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【Xbox One】Sunset Overdrive

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发表于 2014-5-6 07:14 AM |只看该作者 |倒序浏览
本帖最后由 kirassss 于 2014-6-12 06:18 PM 编辑





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发表于 2014-5-9 07:25 AM |只看该作者
本帖最后由 kirassss 于 2014-5-9 06:32 PM 编辑

射击新作《超速日落》最新预告 今年秋季发售

  日前,微软和Insomniac Games发布了动作射击新作《超速日落(Sunset Overdrive)》的最新预告片,也是第一次放出该作的游玩影像。发行方同时确认本作将于2014年秋季登陆XBOX ONE平台。

  《超速日落》故事发生在2027年,一场由能量饮料造成的突变爆发,游戏中玩家可以使用Insomniac的各种奇葩武器拯救世界了。Insomniac称,这款游戏他们至少构思了20年。就像《丧尸围城3》、《罗马之子》和《极限竞速5》在XBOX ONE上发售时一样,游戏将会推出DAY ONE版(类似于日版的初回版,即游戏第一次出版的版本),买到DAY ONE版的玩家将会得到三款独特的武器和装备奖励。

  下面是最新的预告片,感兴趣的玩家先一睹为快吧。

   


Sunset Overdrive First Gameplay Video & Day One Edition Details

Sunset Overdrive Ignites the Awesomepocalypse with Day One Edition Details and First Gameplay Video

Microsoft and Insomniac Games unveiled the first look at the world, story and gameplay of “Sunset Overdrive” today through an action-packed video. Alongside the video, Microsoft announced the first details for the Day One Edition of the game.

Traverse Sunset City in Style with Exclusive Day One Edition Outfits and Weapons

With an exclusive gun, melee weapon and in-game character outfit, the “Sunset Overdrive” Day One Edition is the ultimate package for fans who want to fight through the end of days with flair. The “Sunset Overdrive” Day One Edition features the following exclusive digital content that you won’t find anywhere else:

• “It’s Me! Fizzie!” outfit: Fizzie is more popular than you because he has a great marketing budget. So, why not dress up as him and get in on some of that fame?

• “Nothin’ but the Hits” gun: An overcharged version of the High Fidelity gun that launches limited edition, priceless, multi-colored vinyls that do increased damage.

• “Hardcore! Hammer”: You ponder buying the Day One Edition of “Sunset Overdrive.” A spot check reveals that if you do, you can equip a mighty hammer made from a bat and spiked dumb-bells. You buy the Day One Edition of “Sunset Overdrive.”

Xbox Wire:http://news.xbox.com/2014/05/gam ... rive-first-gameplay









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发表于 2014-5-9 07:37 AM |只看该作者






















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发表于 2014-5-9 07:38 AM |只看该作者
本帖最后由 kirassss 于 2014-5-9 06:33 PM 编辑

《超速日落》官方新情报 多人模式含独特内容

  《超速日落(Sunset Overdrive)》是微软与Insomniac Games合作的XBOX One独占游戏,于2013年E3的微软展前发布会中公开。而日前官方通过推特公开了一些游戏的新情报,下面就为大家介绍一下。

  官方通过推特透露了本作的一些新消息,其中他们确认本作的战役模式仅支持一位玩家进行游戏,并没有合作游戏的内容。不过期待多人游戏的玩家也不用失望,因为他们还会推出多人模式,并将在该模式中提供一些“独特的内容”。目前官方并没有关于这两个模式的详情,具体细节还有待公开,请玩家们耐心等待后续报道。

  官方表示《超速日落》是一款“近未来的高能开放世界射击游戏”,每天都会给玩家带来新的挑战、新的武器及各种新要素,而这些要素也都将基于云技术的力量。



































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发表于 2014-5-10 07:24 AM |只看该作者
Sunset Overdrive Box Art by ilovedust



Sunset Overdrive Box Art by ilovedust

Hey everyone,

We hope you enjoyed all the awesome coverage of Sunset Overdrive yesterday. We’re so blown away and grateful for the response we’ve received. If you haven’t had a chance to read Edge Magazine’s AMAZING cover story (with exclusive screenshots and artwork as well), you can still grab the digital issue here! And check out our blog here which recaps all the online coverage as well.

Today we’re going to be taking the going into more detail on the box art of the game. You may have caught a glimpse of the box art at the end of yesterday’s First Look video (and if you haven’t seen that video, drop everything and watch it now!).

Box art (and art in general) is always a hot topic, sparking passion and debate as folks have wildly different preferences and tastes. Many times the game box and art is the only physical representation of a game you own and love. So we figured you might want to hear about the artist and our process for what we think is a terrific piece of art, and one we’re proud to use to introduce people to Sunset Overdrive.

Fortunately we had some amazing firepower on our side. Every project we usually have a list of dream artists we’d love to work with. For Resistance 3 we worked with Olly Moss, which led us to this spectacular box art. For Sunset Overdrive, we really wanted to work with ilovedust, a graphic design studio based on the south coast of England. They’ve worked with Nike, Red Bull, Wired, and many more. We’ve loved their work from a distance, and thought they fit the game’s art style. When we met them, it was clear they didn’t just understand Sunset Overdrive, they truly got us and our mindset. It was a perfect match.

When we all set out to create a box art for Sunset Overdrive, we knew we had a major challenge ahead of us. First, Sunset Overdrive isn’t a character-forward game. The character in Sunset Overdrive is YOU. You’ll customize your character and play as yourself. So the cover couldn’t really solely focus on just a game-style rendered character and weapon [today's “standard” videogame cover].

That presented the second challenge – how do we present not just the world of Sunset City, but also the characters and factions that inhabitant it? Now, for all you minimalism loving folks, this will hurt, as we quickly decided the best way to show all of the variety and build the world was to go for a dense, detailed illustration. (But you should check out ilovedust’s awesome minimal Chemical Smile image that we used a tease at E3 2013)

ilovedust set out to create a densely layered composition that not only showed a hero character/weapon but also the rest of the world of Sunset Overdrive (And there’s actually additional hero characters traversing!). This is the result, one that uses dust’s unique style, while also staying true to Sunset Overdrive’s color palette and world.

There’s a ton of detail packed into the cover, here’s some of the larger elements on the cover (which doesn’t even get into all the tiny hidden details!):

• Hero Character with Roman Candle gun. This was one of the tougher parts, as showing any sort of “hero” in a game where YOU are the hero and can play as male or female, various body types, and tons of customization options, means you probably won’t see this guy in your game much.
• OD, Overcharge Drinkers. Multiple varieties of OD in the mutant OD horde.
• Survivors. Other residents of Sunset City who didn’t drink Overcharge Delirium XT that you’ll meet during the game.
• Scab. The human ne’er-do-wells who are taking the opportunity to loot and plunder Sunset City.
• Effects. Fourth wall breaking effects from the Scab’s gun.
• Fizzie. Fizzco’s corporate mascot insisted on being on the box cover! He’s impossible to resist, as you’ve seen on Twitter so far. Check out his robot blimp hovering menacingly in the clouds.
• Game logo. ilovedust’s logo for the game, in bright Overcharge Orange.

As always, you’ll see this artwork in a lot of places besides just the box, and as such ilovedust created a larger version for horizontal use that incorporates even more elements and characters.

We’re really excited about this box art. Working with ilovedust was a dream for us, and they helped deliver something that’s different than anything out there. It’s an insane illustration, and one we think you’ll grow to appreciate more as you get to know the world of Sunset Overdrive even better.



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发表于 2014-5-14 07:42 AM |只看该作者
本帖最后由 kirassss 于 2014-5-14 06:29 PM 编辑

《超速日落 | Sunset Overdrive》全新预告影像 展示游戏战斗片段

  《超速日落(Sunset Overdrive)》是微软与Insomniac Games合作的XBOX One独占游戏,预计将于2014年秋季发售。而日前官方放出了本作的全新预告影像,其中就包含了大量的实际游戏片段,为大家展示了本作中战斗和探索方面的细节,下面就请玩家们一起来看一看。

  《超速日落》是一款“近未来的高能开放世界射击游戏”,每天都会给玩家带来新的挑战、新的武器及各种新要素,而这些要素也都将基于云技术的力量。

   


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发表于 2014-5-18 06:57 AM |只看该作者
《超速日落 | Sunset Overdrive》开发商推出视频节目分享新作要素

  《超速日落(Sunset Overdrive)》是微软与Insomniac Games合作的XBOX One独占游戏,预计将于2014年秋季发售。近日游戏开发商Insomniac Games公开了针对本作的全新视频节目,他们打算每周都推出一段和本作有关的视频,借此机会分享本作的新情报。而现在首期节目的内容已经公开,主要通过游戏开发人员来为大家介绍本作的动作要素,下面就请玩家们一起来看一看。

  《超速日落》是一款“近未来的高能开放世界射击游戏”,每天都会给玩家带来新的挑战、新的武器及各种新要素,而这些要素也都将基于云技术的力量。

   


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发表于 2014-5-30 07:06 PM |只看该作者
《超速日落》新游戏影像公开展示精彩战斗场景

  《超速日落(Sunset Overdrive)》是微软与Insomniac Games合作的XBOX One独占游戏,预计将于2014年秋季发售。此前Insomniac Games公开了针对本作的全新视频节目,计划每周均通过该节目为大家介绍这款新作的情报。而现在新一期的视频已经出炉,继续通过游戏制作成员为大家介绍本作的玩法,其中更重点展示了游戏的战斗细节。

  《超速日落》是一款“近未来的高能开放世界射击游戏”,每天都会给玩家带来新的挑战、新的武器及各种新要素,而这些要素也都将基于云技术的力量。

   


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发表于 2014-6-9 07:42 AM |只看该作者
   


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发表于 2014-6-12 06:20 PM |只看该作者
Sunset Overdrive Releasing October 28 in North America & October 31 in Europe

   


   


Sunset Overdrive Is 8 Times Crazier With Friends

“Sunset Overdrive” is already one of the highlights of E3, and that's just from seeing the single-player portion. But we got a chance to sit down with the eight-way multiplayer, Chaos Squad, as well, and it really solidifies the game as one of the most bombastic, wacky, and hilarious titles at the show. Everything you can do in single-player – grinding on rails, performing acrobatic tricks, and blowing so much stuff up – is available in multiplayer. So, take the single-player madness, and multiply by eight.

Set up as a series of missions with different objectives in the open world, multiplayer culminates in a defensive enemy-at-the-gates Night Defense mode, which is what we got to play. Players work together to set traps and inflict mayhem, to fend off waves of enemies before they devour the tanks of energy drink you're protecting.

To be honest, "Sunset Overdrive" is so wonderfully frenetic that it can be a little overwhelming at first. But once your brain catches up to the craziness after a minute you fall into a perfect gameplay groove: grinding along rails, hitting explosive traps to take out a whole group of baddies, then performing a series of tricks to snag more power-ups for the next wave.

We stuck to the rails high up, doing perimeter sweeps with propane-tank explosives. Down below, another player set off explosives around the map to thin the herds of monsters rushing towards us. Meanwhile, another player posted up high and picked off the bigger enemies that tried to come along the side. “Sunset Overdrive” lets you play in your style, and together we all kept the bad guys at bay. All along the way, we were earning power-ups and costume items that could be used not only in multiplayer matches, but also in single-player.

The Night Defense portion of “Sunset Overdrive’s” Chaos Squad multiplayer feels like Insomniac took the over-the-top weapons they’re known so well for, crammed it in a blender with “Jet Set Radio,” and then poured that mess all over an awesome tower defense game. It's incredibly addictive, rewarding, fast-paced, and most of all, really fun to play. This is how co-op multiplayer should be, and we can't wait to play more.

Xbox New Wire

















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