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【PS4】Ratchet & Clank PS4

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发表于 2016-3-21 06:27 PM |只看该作者
《拉捷特与克拉克》中英文合版 4 月 12 日推出 重温哥俩好拯救银河系的经典剧情

  台湾索尼计算机娱乐(SCET)今日宣布,将于 4 月 12 日推出 PS4 独占游戏《拉捷特与克拉克(Ratchet and Clank)》中英文合版的光盘版与下载版,建议售价约马币RM180和约马币RM165。



游戏概要

  首度登上 PS4 平台的《拉捷特与克拉克》是以 PS2 版初代作与预定 2016 年上映的动画电影为蓝图所开发的游戏,叙述银河英雄拉捷特与克拉克迎战邪恶的德瑞克主席、拯救索拉纳银河系的故事。 将以 PS2 版初代作的元素为基础全新制作的冒险游戏,收录 1 小时以上的 1080p 全新动画(包括来自电影版的动画),追加了新的地点、武器、头目等大量元素。 快来与拉捷特、克拉克、魁克队长和新朋友一起踏上这场银河冒险,在 PS4 上重新体验他们之间深厚友情的开端吧!


主要特色
  • 拉捷特来到 PS4:更深入叙述了各个角色本来的故事,并更新了原来的游戏玩法,收录新的星球、头目战、飞行场景等,全都运用了 PS4 的强大功能
  • 以电影和原作游戏为蓝图而开发的游戏:PS4 版《拉捷特与克拉克》将于2016年春季在 PS4 上推出,同名动画电影亦预定于年内上映。
  • 玩家熟知的角色都会登场:与受玩家喜爱的一众角色,包括拉捷特、克拉克、魁克队长、邪恶的德瑞克主席以及系列里首度登场的角色一起在索拉纳银河系里展开冒险
  • 新的玩法、武器和故事:PS4 版《拉捷特与克拉克》结合经典的平台冒险玩法与系列著名的幽默情节,加上新的故事描写、冒险星球、游玩场景、守关头目和强大武器。 从全新的「图素化枪」(将敌人变成 8bit 点阵方块的武器),到让敌人忍不住起舞、系列经典的「乐舞球」和对白有趣的机械人守卫「祖康先生」,将收录系列史上最棒的多种武器


首批特典

  蓝光光盘版首批将随附能发射出大量导向弹跳炸弹的 DLC 特典武器「弹跳枪(Bouncer Weapon)」。 4 月 12 日至 25 日期间,在 PlayStation Store 购买下载版的玩家也可获得。



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发表于 2016-3-22 06:20 PM |只看该作者
经典电玩游戏改编 动画电影《拉捷特与克拉克》4 月于北美上映

  CG 动画电影《拉捷特与克拉克》过去因为档期延后之故,今年 4 月 29 日才在北美上映。

  《拉捷特与克拉克》电影是基于 PS2 上的同名初代电玩改编,描述隆巴斯星人(Lombax)拉捷特与机器人克拉克如何相遇,以及他们从邪恶的布拉格族首脑──德瑞克主席( Chairman Drek)手中拯救宇宙的故事。

  从影片来看,拉捷特很仰慕奎克队长(Qwark),却因为过去的「不良前科」无法入选银河特攻队(Galactic Rangers),在他遇见机器人克拉克之后,发现克拉克悉知附近星球无故毁灭的原因,而整个宇宙的生死存亡都寄托在他俩身上。

  《拉捷特与克拉克》由 Kevin Munroe《忍者龟:炫风再起》、Jericca Cleland《圣诞快递》共同执导; T.J. Fixman《拉捷特与克拉克电玩系列,编剧》、Kevin Munroe 及 Gerry Swallow 编写剧本,而 James Arnold Taylor、David Kaye《天外奇迹》和 Jim Ward《脑筋急转弯》 等人为电影配音。

0001347899.JPG


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发表于 2016-3-24 06:42 AM |只看该作者
本帖最后由 kirassss 于 2016-3-25 06:43 PM 编辑

Ratchet & Clank Story Trailer
《拉捷特与克拉克》公布故事宣传影片 以无敌猪队友「魁克队长」角度出发


  Insomniac Games 制作,台湾索尼计算机娱乐(SCET)预定 4 月 12 日同步推出中文版的 PS4 独占动作游戏《拉捷特与克拉克(Ratchet and Clank)》,现公布故事宣传影片供玩家欣赏。

  《拉捷特与克拉克》是以 PS2 初代作与最新动画电影为蓝图所制作的重启新作,充分运用 PS4 的处理能力呈现更为美丽流畅的画面,在经典游戏的灵魂中融入后续系列作的优秀元素,包括采用新世代操作系统,追加多个新冒险星球,收录翻新的关卡、全新的克拉克玩法、头目战、空战桥段等要素。 承袭系列一贯的幽默风格,以及稀奇古怪逗趣的武器,更深入描述原始的故事。

  本次的故事宣传影片是以满口大话但外强中干的系列代表角色「魁克队长」为旁白,玩家可以抢先见识在 PS4 上全面翻新重现的经典游戏内容。 另外,本作将会同步推出中文版,对此一系列剧情感兴趣但未能充分了解的玩家,可以趁着这次初代作重起的机会重新温习一切故事的开端。

游戏信息

游戏名称:拉捷特与克拉克
游戏原名:Ratchet & Clank
游戏类型:动作
对应平台:PlayStation 4
发售日期:2016 年 4 月 12 日
语言版本:繁体中文、英文
开发厂商:Insomniac Games
发行厂商:Sony Computer Entertainment
代理经销:台湾索尼计算机娱乐(台湾地区)
香港索尼计算机娱乐(香港地区)
官方网站:https://www.playstation.com/en-us/games/ratchet-and-clank-ps4/
   


Ratchet & Clank Trailer Showcases Captain Qwark’s Dubious Narration

Hey everyone. It seems incredible that we’re just three weeks away from the debut of two great PlayStation heroes on PS4. We’ve joked that Ratchet & Clank for PS4 is the game based on the film based on the game… and that’s actually pretty accurate!

The film and game are designed as complementary pieces. They tell the same origin story of Ratchet & Clank battling Chairman Drek, with the same major beats and character arcs. The film focuses a touch more on character development and the game is a bit more focused on the action that happens between the scenes. Our goal was to take advantage of what each medium does best.

But the game has a major departure from the film: the game is narrated by Captain Copernicus L. Qwark. So you get Qwark’s skewed self-serving version of events to set up a different way to experience the story. He gets all the big details right, but the little asides are all him. As you watch our new trailer for the game (And play it for yourself next month!) — you’ll have to ask yourself: can Qwark be trusted?

We’re hoping that when you fire up Ratchet & Clank you’ll feel the rush you felt the first time you played a Ratchet & Clank game. But we’re going beyond that nostalgia with a gorgeous Ratchet & Clank that holds up to modern standards and is a fitting debut for the franchise on PS4. We wanted to tell the ultimate version of Ratchet & Clank’s origin story, completely synced up with the feature film.

The game will be available on April 12th and the major motion picture from Gramercy Films follows shortly thereafter on April 29th. For fans of the series we also have a pretty sweet pre-order bonus. You’ll gain access to one of my favorite Ratchet & Clank weapons of all time, the Bouncer, if you pre-order the game on PlayStation Store or at a participating retailer by April 11th.

We’re looking forward to seeing you in the Solana Galaxy in just a few weeks.

blog.us.playstation.com


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发表于 2016-4-9 07:02 AM |只看该作者
本帖最后由 kirassss 于 2016-4-12 06:13 PM 编辑

《拉捷特与克拉克》中英文合版今日登场 官方公布最初 20 分钟游玩介绍影片

  Insomniac Games 制作,台湾索尼互动娱乐(SIET)预定今(12)日在台推出中英文合版的的 PS4 动作冒险游戏《拉捷特与克拉克(Ratchet & Clank)》,现释出序幕游玩介绍影片。

  《拉捷特与克拉克》是以 2002 年在 PS2 推出的系列初代作与预定 2016 年上映的动画电影为蓝图,针对 PS4 全面翻新重制的重启新作。 以隆巴斯星人拉捷特与机器人伙伴克拉克的星际冒险故事为主题,叙述银河英雄拉捷特与克拉克迎战邪恶的德瑞克主席、拯救索拉纳银河系的故事。

  游戏以 PS2 版初代作为基础,充分运用 PS4 的处理能力呈现更美丽流畅的画面,更深入描述原始的故事。 收录超过 1 小时的全新动画(包括来自电影版的动画),采用新世代操作系统,追加新冒险星球,收录经过更新的关卡、全新的克拉克玩法、全新的头目战、新的空战桥段等要素。

  本次公布的影片收录开头约 20 分钟的游玩内容,请到制作团队成员亲自示范与解说。

   


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发表于 2016-5-2 07:15 PM |只看该作者
《瑞奇与叮当》PS4版创造系列最快销售记录



  《瑞奇与叮当》制作组Insomniac工作室宣布,PS4版《瑞奇与叮当》创造了系列历史上最快的销售速度。虽然官方并没有公布具体的数字,我们也无从得知系列历来的销售速度,但这款作品的成功是毋庸置疑的。

  《瑞奇与叮当》是2002年系列初代的重制作品,这款游戏在原作的基础上增加了众多新要素,当然,画面的增强也是显而易见的,在这里推荐给PS4玩家进行尝试。

Ratchet & Clank for PS4 the fastest selling game in franchise history

Ratchet & Clank for PlayStation 4 is the fastest selling Ratchet & Clank game in the franchise’s history, Sony Interactive Entertainment announced.

Over at the PlayStation Blog, SIE senior producer Greg Phillips discusses a bit about how the Ratchet & Clank movie tie-in, which launched in theaters today, came to be. Read that below.

It started back in early 2013, the first test footage of what would become the Ratchet & Clank movie first began circulating the halls of Insomniac Games, eventually reaching myself and a number of others here at PlayStation. Even in its early form, it showed a tremendous amount of promise, and at that moment we all knew we might be sitting on something special.

The test footage was created by Rainmaker Films who, along with Blockade Entertainment, were keen to try and turn Ratchet & Clank into a theatrical feature. This test footage was their proof of concept — and it definitely opened some eyes.

The footage sparked conversation between Insomniac Games and me here at PlayStation about how cool it might be to have a game available when the movie came out. At the time we were finishing up the development of Ratchet & Clank: Into the Nexus (an epilogue to the beloved Future trilogy of games), so it was a conversation with an eye to what we could do to have a game ready for the launch of the film.

Fast forward to January 2014 and one completed scene of the film was done. It was a sequence that occurs about 5 minutes into the film, where Ratchet shows an elderly old man how he upgraded his space craft in ways only Ratchet could.

As soon as we all saw this scene, the movie went from “This has a lot of potential” to “Oh, wow, we’re gonna pull this off!” It was at that point discussions on the game picked up in earnest. The film was returning to the beginning to tell Ratchet’s origin story, and we decided we would do the same on the game side. The film was going to introduce Ratchet to an all new audience and our goal for the game was to try to do the same by celebrating everything that made previous Ratchet & Clank games great. After a short discussion, we realized we had the perfect way to unify the stories: by having the game narrated by the ever truthful, never would lie about a thing, Captain Qwark!

As the game and film continued to develop, it was great to see the collaboration between teams. Rainmaker would share early cuts of the film and a small group of people that included folks from Rainmaker, Insomniac Games, and myself would go over everything and suggest improvements. In fact, the room seen in this image is very similar to the room at Rainmaker where these meetings would happen.

To close, even back when all we had was the initial footage of Ratchet & Clank running through an early version of the Metropolis level in the original PS2 game, we knew we had the making of something great. Ratchet & Clank was one of the first projects I worked on in product development, and it will always hold a special place in my heart. Nearly 15 years later, we not only got to go back to that original experience and remake it for a new generation, but we also have the Ratchet & Clank theatrical film that brings these characters and world to film audiences everywhere.


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