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【PS3/PS4】The Last Of Us Remastered - PS4版发售日正式公布

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发表于 2013-8-29 07:32 AM |只看该作者
本帖最后由 kirassss 于 2013-8-29 07:05 PM 编辑

《最后生还者》1.03补丁将会加入全新多人模式

  顽皮狗近日宣布将会在《最后生还者》1.03的补丁中加入一个新的多人模式,新模式被称为“Interrogation(拷问)”模式中通过拷问你的敌人拿到密码箱获取己方正营所需物资。

  《最后生还者》1.03补丁将会调整多人模式的玩法,修复几个BUG和功能,新的游戏模式。



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182#
发表于 2013-9-4 07:22 AM |只看该作者
多次修改 《美国末日》原本计划加入汪星人同伴

  和许多游戏一样,《美国末日》在发售之前经历过许多修改。但与其他游戏不同,玩家们在昨天的PAX Prime展会上得以见到这些被废弃的游戏设定。以下内容包含剧透!

  原计划的被感染者是完全不同的,而且原故事中的Tess没有死,而是为了复仇而一路追杀Joel和Ellie,还有,他们还养了一条小狗。一条小狗!Ellie会见到它,然后他们俩决定把它养大。不知道这条小狗是否会让游戏操作产生不同,但有汪星人的陪伴相信会对冒险旅程有很大帮助。而且,这一定是一只顽皮的狗。

  顽皮狗还在展会上公布了一些被废弃的感染者设定:

  在团队决定采用大家最终在游戏中看到的那种感染者设定之前,这些类僵尸生物看上去是苍白的,长着獠牙的怪兽,真菌像针一样从他们后背长出来。另外我们还设计了一个场景,Joel从一头被感染的大象身边溜过,它的腿上长满了带卷的菌丝,头上还顶着蘑菇。

  此外,游戏最初在结尾设置了很长一段过场动画,华丽地,演示了Joel杀掉了所有医生,毁灭了人类文明。然后镜头快进,我们看到Tess正在拷问Joel,并举起枪对准了他的头,这时Ellie开车走了没多远,但想想还是无法放弃Joel,于是折返回来,正好看到Tess拷问Joel,然后Ellie开枪打死了Tess。

  但顽皮狗最后还是决定让玩家亲手体验这一切,把Marlene的出现安排在了停车场。


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183#
发表于 2013-9-6 08:03 PM |只看该作者
kirassss 发表于 2012-11-10 04:06 PM
《美国末日》新增成熟女性角色 截图揭神秘面纱

在GI杂志中,我们看到了《美国末日》中一名新女性角色的加 ...

没了上网服务。。。真的很无奈。。。


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184#
发表于 2013-9-6 08:07 PM |只看该作者
pasarmalam王子 发表于 2013-8-10 09:29 PM
从头到尾一直鬼鬼祟祟蹲着><
哈哈哈哈哈
而且主角和游戏背景不吸引我~~~

不想玩换给我咯。。我很想要。。。


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发表于 2013-9-10 07:09 PM |只看该作者
   


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发表于 2013-9-13 06:58 PM |只看该作者
   


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187#
发表于 2013-9-27 07:12 AM |只看该作者
本帖最后由 kirassss 于 2013-9-27 06:04 PM 编辑

《最后生还者》音乐剧结局 DLC情报近日公开

  《最后生还者》的游戏结局非常开放,看完后很多玩家都在热烈讨论,而也有玩家表示这根本不是结局,我们都没明白是什么意思。不管如何,顽皮狗还是打算延续这款游戏的热度,日前他们在PS关博客上宣布将会在近日公布游戏首款DLC的情报,其中也有关于结局的内容。

  在下面的视频中你会看到《最后生还者》另一个结局的相关内容,看上去像音乐剧一样……此外还会公布DLC的相关情报,其中也会透露相关优惠套装的内容。

   


The Last of Us: Outbreak Day and Alternate Ending

So today is September 26th, 2013. That’s a special date for us. It’s the day the Cordyceps outbreak hit critical mass in the world of The Last of Us.

We at Naughty Dog are celebrating by sharing some crazy tweets in regards to the outbreak. Join us in describing your experience (real or not) of how you’d survive the pandemic. Tweet with the hashtag #OutbreakDay. We’ll be retweeting the most creative tweets throughout the day.

To further celebrate the occasion, we have something fun we’ve been dying to share with you. It is our honor to show you the “alternate” ending for the game – with a slight twist. We originally only showed this video at this year’s PAX Prime, but now it’s time for everyone to see it. We think you’ll enjoy it.

Come back tomorrow when we’ll reveal more info about our DLC plans (including some additions to the Season Pass). In the meantime, do your best to stay alive over the next 24 hours.

PSBlog:http://blog.us.playstation.com/2 ... d-alternate-ending/


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发表于 2013-9-28 06:59 AM |只看该作者
The Last of Us DLC Plans Revealed

       我们一直正在努力制作《The Last Of Us》的DLC内容,我非常明白我们的季票购买用户已经翘首以盼,一直在等待我们公布最新消息或者更新。今天,我们正式宣布3个季票DLC中的第一个:废弃领土地图包。

郊区:拥有动态的沙尘暴天气并且采用随机的阵营模式。
公交汽车站:这个公交汽车站坐落在城市中,同时也是一张多层次的地图,杂草丛生,内有野生长颈鹿在这里生存,来造访一下吧。
家乡:该地图充满秸秆,周围一片漆黑,阴森恐怖,皎洁的月光,营造了一个完美的躲藏环境。
书店:该地图设有多层,双层的布置将打造一个非常独特的绝顶玩法。

以下几张地图将于10月15日正式发行。

        当我们最初谈这个季票时,提及我们将首次制作一个单人剧情故事的DLC。这是一个雄心勃勃的故事,拥有很强的关联性,将更好的表达《The Last Of Us》的整个故事。我们正专注于创造一个新的角色(看来是个故事分支),这需要一个很长的过程。下周我们将开始动作捕捉和拍摄工作。这个单人故事DLC计划于今年12月至明年1月之间发行。

        第三个DLC将是多人模式,计划于2014年上半年发行,一旦我们制定好了细节,我们将会陆续披露和公开发行时间段。

        我非常明白,等待是十分幸苦的,所以我们给季票增加了一些补偿奖励,我们将提供60种头盔(头部装饰)用于自定义您的多人角色,从噩梦面具到猪皮帽子,不尽相同,这些将全部免费提供给购买季票的用户。这些头盔(头部装饰)也将单独提供购买,对于季票购买用户来说也是一笔很大的附加值。
        如果你想以较低的价格购入这个三个DLC的和得到60个头盔(头部装饰品),现在就购买季票把,你将可以节省75%,季票已经在PS商店上架,Gamestop零售店也有贩卖,售价$19.99。

The Last of Us: Future DLC Plans

We’ve been hard at work making the DLC content for The Last of Us – and I know that all our Season Pass holders are eagerly waiting for any updates or news. Today, we’re revealing the first of three Season Pass DLC drops: the Abandoned Territories Map Pack.

Weather the opposing Faction and the random, dynamic dust storm on the Suburbs map. Explore a layered map of an overgrown urban environment with wild giraffes in the background in the Bus Depot map. Stalk around in a dark, eerie, moonlit, environment – the perfect setting for some serious stealth – in the Hometown map. Bookstore features a stacked, bi-level layout adding a highly unique dose of vertical gameplay. Excited yet? These maps will be available October 15.

When we initially talked about the Season Pass we mentioned making our first ever story-driven single player DLC. This is an ambitious story with strong ties into the narrative of The Last of Us. We just wrapped up a long casting process for a new character, and we’re starting our performance capture shoot next week. The single-player DLC is currently planned for release around the December-January timeframe.

Our third Season Pass DLC is multiplayer focused and will arrive in the first half of 2014. We’ll start to reveal more information and a release timeframe as soon as we’ve worked out those details.

To make the wait a little bit easier, we’re adding bonus items to the Season Pass. We have over 60 different head items for your multiplayer character ranging from a Nightmare Mask to a Pigskin Hat that will be free for all Season Pass buyers. These head items will be available a la carte as well, but it’s a tremendous added value for all Season Pass holders.



If you want to lock in all three DLC drops and over 60 head items for your multiplayer character at a deeply discounted price, buy the Season Pass today. You’ll be saving over 75% by purchasing a Season Pass instead of buying all the DLC individually. The Last of Us Season Pass DLC is available now on PlayStation Store or at your local GameStop retailer for only $19.99.

PSBlog:http://blog.us.playstation.com/2 ... s-future-dlc-plans/









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发表于 2013-10-16 07:00 AM |只看该作者
本帖最后由 kirassss 于 2013-10-16 06:49 PM 编辑

The Last of Us Abandoned Territories Map Pack Trailer & Patch 1.05 Video
《最后生还者》1.05补丁及新地图DLC宣传视频


  《最后生还者》主线剧情优秀,网战同样火热,日前官方放出了游戏第一弹DLC,其中增加了全新的网战地图。DLC日前已经在PS Store上更新,玩家可以单独花费9.99美元来购买地图,也可以购买19.99美元季票来获得优惠,季票中DLC的价格打75折。季票需要限定时间在PS Store上购买。

  此外,游戏还进行了1.05版的更新,针对之前的游戏内容进行了调整,官方也放出了更新内容的视频,玩家们可以一起来看一下。

   


   


The Last of Us: First DLC Out Today, Livestream Today

Our first set of The Last of Us DLC launches with today’s PlayStation Store update. We’ll be livestreaming the new DLC for The Last of Us today at 4PM Pacific on Twitch.tv — tune in!

You can buy the Abandoned Territories Map for $9.99 stand-alone or, if you’re looking for a great value, the map pack is included in the $19.99 The Last of Us Season Pass. We recently detailed our future plans for all Season Pass DLC and the 75% savings you’ll get by purchasing one. The Season Pass will be available for a limited time so grab it via the PlayStation Store or at your local game retailer today.

We’ve also patched certain aspects of the game. In fact we re-doubled our patch version 1.04 efforts decided to skip straight to 1.05.

PSBlog:http://blog.us.playstation.com/2 ... y-livestream-today/

























The Last of Us Patch 1.05 Notes

Gameplay

• Fixed an issue where players on the winning team would occasionally get fully crafted items or machetes from caches, while players on the losing team would get incorrect items.

• Players should no longer get comeback weapons (pre-crafted molotovs / bombs / purchase weapons) when they are winning by more than a small margin.

• Fixed the consistency of comeback weapons spawning – there should be less comeback weapons in close matches and more consistent spawning in severely unbalanced matches. Once a player receives comeback weapons, however, they will not receive them again until a certain amount of progress has occurred in the match.

• 2×4 Spawning logic has been adjusted in Supply Raid and Interrogation:

- Fixed a bug where it would occasionally be impossible for a player to receive a 2×4 in a game.
- Reworked the initial 2×4 spawning logic to make the first 2×4 spawn a bit later to balance the escalation of the match.
- Lowered the overall number of potential 2x4s that could spawn in a match by including weighting based on match progress.

• The additional hit on modded melee weapons has been moved from Brawler Level 1 to Level 2, and the health gain from melee hits moved from Level 2 to 1.

• Added a Parts bonus for late joiners, based on when you join a match in progress. This bridges the gap between players who started from the beginning of the game and might have a Parts advantage over the late joiner.

• When late-joining beyond the first 2 minutes that match will no longer count towards any clan progress or missions.

• Fixed an issue on Checkpoint and Lakeside that had locations where some items could not be picked up.

• Made a fix to prevent players from being able to climb the tilted flag pole on the High School map.

• Fixed an issue with level graphics dropping out on The Dam.

Interrogation Mode Fixes

• Games no longer end in ties unless both teams are on the same section of the unlocking process. If one team has more interrogations than the other, that team will win the match.

• The additional parts bonus for winning by a large margin is only awarded when the lockbox is fully unlocked. Otherwise only the standard win bonus is awarded.

• Killcard now correctly describes whether your character was executed or interrogated.

• Fire on the ground from a Molotov now damages the player when they attempt to unlock the lockbox and will properly interrupt the unlock process.

• Sounds have been added to the Interrogation animation

• Fixed a bug where the end-of-match music was not playing in Interrogation mode.

Technical Fixes

• Intro speech should no longer occasionally be heard twice at the start of the game

• A flashing exclamation mark will be shown on DLC option for when new items are added

Single Player

• Tweaks to a couple of art assets in the game.


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190#
发表于 2013-11-6 03:29 PM |只看该作者
终于等到跌价了,今年2013最后购买的一片游戏“最后我们”,2014游戏目录新的一页又要来了。


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