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【PS4/PSV】キャサリン・フルボディ Catherine: Full Body

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发表于 2017-12-22 08:26 PM |只看该作者 |倒序浏览
   


卷入更加混乱的「四角恋」! 《凯瑟琳 Full Body》首度公开宣传影片
转载 - 巴哈姆特(https://gnn.gamer.com.tw/6/156996.html

  日前公布将移植到 PS4 / PS Vita 并追加新要素的《凯瑟琳》完全版《凯瑟琳 Full Body(キャサリン・フルボディ)》,今(22)日在 ATLUS 官方直播节目中首度公开宣传影片,并透露本作将在 2018 年冬季推出。http://fullbody.jp/

  由打造《女神转生》、《女神异闻录》和《世界树的迷宫》等知名游戏系列的游戏开发商 ATLUS 所创作,在 2011 年时于 PS3 / Xbox 360 上推出的动作冒险游戏《凯瑟琳》,玩家在游戏中扮演 32 岁的枯燥上班族「文森特〈 ヴィンセント〉」,他自从某日邂逅了与女友凯瑟琳(キャサリン)名字发音相同的神秘美女凯瑟琳(キャサリン)之后,便开始陷入奇怪的恶梦之中。

  本作以「成人&惊悚」题材玩法闻名,挑战迈入 30 岁男性可能会遭遇的「结婚」和「外遇」等敏感题材,并透过少见的「爬砖墙」益智动作玩法,呈现主角设法逃离恶梦世界的绝望感。

  将登上 PS4 / PS Vita 的《凯瑟琳》完全版《凯瑟琳 Full Body》将会追加第三名「凯瑟琳」的故事线,让主角「文森特」与新加入的神秘角色「琳(リン)」陷入更混乱的「四角恋」,令故事充满更多混乱和暧昧不明的选择。 而既有的两名凯瑟琳,也会准备新的场景和事件。

  PS4 / PS Vita《凯瑟琳 Full Body》预定 2018 年冬季推出,售价尚未公开。

Catherine: Full Body launches next winter in Japan, debut trailer

Atlus has announced a “next winter” Japanese release window and debuted the first trailer for Catherine: Full Body, its newly announced PlayStation 4 and PS Vita update of the 2011-released Catherine.

Catherine: Full Body adds a third “Catherine” named Rin (voiced by Aya Hirano) and new episodes transforming protagonist Vincent’s previous love triangle into a love square. Catherine and Katherine, the dual heroines of the previous game, will each have additional episodes, and many new anime movies and “sexy events” are being added. The playability of puzzle parts is also seeing a significant evolution both for players who are bad at puzzles and for those who are good at them.









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发表于 2017-12-22 10:39 PM |只看该作者
本帖最后由 kirassss 于 2017-12-22 10:49 PM 编辑

   


Catherine: Full Body coming west

Following the debut of its first trailer earlier this morning, Atlus has announced that Catherine: Full Body will be released in the Americas and Europe.

Here is an overview of the game, via Atlus:

Is it a nightmare or a dream come true? A new test of Vincent Brooks’ morality is about to take the stage.

This new twist on the original Catherine, a mature romantic action-adventure puzzle game from the makers of the Persona series, will include a new love interest, “Rin,” with distinct storyline elements for the character, and additional puzzle content. Vincent’s love life has never been so complicated and dramatic!

Vincent’s apartment hasn’t seen the last of the sensual people in his life. With new storyline elements for both Catherine and Katherine, players will have ample opportunity for new experiences in Catherine: Full Body.

Atlus did not platforms, a release date, or pricing for the western release. In Japan, Catherine: Full Body is due out next winter for PlayStation 4 and PS Vita.

http://www.catherinethegame.com/fullbody/home.html


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发表于 2017-12-25 06:25 PM |只看该作者
《凯瑟琳Full Body》新女主是变性人 Atlus遭女权抵制:歧视变性人

  日本厂商Atlus近日公布了新作《凯瑟琳Full Body》,这是原作《凯瑟琳》增加新元素的HD增强版,然而Atlus却因为歧视变性人遭到女权抵制,这是怎么回事呢,一起来了解下。

  首先,让我们回顾一下原作,32岁的主角文森特布鲁克斯是个单身汉,因为他一直拖延与长期女友Katherine McBride的婚姻。后来文森特出轨了Katherine,和一个名字为Catherine女人好上了,这时候他开始出现噩梦,即游戏的动作玩法“推箱子”被怪兽追捕。游戏拥有多线选择,根据“推箱子”的级别引导不同的爱情CP与剧情。



Erica Anderson

  事实上,原作中Stray Sheep酒吧的女服务生Erica Anderson就是一名变性人,游戏的分支剧情“真爱”中,这位角色曝光为变性人,主角之一的Toby后悔与“他”上床,Toby完全没把Erica Anderson当成女人看待,游戏中还出现了各种对其冷嘲热讽的性别歧视笑话,当时就遭到了抵制。

  因此,Atlus遭到了大量LGBT游戏迷的质疑,新作《凯瑟琳Full Body》预告片中,加入一个新的爱情角色,一位名字为“凛”的粉色发型女主角登场,不过这名角色其实也是一位变性人,变性玩家Laura Kate Dale对此向Atlus发表了强烈的不满。

  Kotaku英国表示,游戏的官方网站有“凛”的大量变性人符号,以及男主角面对“凛”的胯下时惊恐的表情。原作中的片尾名单中,Atlus为变性人角色Erica仅列出了变性前的男性名字,而且Erica同样有噩梦,游戏中的噩梦是只有男性角色拥有的元素,这对一个已经变性为女性的男人来说,仍然被外界认为是“男性”无疑引起了同类人的敏感神经,Erica甚至不能加入女子摔跤队。

  《凯瑟琳Full Body》新角色“凛”由平野绫配音,预定2018登陆PS4、PSV平台。


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发表于 2017-12-28 05:09 PM |只看该作者
Catherine: Full Body first details, screenshots

Atlus and Studio Zero have released the first official information and screenshots of Catherine: Full Body following the debut of its first trailer late last week.

Get the details below.

■ Juvenille Adult Horror! Atlus’ Controversial Title Evolves into a “Bigger Controversial Title”!

Catherine, an action adventure game from Atlus released for PlayStation 3 and Xbox 360 in 2011, was a major hit that received high praise, won many awards, and shipped one million units worldwide.

The game, which is based on the theme of “juvenile adults,” attracted many users with its highly original story and game design that asks questions of players’ “basic knowledge” to their “view on life (ethics?)” through the romance of adults. Catherine supports not only drama, but also a complete level of puzzle action. While there were of course players in Japan, tournaments and the like were even held overseas that used the game’s competitive battle feature.

It has been six years since Catherine was released. The voices longing for a remake or port have never ceased, and now “Atlus’ Legendary Controversial Title” has matured into a “Bigger” controversial title, which will appear on PlayStation 4 and PS Vita.





■ Seven Nights of Nightmares Return! The Love Triangle Matures into a Love Quadrangle!?

“New episodes” that push forward the “Catherine-style path of righteousness” have been added. With three “Catherines” appearing, the love triangle around Vincent will mature into a love quadrangle. (Devolve?) The third “Catherine” will invite players to a new story that puts their values to the test.

And of course, Atlus is not stopping at episodes for the new “Catherine.” Catherine and Katherine, the dual heroines from the original Catherine, will also have additional endings. All of the “Catherines” are even more aggressive, even more erotic, and even more stylish. All of you Vincents around the world better watch out!

With other additions such as new anime movies and many new bold and sexy events, you can taste the full body of the new “Catherine” from head to toe.

—New episodes have been added.



—New characters will appear.



—Super mature new developments for all Catherines.



■ This is the Definitive Edition of Catherine!!

Good news for players who were not fond of the puzzle genre when the original version of Catherine was released.

In Catherine: Full Body, functionality related to improving playability has been drastically enhanced to allow anyone to play Catherine until the end. Through groundbreaking systems unheard of in a puzzle action game, anyone will be able to enjoy the game from start to finish.

For players who want to enjoy and master even deeper puzzle action, Catherine: Full Body also offers a new mode with bold arrangements in addition to the “Original Mode,” which includes the same puzzle stages from the original version of Catherine.

And through convincing feedback, the two-times more delicious definitive edition of Catherine will also offer new experiences to fans of frequently dying in video games. And even to players who played the original version of Catherine, players who are good at puzzles and action, and players who are not good at puzzles. With drastically improved playability, Catherine: Full Body is the definitive edition of Catherine in every way possible.

—Even players of the original version can experience puzzles anew through the new gameplay mode.







—Busy players and story-only players, too, can enjoy the story without any stress.







■ Characters

New Character: Rin (voiced by Aya Hirano)
The pretty and mysterious third “Catherine” appears!





A pianist recently hired by the bar Stray Sheep. She has an extremely straightforward and gentle personality. The occasional glimpse of her behavior gives off the impression she is considerably lacking in common sense.

Other than her moniker, “Rin,” her age and real name are unknown, and her beautiful face and mysteriousness attracts the attention of those around her. (Rin, however, is unaware of this herself.)

She supports Vincent, who is taunted by his nightmares, and becomes a healing presence that exemplifies new values.

Vincent (voiced by Kouichi Yamadera)
An uninspired bachelor and office worker forced into the gap between dreams and reality, and freedom and responsibility.



The protagonist of the story. He is an uninspired bachelor and office worker who spends his days freewheeling and turning away from the realities of work, romance, and marriage that weighs on the minds of men in their 30s. Although his girlfriend Katherine is pushing him to get married, he does not want to abandon his desire to live a comfortable, single life.

When he meets the mysterious beauty known as Catherine, he is drawn into a nightmare-esque world in both his dreams and reality. He works as a systems engineer.

Katherine (voiced by Kotono Mitsuishi)
Vincent’s old friend and girlfriend pushing him to get married.



Vincent’s girlfriend. She works for a mid-size clothing company. She and Vincent were classmates, and began dating after their high school class reunion five years ago.

A sensitive, tender woman and the type who devotes herself to her lover. She is considering marrying Vincent, and although he indirectly communicates his intention, she is becoming more and more annoyed by his indecisiveness.

Catherine (voiced by Miyuki Sawashiro)
A mysterious beauty who seduces Vincent.



A mysterious beauty who appears before an alcohol-drinking Vincent one evening at the bar. She has the features of a young woman, and attractive proportions that can lead a man astray. She seduces Vincent with her devilish atmosphere, and spends the night with him.

Her do-as-she-wants behavior will shake up everything in Vincent’s life.

■ Development Staff

  • Creative Producer: Katsura Hashino (Shin Megami Tensei: Nocturne, Catherine, Persona 3, Persona 4, Persona 5)
  • Character and Art Design: Shigenori Soejima (Stella Deus: The Gate of Eternity, Catherine, Persona 3, Persona 4, Persona 5)
  • Sound Composer: Shoji Meguro (Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha series, Catherine, Persona 3, Persona 4, Persona 5)
  • Game Direction: Kenichi Goto (Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha series (battle planning), Persona 5 (chief battle planning), and more)
  • Chief Graphic Design: Yasuhiro Akimoto (Catherine (main character modeling), Persona 5 (main character modeling), and more)
  • Chief Programming: Yuujirou Kosaka (Persona 3 and Persona 4 (field programming), Persona 5 (chief programming))
  • Animation Production: Studio 4°C (The Animatrix, Tekkonkinkreet, and more)










Catherine: Full Body is due out for PlayStation 4 and PS Vita “next winter” in Japan. A western release has also been announced, but platforms and release window have yet to be confirmed.


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发表于 2017-12-28 05:10 PM |只看该作者
本帖最后由 kirassss 于 2017-12-29 11:56 PM 编辑

《凯瑟琳 Full Body》公开游戏系统介绍 带来「第三凯瑟琳」登场的全新故事
转载 - 巴哈姆特(https://gnn.gamer.com.tw/0/157280.html

  ATLUS 预定在 2018 年冬季推出动作益智冒险游戏《凯瑟琳 Full Body(キャサリン・フルボディ)》(PlayStation 4 / PlayStation Vita)。 Full Body 以「成人童话」为主题,因为独特故事和游戏设计而广博好评的《凯瑟琳》(PlayStation 3 / Xbox 360),经过熟成进化后成为一款「大问题作」。

  正如日前报导公开的第一波游戏宣传影片,在这次的《Full Body》除了原始版游戏中的两位女主角,还有「第三位凯瑟琳」- 琳(配音:平野绫)登场。 她受雇在迷途羔羊酒吧(バー・ストレイシープ)当中弹奏钢琴,个性老实温和,但是从言行当中时常表现出缺乏常识的一面。 会帮为恶梦所苦的文森特加油打气,有时则是疗愈的存在。

  在本作当中,将会加入这位角色,让故事有变化成「 四角关系」的全新发展,而且除了琳的故事,还有正在逼迫主角文森特(配音:山寺宏一)结婚的恋人凯瑟琳(配音:三石琴乃),以及诱惑文森特的神秘美女凯瑟琳(配音:泽城美雪),两名角色也都有加入全新结局。 还追加全新动画片段,以及大胆的性感过场事件,令人期待高涨。

  说到原始版的《凯瑟琳》,除了独特游戏世界观,其高难度益智动作玩法让许多玩家为之苦恼,也是本作远近驰名的一点。 甚至还必须在游戏发售后,释出追加「超级简单功能」的更新档,而这次则从一开始,就准备了能够提升游戏亲和力的功能,让不论是怎样的玩家,都可以轻松享受游戏到最后。

  而且也为了想要挑战高难度益智动作冒险游戏的玩家,准备了完全比照原始版富有挑战性的模式,甚至加入了大胆改变的全新模式。 不管是在原始版游戏当中大受打击的玩家,还是彻底挑战的玩家,都可以享受到不同的乐趣。

《凯瑟琳 Full Body》


走成人惊悚风的大人的童话故事
ATLUS 的问题作品经过熟成进化为「大问题作」


ATLUS 在 2011 年推出的 PlayStation 3&Xbox 360 专用动作冒险游戏《凯瑟琳》,在发售后广受玩家好评,荣获众多奖项,并且创下全球累积出货百万记录,是一款热销作品。

同作是以「大人的童话故事」为主题,透过描写成人之间的恋爱感情,独特游戏故事与游戏设计冲击所有玩家的「常识」和「人生观(伦理观? )」,吸引到众多玩家热烈支持。 除了日本亚洲区域的玩家,在欧美地区甚至举办了使用游戏中对战功能的游戏大赛。 除了剧情,以一款益智动作游戏来说完成度也非常高。

发售经过六年的现在,依然有许多玩家热切希望能够重制或移殖的「传说问题作品」,现在熟成为「大」问题作,在 PlayStation 4 & PlayStation Vita 上登场。

这里熟成了




PlayStation 4 版可以用大画面享受到不断逼近的凯瑟琳。

恶梦的七晚再次出现
男女间的三角关系,熟成为四角关系


追加在「《凯瑟琳》流的正统上」登峰造极的「全新章节」。

因为第三名凯瑟琳登场,让以文森特为中心的三角关系,熟成进化(退化? )为四角关系。? 第三位凯瑟琳,将以冲击玩家价值观的故事诱惑玩家。

除了全新凯瑟琳的故事章节,原本的两位女主角也都有追加全新结局。 所有的凯瑟琳都会更加积极、更加性感,同时也更加帅气。? 步步近逼全世界的你(文森特)!

另外还追加全新动画片段,也新增许多大胆的性感游戏事件,让玩家可以充份享受到追加要素,以及全新「凯瑟琳」们的 Full Body。

这里熟成了



追加全新章节。



全新角色登场。



所有凯瑟琳都有超熟成新发展。?

已经不会再有人玩不下去
这就是《凯瑟琳》最终完成版


对于在原始版推出时,因为游戏类型而无法下手的玩家,现在有个好消息。

本作当中,为了让所有玩家都可以顺利游玩游戏到最后,加入大量能够提升游戏亲和力的功能。 以益智动作游戏来说是前所未闻? 的划时代系统,让所有人都可以顺利享受游戏到最后。

同时也为了想要更加深入享受以及钻研益智动作游戏的玩家,除了备有难度完全依照原始版益智关卡的「原始模式(オリジナルモード)」以外,还有加入大胆改动的全新模式。

一款游戏有两种乐趣的《凯瑟琳》最终完成版,可以为「死亡游戏」迷提供「挑战性」十足,让大家心服口服的全新体验。 不管是对于已经玩透原始版的玩家、擅长益智或动作游戏的玩家,或是不擅长的玩家都可以轻松享受。 本作大幅提升游戏亲和力,真可说是全方位毫无死角的《凯瑟琳》最终完成版。

这里熟成了







对玩过原始版的玩家也有追加新模式带来新体验。







对于没时间的玩家、只想享受故事的玩家,也能够毫无压力进行游戏。


New Character[RIN]
可爱又充满神秘感的第三位凯瑟琳,登场。
琳(リン)(配音:平野绫)





最近才受雇于迷途羔羊酒吧的钢琴家。 个性老实温和,但是从其言行当中时常表现出缺乏常识的一面。

除了名为「RIN」以外,年龄和本名都不为人知,在美丽外貌和神秘气质经常吸引众人目光(只是本人并没有自觉)。

会为被恶梦玩弄的文森特加油打气,甚至带来全新价值观,带给他温暖的存在。

Character[Vincent]

在恶梦与现实、自由与责任的狭缝之间无法动弹的平凡独身上班族
文森特(ヴィンセント)(配音:山寺宏一)

image故事主角,为了逃避工作、恋爱、结婚等,压在一个三十岁男人身上的沉重负担,过着有如行尸走肉一般的生活,一个平凡无奇的独身上班族。 虽然恋人凯瑟琳三番两次逼迫他要结婚,但是却又无法舍弃希望过着轻松单身贵族生活的想法。

自从遇见神秘美女凯瑟琳之后,就被带领到一个在梦境与现实双方,都像是身在恶梦一样的世界。 工作是系统工程师。

Character[Katherine]
逼迫文森特结婚的旧识恋人
凯瑟琳(キャサリン)(配音:三石琴乃)



文森特的恋人,在中坚服饰品牌工作。 同时也是五年前因为在高中同学会上相遇,而开始交往的同班同学。

是个对小细节也很用心的女性,对恋人是百般照顾。 有打算要和文森特结婚,并且也三番两次暗中表达意愿,但因为文森特捏扭不决的态度而感到很不偷快。

Character[Catherine]
引诱文森特的神秘美女
凯瑟琳(キャサリン)(配音:泽城美雪)



某天夜里,出现在正于酒吧中喝酒之文森特面前的神秘美女。 五官看起来像是一名少女,身材对男人充满吸引力。 充满有如小恶魔般的气质,并且主动引诱文森特和自己共渡一夜。

她那自由奔放的言行举止,将会打乱文森特生活中的一切事物。



更加多变、更有魅力。
请大家密切注意由豪华阵容送上的《凯瑟琳 Full Body》后续报导。


创意制作人
桥野桂
(代表作:《真 ‧ 女神转生 III-NOCTURNE》、《凯瑟琳》、《女神异闻录 3》、《女神异闻录 4》、《女神异闻录 5》)

角色&美术设计
副岛成记
(代表作:《星空夜语》、《凯瑟琳》、《女神异闻录 3》、《女神异闻录 4》、《女神异闻录 5》)

音响作曲
目黑将司
(代表作《恶魔召唤师 葛叶雷道》系列作、《凯瑟琳》、《女神异闻录 3》、《女神异闻录 4》、《女神异闻录 5》)

游戏总监
后藤建一
(代表作:《恶魔召唤师 葛叶雷道》系列作(战斗企划)、《女神异闻录 5》(主要战斗企划)等)

主要画面设计
秋本康洋
(代表作:《凯瑟琳》(角色建模)、《女神异闻录 5》(主要角色建模)等)

主要程序设计
古坂雄二郎
(代表作:《女神异闻录 3》、《女神异闻录 4》(场地程序)、《女神异闻录 5》(主要程序)等)

动画制作
STUDIO4℃
(代表作:《黑客任务立体动画特集》、《恶童当街》等)









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发表于 2018-6-12 11:32 PM |只看该作者
本帖最后由 kirassss 于 2018-6-14 08:34 PM 编辑

Catherine: Full Body launches in 2019 in the Americas and Europe
《凯瑟琳 Full Body》最新 E3 宣传片公布


  Atlus 公布了《凯瑟琳Full Body》的 E3 2018宣传片。本次预告片如之前所公开的内容除了最后一小段以外其他都依旧一样。

  本作以「成人&惊悚」题材玩法闻名,挑战迈入 30 岁男性可能会遭遇的「结婚」和「外遇」等敏感题材,并透过少见的「爬砖墙」益智动作玩法,呈现主角设法逃离恶梦世界的绝望感。

  将登上 PS4 / PS Vita 的《凯瑟琳》完全版《凯瑟琳 Full Body》将会追加第三名「凯瑟琳」的故事线,让主角「文森特」与新加入的神秘角色「琳(リン)」陷入更混乱的「四角恋」,令故事充满更多混乱和暧昧不明的选择。 而既有的两名凯瑟琳,也会准备新的场景和事件。

  PS4 / PS Vita《凯瑟琳 Full Body》预定 2018 年冬季推出。

   


Atlus has released the E3 2018 trailer for Catherine: Full Body, confirming a 2019 release window for the Americas and Europe.

Here is an overview of the game, via Atlus:

Is it a nightmare or a dream come true? A new test of Vincent Brooks’ morality is about to take the stage in Catherine: Full Body! This new twist on the original Catherine, a mature romantic action-adventure puzzle game from the makers of the Persona series, will include a new love interest, “Rin,” with distinct storyline elements for the character, and additional puzzle content. Vincent’s love life has never been so complicated and dramatic!

Catherine: Full Body is due out for PlayStation 4 and PS Vita this winter in Japan. Platforms for the Americas and Europe have yet to be announced.


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发表于 2018-7-18 02:37 PM |只看该作者
本帖最后由 kirassss 于 2018-7-18 03:55 PM 编辑

Archipel ‘Shigenori Soejima and Catherine: Full Body’ spotlight video
副岛成记访谈视频 展示《凯瑟琳 Full Body》开发现场等


  法国媒体Archipe日前公开了一段Atlus著名角色设计师副岛成记的访谈视频“Soejima and Catherine”,其中伴随着采访公开了不少PS4 和 PSV新作《凯瑟琳 Full Body》的插图、动画以及开发成员们的日常风景。

  本作以「成人&惊悚」题材玩法闻名,挑战迈入 30 岁男性可能会遭遇的「结婚」和「外遇」等敏感题材,并透过少见的「爬砖墙」益智动作玩法,呈现主角设法逃离恶梦世界的绝望感。

  将登上 PS4 / PS Vita 的《凯瑟琳》完全版《凯瑟琳 Full Body》将会追加第三名「凯瑟琳」的故事线,让主角「文森特」与新加入的神秘角色「琳(リン)」陷入更混乱的「四角恋」,令故事充满更多混乱和暧昧不明的选择。 而既有的两名凯瑟琳,也会准备新的场景和事件。

  PS4 / PS Vita《凯瑟琳 Full Body》预定 2018 年冬季推出。



The latest video from YouTube channel Archipel spotlights character designer and illustrator Shigenori Soejima, who discusses his career and work on the Persona series, and his first game with Atlus’ Studio Zero, Catherine: Full Body.

   


What impressed me in games was characters from fighting games, I liked games such as Street Fighter or Samurai Showdown, where I would draw the characters that I liked. Atlus is a RPG company, but it used to make versus fighting games in the past, such as the Power Instinct series that I enjoyed. The game was developed in Osaka, but I started working at the Tokyo office, so I didn’t get to work on fighting games. The reason why I aspired to work at Atlus… I had the feeling it was a company that could accomplish something.

The Megami Tensei series had this particular atmosphere, the scale of the company was a factor as well, my young self had that audacious feeling that I could work on various things. This is how I ended up entering the gates of Atlus. At first, I would look at existing characters, manga or anime characters I grew up with, there I would try to remember the features I liked in these characters, where I would pick from to create characters.

Recently, I am looking more and more at celebrities, or people in the street, I feel I am digging more in that area. Without looking at specific names, I am often inspired by models in fashion magazines. A same model may have different clothing and hairstyles varying in each photo. It creates something like… There is obviously the person’s overall appeal, but I am also inspired by the image the person wants to communicate and the attempts to get closer to it. “Arranging a certain type of person in a certain way provides this result”, I learn a lot that way. Fashion magazines is probably what I look at the most.

In Persona 4, the characters were deformed to show 3D models, for more rich expressions, the characters were shown via illustrations, however I wanted to show them more uniformly like in an anime or a movie. I didn’t know which was the best, but I wanted to take on the challenge, applying this first into Persona 5, but before that I wanted to know what were the costs and how my drawings would actually turn out.

This is where Catherine came along, as a more compact title, it is obviously a rich puzzle game, but compared to a RPG it had less event scenes, which is why I used this title as a challenge to try it out.

“Good evening, welcome to the Golden Playhouse. Your guide for the night is me, the Midnight Venus, Trisha. Have you heard about this scary rumor? They say if you fall in a dream and don’t wake up before you land, you die, in real life.”

For Catherine, the puzzle mechanics were here from the beginning. It was then a matter of how to make it a fun game, this is where I joined the project. At first, there was a Catherine game without that erotic touch. There were ideas such as making it a battlefield where the character would climb on a hill, while discussing this, various people got interested, I had never drawn in an erotic taste thus far, Hashino thought that it would come as unexpected, and that it would eventually result into something interesting. However I was a bit anxious at first.

There isn’t anyone who doesn’t like erotism, I never did it before, so at first when drawing, it would strangely become too subtle, although Catherine is more raw in a sense. I started over many times, looking for something more real, with a more carnal appeal to it. For the two characters, at the time of Catherine‘s development I was around Vincent’s age. I would wonder what type of person he would be if he were real, there was a big part where I would identify myself with him.

For the Catherine character, rather than an imaginary character, she was more of an ideal character, surprisingly it was better if she were more in a manga tone, away from reality. For Katherine, it took more time in order to decide on her design. Which type of woman would be scary to a man? Well not scary, as she is gentle as well. Providing her with a charm that would also be a reminder of reality, being tender, but also having strict features as well. She had to be more real, which is why I started over many times.

I didn’t hesitate too much after the characters’ tones were decided. I used a few stereotypes, such as the thin glasses to give her a more intimidating look, in her makeup as well, which would tilt towards being more cool than hot. Catherine’s design was decided already, so it was a matter of showing her as a complete opposite, using black and white, one more mature and one more girly. After the character’s personality was fixed, deciding on their appearance and design went smoothly.

Many new people are starting to work at Studio Zero, I am hopeful that this will help bring something new and different at Atlus. There are members such as Hashino who I have worked with at Atlus for a long time, together with people who just started, I am curious of the chemical reaction that it will create,and to see how it will affect the games that are made.

When it was decided to launch a third character, I kept wondering what type of character would work best. Originally I designed the two characters thinking to create two opposites, so I wondered on how to bring a third one. The Catherine character had that hot feel to it, while Katherine was more of a cool type. There I thought that if I drew a cute character, which I was used to work on, it could be the right approach for the third one. It was that adjective that was the trigger.

When I want to think, not doing anything makes my thoughts enter a loop, it gives me trouble to gather them. However, driving a motorcycle or a car, this gives me a clear task. This is a task that I have to complete, also the scenery around me keeps changing, I feel this is a great way to just think, different from collecting resources. When I want to really think, I often drive around in my car, or think of an excuse to go outside. My objective…

I may be still a rookie from the perspective of industry veterans, having worked for those years, when working with various people, you get to learn a lot. Back in the day I would sometimes work on impulses while learning every day from people’s expectations, you actually get to learn more and more on the process of creation. It is the case for my works and for the works of people around me. As a result, you get to see what you are lacking of, seeing this makes you grasp the knowledge you want to acquire, such as the things you can’t draw.

The human, or at least people drawing tend to unconsciously only draw what he can draw, I feel this isn’t the right way to go, this is the case for Re: Fantasy as well, taking on a new challenge, like for Catherine too, being able to incorporate those is what will help me pursue my work.


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发表于 2018-9-11 05:54 PM |只看该作者
本帖最后由 kirassss 于 2018-9-12 07:04 PM 编辑

Catherine: Full Body launches February 14, 2019 in Japan
《凯瑟琳 Full Body》确定 2019 年 2 月推出 逃离完全熟成的浓厚诱惑陷阱


  ATLUS 预定在 2018 年冬季推出动作益智冒险游戏《凯瑟琳 Full Body(キャサリン・フルボディ)》(PlayStation 4 / PlayStation Vita)由 FAMI通速报中公布了发售日。原定于 2018 年冬季延迟至 2019 年 2 月 14 日发售。

  ATLUS 今(11)日宣布,开发中的 PS4 / PS Vita 动作益智冒险游戏《凯瑟琳 Full Body (Catherine Fullbody)》将于 2019 年 2 月 14 日(西洋情人节)上市,并预定于 9 月 15 日在  niconico 生放送直播特别节目,于 9 月 20 日开幕的东京电玩展 SEGA Games 摊位展出试玩。

  在时间 9 月 15 日 18:00,本作还将在 NICONICO 进行《凯瑟琳Full Body》完成体验会,将在 4 小时内持续公布新内容。以下为时间安排:

18:00 开幕式,将公布最新PV
18:20 实机试玩
19:25 某VTuber现场修罗场(?)
21:00 限定版公布

  《凯瑟琳》是由曾打造《女神转生》、《女神异闻录》和《世界树的迷宫》等知名游戏系列的 ATLUS 于 2011 年在 PS3 / Xbox 360 上推出的动作冒险游戏,以独特的「成人&惊悚」为诉求。

  游戏中玩家将扮演 32 岁的平凡上班族文森特(Vincent,配音:山寺宏一),自从某日邂逅与女友凯瑟琳(Katherine,配音:三石琴乃)名字近似的神秘美女凯瑟琳(Catherine,配音:泽城美雪)后, 便开始陷入奇怪的恶梦中。 他将周旋于 2 名女性之间,见证充满诱惑与惊悚的终局。

  本次预定在 PS4 与 PS Vita 推出的《凯瑟琳 Full Body》除了收录原作内容之外,还会加入第三名「凯瑟琳」的女(? )主角琳(Rin,配音:平野绫),让原本混乱的三角关系升级成更混沌的四角关系。 原本的两名凯瑟琳也会有新的结局。 系统部分则是会收录超简单模式与全新模式。

  PS4 / PS Vita《凯瑟琳 Full Body》预定 2019 年 2 月 14 日推出。

Catherine: Full Body will launch for PlayStation 4 and PS Vita on February 14, 2019 in Japan, the latest issue of Weekly Famitsu reveals.

Atlus also announced that Catherine: Full Body will exhibit Tokyo Game Show 2018 from September 20 to 23, where the latest version of the game will be playable.



A western release of Catherine: Full Body is also planned, but has yet to be given a release date.

Here are a new set of screenshots:









Weekly Famitsu has an eight-page preview of Catherine: Full Body. Further information has yet to leak from the magazine.

New tidbits of information have come in from the latest issue of Weekly Famitsu:

• The standard edition will cost 7,980 yen.
• The limited edition will cost 13,980 yen and include a slip art box, four-disc soundtrack CD, art book, and special downloadable content set.
• An Arrange Mode featuring new mechanics has been added.
• There are more than 500 stages—two times the amount of the original game.
• Over 20 animated scenes have been added.
• You can change Catherine’s voice. In addition to Miyuki Sawashiro (Catherine’s main voice actor) and Mamiko Noto (who voiced Fuuka Yamagishi in Persona 3), nine additional voice-overs will be released as downloadable content. Each unannounced voice actor has previously played the role of an adulterous lover.

本作关卡数是前作的两倍 凯瑟琳可换语音
转载 - A9VG(http://www.a9vg.com/news/201809/2482920984.html)

  昨日 FAMI通先行预览公布《凯瑟琳 Full Body》将于2019 年 2 月 14 日发售,登陆 PS4 和 PSVita 平台。本次 FAMI通杂志预览情报介绍了与本作有关的一些新情报。

◆游戏会推出限定版,普通版售价7980日元,限定版售价13980日元,包含特别收纳箱、4CD原声音乐、画册以及特别DLC组;

◆追加Arrange模式,在其中会有新的机关;

◆关卡总数将是原作的2倍,最高的关卡将超过500层;

◆剧情动画过场将追加20个以上;

◆可以变更Catherine(出轨凯瑟琳)的声音。除了原作的泽城美雪以外还增加了能登麻美子、以及其他通过DLC解禁的CV,总计11名。目前暂未公布声优的阵容,会根据声优的特征来演绎独具一格的出轨对象;

◆中文仍需等待SEGA方面正式公布。


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发表于 2018-9-13 10:58 AM |只看该作者
本帖最后由 kirassss 于 2018-9-13 07:37 PM 编辑

Catherine: Full Body Japanese box art

Pre-orders for Catherine: Full Body are now available in Japan and include a look at the game’s final box art.





As announced earlier this week, Catherine: Full Body is due out for PlayStation 4 and PS Vita in Japan on February 14, 2019.

《凯瑟琳 Full Body》公开实体版封面 即日起开放预约
转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/168209.html

  ATLUS 将于 2019 年 2 月 14 日发售的动作解谜冒险游戏《凯瑟琳 Full Body(キャサリン・フルボディ)》(PlayStation 4/PlayStation Vita),今日公开实体版封面,并开放预约。

  本次《Full Body》,除了原始版登场的两位「凯瑟琳」,还将加入「第三位凯瑟琳」,让三角关系进化为更混沌的四角关系。 游戏将追加新剧情和新事件,献给玩家更大尺度的戏剧发展。

  本日公开的实体版封面由 副岛成记特别绘制,两侧为原始版的两位凯瑟琳,中央为「第三位凯瑟琳」,一整个要把玩家迷到神魂颠倒的设计。 同时也即日起开放预约,一同迎向将于 2019 年情人节出现的暴风雨。

  官方推特也同日开设,将于今后公开本作各式各样的情报,说不定还会有没在官网上公开的意外小消息,别忘了追踪账号随时掌握。









  《凯瑟琳》是由曾打造《女神转生》、《女神异闻录》和《世界树的迷宫》等知名游戏系列的 ATLUS 于 2011 年在 PS3 / Xbox 360 上推出的动作冒险游戏,以独特的「成人&惊悚」为诉求。

  游戏中玩家将扮演 32 岁的平凡上班族文森特(Vincent,配音:山寺宏一),自从某日邂逅与女友凯瑟琳(Katherine,配音:三石琴乃)名字近似的神秘美女凯瑟琳(Catherine,配音:泽城美雪)后, 便开始陷入奇怪的恶梦中。 他将周旋于 2 名女性之间,见证充满诱惑与惊悚的终局。

  本次预定在 PS4 与 PS Vita 推出的《凯瑟琳 Full Body》除了收录原作内容之外,还会加入第三名「凯瑟琳」的女(? )主角琳(Rin,配音:平野绫),让原本混乱的三角关系升级成更混沌的四角关系。 原本的两名凯瑟琳也会有新的结局。 系统部分则是会收录超简单模式与全新模式。

  PS4 / PS Vita《凯瑟琳 Full Body》预定 2019 年 2 月 14 日推出。


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发表于 2018-9-16 08:11 AM |只看该作者
Catherine: Full Body second trailer, Japanese limited edition and first-print bonus DLC detailed

Atlus has released the second trailer and detailed the Japanese limited edition and first-print purchase bonus downloadable content for Catherine: Full Body. Additionally, the game’s official Japanese Website has been updated with new information.

Qatherine Spelling

The name of third “Catherine” added to Catherine: Full Body is spelled “Qatherine.”

Action Puzzle Sequence Support Features

The following support features have been added to action puzzle sequences:

• Auto-Play: Automatically climb with a single button.
• Retry Assist: Retry from where you got a Game Over.
• Automatic Undo: Go back one step, even if you die.
• Puzzle Skip: Skip the puzzle part entirely.

Online Battles

In addition to local multiplayer, online multiplayer with players around the world is also possible.

DLC: Catherine “Ideal Voice” Set

Change the voice of Catherine in every in-game anime and event scene. A total of nine voice actors will be included in the set (Catherine’s original voice actor and Mamiko Noto are included with the game for a total of 11 voice actors). This downloadable content is included with the first-print limited edition, detailed below, and will also be sold separately at a later date.

—Original Catherine Voice Actor Miyuki Sawashiro

   


—Mamiko Noto

   


—Ami Koshimizu

   


The remaining eight voice actors will be announced in due time.

First-Print Purchase Bonus DLC: Persona 5 Playable Character Joker & Phantom Thieves Special Commentary Set



Downloadable content that lets you play as Persona 5 protagonist Joker in Babel and Colosseum modes. When playing as Joker, the members of the Phantom Thieves will provide commentary. This downloadable content will also be sold separately at a later date.

   


First-Print Limited Edition: Catherine: Full Body Dynamite Full Body Box



• A copy of the game for PlayStation 4 or PS Vita
• Shigenori Soejima-illustrated secret box art
• Nero Glasses with two DLC product codes

• Catherine “Ideal Voice” Set – Change the voice of Catherine in every in-game anime and event scene. A total of nine voice actors will be included in the set (Catherine’s original voice actor and Mamiko Noto are included with the game for a total of 11 voice actors). This downloadable content will also be sold separately at a later date.
• Special Content: Nero Glasses – By wearing this special item in the game, the characters that appear in event scenes and at the bar can all be seen in their sexy nightwear (excluding some scenes). This downloadable content will also be sold separately at a later date.



• Four-disc Catherine and Catherine: Full Body soundtrack set
• Disc 01: Catherine Original Soundtrack
• Disc 02: Catherine Classic Arrange Soundtrack
• Disc 03: Catherine: Full Body Original Soundtrack
• Disc 04: Voice Actor Roundtable & Audio Commentary
• 44-page Catherine: Full Body art book

In a tweet, Studio Zero director Katsura Hashino provided the following message: “Studio Zero’s Hashino here. We finally announced the release date [for Catherine: Full Body]! We finished up feeling good about it, so please enjoy it! In the development room, we’re currently preparing the first-print purchase bonuses. At Tokyo Game Show 2018, we’re going to announce an unlikely collaboration. Please look forward to it.”

Catherine: Full Body is due out for PlayStation 4 and PS Vita on February 14, 2019 in Japan. A western release is also planned, but has yet to be dated.

   


   


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