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【PS4/Xbox One/PC】Bloodstained: Ritual of the Knight

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31#
发表于 2018-5-23 06:28 PM |只看该作者
本帖最后由 kirassss 于 2018-5-23 08:16 PM 编辑

Bloodstained: Curse of the Moon delayed to May 31 for 3DS in Europe, June 6 for Xbox One worldwide
《血咒之城:月之诅咒》部分平台延期发售


  Inti Creates 今(23)日宣布,由五十岚孝司领军制作的 8 位风格横向卷轴 2D 动作游戏《血咒之城:月之诅咒(Bloodstained: Curse of the Moon)》宣布 Xbox One 版将延期到 6 月 6 日推出,3DS 版欧洲地区也会延期到 5 月 31 日。而 PS4、Switch、PSV、Steam 版将于 5 月 24 日没有影响.

  《血咒之城:月之诅咒》是以参与《恶魔城》系列制作广为玩家所知的游戏创作者五十岚孝司与 Inti Creates 合作制作的全新作品,延伸自 2015 年发起募资制作的新作《血咒之城:暗夜仪式(Bloodstained: Ritual  of the Night)》,并采用 80 年代任天堂红白机的 8 位风格呈现。

  游戏采用红白机时代《恶魔城》系列的 2D 横向滚动条动作过关玩法,玩家将操作以剑术来应战的男主角「斩月」,以鞭子应战的女主角「米莉安(Miriam)」,以炼金术应战的炼金术师「亚佛烈德(Alfred)」,以及能自由飞行的吉贝尔 「(Gebel)」,携手闯荡各式各样的关卡。

  游戏采用传统 2D 横向滚动条动作过关玩法,玩家将闯荡隐藏有许多机关的关卡,打败最后守关的头目就能过关。 当顺利打败守关的头目之后,就可以陆续让其他同志加入,成为共斗的伙伴。

Inti Creates has delayed the worldwide Xbox One and European 3DS versions of its recently announced Bloodstained: Curse of the Moon from their previously planned May 24 release date.

The 3DS version will now launch on May 31 in Europe, while the Xbox One version will launch on June 6 worldwide.

Here is the full message from Inti Creates:

It is very unfortunate that we have to report this, but for Bloodstained: Curse of the Moon, the game will release on 3DS in Europe on May 31st, and worldwide on Xbox One on June 6th.

For us at Inti Creates, this is the first time we have ever done such a large-scale multiplatform, multi-region simultaneous release for a game, and we were unable to properly take into account how much time would be required to get each platform’s online store set-up in each region.

This mistake is on us, and we sincerely apologize to the fans affected by this from the bottom of our hearts.

Furthermore, we would like to thank our partners at Microsoft Japan and Nintendo of Europe, who did everything they could do right down to the wire to try to help us avoid this delay.

Bloodstained: Curse of the Moon is still planned for release on PlayStation 4, Switch, 3DS outside of Europe, PS Vita, and PC on May 24.











































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32#
发表于 2018-6-6 07:44 PM |只看该作者
《血咒之城:月之诅咒》发售一周销量破10万套

  Inti Creates 宣布,由五十岚孝司领军制作的 8 位风格横向卷轴 2D 动作游戏《血咒之城:月之诅咒(Bloodstained: Curse of the Moon)》宣布发售一星期全平台累计下载突破10万并公开纪念贺图。同时官方还公开了各平台玩家占比以及各地区玩家比例图。可以看到Switch玩家占到一半以上,其次是Steam和PS4版,而Xbox One版由于6月6日才发售所以未统计在内,地域方面则是北美玩家压倒性地多。




  《血咒之城:月之诅咒》是以参与《恶魔城》系列制作广为玩家所知的游戏创作者五十岚孝司与 Inti Creates 合作制作的全新作品,延伸自 2015 年发起募资制作的新作《血咒之城:暗夜仪式(Bloodstained: Ritual  of the Night)》,并采用 80 年代任天堂红白机的 8 位风格呈现。

  游戏采用红白机时代《恶魔城》系列的 2D 横向滚动条动作过关玩法,玩家将操作以剑术来应战的男主角「斩月」,以鞭子应战的女主角「米莉安(Miriam)」,以炼金术应战的炼金术师「亚佛烈德(Alfred)」,以及能自由飞行的吉贝尔 「(Gebel)」,携手闯荡各式各样的关卡。

  游戏采用传统 2D 横向滚动条动作过关玩法,玩家将闯荡隐藏有许多机关的关卡,打败最后守关的头目就能过关。 当顺利打败守关的头目之后,就可以陆续让其他同志加入,成为共斗的伙伴。




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33#
发表于 2018-6-19 10:29 PM |只看该作者
五十岚孝司的动作游戏新作《血咒之城:暗夜仪式》于 E3 展出游玩体验版
转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/164245.html

  《血咒之城:暗夜仪式(Bloodstained: Ritual of the Night)》(PC / Mac / PS4 / Xbox One))是经手制作《恶魔城(悪魔城ドラキュラ)》系列的五十岚孝司身兼制作人及监制,领军制作 的横向卷轴动作游戏。 这款作品于 E3 2018 会场内的 505 Games 摊位上展出。 由于这次游玩到游戏初期的古船关卡,以下就为大家带来试玩报导。

  游戏从背景故事的说明开头,或许从项目发起当时就决定要做多国语言在地化,因此这次的体验版是设定成日文语音及英文字幕。

  游戏类型是正统的横向卷轴动作游戏,用箭头键 / 左操作杆以移动角色,并施展跳跃及攻击来闯关。 要说有何特征的招式,就是藉由获取恶魔之力结晶化后的碎片(シャード)后得以使用的所使出的魔晶术(魔晶术)攻击。 由于利用右操作杆就能自在地改变魔晶术发射的角度,得以掩护主角斜上或斜下方等容易成为死角的区域。 这次的体验版虽然只能使用射出火焰的魔晶术,但随着推展游玩进度,就会变得能使用形形色色的能力了吧。

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从释出的截图中也能确认到部分除了射出火焰以外,类似魔晶术的魔法

  此外,本作也能更换装备,变更武器后攻击方式也会跟着转变。 笔者一开始装备的是短剑,并使用剑法砍杀敌人,但途中注意到物品栏里有功夫鞋,便尝试更换上去。 没想到变成光用踢击就能打到敌人,战斗时的动作也跟装备短剑时大相径庭。 不仅是动作改变,两种武器也都非常帅气,会不禁让人想要尝试各式各样的武器。

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武器除了短剑及功夫鞋以外,也有鞭子等各种武器

  看到刊载的截图我想就能一目了然,本作的美术表现也是独树一格。 而实际上从图像转为动画也同样赏心悦目......,不如说因为有了动作更彰显其美感。 此外,不仅是是动作优美,也能确实感受到攻击时类似打击与重量感的手感,光是操作角色就能让人觉得相当愉快。 据制作人员所说,动作方面还会「制作得更加完善」,让人更加期待游玩正式版的时光了。

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  本作的发售日期在 505 Games 的官方发表上仍旧是未定(之前宣布将于 2018 年上半年发售)。 真心期待大玩特玩的那一天能早点到来。


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34#
发表于 2018-6-28 10:59 PM |只看该作者
Bloodstained: Ritual of the Night E3 2018 demo now available for PC to select Kickstarter backers

The E3 2018 demo for Bloodstained: Ritual of the Night is now available for PC via Steam to Kickstarter backers of the $60 USD level and above, publisher 505 Games announced.

Here is an overview of the demo, via 505 Games:

Now available as a digital download on Steam for PC, players will be treated to refined content and features, while previewing new enemies and NPCs and taking a deeper look at game narrative and quests. First showcased at 2018 E3 earlier this month, the demo places players on a sailing ship upon stormy seas before progressing through a village and into a dark castle setting, introducing new characters, enemies and bosses along the way. For the first time, players will also be able to experience alchemy and crafting and visit shopkeeper/exorcist Dominique to stock up on various goods to aid them on their journey.

Bloodstained: Ritual of the Night is due out for PlayStation 4, Xbox One, Switch, PC, and PS Vita in the first half of 2018.

   














































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发表于 2018-6-29 05:13 PM |只看该作者
《恶魔城》系列前制作人五十岚孝司新作《血咒之城:暗夜仪式》PC 版将支持繁体中文
转载 - 巴哈姆特(https://gnn.gamer.com.tw/4/164684.html)

  由曾担任《恶魔城》系列制作人闻名的五十岚孝司领军制作、动作游戏《血咒之城:暗夜仪式(Bloodstained: Ritual of the Night)》的 Steam 商店页面今日更新,显示《血咒之城:暗夜仪式》PC 版本将支持繁体中文。

  《血咒之城:暗夜仪式》是曾参与《恶魔城 X:月下夜想曲》等多款《恶魔城》系列作制作的五十岚孝司于 2015 年发起募资制作的横向卷轴探索动作游戏,计划将在 PS4 / Xbox One / NS / PC / PSV 等平台上市。 玩家在游戏中将扮演米莉安,一个被炼金术士诅咒、导致身体慢慢变成水晶的孤儿,为了拯救自己与人类,她得努力战斗、闯过充斥恶魔的城堡。

  当初游戏在发起初期就决定要制作多国语言在地化,在今年 E3 展展示的是日文语音搭配英文字幕的版本。 今日 Steam 页面更新后显示,PC Steam 版本将会支持繁体中文接口与字幕,语音方面将会支持日语与英语,但游戏上市日期尚未公开。

  目前尚无其他平台版本的中文化讯息公布。STeam 网页 - https://store.steampowered.com/a ... itual_of_the_Night/

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36#
发表于 2018-8-21 06:30 PM |只看该作者
本帖最后由 kirassss 于 2018-8-21 10:00 PM 编辑

Bloodstained: Ritual of the Night delayed to 2019, PS Vita version cancelled
五十岚孝司领军开发新作《血咒之城:暗夜仪式》延期发售 宣布取消 PS Vita 版本

转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/167125.html

  曾担任《恶魔城》系列制作人闻名的五十岚孝司今日透过影片,宣布开发中新作《血咒之城:暗夜仪式(Bloodstained: Ritual of the Night)》将延至 2019 年发售,同时取消 PS Vita 版本。

  《血咒之城:暗夜仪式》是由曾参与《恶魔城 X:月下夜想曲》等多款《恶魔城》系列作制作的五十岚孝司领军、于 2015 年发起募资制作的横向卷轴探索动作游戏。 游戏中玩家将扮演被炼金术士诅咒、导致身体慢慢变成水晶的孤儿米莉安,为了拯救自己与人类而努力战斗、闯过充斥恶魔的城堡。

  游戏原定 2018 年在 PS4 / Xbox One / NS / PC / PS Vita 平台推出,今日五十岚孝司透过影片表示,在收到赞助者 Beta 测试的回馈后,开发团队为了提升游戏质量,决定延至 2019 年上市。

  此外,由于 SIE 计划终止对 PS Vita 在线商店等相关功能的支持,因此决定取消《血咒之城:暗夜仪式》PS Vita 版本,已赞助 PS Vita 版的玩家可以直接选择其他平台版本或申请退款。

  《血咒之城:暗夜仪式》(Nintendo Switch、PC、PS4、Xbox One)预计 2019 年发售。

   


Bloodstained: Ritual of the Night has been delayed from its previously planned “first half of 2018” release window to 2019, and the PS Vita version is no longer in development, publisher 505 Games announced. It will now only be released for PlayStation 4, Xbox One, Switch, and PC.

Find messages from Bloodstained: Ritual of the Night director Koji Igarashi and 505 Games global brand manager Robert Piraino below.

Koji Igarashi, Bloodstained: Ritual of the Night Director

Hi everyone, IGA here.

There are two important announcements we would like to make in this month’s update.

Our first announcement is that the game will now launch in 2019. The most important reason for this is to raise the quality level, especially after all the very valuable feedback from the Beta Backer Demo.

The second announcement is that the game will no longer launch on PlayStation Vita. This decision is largely due to Sony’s plans to discontinue the Vita console, ending production of physical copies and stopping certain online store support features.

It is extremely unfortunate, but as a result, we won’t be releasing the game on Vita. For the backers who have ordered the PS Vita version of the game, you will be able to choose another platform or request a refund.

This process should be expected through an email that will be sent by Fangamer. It may be troublesome, but please be sure to respond and make the changes. [Note: Vita backers will be receiving an e-mail with additional instructions soon. Vita backers who would like to change platforms can do so now on their survey pages. Vita backers who backed at an unlimited tier and can receive a refund over PayPal can submit a request before 9/20/18 to initiate a manual refund of the affected games.]

We sincerely apologize for any inconvenience or disappointment, but rest assured we are working harder than ever to deliver the game we all made happen together, please bear with us for a little longer and I thank you for your continued support.

Robert Piraino, 505 Games Global Brand Manager

Hey everyone, we’re sorry to make you wait a little longer for Bloodstained, but you can trust that this really is in the best interest of the game – and our players. We assure you we’re using the extra time to make Bloodstained even better, based on your input.

Being a huge PlayStation & Sony fan myself, I also know cancelling the Vita version of the game may be disappointing to some of you, but with Sony’s plans to discontinue the console and physical production of games, removing Vita titles from PS+ lineups etc., it was an unfortunate but necessary decision to make. We really hope you’ll continue to support us on one of the other platforms available.

If you have any concerns about these updates, please come talk to me and our great Sr. Community Manager, Jason Ryan, on Discord, Facebook, Twitter or our forums: We’re always happy to discuss and answer your questions.

Thank you again to everyone who continues to support us with your feedack and passion for Bloodstained. Stay tuned for more announcements as development progresses!


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