Electronic Arts and Respawn Entertainment have released the teaser trailer for Titanfall 2, the game will be available for PlayStation 4, Xbox One, and PC.
A worldwide reveal is planned for EA’s Play 2016 event on June 12.
《神兵泰坦 2》将于 2016 年 10 月 28 日在 Xbox One / PS4 / PC 上推出。
Standby for Titanfall 2 on October 28
Respawn Entertainment and Electronic Arts today announced that Titanfall 2 will drop worldwide on Friday, October 28, 2016 for Xbox One, Origin for PC, and for the first time ever for the franchise, PlayStation 4. The highly-anticipated first person shooter is set to build on the foundation Respawn established with the first Titanfall – fast, fluid, and fun gameplay between Pilots and Titans, to once again innovate and elevate the shooter genre.
“With the original Titanfall, we focused on nailing the gameplay and reinventing the way you move and fight in a first person shooter,” said Vince Zampella, CEO of Respawn Entertainment and a Co-Creator of the Call of Duty franchise. “With Titanfall 2, we’re building on that foundation by introducing a bespoke single player campaign backed by a deeper multiplayer experience that together will once again push the shooter genre forward.”
In single player, Titanfall 2 will deliver a crafted experience that explores the unique bond between man and machine. Playable offline, the single player campaign in Titanfall 2 will let fans step out onto the Frontier as a Militia rifleman with aspirations of becoming an elite Pilot. Stranded behind enemy lines and facing overwhelming odds, players must team up with a veteran Titan to uphold a mission they were never meant to carry out. In multiplayer, Respawn is continuing to evolve their best-in-class gameplay to provide a more robust experience that delivers expanded depth and variety that includes six new Titans, deeper Pilot abilities, more customisation options, and a robust progression system that is sure to satisfy fans.
Fans wanting to hit The Frontier first on October 28 can pre-order Titanfall 2 now at Titanfall.com. For those looking to have the ability to customise every Titan day one, the Titanfall 2 Deluxe Edition offers instant access to exclusive Warpaints and Nose Arts, two camouflages, and more.
Prior to release, Titanfall 2 will have an open technical test designed to help Respawn ensure a successful launch on October 28. Fans interested in getting technical test news first can sign up here for Dispatches from The Frontier – the Titanfall 2 Newsletter that provides news, exclusive offers, and much more.
• Dog Tag Flash Drive: A Pilot's secrets must be carefully guarded, and what better way to keep them close than to store them inside your dog tag. This 8GB USB custom flash drive cleverly retracts into the dog tag on an 18" metallic ball chain.
• Pilot SRS Field Journal: An essential accessory for every Pilot, the field journal is 3" x 4.5" and features an aluminum case, pen and Vanguard Squad logo.
• Titanfall 2 Vanguard Pilot Helmet Replica: The iconic Titanfall Pilot helmet has been brought to life in this 1:1 full scale replica. Featuring mixed material elements, the helmet includes a battery operated blue light-up translucent faceplate, blue status/task light, functional tactical ARC rail system/an adjustable interior head strap and display stand. Tactical Helmet Accessories: A tactical spotlight and targeting laser sight. These two battery operated helmet accessories are designed to be mounted on the ARC rail system of the helmet. Independently operated, the functional mounted spotlight will light up the night and the simulated laser sight features a super-bright non-projected red LED.
• Squad Morale Patches and Vanguard Shemagh Scarf: Proudly display your squad affiliation with two morale patches, Macallan's Marauders and Ion, with male Velcro-style hook backing to secure onto loop patches of helmets, uniforms, tactical vests, and backpacks. The Vanguard Shemagh Scarf is designed to protect a Pilot's head and neck from the sun and blowing sand of harsh alien environments. The Vanguard Scarf measures 42" x 42" and features an original custom designed Titanfall pattern, making it an essential multi-use travel tool for every Pilot in your squad.
When the team started development on Titanfall 2, we invested a lot of time in “finding the fun”. We experimented with different ideas for a single player campaign, from a gameplay-first mindset. At the same time, it made sense to step back and ask one very fundamental question:
“What is Titanfall?”
Titanfall is two games in one that are carefully balanced - agile Pilots and powerful Titans. This led to an interesting narrative question: what is the relationship between a Pilot and a Titan? Where can we go with that? It was from these questions that Titanfall 2’s single player campaign really began to take shape.
Fast forward nearly two years, and we’re putting the finishing touches on Titanfall 2. As we prepare for the launch on October 28, 2016, we’d like to share with you five things to expect about the single player campaign:
A Different Style of Pacing
Titanfall 2’s single player campaign is a carefully crafted, cinematic shooter experience, but with a different style of pacing than you might expect. While you’ll experience a wide range of intense battles as a Pilot and as a Titan during your journey with BT, those experiences will be contrasted against opportunities for exploration and some quieter moments of contemplation.
Experience Titanfall on Your Own Terms
Single player is designed to be a standalone narrative experience, so that you can enjoy Titanfall at your own pace and on your own terms. It’s not a training module for multiplayer. That said, there are many moments in the campaign where you’ll have to use basic Pilot skills such as wall running and double-jumping, as well as other Pilot and Titan abilities. As you get used to flowing and maneuvering in single player, using your abilities in concert, you’ll find yourself naturally better prepared to enter the realm of multiplayer, should you choose to do so.
A New World to Discover
One thing that surprised us after the release of the first Titanfall was just how much fans wanted to learn about the universe. This sentiment gave us an extra push to find ways of delivering lore across all parts of Titanfall 2. In single player, the citizen soldiers of the Militia continue their fight to retake the Frontier. Set against them are the occupying forces of the vast, Interstellar Manufacturing Corporation. Our story begins when the Militia deploys a small fleet to the planet Typhon, in support of a wider offensive push. But not everything on Typhon is as it seems, setting the stage for you and BT to journey through a hostile and strange, yet beautiful world.
The Bond Between Pilot and Titan
Titanfall 2 is about the bond between Jack and BT. That's the essence of the story we want to tell. And when you think about it, every “buddy story” has a kind of back and forth between its leads. They have to be able to react to each other or there is no relationship. That’s why we provided players a few responses to choose from when talking to BT. While these dialogue options don't change the outcome of the game, they give you a fun way to banter with BT by choosing the tone that best reflects your own personality.
Fight As You Will
We have a lot of people here at Respawn who have made what some consider the best single player campaigns in the genre, but we wanted to create something new and fresh, taking full advantage of the gameplay pillars of Pilot mobility, Pilot combat, and Titan combat. That’s why in Titanfall 2, we encourage players to be creative in battle. Some players will want to take a more surgical shooter approach, while others will develop a free-flowing chaotic style, chaining together slides, wall runs, melee executions, and more, mixing it up at high speed. Others will try a blend of techniques. The point is that all these interpretations are valid. You have the freedom to “fight as you will.”
That’s all for now. More to come as we get closer to launch. Stay tuned, and standby for Titanfall 2!