本作描述失去记忆,但能任意操控重力的少女「重力猫咪」(グラビティ・キトゥン)在美丽的 3D 空间自由穿梭冒险并与强敌展开战斗并探索失去的记忆之谜。 游戏不但包含了壮观的故事及高动作性,还融合了法国漫画与美国漫画风格,呈现独特世界观。 而由知名作曲家田中公平所率领的音乐团队所打造出来扣人心弦的乐曲,更丰富了游戏内涵,带领玩家进入尽情飘浮的全新游戏体验。
由 SIE Japan Studio 预定于 2016 年在 PS4 主机上发售推出的这款《Gravity Daze 2》,本作为之前推出后备受好评,描述可以自由控制自己身体重力在天空飞舞移动或是攻击敌人的重力姬在天空都市所展开的大冒险活剧系列最新续作;在这次的二代中,不但针对故事剧情、动作演出等各方面都将以强化,而且还将会加入丰富的要素登场。 至于在本作故事方面,则是描述天空都市好不容易才从前作中前市长所引起的新兵器暴走事件中逐渐复兴回复过往的繁荣,但如今却又意外侦测到异常的重力波乱流,为了查明真相,身为重力姬的女主角将与分别身为重力使与警官的伙伴们一起前往调查,而在目的地等待着他们的,又将会是怎样的全新强敌?
Gravity Rush 2 stunned E3 visitors with an action-packed hands-on demo featuring a glimpse at the game’s massive, intricately-detailed environments, and expanded, gravity-defying action.
Today I’m excited to announce that Gravity Rush 2 will be dropping (no pun intended) this year on December 2. Those who pre-order the game from participating retailers will receive alternate white costume DLC for Kat, as well as the Select Soundtrack featuring nine tracks from the game. Pre-Order on PlayStation Store starting August 2 and get an instant reward of 10 PSN avatars from the game.
I’m also happy to announce that prior to the launch of Gravity Rush 2, we will be releasing a brand new anime called Gravity Rush The Animation ~ Overture ~ which bridges the gap between the original Gravity Rush and the sequel. This anime is being produced by Studio Khara, best known for their work on Rebuild of Evangelion. We’ll have more to share about the anime prior to launch.
Gravity Rush 2 marks the return of gravity shifters Kat and Raven (now a powerful ally), ex-cop Syd, and introduces a bevy of new characters. The first new face to join the expansive world of Gravity Rush 2 is the mysterious guardian angel, who shows up to help Kat when she’s in a bind, quickly dispensing of a group of pesky Nevi enemies.
Angel is a superheroine with an aggressive and wild fighting style, and packs an overwhelming punch to her attacks. She also has a crystallization ability that helps her to regenerate health instantly. Check out Angel’s abilities in the new gameplay trailer!
And in case you missed our chat with Creative Director Keiichiro Toyama at E3, be sure to read the interview here.