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【PS / XBOX /PC】Dying Light

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发表于 2013-5-23 11:20 PM |只看该作者 |倒序浏览
本帖最后由 kirassss 于 2014-12-10 06:22 PM 编辑





DYING LIGHT – RELEASE TIMING ANNOUNCEMENT

Dear Gamers,

We know you’ve been waiting on a Dying Light release date for quite some time now. After careful consideration, we have decided to release our upcoming game in February 2015. Since this means Dying Light will launch a few months later than originally planned, we feel obliged to explain the reasons that influenced this important decision.

When we started the development of Dying Light, we were committed to innovation. We wanted to give you a freedom of movement unprecedented in open world games. After many improvements and months of hard work, we have now come so close to realizing our initial vision we feel we cannot stop before it is ready.

We believe the Natural Movement element of our game will change what you expect from the genre, and we don’t want to sacrifice any of its potential by releasing too early. This quality-focused thinking underlines all our development choices and we hope you share our belief that the gameplay must always come first.

The new date ensures that we can fully realize our vision of an innovative open world game. We won’t need to make compromises or trade-offs on any of the five platforms we’re working on. For you, it means an outstanding, original game that makes the wait more than worthwhile.

Finally, we would like to thank our publishing partner, Warner Bros. Interactive Entertainment, which fully supports our decision. It’s a real pleasure to work in an environment where quality is universally accepted as the top priority. We believe that this is the only way to make truly incredible games.

We also have an additional announcement for you: starting next month at E3 2014, we’ll be telling you much more about all the exciting features and different aspects of Dying Light. Stay tuned!


-- Dying Light Team















Warner Bros. Interactive Entertainment Wishes Gamers 'Good Night, Good Luck' in Dying Light

Warner Bros. Interactive Entertainment today announces Dying Light, a first-person, action survival horror video game with a portentous day-night cycle set in a vast open world. Currently under development by Techland, the game will be available in 2014 for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4, plus Xbox 360, PlayStation 3 system, and PC.

During the day, players will traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light.

"We are excited to partner with Techland on Dying Light, which is an original gaming experience for next-generation consoles," said Kevin Kebodeaux, Senior Vice President, Sales and Operations, Americas, Warner Bros. Interactive Entertainment. "The partnership with Techland allows us to combine their successful development capabilities with Warner Bros. Interactive Entertainment's one-of-a-kind publishing expertise to deliver on this title."

"The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle," said Pawe Marchewka, CEO of Techland. "Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience."

Features

• Survive the Night - During the day, players roam free and scavenge for supplies and weapons. But at night, the world undergoes a deadly transformation: the hunter becomes the hunted as the infected grow more aggressive and numerous, and something far more sinister awakens to stalk its prey.

• Free Running Movement - Whether tracking prey or escaping predators, Dying Light lets players swiftly navigate the world by seamlessly leaping between buildings, grappling up walls and pouncing on unsuspecting enemies.

• Welcome to the Quarantine - Dying Light is set in a vast open world, delivering expansive and varied environments, a wide variety of enemy classes and a hopeless tale of survival where resources are scarce and the infected are not the only threat.

• Brutal Melee and Ranged Combat - get up-close using a variety of light and heavy weapons including knives, bats, axes, sledgehammers and more exotic weaponry or utilize guns and other firepower to take down enemies from a distance.

• Choose Your Play Style - Dying Light features four playable characters that can be fully customized and upgraded to match any play style.

• Craft Your Weapon - Why use a wrench when you can use a wrench wrapped in electrified barb wire? Dying Light’s sizeable crafting system enables players to create a slew of new, more potent weapons and equipment, as well as specialized ammunition.

• Breathtaking Visuals and Gameplay - Dying Light is the first game powered by Chrome Engine 6, a cutting edge incarnation of Techland’s proprietary technology, designed from the ground up for the new console generation, DirectX 11 and other advanced solutions.

《濒死之光》公布 次世代开放恐怖生存新作


  华纳兄弟今天公布由《死亡岛(Dead Island)》游戏开发商Techland开发次世代平台游戏《濒死之光(Dying Light)》,游戏将于2014年发生,对应平台包括XBOX360,PS3,PC,XBOX ONE和PS4。

  《濒死之光》游戏由Techland打造的Chrome Engine 6引擎开发,游戏提供完全日夜更迭,这款第一人称动作恐怖生存游戏设定在开放空间场景,在白天,玩家将在野外寻找生存道具补寄,到了夜里,玩家将在危险的环境中努力生存。游戏支持四人游戏,玩家可以通过自定义打造属于自己的游戏风格。

  随着人数的增多,制造武器也是玩家提高生存几率的一大方式,玩家在曙光来临前必须使用一切可以利用的东西来保护自己不受感染者伤害。

  华纳兄弟高级副总裁Kevin Kebodeaux表示非常高兴与Techland合作打造《濒死之光》这款次世代原创游戏,在次世代我们可以打造完全动态的开发世界场景,游戏将提供实时改变的日夜循环,无限制的场景也允许毫无限制的探索和武器打造,为生存冒险游戏提供全新游戏体验。




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发表于 2013-6-7 06:36 PM |只看该作者
《濒死之光》CG宣传片

  《死亡岛》的开发商Techland在GameTrailers TV上公布了夸本世代及次世代平台的新游戏《濒死之光(Dying Light)》的CG宣传片。该作是一款以僵尸为题材的射击游戏,由Techland打造的Chrome Engine 6引擎开发,游戏提供完全日夜更迭,这款第一人称动作恐怖生存游戏设定在开放空间场景,在白天,玩家将在野外寻找生存道具补寄,到了夜里,玩家将在危险的环境中努力生存。游戏支持四人游戏,玩家可以通过自定义打造属于自己的游戏风格。

  下面请玩家们欣赏游戏的CG宣传片。

   


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发表于 2013-8-16 07:32 AM |只看该作者
本帖最后由 kirassss 于 2013-8-16 07:09 PM 编辑

《濒死之光》12分钟试玩影像

  IGN日前放出了《濒死之光(Dying Light)》12分钟的实机试玩视频,本作由开发了《死亡岛》的Techland制作,游戏同样是以丧尸为题材的第一人称生存游戏,而其中也结合了跑酷元素。游戏将于2014年登陆PS4、PS3、XBOX360、XBOX ONE及PC平台。

   


  游戏的玩法和《死亡岛》类似,但是场景发生了很大的改变,你再也看不到度假岛的美景,代替它的是破旧的小镇。游戏中会加入多种动作要素比如爬树等,让玩法变得多样且有趣。


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发表于 2013-8-25 10:03 AM |只看该作者
GC2013:《消逝的光芒》新图 手持利器踹丧尸

  华纳兄弟旗下大作《消逝的光芒(Dying Light)》有别于其他丧尸游戏,在该作中玩家既能跳楼又能爬树,身手非常灵活,玩起来感觉像是《镜之边缘》和《死亡岛》的结合体,日前官方公布了最新的游戏截图。

  《消逝的光芒》运用了即时的日夜循环系统,因病毒爆发,很多城市受到波及,被感染的成为了杀戮僵尸,不过只有晚上他们才会害人,玩家需要利用互动环境杀到黎明。

  《消逝的光芒》将于2014年登陆Xbox360,PS3,PC,Xbox One,PS4平台。











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发表于 2013-8-30 07:17 AM |只看该作者
Dying Light pre-order includes ‘Be the Zombie’ mode



Dying Light “Be the Zombie” Game Mode Available Exclusively for Early Purchasers

Warner Bros. Interactive Entertainment today announced “Be the Zombie” mode for Dying Light, a reward for fans in North America who pre-order the upcoming action survival game. Reserving the game early is the only way at launch to get the mode which allows gamers to play as deadly predators and engage in the game’s only PvP mode.

The special “Be the Zombie” PvP game mode provides gamers the ability to stalk other players as a night hunter, a lethal predator with unique and deadly skills like superhuman speed, a tendril used to grapple around the game world, special charge and distance attacks, and more. As an extremely rare zombie mutation, the night hunter is an agile, fast and dangerous enemy who emerges nocturnally in order to prevent the destruction of Hives by killing humans.

By playing as a night hunter, gamers will earn experience points and develop the character through its own special skill tree, as well as earn other exclusive rewards and perks. This multiplayer mode gives players an entirely new way to experience the world of Dying Light on top of the story campaign.

Dying Light is a first-person, action survival horror video game with a harrowing day-night cycle set in a vast open world. Currently under development by Techland, the game will be available in 2014 for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation 4, plus Xbox 360, PlayStation 3 system, and PC.

During the day, players will traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light.











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发表于 2013-11-14 08:49 PM |只看该作者
   


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发表于 2013-11-19 07:23 AM |只看该作者
本帖最后由 kirassss 于 2013-11-21 07:02 PM 编辑

《濒死之光》次世代版技术演示 超强的光影

  由华纳兄弟代理Techland开发的《濒死之光(Dying Light)》是其推出的全新的丧尸题材的游戏,Techland曾经开发过《死亡岛》,而《濒死之光》是主打四人合作的丧尸生存游戏。

  本作同样是开放世界沙箱游戏,而Techland引以为豪的Chrome引擎6可以为游戏提供超强的物理效果和光影效果,让Techland可以创造逼真的照明和阴影系统。日前Techland放出了游戏的次世代技术宣传片,该作将于2014年登陆PS4和XBOX ONE平台,同时也会登陆本世代的PS3、XBOX360和PC平台。

   


Dying Light video showcases new physically based lighting system

Techland and Warner Bros. Interactive Entertainment are excited to give you a deeper look at the technology behind Dying Light. With the next generation of consoles upon us, Techland harnessed the added power to develop a physically based lighting system using its in-house Chrome Engine 6. This allows them to not only create realistic lighting and shadows in the game world but more importantly make the game world more authentic and immersive.

Coming in 2014, Dying Light is a 4 player co-op action survival game set in an open world, boasting a bone-chilling day & night cycle. With the muscle of the PlayStation 4 and Xbox One, Techland is delivering a truly next-gen experience on full display in the trailer below. This is also the first look at a new location in the game, Old Town, and is completely different from everything that has been shown from Dying Light before.


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发表于 2013-12-8 06:31 AM |只看该作者
   


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发表于 2013-12-18 08:06 PM |只看该作者
次世代恐怖游戏《消逝的光芒》放出十分钟演示

  《消逝的光芒》是由《死亡岛》工作室制作,近日放出了一段十分钟的演示视频,之前官方介绍游戏中的昼夜交替系统将会成为关键元素。游戏中的僵尸白天和晚上的状态是不一样的,白天的时候僵尸各方面能力偏低,解绑您无法造成威胁所以白天是砍僵尸的好时候,到了晚上僵尸们就开始变得疯狂,所以必须在夜晚来临之前加固好工事,存好食物。《消逝的光芒》是一个开放世界的恐怖生存游戏,确认登陆PC,PS3,PS4,XBOX360,XBOX ONE在2014年。

   


Dying Light Night-time Gameplay Walkthrough

Dying Light Shows its Dark Side in New Gameplay Video

Techland and Warner Bros. Interactive Entertainment released today a new gameplay video from Dying Light, showcasing the darker side of the game's revolutionary day-and-night-cycle mechanic. The video gives a glimpse into different strategies that players will adopt depending on the time of day in order to survive.

Slow, apathetic, and easily visible, the infected are not much of a threat in daylight. A skilled courier, sure of their parkour skills and smart enough not to engage in combat with too many enemies, can effortlessly avoid larger groups of the infected or escape beyond their reach. But this relatively safe state of affairs is turned upside down as the sun sets!

At night, it is you who is at a disadvantage. Without daylight, the senses of the infected become more acute while their thirst for human flesh skyrockets. They run, jump, and climb, so there is really no place where you are safe anymore. They grow in strength, which means fighting them is not even an option. Those of them who were too afraid of light to come out during the day now swarm the city hunting for you. Still, there is something even worse lurking in the shadows...

What tactics will you use to survive the night? Will you put your trust in your agility and try to outrun the infected despite the odds? Or use the lack of light to your advantage and sneak past them? Remember, your decision determines if you will see the sunrise today!

Dying Light is a first-person action survival horror game set in a vast and dangerous open world, where players scavenge for supplies during the day as to be best prepared to survive the night. The game will launch for Xbox One, PS4, Xbox 360, PS3 and PC in 2014.


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发表于 2013-12-25 08:42 PM |只看该作者
Techland小组放出《消逝的光芒》圣诞宣传片

  Techland的游戏制作水平暂且不论,但预告片的制作水平绝对是业界一流。红烛、炉火、躲在沙发后的小女孩轻唱《Silent Night》、父母的照片散落在脚边、门外僵尸的阵阵怒吼……这部专为圣诞节准备的《消逝的光芒(Dying Light)》预告片是如此的让人不安、如此的让人动情,让人不得不对Techland玩弄玩家感情的手法感到赞叹。

   


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