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【新闻部】FURYU CORPORATION フリュー株式会社

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发表于 2016-2-25 06:35 AM |只看该作者
本帖最后由 kirassss 于 2016-2-25 06:36 AM 编辑

FuRyu's new RPG for PS Vita 'Caligula' Teaser Trailer



   


furyu.jp/caligula



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发表于 2016-7-21 06:00 PM |只看该作者
   


   


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83#
发表于 2016-10-17 06:32 PM |只看该作者
FuRyu 宣布将推出 3DS 新作 RPG《复活同盟》开设官方网站

  FuRyu 今(17)日宣布,预定将会在 2017 年春季在 3DS 平台推出新作 RPG《复活同盟(暂译,The Alliance Alive)》,并且开张了官方网站。



  在预告网站的模糊背景中,可以看到 SD 角色在降雨中的地图奔跑的模样,并且可以看到将可以操作复数角色来探索耸立在各地的巨塔。 而游戏画面也和 FuRyu 在 2015 年初发售的《遗迹传说(THE LEGEND of LEGACY)》雷同,至于是否为续作? 或是有关连的作品? 还有待官方进一步的证实。http://alliance-alive.jp/

游戏信息

标题:复活同盟(暂译,THE Alliance Alive)
机种:3DS
发售日:预定 2017 年春季
售价:实体版‧下载版:6280 日圆
类型:RPG


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发表于 2016-10-20 07:01 AM |只看该作者
本帖最后由 kirassss 于 2016-10-21 06:58 PM 编辑

The Alliance Alive Debut Trailer ~ 3DS
N3DS 版 RPG 新作《Alliance Alive》正式发表


  Furyu 于日前正式发表预定于 2017 年春天推出的N3DS 版 RPG 新作《Alliance Alive》(アライアンス・アライブ),实体版及下载版售价均为 6,280 日币,官方并公布首波宣传影片及各通路特典图像。

  本作是一部由 9 名主角演出的群像剧,玩家可自由地在世界地图上探索,同时透过最多 5 人组成的队伍所展开的回合制指令战斗与怪物们对战,在操控不同种族、性别、年龄及势力的主角们并转换不同视点状态下进行故事。



   


http://alliance-alive.jp/


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发表于 2017-2-16 06:21 PM |只看该作者
《哆啦A梦 大雄的南极冰天雪地大冒险》公布最新游戏情报

  FURYU(フリュー)预定于 2017 年 3 月 2 日推出,实体版及下载版售价均为 5,280 日币的 N3DS 版冒险游戏《哆啦A梦 大雄的南极冰天雪地大冒险》(ドラえもん のび太の南极カチコチ大冒険),官网于日前更新,公布游戏系统及小游戏等情报,以及目前播映中的 TVCM 与宣传影片。

   


  本作为以预定于 2017 年 3 月 4 日在日本上映的电影动画『映画ドラえもん のび太の南极カチコチ大冒険』为题材改编而成的原始生活冒险游戏,玩家将操控大雄、胖虎、小夫、静香及哆啦A梦等 5 名大家耳熟能详的角色,使用各种秘密道具在位于南极的古代遗迹中展开解谜探索之旅。

   


  游戏系统包括「去冒险吧! 」(冒険しよう! )、「博士的研究室」(はかせのけんきゅうしつ)、「帕欧帕欧牧场」(パオパオぼくじょう)及「图鉴」(ずかん)等 4 种。 在「去冒险吧! 」中玩家可在地图上移动体验迷宫冒险,探索秘密道具及挑战小游戏等;在迷宫中发现的宝物及秘密道具等则可送到「博士的研究室」去修理;新发现的秘密道具则可登录到「图鉴」中,游戏有超过 100 种的秘密道具等待玩家完成图鉴内容。 而在「帕欧帕欧牧场」中可体验"照顾帕欧帕欧"及"帕欧帕欧赛跑"等小游戏。


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发表于 2017-3-16 06:03 PM |只看该作者
本帖最后由 kirassss 于 2017-3-16 06:44 PM 编辑

N3DS 版《Alliance Alive》公布第 2 波游戏实玩影片

  Furyu 预定于 2017 年 6 月 22 日推出,实体版及下载版售价均为 6,280 日币的 N3DS 版 RPG 新作《Alliance Alive》(アライアンス・アライブ),日前公布第 2 波游戏实玩影片「扑翼机篇」(オーニソプター编)。

  「扑翼机」为一种以振翅方式从高处移动至低处的人力飞行机械,影片收录了移动至步行无法到达的场所及寻找全新探索点等游戏实机操作场景。

   


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发表于 2017-3-17 06:13 PM |只看该作者
   


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发表于 2017-3-17 10:31 PM |只看该作者
Lost Dimension Coming to PC via Steam in 2017



Ghostlight are bringing Lost Dimension to PC

Hi everyone,

I’m really excited to finally be able to reveal Ghostlight’s next project… I’m delighted to say that we will be working with FURYU Corporation on the conversion and publication of their highly-regarded Japanese tactical RPG, Lost Dimension, on PC later this year!

Developed by Lancarse, creators of a number of highly acclaimed JRPGs, and published by FURYU Corporation in Japan, Atlus in North America and Nippon Ichi in Europe on PlayStation 3 and Vita in 2014-15, this one truly is a corker!

Some of you may already know that the team behind Lost Dimension have an incredibly impressive pedigree. The game's intriguing storyline was written by Jun Kumagai, the Pillar’s intelligent floor designs were headed up by Takeshi Oga, while the character designs were provided by Yuu Yamashita and Makoto Tsuchibayashi.

After racking up many hours playing Lost Dimension, it’s safe to say that everyone here at Ghostlight are massive fans of the game. We’re not alone either and here are just a few of the great reviews this excellent title has received…

In Japan, both the PS3 and PS Vita versions of Lost Dimension received highly-coveted Gold Awards from a very well renowned gaming magazine company. All four reviewers from the publication gave the PlayStation 3 version of Lost Dimension a score of 8, for a total of 32/40, while the PlayStation Vita version received scores of 8, 8, 8 and 9, for a total of 33/40.



Lost Dimension was also hugely well received in the West, receiving some fantastic reviews:

Digitally Downloaded - “Lost Dimension is an incredible title, with a constant sense of escalation and drama.” 4.5 Stars out of 5

PSU.com - “Lost Dimension is a unique title that tries to bring some originality to RPGs, as well as a new form of replayability. The core concept is fantastic and makes the story thought provoking.” 8.5/10

NZGamer - "Gripping character work complements deep combat." 8.4/10

Brash Games - “In a nutshell, Lost Dimension is one of the most addictive gameplay experiences I’ve played on the Vita in a while.” 8/10

Destructoid - “It's a genuinely satisfying and memorable tactical RPG that I won't soon forget.” 8/10

Taking place in the near-future with the world in ruin, a terrorist mastermind known only as ‘The End’ threatens humanity with a nuclear apocalypse. To combat this threat, a Special Forces group comprised of eleven young psychics with incredible superhuman abilities, is tasked with pursuing The End to the summit of a sky-scraping tower which has dramatically appeared on the city skyline from out of nowhere. Can the team find and eliminate The End and avoid the nuclear Armageddon he has set in motion?

Key game features

• Take on the enemy across tactically created environments in an amazingly strategic turn-based battle system!

• Create bonds with your teammates and use your psychic talent of ‘vision’ to rifle through their minds and find the traitors!

• Every person counts in battle as you place teammates to benefit and shield each other and manage their ‘Defers’ and ‘Berserk’ modes!

• Test your investigation and deduction skills by finding the traitor on each floor of the towering Pillar. Traitors are randomly determined, so no two playthroughs are the same!

The PC version will support multiple screen resolutions, mouse/keyboard and controller support, Steam Achievements and cloud saving. It will also feature the original high quality localisation from Atlus, plus we will be implementing higher resolution artwork in a number of areas in-game. In addition to this, we are also considering offering a special Digital Collector’s Edition, although I can’t promise anything on that front until we’ve worked through all the available game resources.

I’m really looking forward to getting this game on to PC and you can be sure that here at Ghostlight we’ll do our best to improve on the technical specs of the original game and bring you the best version of Lost Dimension that we possibly can.

blog.ghostlight.uk.com


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发表于 2017-9-21 03:45 PM |只看该作者
FuRyu announces Roommania #203 successor Project One-Room for PS4



FuRyu has announced Project One-Room (title tentative), a new title for PlayStation 4 that is homage to the 2000-released Sega Dreamcast cult classic Roommania #203.

The title was announced at the Sega booth at Tokyo Game Show 2017. FuRyu producer Masaru Oochi, who is a big fan of Roommania #203, said he wants to bring the experience offered by the Dreamcast title to game fans once again.

The gameplay systems are unchanged from Roommania #203. The story will progress as the player, who assumes the role of God, interferes by throwing invisible balls in the room where the protagonist lives. And because it’s a PlayStation 4 title, proper physics are reflected in the thrown balls.

Serani Poji, the fictional pop idol that made music for Roommania #203, is also returning and preparing new music for Project One-Room.

FuRyu will host a stage event for Project One-Room at Tokyo Game Show 2017 on September 23 at 15:00 JST, where it will likely share more information. You’ll be able to watch it live on YouTube, Niconico, and Fresh.







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发表于 2018-6-6 06:36 PM |只看该作者
本帖最后由 kirassss 于 2018-6-6 08:01 PM 编辑

FuRyu announces retro-style RPG Work x Work for Switch
完全新作RPG《WORKxWORK》将登陆Switch平台 怀旧风格

转载 - A9VG(http://www.a9vg.com/news/201806/5591419089.html

  Furyu不久前公开的神秘新作页面确认为任天堂Switch平台的完全新作RPG游戏《WORKxWORK》,预定于9月27日发售,价格4980日元。

  根据杂志速报消息这将是一款怀旧风格的作品,由曾经负责过《MOTHER3》、《卡里古拉》的制作人们开发。目前在倒计时页面上公开了一段由増子津可燦创作的战斗音乐。

  游戏中玩家要扮演主角负责引导客人前往主题公园“勇者大陆”的迷宫,其中带着小孩的父母或是女子组等客人将会成为同伴,从客人之间的对话中有可能悟出必杀技。工作赚到的钱可以用于购买道具或是装饰房间的家具。

  根据制作人采访情报,这款作品原本是面向手机平台开发的,后来规模扩大所以决定在主机平台推出。Switch能带出去玩,也比较适合这种可爱的风格所以决定登陆Switch平台。

  正式的情报会在明天6月7日公开。



The latest issue of Weekly Famitsu reveals Work x Work, a new RPG with retro-style graphics from FuRyu for Switch. It will launch on September 27 in Japan for 4,980 yen.

A teaser website for Work x Work was first launched late last week. The website has currently revealed the game’s mascot character (above), as well as battle background music.

The game’s staff consists of:

  • Director: Suzuka Yamamoto (FuRyu) – Known for The Caligula Effect
  • Producer: Takuya Yamanaka (FuRyu) – Known for The Caligula Effect
  • Development Director: Takahiro Yamane – Known for Kamaitachi no Yoru 2 (director)
  • Scenario: Nobuyuki Inoue – Known for Mother 3 (director), Magical Vacation, Hanjuku Hero: Aa, Sekaiyo Hanjukunare…!
  • Graphics: Nobuhiro Imagawa – Known for Mother 3, Fantasy Life, Knights & Dragons, Dokodemo Dragon
  • Sound: Tsukasa Masuko – Known for Star Force, Shin Megami Tensei series, Bomb Jack, Magical Vacation, The Caligula Effect


Update 06/06/18 at 1:05 a.m.: Work x Work follows a prince with a mission to defeat the demon king and a hard-working young man working a part-time job who take on various dungeons with the unique visitors of the theme park “Heroes Land.”

The role of the player is to become the protagonist’s dog and guide the visitors of the theme park through its dungeons. Visitors, which consist of families, girls, and the like, will become your party members. Determine the timing of incoming enemy attacks and the points used for recovery medicine, and guide them to clear the dungeon.

By guiding visitors through the dungeon, you will receive “crowds” as salary, which can be used to buy weapons and items useful for work, as well as furniture to customize your room.

Development is being handled by Netchubiyori, whose previous works include Tsukitomo. Tsukiuta. 12 Memories for PS Vita and more. It is currently 75 percent complete.

Here are a few tidbits from Famitsu’s interview with the developers:

  • “It was originally being made for smartphones, but it moved to Switch and the scale of the game grew much bigger.”
  • “With the excitement surrounding Switch and the cute atmosphere fitting of handheld mode, we decided on the Switch.”
  • “I think this is the first time in this industry there is an okra-themed monster.”
  • “The basis of the scenario is a game where you entertain various customers through dungeons.”



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