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【PS / XBOX /PC】Dying Light

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发表于 2014-9-12 06:56 AM |只看该作者
本帖最后由 kirassss 于 2014-9-14 07:28 AM 编辑

Dying Light will release earlier than expected
多平台恐怖新作《Dying Light》新上市日期确定


  游戏开发商Techland 宣布,之前曾延期的PC/PS3/PS4/Xbox 360/Xbox One 版以僵尸为主题的开放世界型恐怖生存动作游戏《Dying Light》,北美地区确定将在2015 年1 月27 日推出,含日本在内的亚洲地区则仍未定。

  本作由以《死亡岛》(Dead Island)系列知名的游戏开发商Techland 负责制作,在南美及东南亚爆发僵尸入侵,交通遭到封锁状态下,玩家必须努力取得救援物资并救出幸存者。游戏收录了可自制将近100 种武器的合成功能,而使用独家开发的最新游戏引擎「Chrome Engine 6」让画质表现更令人激赏。另外,游戏中搭载类似《Evolve》的非称型连线模式「Be the Zombie」,则为针对预购玩家的免费DLC。



Dying Light Coming Sooner Than Expected

Techland is really excited to announce that Dying Light, its highly-anticipated action survival game, will hit the stores in 2015 on January 27th in the Americas, January 28th in Australia and New Zealand, and January 30th in Europe and Asia.

Dying Light can be pre-ordered from the game's official website. These pre-orders come with a free DLC mode called Be the Zombie. In this competitive asymmetric multiplayer mode, you invade other players’ games as the Night Hunter – an ultimate zombie with a unique set of deadly skills. By playing as the Night Hunter, you turn into a fast, agile and dangerous predator, whose objective is to hunt down human survivors.

The creators of Dying Light recently explained the game’s revolutionary Natural Movement system in the first Dev Diary video, recently released. Designed internally by Techland, Natural Movement empowers the player to traverse the fictional city of Harran with unprecedented ease and precision, seamlessly connecting parkour-style moves with brutal fighting.

Dying Light is a first-person, action survival game set in a vast and dangerous open world. During the day, players roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help defeat the hordes of mindless, flesh-hungry enemies the plague has created. At night, the hunter becomes the prey as the infected grow in strength and aggression – even more lethal are the nocturnal, inhuman predators that leave their hives to feed. Players need to use all their skills and any available means to survive until dawn.


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发表于 2014-10-2 06:35 PM |只看该作者
本帖最后由 kirassss 于 2014-10-3 07:19 AM 编辑

《濒死之光(Dying Light )》最新宣传片公开 危险致命的丧尸

  《濒死之光(Dying Light)》是由《死亡岛》开发商Techland所制作的一款主打四人合作的丧尸生存类新作,游戏将于2015年1月27日登陆北美,1月30日则将登陆欧洲,其对应平台为PS3、PS4、XBOX 360、XBOX One和PC。日前官方公开了本作的一段最新宣传影像,以丧尸的视角来展现游戏的世界。从这段宣传片中大家可以看到,丧尸拥有更强的力量、更快的速度而且他们无比的致命,玩家们需要依靠团队合作才能从丧尸群中生存下来。

  《濒死之光》是一款开放世界沙箱游戏,Techland引以为豪的Chrome引擎6可以为游戏提供了超强的物理效果和光影效果,让他们可以创造逼真的照明和阴影系统。

   


Dying Light Trailer Debuts 'Be The Zombie' Mode







Asymmetric Multiplayer Invades Dying Light in the New ‘Be the Zombie’ Trailer

Today Techland released a new gameplay trailer for Dying Light to showcase the asymmetric multiplayer aspect of the game. Featuring a game-changing day & night cycle, unprecedented freedom of movement, and vast open world with 50+ hours of gameplay, Dying Light will also offer a full-fledged co-op multiplayer for up to 4 players – with a twist.

“The game is absolutely huge as it is, but to provide the ultimate zombie survival experience, we added an extra element of unpredictability to our nighttime gameplay” – says Dying Light’s Producer Tymon Smektala. “Online players can face the threat of a possible invasion of their game by the Night Hunter, an extremely powerful, human-controlled zombie mutation. These invasions are an inherent part of Dying Light, available on all platforms for all online players from day one. However for our hardcore fans who pre-order, we’re offering them a bonus – Be the Zombie – which lets you actually take control of the Night Hunter and invade online games of other players.”

Dying Light can be pre-ordered from the game's official website, from select retailers and is also available for pre-purchase on Steam. These pre-orders and pre-purchases come with the free Be the Zombie DLC, letting players take control of the Night Hunter themselves. By playing as the Night Hunter and invading other games, players get access to a completely new character with a unique set of moves and abilities which can be upgraded using experience points. The Be the Zombie mode will be available across all platforms.

Dying Light will be released in 2015 on January 27th in the Americas, January 28th in Australia and New Zealand, and January 30th in Europe and Asia.


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发表于 2014-10-22 07:20 AM |只看该作者
   


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发表于 2014-10-24 07:38 AM |只看该作者
   


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发表于 2014-10-26 07:16 PM |只看该作者
   


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发表于 2014-10-29 06:55 PM |只看该作者
本帖最后由 kirassss 于 2014-10-29 07:24 PM 编辑

开发商确认《濒死之光》本世代版本已经取消

  《濒死之光(Dying Light)》是由《死亡岛》开发商Techland所制作的一款主打四人合作的丧尸生存类新作,游戏将于2015年1月27日登陆北美,1月30日则将登陆欧洲。本作原本将会登陆PS3、PS4、XBOX 360、XBOX One和PC平台,不过日前Techland确认他们已经取消了本作的PS3版和XBOX 360版。

  据报道,本作的开发商Techland表示对于本世代平台而言,本作的技术力有些过于先进了。在官方Facebook中,他们透露:“我们花了近三年的时间确保将所有的功能都加入我们的游戏中,以创造真正的次世代体验。”

  “许多这样的‘次世代感觉’都与《濒死之光》的技术进步相关。例如,能够在游戏中一次显示20万个对象。再加上我们使用了基于物理效果的逼真光照技术,你可以真的感觉到次世代主机开始被推动至极限。”

  “像玩家赋予的自然运动、三重角色发展系统、广阔的开放世界等一些我们的核心特色支柱都是《濒死之光》的内在组成部分。然而,将这些全部组合到一起后的体验只可能在技术先进的平台上实现。”

  “因此经过全面的内部测试,我们只能选择舍弃本世代主机,将《濒死之光》在次世代主机和PC平台上推出。简单来说,就是旧主机无法运行这款游戏。”

  《濒死之光》是一款开放世界沙箱游戏,Techland引以为豪的Chrome引擎6可以为游戏提供了超强的物理效果和光影效果,让他们可以创造逼真的照明和阴影系统。

消息来源官方面子书 - https://www.facebook.com/DyingLi ... 76005088784?fref=nf

Dying Light cancelled on last-gen platforms



Techland's message on Facebook

Dear Gamers,

As you probably know, we’re wrapping up the development of Dying Light, our biggest and most ambitious project to date. We spent the last three years making sure that all the features of our game add up to create a truly next-gen experience.

Much of this “next-gen feel” is tightly connected to the technological side of Dying Light. For instance, up to 200,000 objects can be displayed in the game at once. Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits. Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.

Therefore, after thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time.

To ensure you enjoy Dying Light as much as we would like you to, we chose to release it without any compromises on the three strongest systems available. Thanks to this, you’ll get the full and best experience regardless of the platform you play on.

We hope you understand the hard choice we’ve had to make. With the launch just around the corner, we can’t wait to show you Dying Light in the state it was meant to be. We’re looking forward to your reactions and impressions as we release the game in January 2015.


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发表于 2014-10-30 07:19 AM |只看该作者
   


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发表于 2014-11-1 07:02 AM |只看该作者
   


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