State of Mind will launch for PlayStation 4, Xbox One, Switch, and PC and Mac via Steam on August 15 for $39.99 on consoles and $29.99 on Steam, publisher Daedalic Entertainment announced.
Here is an overview of the game, via Daedalic Entertainment:
About
Developed in Unreal Engine, State of Mind takes a sharp look at the immense technological promise the world we live in by jumping us forward to Berlin in 2048. Players take on the role of Richard Nolan, a journalist whose life is starting to fall apart. His wife and child have disappeared and his memories are slipping away.
State of Mind boasts a unique low-poly visual style – designed to represent the fragmented nature of Richard’s world – as well as several playable characters and about 15 hours of engaging gameplay.
The world is on the brink. Lack of resources, polluted air and water, crime on the rise, and rampant wars have left populations disillusioned with and detached from reality. Drones and humanoid robots replace humans in the public sector; everything is interconnected, and surveillance has become omnipresent.
It’s down to Richard to find out what’s going on, both in his own life and in the world around him. It’s an investigation that draws him closer to the new and supposedly perfect virtual world “City 5” that more and more people depressed with their real lives are embracing. What happens when he discovers that his life in the real world is somehow linked to that of a complete stranger living out their days in this new virtual one?
“State of Mind is a game about transhumanism and its all-in bet on the future,” explains the game’s author, Martin Ganteföhr. “It is, however, not a game about the technology of tomorrow, but about tomorrow’s people. In the center of this narrative is the motif of separation and reunion. What happens, if the future creates fractures between body and mind? Between reality and constructs? Between biological and virtual ego?”
The game’s main protagonist, Richard Nolan, is one of the few journalists openly criticizing this development. When he wakes up in hospital after an explosion and finds that his wife and son have mysteriously vanished, Richard realizes: he and his family have become more than just bystanders in a storm of rivaling ideas pertaining humankind’s salvation between dystopian reality and digital utopia. Instead, they find themselves right at the center of it.
Ganteföhr continues: “State of Mind picks up the idea to make something whole from fragments. Richard, our protagonist, has to rearrange and sort out his life. He has to endure disruptions of social, technological and very personal nature. The motif of fragments, clearly visible in the key visuals and style, transcends the whole game: it is embedded in the narrative structure, the visuals, the main characters’ core concepts and even in the mechanics of ‘Reconstruction’.”
Key Features
• An unsettling vision of the near future players can throw themselves into.
• Dive into a multi-layered Sci-Fi thriller, where dystopian reality and digital utopia are intertwined.
• Unravel a global conspiracy in a society of ubiquitous digitalism, surveillance and transhumanism.
• Explore a world with a rich and unique visual style, combining realistic environments with low-poly characters.
• Take on the role of journalist Richard Nolan, as well as five additional playable characters.
• Use dexterity, deductional skill and research to reconstruct Richard‘s past.
Fall of Light: Darkest Edition Announced for PS4, Xbox One and Switch
Fall of Light: Darkest Edition announced for Nintendo Switch, PS4 and Xbox One
Indie publisher Digerati is delighted to announce that atmospheric action RPG Fall of Light: Darkest Edition will be launching digitally on Nintendo Switch, PS4 and Xbox One later this summer (exact date still TBC).
Additionally, thanks to a partnership with Eastasiasoft Limited, a PS4 limited edition physical version will be available from Play-Asia.com. Release date, pricing, and other details will be announced closer to launch.
Fall of Light launched on Steam in 2017 and the console exclusive Darkest Edition version features all the original content as well as an all-new dungeon to explore, complete with new enemies, traps, and weapons, created especially for the Darkest Edition.
The first title from indie studio RuneHeads, Fall of Light featured as a showcase title at Milan Games Week 2017 and is inspired by games such as Dark Souls and ICO. PC gaming site Rock, Paper, Shotgun highlighted Fall of Light as a ‘hidden gem’ when the game launched last year on Steam.
About Fall of Light: Darkest Edition
Fall of Light is a story-driven action RPG set within a world consumed by darkness. You are Nyx, an old warrior who has embarked on a dangerous journey with his daughter, Aether, an ‘indigo child’ who radiates luminescence. Only together will they be strong enough to complete their quest: reach the last place on Earth still touched by sunlight.
Key Features
• 20 different battle stances: get ready to face hordes of shadowy enemies!
• 10 weapon classes: pick your favorite combo of close-range weapons, crossbows, and shields
• All-new dungeon: complete with new enemies and dangers, exclusive to the Darkest Edition
• Protect Aether: her light pierces the darkness and you are stronger together, so keep her safe!
• Unlock hidden secrets: learn more about the history and lore of Nyx’s world
• Platinum Trophy and 1000G Achievements available respectively for PS4 and Xbox One versions
• Supports the following languages: French, Italian, German, Spanish, Russian, Portuguese-Brazil, Simplified Chinese, Hungarian
The Bard’s Tale IV: Barrows Deep will launch for PC on September 18, followed by PlayStation 4, Xbox One, Mac, and Linux later in 2018, developer inXile Entertainment. Pre-orders for the PC, Mac, and Linux versions are available now at the game’s official website. A beta is available today to Kickstarter backers and anyone who pre-orders the Platinum or Ultimate editions of the game.
Here is an overview of the game, via inXile Entertainment:
A return to the series’ roots, The Bard’ Tale IV: Barrows Deep takes players back to the fantastical world of Caith for a classic single-player, first-person, party-based role-playing adventure rich in exploration, devious puzzles and combat. Recruit and level up a party of six renegade heroes and rise against the dark powers that have corrupted the realm. Dive deep into dangerous, maze-like dungeons, solve challenging riddles and quests, and defeat magical beasts, creatures and more in dynamic phase-based battles.
The Bard’ Tale IV: Barrows Deep’s vibrant, interactive world is powered by Unreal Engine 4 and 3D photogrammetry to capture the atmosphere and detail of Scottish architecture and geography. Players will discover an engaging storyline from acclaimed writer Nathan Long (Wasteland 2) featuring beautiful music – composed by Ged Grimes (Simple Minds) and accompanied by some of the world’s top Gaelic singers – that plays directly into the game itself.
The newest chapter in the hugely influential The Bard’ Tale franchise, which first premiered in 1985, The Bard’s Tale IV: Barrows Deep arrives in time for the 30th anniversary of The Bard’s Tale III: Thief of Fate, which was featured in the Smithsonian American Art Museum’s The Art of Video Games exhibit.
Gameloft and Laplace have released the debut trailer for the PlayStation 4 and PS Vita version of Dungeon Hunter V.
As previously announced, Dungeon Hunter V will launch via the PlayStation Store in Japan on July 13. Pre-registration is available now (PS4, PS Vita) and will run through July 18. Users who pre-register will receive an equipment treasure chest containing a powerful weapon.
Gene Rain, a futuristic third-person shooter developed by Chinese studio Deeli Network, will launch for PlayStation 4 on July 17, the developer announced.
Xbox One and PC (Steam) releases are also planned, but have yet to be dated.
Here is an overview of the game, via its Steam page:
About
Death is always fair. It treats both the poor and the rich equally. This is the concept of the “Death Squad.” Players will control the “Death Squad” in the game, fighting to end the conflicts afflicting the world.
There are three forces in the game. The background of the story begins with the conflict between these three forces. Each force has its own ideas and goals that it strives for. In the game, following the story, players will control three main characters: Alex (half-human and half-robot), Salman (robot), and Li Ying (human). They will fight to end the world conflicts no matter the cost.
The game has a simple upgrading system. There are nine weapons and a variety of character attributes. Among them, three main weapons and all character attributes can be upgraded.
There are four types of scenes in the game: destroyed cities, quiet towns, deep canyons, and cities in the dark of the night. There are more than 12 types of enemies. Sensations, data, and behavior have been implemented into the game’s AI to give it human-like characteristics. Each enemy has unique attributes and detailed behavior.
Story Background
• In 2049, the quantum equation proposed by Bill Feynman was satisfied.
• In 2051, the operating rate of the global computers had increased by 3,500, which made Bill Feynman a leading figure in the field of science and technology.
• In 2055, Bill Feynman had successfully obtained various core human gene combinations by boosting the computer performance.
• In 2057, Bill Feynman Research Institute was established.
• In 2059, the world was at chaos. The disorderly development of AI had led to the increasing number of refugees. The rationality of existence was reassessed by humans.
• In 2060, Bill Feynman Research Institute found a solution to change the human gene sequence and relied on its amazing technical strength to develop the airborne fog.
• In 2089, humans abandoned the Common Era and then established the Gene Rain as the first year of an era.
• Twenty years after Gene Rain, the drawbacks of gene sequence came to emerge and the unknown creatures entered the human world. This is where our story begins.
Team Cherry will release the final free content pack for Hollow Knight, titled “Gods & Glory,” for boh the Switch and PC versions of the game on August 23, the company announced.
Described as the largest content pack yet, “Gods & Glory” offers new bosses, new non-player characters, new secrets, and a new gameplay mode. Here is the full outline, via Team Cherry:
• New Character and Quest – The Godseeker arrives (and your romance options expand). Track down this disturbing yet alluring being, break her chains and aid her in an ancient duty.
• New Boss Fights – Hallownest’s greatest warriors raise their blades. Prepare yourself for giant new boss fights against the ultimate foes. Each new battle intertwines with the Godseeker’s quest. No specifics on how that’ll happen, but it may not be as you expect!
• New Game Mode – Hollow Knight receives a third game mode. This ones been long requested and is a classic for the genre. Complete the Gods & Glory story to unlock the new mode.
• New Music – Christopher Larkin is going all out for Hollow Knight’s final free pack, with new soaring boss tracks and giant remixes of some beloved classics.
• Glorify Charms – Prove yourself and uncover a whole new depth to your charm collection.