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本帖最后由 kirassss 于 2018-4-23 02:17 PM 编辑
Final Fantasy VII Remake is a “new creation” that aims to “surpass the original,” according to job listing
《Final Fantasy VII Remake》招募更多人手 旨在超越原作
转载 - Vgtime(http://www.vgtime.com/topic/946989.jhtml)
Square Enix 近日公开了一个招聘页面,将为《Final Fantasy VII Remake》招募战斗设计和关卡设计人才。
招聘启示中提到:战斗设计师需要具备制作出指令和动作性兼备的系统的能力,并能提出敌人与 Boss 的设计方案,安排与调整角色的成长数值;关卡设计师则需要掌握场景制作流程,为场景安排关卡,掌握虚幻4引擎。
通过这次招聘,Square Enix 一并公开了《Final Fantasy VII Remake》的作品理念:这不是一次重制,而是一次创造,目标是超越《Final Fantasy VII》。
《Final Fantasy VII》原作诞生于1997年,全球出货量及下载量已超1100万份,是有着时间沉淀的一部经典,《Final Fantasy VII Remake》现已聚集起原作制作组,并吸收更多新鲜血液,究竟本作质量能否超过原作,让我们拭目以待。
Final Fantasy VII Remake will be a “new creation not limited to a simple remake” that aims to “surpasses the original” game, according to a new job listing seeking planners to work on the project.
Here is the full job listing:
Not a “remake.” “Creation” is the mission we were given.
1997. With dedicated fans and the like even now 20 years after release, it is no exaggeration to say that Final Fantasy VII, which boasts over 11 million total shipments and download sales in the worldwide market, is the masterpiece of the series loved by fans all over the world.
And now we have announced the release of a Final Fantasy VII remake. Due to the huge reaction, we are aiming at nothing less than a “new creation” not limited to a simple remake.
It should be noted that this is an internal production. After 20 years, the staff behind the original Final Fantasy VII, who are top-rankers in the industry even now, are reuniting. A project to create “a title that surpasses the original” is starting full-scale.
Take on the even more difficult challenge of creating a new title, in a certain sense, alongside top-level creators—. It is a job that will naturally impact growth as a creator, as well the world.
Preserve the existing concepts users hold while creating a new world view. A project that can only be accomplished here is waiting for you.
Recruitment Background
Final Fantasy VII was a major hit all over the world and changed the scene of gaming when it launched. Final Fantasy VII Remake, which brings new life to the title after 20 years, is a project that is attracting attention from both inside and outside of the industry.
Our goal is “the realization of game with quality that surpasses the original.” For that reason, we are continuing the recruitment of internal development staff.
- Detailed Work Content
- Battle Planner
- Planning and specifications creation of a battle system that combines commands and action.
- Devising of ideas such as enemies and bosses.
- Construction of environments including setting parameters aligned to the player’s growth
- Level Planner
- Construction of a workflow for location production.
- Devising of ideas for the level designs of each location.
- Implementation of data in Unreal Engine 4.
Create a “new Final Fantasy VII” not limited to a simple remake as a new Final Fantasy with action elements added to the traditional strategy, and deliver your creativity to the world.
Assigned Department
1st Business Division is the department [of Square Enix] working on Mobius Final Fantasy and Final Fantasy VII Remake. In addition to staff that worked on the original Final Fantasy VII, staff that worked on previous generations of the Final Fantasy series are joining the team one after the other. This is the chance to work with us on a “new Final Fantasy creation” not limited to a remake.
Final Fantasy VII Remake is in development for PlayStation 4. |
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