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本帖最后由 kirassss 于 2017-11-14 01:09 PM 编辑
EA announces hero unlock pricing changes for Battlefront 2, lowered 75%
EA官方最终妥协 《星际大战:战场前线 II》英雄降价
由 DICE 开发 EA负责发行的科幻射击游戏《星际大战:战场前线 II》即将于 11 月 17 日正式发售,不过自从游戏在 Origin 和 XBOX ONE 上展开先行体验测试以来,不少玩家就微游戏中的微交易产生了强烈的不满,并且这不满的情绪在Reddit论坛上不断发酵。最终EA官方不得不妥协,对于游戏中英雄的解锁所需点数进行了下调。
在游戏原本的价格下,玩家想要不充钱解锁出一名顶级英雄角色,需要花费至少40小时的时间,而对于氪金的玩家来说则是轻而易举的事情。这无疑会在游戏初期是的氪金玩家和非氪金玩家之间产生极大的差距,这也是引起众多玩家不满反对的关键点所在。
对此EA官方日前正式宣布,游戏中解锁各英雄角色的点数下调,“15000点数将可解锁卢克·天行者和达斯维达。帕尔帕庭皇帝、丘巴卡、莱亚公主需要10000点数;Iden需要5000点数。”看来EA还是很懂得“得民心者得天下”这一道理。
《星际大战:战场前线 II》将于 11 月 17 日登陆PS4、Xbox One 和 PC 平台,游戏自带官方中文。
Change will be a Constant in Star Wars Battlefront II
Since the start of the project, listening to fans has been important in making sure Star Wars™ Battlefront™ II is the very best experience for all of you. We’ve done this with the closed alpha, through the beta last month, and our Play First Trial. And we continue to make adjustments based on your feedback as the game launches worldwide this week. Listening, and providing choices in how you play, will always be our principle with Star Wars Battlefront II. We want to ensure the game is balanced and fun both today and for years into the future.
Making games great comes from regular tuning. As one example, today we’re making a substantial change based on what we’ve seen during the Play First trial. There’s been a lot of discussion around the amount of in-game credits (and time) it takes to unlock some of our heroes, especially Luke Skywalker and Darth Vader. Unlocking a hero is a great accomplishment in the game, something we want players to have fun earning. We used data from the beta to help set those levels, but it’s clear that more changes were needed.
So, we’re reducing the amount of credits needed to unlock the top heroes by 75%. Luke Skywalker and Darth Vader will now be available for 15,000 credits; Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits; and Iden at 5,000 credits. Based on what we’ve seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players.
It's a big change, and it’s one we can make quickly. It will be live today, with an update that is getting loaded into the game.
We’ve also been listening to how much you’re loving features in the game (Starfighter Assault, 40 player MP battles, Darth Maul lightsaber throws, etc.) as well as what you haven’t liked. We know some of our most passionate fans, including those in our subreddit, have voiced their opinions, and we hear you. We’re making the changes to the credit levels for unlocking heroes and we’re going to keep making changes to improve the game experience over time. We welcome the conversation.
In fact, this Wednesday we’d like you to join us for a Reddit AMA with some of the key leads on our team. Stay tuned to our social channels for more info on the AMA, and our blog for continual updates on what we’re seeing, hearing and adjusting in the game.
For those of you already playing, thank you. For those of you looking forward to playing the Star Wars™ game you’ve been waiting for, thank you, too. The team is fully committed to listening to our community, continually adjusting the game, and providing even more great Star Wars content over the upcoming months and years of live service updates. More to come.
ea.com |
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