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本帖最后由 kirassss 于 2014-5-2 07:18 AM 编辑
Hellraid overhauled, coming to PS4 and Xbox One in 2015
《地狱突袭》登陆次世代新情报及宣传片公开
《地狱突袭(Hellraid)》是《死亡岛》的开发商Techland负责制作的新作。官方在公开游戏的时候确认它将登陆PS3、XBOX 360和PC平台,不过近日Techland重新公布了这款新作,并将游戏的对应平台更换为PS4、XBOX One和PC。而在确认本作登陆次世代的同时,官方还公开了一些新游戏情报,下面就为大家简单介绍一下。
三种新模式
故事模式:在该模式下,玩家们将探索整个游戏世界并尝试击退地狱势力。
任务模式:这是一种具有高度可重复性游戏的模式,玩家们可以尝试在排行榜中取得更好的成绩,此外还可以创造最长的连击和更高的分数,趣味性十足。
竞技场模式:该模式类似于生存模式,玩家们需要击退一波又一波致命的恶魔。而该模式既支持单人游戏又支持2-4人合作游戏。
角色定制
本作中玩家们可以创建并定制自己的角色,可定制项目包括盔甲、衣物、护身符之类的饰品等内容。而新的自由职业技能树让玩家们能够开发完全适合自己的打法,结合各种主动技能和被动技能,利用刀剑和魔法来斩妖除魔。
战斗改进
Techland也继续改善了本作的战斗系统,现在玩家们能够使用单手和双手近战武器、盾牌、魔杖和远程武器。玩家们可以尝试不同的战斗风格,无论是反击、格挡还是突击都让本作的肉搏战边等更加复杂且逼真。此外魔法的存在也能够提供更加广泛和多元化的选择,玩家们可以利用魔法来进行攻击、防御和治疗。
游戏的战斗体验也更加强化,通过各具特色的武器、互动的环境、可破坏的物品和环境陷阱、具有挑战性和适应性的敌方AI,这些内容都让本作的战斗更加精彩刺激。
本作将于2014年秋季率先登陆PC平台,而PS4版和XBOX One版则将于2015年发售。
Hellraid Goes Next-Gen with Techland’s Chrome Engine 6 and Tons of New Gameplay Features
Techland officially announces that its upcoming dark fantasy game will run on a new engine, while the game itself went through an overhaul and is now heading to next-gen consoles alongside the PC release, with Steam Early Access planned for autumn.
Since its reveal last year, Hellraid has expanded and evolved thanks to the developers’ experience and players’ feedback. While the game will remain faithful to its first-person co-op slasher gameplay, Techland has decided to implement new features and technology, and is now ready to announce them and show it all off in a brand new trailer.
Hellraid will offer three different game modes. In the Story Mode, players will explore the world and try to repel forces of Hell. The highly-replayable Mission Mode will put more focus on arcade-style fun of climbing up leaderboards, creating the longest combos and beating high scores, while the completely new Arena Mode will offer survival gameplay with waves of deadly demonic hordes to fend off. All these modes will be available in both single-player and 2-4 players co-op.
Players will be able to create and customize their characters with armor, clothes, and accessories such as amulets. Thanks to a new class-free skill tree, they will develop a demon slayer perfectly suited to their play style by combining various active and passive abilities divided into intertwined paths of combat, magic and agility.
Techland has also improved the game’s combat system, which now features one- and two-handed melee weapons, shields, magic staves and ranged weapons. With diverse fighting styles, counter-attacks, parrying and dashing abilities, the melee combat in Hellraid becomes even more complex and immersive. Additionally, magic will offer a wide and diverse selection of offensive, defensive and healing spells.
The combat experience is furthermore enhanced by weapon crafting, interactive environments, destructible objects and environmental traps, as well as challenging and adaptive enemy AI. The game is currently undergoing a transition to the Chrome Engine 6, the latest version of Techland’s proprietary technology, which is also used by the next-gen zombie survival horror, Dying Light. Thanks to this technology, Hellraid will benefit from a new physics-based lighting system, more detailed locations and character models, complex animations, advanced particle effects, and state-of-the-art AI systems.
With new gameplay features and technology, Hellraid moves from past-gen consoles to the next generation with the announcement of PC, Xbox One and PlayStation 4 versions coming in 2015. Hellraid will also receive a Steam Early Access release in autumn 2014, which will be regularly updated based on players’ feedback until the final version is launched.
For more information visit http://hellraid.com/ and like the game at https://www.facebook.com/hellraidgame.
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