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本帖最后由 kirassss 于 2014-8-16 07:41 AM 编辑
该作根据20世纪早期的死亡童话和科幻小说改编,剧情是本作的核心元素,玩家将扮演一位拥有可视化境界眼超能力的侦探,可以提前预览犯罪场面。
主线任务是拯救一个被绑架的小男孩,他们要前往一座山林,会遇到众多可怕的场景,主角将利用超能力与现代侦探工具,探寻隐藏其中的秘密,还有统治这片区域的远古力量。
本作采用虚幻3引擎打造,还有一些新版的技术,预计2013年发售,PC独占,不过制作组很希望能将该作带到次世代主机平台,至于发售日期还不确定,但是可以确定的是将在2013年内发售。
What’s this about?
After seven months of hard work, we’re ready to reveal what our game – a weird piece of horror fiction called The Vanishing of Ethan Carter – looks like. We’re releasing four in-game screenshots from the first few minutes of the game. We don’t plan to have any cut scenes in the game, so these screenshots all derive from actual gameplay.
What’s the game about?
In The Vanishing of Ethan Carter, you play as Paul Prospero, an occult detective who receives a disturbing letter from Ethan Carter and realizes that the boy is in grave danger. When Paul arrives in Ethan’s home of Red Creek Valley, he realizes things are even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul comes to see might not be the only murder to investigate. Using both regular and supernatural detective skills, Paul must figure out what happened to the missing boy. A few weeks ago we released a short prequel comic.
How do you play this game?
Via a First-Person Perspective, you explore and interact with the environment in order to discover the truth. Paul has a supernatural gift that allows him to visualize the final moments of anyone who’s been murdered. The more clues you discover, the clearer and longer Paul’s vision. Exactly how much you are able to discern from a corpse is entirely up to you. You might discover the motivation of the murderer, or find a hint of where to go next – or both.
Why are you making this game?
We believe video games are a largely untapped medium for powerful storytelling possibilities. Every developer with a deep interest in the storytelling side of gaming uses different ways to let players live through a story: from interactive dramas like The Walking Dead to story-exploration games like Gone Home to online adventures like Journey. The Vanishing of Ethan Carter is our own attempt to tell a multi-layered story while keeping the player completely immersed and constantly engaged-with the unique sense of presence only video games can offer.
What kind of horror game is it?
The Vanishing of Ethan Carter is a “weird fiction” horror, meaning our focus is on atmosphere, mood, and the essential humanity of our characters. With its mixture of a beautiful world with the haunting and macabre, this story is for adult players. That said, there is no combat in our game. If our game leaves any scars, you won’t be able to see them. Also, we want gamers to experience the story of Paul and Ethan at their own pace, and without the need for sedatives. It’s less about pure terror and more about clammy unease.
What platforms and when?
We’re currently developing the game for PC, but we’re hoping to eventually bring it to next-gen platforms. We’re in full production, but we don’t have a set release date. It’s a question of months, however, not years.
Who are you?
We are The Astronauts, a small – eight people at the moment – team founded in 2012 by the ex-owners and leads of People Can Fly, creators of Painkiller and Bulletstorm. Our webpage is TheAstronauts.com, our Twitter is twitter.com/TheAstroCrew, and you can also follow Adrian, who is both writing these words and the lead designer on the game, at twitter.com/AdrianChm.
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