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逃離鬼屋...聚堂會

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41#
发表于 2007-10-3 12:07 PM |只看该作者
不错。。。。


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42#
发表于 2007-11-6 03:31 PM |只看该作者
好玩哦我喜欢~~
好样的


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43#
发表于 2007-11-27 11:47 AM |只看该作者
:a012: 好难玩噢~
没有一个是我破得到的。。。
:a003: :a003:


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44#
发表于 2007-12-12 01:10 PM |只看该作者
网上找的。。。

3.逃離房間系列 [骨頭升天]
Walkthrough:

1.Click the small white light switch to turn on the lights.
2. Go to the red shelves and get the card underneasth the slippers.
3.Click under the shelf to get a frame.
4.Go to the pillows and lift up both to get another card.
5.Click on the red blanket to reveal a skeleton.
6. Click around his left hand and he will drop a key.
7.Get the blue tub from his right hand.
8.Pick up the blanket.
9.Go to "About Item" and click on the blanket several times to reveal a green dice net.
10.Go to the large cupboard and open the doors at the bottom.
11.Get the yellow book and take out the photo's.
12.Click on the top shelf, click left to get another card, and right to find some incense.
13.Click to see the crimson room door, and click on the light.
14.Get the card on the far wall and on top of the lamp.
15.Open the fridge, lift the rotten meat and get the card. Leave the beer to cool for now.
16.Go to the bin and get the paper with hair on inside it.
17.Go to "About Item" and look at the hair.
18.Lift up the bin and get the lighter.
19.Look at the hair, click on the lighter and click on the hair over and over until a clear image of dice has appeared, and it won't go any darker.
20.Draw this diagram EXACTLY on some paper.
21.Go back to the red book on the cabinet and open it with the key.
22.Look through until the end of it to find a C.D.
23.Open the C.D case and put the C.D in it.
24.Open the blue tub the skeleton had and look at the paper inside. Copey down the symbols EXACTLY. (Note they are in the same formation as the dice the hair was on.)
25.Compare the two diagrams and make note of chinese symbols that match the numbers. EXAMPLE:



[o][p] [ ][+] The numbers on
[t][y][r][d] [ ][h][k][ ] the right, match
[k][g][n] [ ][ ][l] the numbers in
[\][3] [y][ ] the same place,
and they match
the ones on the
dice net.


You should have a soul box.
26.Unlock the bicycle lock on the skeletons feet. (The code is 3 days before the date when you started playing.)
27.Light the insence on the bottom shelf.
28.Get the beer and put it next to the insence, the the frame, the the C.D, and click on the little stick thing. The skeleton will come alive.


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45#
发表于 2007-12-12 01:12 PM |只看该作者
4.離開辦公室

1. The game loads and you click on the green button so the lights turn on.
2. You click on the bookshelf doesn't matter where and then you got a book that opens en if you clicked all the books you get codes and it turns op in the book first number you have to click on is 336 then the second is 800 the third 1643 and the last on 1804 then press the green button and the bookshelf opens get the purple block.
3. Click on the points of the pink carpet there's a bleu key.
4. Click on the red carpet there's a yellow key.
5. On the wall is a red box open it and you get the purple cable.
6. Pick up the letter by the desk.
7. Open the brown box there's a red cable.
8. Go to the other side of the room and click on the red chair that is the closest to you and open the right side of the chair there's a crank you have to use later.
9. Click on the painting and it opens and get the other purple block.
10. Go to the other room again and you see a yellow thing under the purple table it's a cd-rom get it.
11. Go to the desk and put the yellow key in the right drawer then you have a love letter then you have the left drawer you put the blue key in and you have a cd.
12. Go to the other room again and click on the small table you have to put the cd in it click on the red button and it shows a canvas put the crank in the orange box and the canvas opens and you get the purple block.
13. Now go to the computer and click on it so you see the screen and the modem put the red cable in the right opening from the modem and in the left opening you put the purple cable.
14. Open the cd-rom driver under the screen and put the yellow cd-rom in it click and close.
15. it say's how many squares do you see you have to click on 30 and it opens then grab the purple block and you have to go to the hole in the ground of the room.
16. Put the blocks in it so you read A & C then it opens a hole and you see a ladder click on it and then the door opening and then next and again next and your done!


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46#
发表于 2007-12-12 01:14 PM |只看该作者
5.逃離房間系列 [藍色屋子]

Walkthrough:

Go to the desk with the phone on it and open the drawer. Take the pen.

Turn all the way around and face the chair. Click on the cushion and take the piece of paper.

Go to the pole thing on the wall and take the cylinder out of it.

Click on the paper and then keep clicking on the pen until it says "Help Me."

Put the paper into the cylinder.

Put the cylinder back into the pole and press the red button. Wait for it to come back then take the paper back out.

Make a 180 degree turn to face the picture. Click on the upper right corner of the frame. Then click on the upper left corner. Then the lower right corner. Take the money.

Click on the money and then the pen. Draw a face. Then put the money into the cylinder.

Go to the phone and dial 4357*63. A deep voice will tell you "OK."

Go to the pole and put the cylinder back inside. Press the red button. When it comes back take the key out.

Use the key on the door.

Finished.


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47#
发表于 2007-12-12 01:15 PM |只看该作者
18.逃離房間系列 [My Diamond Baby]

The door scene:
steel stick – on top left hand corner of the scene, just below the “AHI”
electronic chip – inside the “AHI” box

The computer scene:
wire cable – beside the right hand side of drawer, there is black area poked out a bit

The TV scene:
screw driver – beside the CD boxes
paper- between the wooden box and the orange paper
key A – click on the left hand side of the TV table, where it merged the bed
music A – The ANDES song, located in the magazine beside the TV. (it is not a physical object)

The bed scene:
key B – underneath the pillow
key C – move the pillow 4 times, and it will fall out
key D – click on the floor underneath the bed, use the steel stick to get it

usage of the keys:
folded paper - Use key A to open the wooden box located in the TV scene
pen – Use key B to open the second drawer located in the computer scene
music B – (Not a physical object) Use key C on the pink musical box located in the TV scene
marble, remote, doll – Use key D to open the drawer located in the bed scene and completed the mini game (whenever a marble jumped over another marble, the one being jumped over disappear, and you will end up having only one marble.)
Hint: it is not as hard as you think, just don’t isolate any marble, try it a few times, and pray…. ^_^

others:
Use the “screw driver” to open the CPU located on the computer scene, put the “electronic chip” into it, connect it with the “wire cable” (PS: there is a cutter inside the CPU, remember to take it)

Put the “paper” into the print and turn on the computer by clicking the CPU, a blue screen will appear and you need to enter a password. Go to the bed scene and place the “folded paper” on the table and use the “pen” on it, so you have the password. (mine is 347192)

After entering the password, you got the paper printed with a pattern on it. Put that piece of paper onto the picture frame located on top of the TV. Cut the picture with the “cutter”, and now you have to solve a mini game again…You have to move the pieces in order to join the colour line…see appendix A for the completed picture…
(Hint: THIS IS VERY HARD, but starting from the bottom to the top will make a bit easier…once again…damn it , it is hard…) if you think the marble game is hard……I suggest you give up right now… ^^b

Once you finished, you get an “electronic ladybug”. Use this “ladybug” on the wire located “where you got key A”, and you will get a disk.

Use the “remote” on the ceiling fan located on…hm…there is an upper arrow on the “wall with the power outlet on it”…double click the center of the fan and you will get Key E…

Use Key E to open the last drawer located in the computer scene and get a CG and a video tape. (PS: don’t miss the video tape, you can hardly see it because it is black and so do the drawer)

Put the “disk” into another CPU located beside the TV, and you will know the “security safe” is active… Go click the left side of the brown wall located in the computer scene and you find the safe (in case you don’t know where it, see appendix B)…….So, how to open the safe??

1) take the marble and put it under the microscope
2)look into the microscope and copy down the image on a piece of paper
3)turn the paper by 180 degree, so that the line will under the “L’s” (cause the microscope turned image around)
4)those “L”s are the password, each corner of the L represents the position of the button on the safe, so press the green buttons following the order of the Ls.

ABC
DEF
GHI

In case you don’t understand, mine is: AHDDIG (if this does not work, the position of the Ls may be random, so you must figure it out by yourself)

now you got a “bottle of C8H7N3O2”, check it out with a magazine on the bookshelf located beside the TV.

Put the “CG” on the hoop located on the top of the bed, use the “C8H7N3O2” on the CG.. (PS: Key F will appear on the cardboard box. If you can’t find it, you must have forgotten to close the drawer after the marble game! So close the drawer and you will find it on the cardboard box)

Use Key F to open the first drawer located in the computer scene, and you got a hammer. DON’T CLOSE this drawer, and go to where the safe located!! There is an AV cable at the back of the drawer!
Put the “video tape” into the VCR, connect it with the “AV cable”, click on the TV and you will find some codes with music C.

Use the doll on the…..hm….the white air-conditioning window, and you find a brown bottle…Apply this bottle onto the wall, just a bit under the bottom right hand corner of the air-conditioning window, click it a few times and some words appear.

Break the mirror beside the door with the “hammer”, there is a color wheel that require password…

1)Turn off the light, you will find letters one wall and numbers on the other wall.
2) Each number on the wall represents a letter. And each letter is the initial of a colour to be entered onto the color wheel.
3) Use the numbers on wall to find initials by matching it with the numbers as seen in the TV and the letters on the wall.
4) You will have six letters representing six colour

After you solved the colour wheel, there is another challenges, in which you find something similar with the piano inside.

Remember music A, B, and C? Enter the music notes according to those three pieces of music!

? B
? A#
? A
? G#
? G
? F#
? F
? E
? D#
? D
? C#
? C

C C G G A A G (little stars)
A A B A A B (sakura sakura)
C# E Ab F# E F# Ab (ANDES)

Whenever you finished enter a song, press the switch on the top in order to start another song. (Since not all of us are musician, I attached the answer on appendix C)

Alright!!! You find a ring!!! And there is the ending!!! Put the ring on the lady’s hand and wait for the amazing casting!!~~~~

And……please……if you find this walkthrough useful, please leave a message. I spent an hour to translate the walkthrough from Chinese to English. (and…if there is any error in the translate causing a failure on the walkthrough, please let me know)


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48#
发表于 2007-12-12 01:17 PM |只看该作者
19.走出博物館

Walkthrough:

1. After the intro, look into the mailbox. Remove the three letters, and take the telescope.

2. Enter through the gate. Click to see your nameless girlfriend's father...eerrrm, an old man walk up to you. He will talk to you, and give you some sunglasses. Take the sunglasses.

3. Click on the coin on the ground in front of you. It shouldn't be very hard to find.

4. Read the paper on the ground, which reads, "Napoleon has got the key." Now, enter through the main doorway.

5. Go into all the rooms except the one that leads you into the gallery. (That's on the opposite side of the screen from you.) Search around them to find a walking stick, a computer byte-chip thing, an unreadable paper (it's French, but note the name reading something like "la spiel"), a camera, and a lamp. The lamp is lying on the ground off to the right-north corner in one room. The camera is sitting on the couch in another room. Also sitting on a couch in another room is a small green block (that's the chip-byte thing.) The walking stick is leaning directly against the far northeast corner, and in the other room, the unreadable paper is sitting besides the couch in plain view. Don't worry about the statues beyond these rooms; you won't need to access them for awhile.

6. Enter back into the "Red Room" (that's what the computer calls it), and click on the green shield hanging in the northeast corner. Man, why is it always the northeast corner?!?

7. Advance to the side screen door to enter the gallery. Look at each painting if you want, some of them hint as to the story plot, and what's going on.

8. Use the camera to take a picture of all six of the paintings. Look at your pictures, and turn up the contrast until you get a secret message. Count up the numbers of rings, roses, and people contained in the six paintings. Write them down; you'll need this information to solve a puzzle later on in the game.

9. Go outside. Use the lamp to be able to see.

10. Click on the large fountain. When clicketh upon Cupidon, the game will say that he is threatening you...Whatever. Take the crown from his head; he's not goin' anywhere!

11. Take the coin and toss it in the water in the fountain to make a key appear. Take the key.

12. Leave the fountain, and click on the big tree off to the left side of the screen. Once there, remove the wreath off of that woman's head. (Yes, that's a woman. Look closer.) After disclothing the statue, click around above the hole in which the squirrel sticks out of. Three nuts will fall down from the tree. Take them.

13. Feed the three nuts to the squirrel. While only feeding him the last nut is essential, do what you want. He will hock up a chip for you to take.

14. After talking to him, answer his question: Paris.

15. Now that your heart is pure, go back to the front yard of this mansion, and remove the sword. Remember that you have to click on it's grip, and not the sword itself, much less the scabbard.

16. Reenter the mansion.

17. Enter the six rooms from left to right, top to bottom. The first room requires you to give that guy his sword. You have to click it near his gauntlet, so that he can actually hold it. The next room is where you have to place the crown in that bald guy's hands. Cool music! In the next room, you have to give that Frenchman his walking stick. You'll be coming back to this room soon. On to the next room: Give that guy his wreath (put it on his head.) In the next room, place the shield on that blank spot surfacing his boat. Leave. In the sixth room, give the guy on his horse (hey, that's Napoleon to you!) a telescope. Click on the second, smaller saddle just half an inch right of his groin to get a key to fall. Nab that key! See? Napoleon did have the key! Exit back to the "Red Room." Go back to the room with the Frenchman and his walking stick. Use Napoleon's key on the golden box. Take the byte-chip thing inside. Now that you have all of the chips, insert them into that slot in your sunglasses (yes, in order) to retrieve your memories. Hmmm...

18. Go back into the "Red Room," and click all of the pink switches. There are six of them. Now, click the green switch in the middle. Go to the gallery.

19. Go outside, and click at the end exit of the labyrinth. Get the swinging medallion, and go back to the gallery.

20. Open up the medallion, and obtain "the" #1 key. Cool...

21. Click on the switch with the huge hole in it. A green beam from the last room should imbue its color in a stream that eventually reveals the basement. Go downstairs, then. You heard me.

22. Read the sheet of paper inexplicably floating in front of the left side wall. This is optional.

23. Use the key # 1 on door #1 if you want to, but bewarned that this might screw up the game. Instead, use the key #2 you got from the fountain on door #2, and enter. Don't touch the red boxes; you'll blow up. Yes, I'm serious. Try it, if you're feeling cynical right now. Just click it twice. Anyways, open the top drawer of the desk, and take the small red box. Don't worry, because this one isn't possessive of dynamite. Leave.

24. Rings, roses, and people...For you lazy people out there who didn't bother counting, the code they WOULD GIVE YOU IF YOU WOULD HAVE BOTHERED COUNTING is a date, and an important one to the French, at that: 26-8-1789. NOTE: In most places of the world, they put the day of the month before the month itself when writing the date. So, don't get mad at the programmers; they're French! You're lucky they even bothered working so hard to translate the whole SERIES into English in the first place. Be grateful, okay? These are some quality games, and the last thing the developers need is being insulted, and nagged at. I just wanted to let you know.

25. Anyways, now that you have the code for the third door, enter it! This is near the end of the game! The door should unlock, and you should NOT enter it. Because...

26. Click on the small red box in your inventory. Keep clicking on it, until it opens up, reveiling a bullet. Click on the little circle on the top of the bullet to open up the bullet, reveiling a pearl.

27. Go back upstairs to the gallery, and get the flower. It is hanging in the bottom left corner of the first painting on the left side of the wall. Now, go back downstairs.

28. Now you can enter the third door. Everything else is taken care of. Phewww...

27. Click on your girlfriend.

28. After exchanging dialogue, give her the pink flower you just picked up.

29. After exchanging even more dialogue, place the pearl on that gap in her necklace that hangs down over her chest.

30. After more exchangement of dialogue, exit through the secret, newly found door. You'll find yourself back in the garden labyrinth.

31. Remember that place where you found the medallion? Well, go there right now. Click towards the river to escape.

32. Read the ending sequence text, and enjoy the conclusion.

NOTE: When you could have opened door #1 earlier in my walkthrough, you'd have found that the room was just full of unusable junk. Well, if you've ever played the first game in this series ("The Office"), you'll know what to do in this kind of case. Simply click on the top of the frame of the painting that hangs on the wall near the right side of the screen, and it should slide up. The rest is for you to find out...Good luck!


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49#
发表于 2007-12-12 01:20 PM |只看该作者
8.找廁所

Walkthrough:

Ok, so you start facing the bed. Pick up the CHOPSTICKS which are to the left by the pillow

Then click the yellow thing, you will zoom in and pick up the KEY to the left of it.

Zoom out and click on the small part of a circle you can see at the bottom of the screen.

its a table, click on the left leg to see underneath and take CAT

Zoom out, back to first view and turn to your right.

Click the desk futherest away from you. use the KEY on the three draws to the left and take the GAME DISK, PLUG and PS2 CONTROLLER.

Zoom out then click on the tv cupboard closest to you. zoom in on the cupboard underneath the tv and open it by clicking on the top left corner. take the PS2

Zoom out and turn to youre right again. Zoom in to third shelf on left cupboard and take YELLOW BOOK.

Zoom in to 2nd shelf of right cupboard and take BOWL.

Zoom out and click on shadow of the right cupboard. this will show you behind the cupboard where you pick up KETTLE

Turn right twice so you are facing the blue wardrobe. Click near the top and you will see ontop where you can take the DRIED NOODLES

Highlight the KETTLE in your inventory then click the grey button to examine

then highlight the POWER CORD and the click on the back of the englarged KETTLE. they should join.

exit and examine BOWL. highlight NOODLES and click on bowl, where they will appear.
highlight KETTLE, click on BOWL, and hot water will appear.
then click on YELLOW BOOK, and click on BOWL again. the BOOK will appear ontop of the noodles, click on the BOOK to remove it and you will be left with a bowl full of cooked noodles.
Highlight CHOPSTICKS and then click on BOWL to eat. Empty bowl will hold a KEY.

Go back to view of three desks. Click furthest desk and unlock the lonely draw with the key you just obtained. you recieve a PLUG.

Examine PS2. Attatch PS2 controller to it and put the DISK into it.

then go to the tv (nearest cupboard) and highlight PS2 then click the tv screen.

0602 appears

go to computer. turn it on by clicking small red button (chinese writing will appear on monitor)

highlight CAT, click on monitor screen.

Computer turns on and keyboard comes out.

Click keyboard and input 0602.

Weird GHOST thing comes out.

Turn right four times so you are facing blank wall except a bit of bed in bottom right corniner.

Highlight GHOST then click on wall. Secret compartment will reveal DRILL.

examine DRILL and attatch PLUG to it.

Turn right once, so you are facing the bed.

Click bottom left so you can see sockets. Highlight drill and then click sockets.

Wait for drill to be charged (it will go back to inventory)

Turn left 3 times so facing brown door. use DRILL on door and...

THE END.


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黄金长老

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50#
发表于 2007-12-26 02:12 PM |只看该作者
很感激你的分享!
都很好玩哦!


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