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本帖最后由 kirassss 于 2016-3-19 05:47 PM 编辑
The Division's game director joins IO Interactive as gameplay director on Hitman
《全境封锁》总监离职 加入《终极刺客》开发商
《全境封锁》游戏总监Ryan Barnard已经从育碧Ubisoft 离职,并加入 IO Interactive。据相关资料显示,Ryan Barnard在2016年2月末已经正式从育碧离职,并在3月加入《终极刺客》开发商IO Interactive担任游戏性总监。Ryan Barnard作为游戏性总监将需要监督IO Interactive包括游戏性、在线和世界三个核心部分。
Ryan Barnard从索尼在线娱乐SOE 开始进入业界,之后还曾分别加入EA Mythic以及Crytek。他在2011年9月加入育碧担任创作总监助理,直到2013年2月升任游戏总监。
育碧的2016年3月8日推出的《全境封锁》刷新育碧24小时销量纪录,前5天销售额高达3亿,击败《命运》刷新了新IP游戏的纪录。
The Division Game Director Joins Io-Interactive
As we continue to grow our commitment to the Hitman game franchise, it’s with tremendous excitement that we can announce another great addition to the Io-Interactive family. Ryan Barnard comes to us after having recently finished his work on Massive Entertainment’s “The Division” and will join the Io-Interactive in the newly created role of Gameplay Director.
Ryan will focus on expanding on the near-endless possibilities of gameplay that a game like Hitman possesses. This means heading up the future efforts of three of our very core teams – gameplay, online and world – which will be no small task. Ryan’s contributions to game design over the years show he’s the ideal person to spearhead the coming efforts. We are very happy to add his talent to the pool of great people working at IOI.
Ryan joins a studio team of 170 people from around 25 different countries who are collectively working on taking Hitman into a new era of digital-first AAA games.
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