed it, previous trailers introduced Thomas, Elena and Bernhard.

Platform(s) for Antique Carnevale have yet to be announced. Further information will be announced on July 18.

   


Antique Carnevale now available on Yahoo! Japan’s Game Plus platform
SQUARE ENIX 发表完全新作《古董狂欢节》详情公开是一款网页游戏

SE 社新作《古董狂歡節》以 HTML5 跨平台形式推出 主打短時間內分出勝負
  SQUARE ENIX 于今(18)日发表完全新作游戏《古董狂欢节(暂译,日文原名:アンティーク カルネヴァーレ)》正式揭晓了答案,这款作品是一款网页游戏。

  这是一款登陆 Yahoo 日本游戏(Yahoo! Japan’s Games Plus)的免费网页游戏,内含微交易。游戏融合了棋类和 RPG 元素,控制角色移动,与敌人相遇时发生战斗,最终目的是战胜敌人的国王。

  玩家可以在PC、MAC、安卓、iOS等系统上进行游玩。

Following a week of character introduction teaser trailers, Square Enix has revealed Antique Carnevale to be a tactical board game RPG available now on Yahoo! Japan’s Games Plus browser games platform as a free-to-play title with microtransactions.

Here’s a brief introduction:

Board Game RPG



A completely new tactical board battle game that fuses familiar board games such as chess and reversi with a fantasy RPG.

Quests



Rich scenario quests themed after “humans” and “puppets.” Popular voice actors such as Ayane Sakura, Natsuki Hanae, Yukari Tamura, Yuuki Kaiji, and Yui Ogura voice the summoners.

Duels



Move pieces and capture territory (squares). A command-based battle occurs when you land on the same square as the enemy. Use the MP of the squares in your control to launch your attack. The rules are simple. Defeat the enemy’s king to win.

Summons



Turn the tides of battle by freely using the power of summons.

Live Stream



Enjoy live streaming while interacting with users using the comments feature.

   


回复

使用道具 举报

1613

主题

32

好友

8万

积分

区域版主

K 游戏情报员/KWolDs SEN ID

Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80Rank: 80

分享专才

400#
发表于 2017-7-12 06:19 PM |只看该作者
Black The Fall Launched by Square Enix Collective on PS4, Xbox One and PC

   


Black The Fall a Dystopian Puzzle-Platformer Launched by Square Enix Collective on PS4, Xbox One and PC

Surviving in a totalitarian state might not seem like the most welcoming environment for a puzzle-platformer, but Black The Fall’s ode to oppression has been capturing gamers’ attention ever since it was first unveiled in 2014. It’s with great excitement that today Square Enix Collective launches Sand Sailor Studio’s debut title on PC, PlayStation 4 and Xbox One.

Black The Fall plunges players into a deeply atmospheric communist dystopia, in which they must solve a series of puzzles to survive in a world determined to keep them trapped in the system. Played out in a striking environment, the game’s lead ‘Black’ intends to escape; sneaking through numerous stages past cameras trained on his every step as he tries to escape the system that is keeping him and his fellow citizens enslaved.

“With Black The Fall we really want to capture the feeling of what it was like to live in the communist state, and have been inspired by the first-hand experiences of our families. The world Black lives in might be fictional, but the system trying to beat him down is as bleak and oppressive as it has been in many countries around the world,” reveals Cristian Diaconescu, Creative Director at the Bucharest-based Sand Sailor Studio.

“Romania only broke free of the shackles of the Soviet bloc less than 30 years ago, so for many people living in the country today the memories are still fresh. We decided to take those stories and illustrate just what it was like to live within a restrictive regime in a game.

“That means players have to make use of the kind of tactics people who survived that era mastered – manipulation and stealth. The intentionally melancholic atmosphere also has a role to play here, and that’s something we’ve rendered in detail through image and sound. We’ve put no text or dialogue into the game at all – the story is told through experiences in play.”

“Black The Fall was one of the first games that featured on the Collective feedback platform back in 2014, and was among the first Kickstarter campaigns we supported too,” explains Phil Elliott, Director of Community & Indie Development at Square Enix Collective. “So it’s with great delight we’re working with the team at Sand Sailor Studio on releasing the game as well – both the game, and the team behind it, have come a very long way in that time, and we’re really looking forward to seeing people enjoy the experience they’ve created.”

Black The Fall is available now on PC, PlayStation 4 and Xbox One.


回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

JBTALKS.CC |联系我们 |隐私政策 |Share

GMT+8, 2024-11-29 11:56 PM , Processed in 0.102210 second(s), 24 queries .

Powered by Discuz! X2.5

© 2001-2012 Comsenz Inc.

Ultra High-performance Dedicated Server powered by iCore Technology Sdn. Bhd.
Domain Registration | Web Hosting | Email Hosting | Forum Hosting | ECShop Hosting | Dedicated Server | Colocation Services
本论坛言论纯属发表者个人意见,与本论坛立场无关
Copyright © 2003-2012 JBTALKS.CC All Rights Reserved
合作联盟网站:
JBTALKS 马来西亚中文论坛 | JBTALKS我的空间 | ICORE TECHNOLOGY SDN. BHD.
回顶部