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发表于 2018-9-10 07:25 PM |只看该作者
PS4《DEEMO -Reborn-》曝光新预告片 EGOIST 参与主题曲制作
转载 - 巴哈姆特(https://gnn.gamer.com.tw/6/168016.html

  雷亚游戏制作的 PS4 游戏《DEEMO -Reborn-》于今(10)日释出最新预告影片,并预告将于 2019 年春季发售。

   


1.JPG

《DEEMO -Reborn-》主视觉

  《DEEMO -Reborn-》由 Sony Music Entertainment(索尼音乐娱乐公司,以下 SME)游戏发行事业部门「UNTIES」发行,今日在 Sony Interactive Entertainment(索尼互动 娱乐公司,以下 SIE)举办的「PlayStation® LineUp Tours」中公开游戏最新影像,在生动逼真的 3D 画面中,呈现音乐游玩与冒险解谜并行的丰富游戏内容。

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透过精致的场景与探索元素,让玩家进行冒险解谜

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在主机上以全新感受体验《DEEMO》经典乐曲

  相较于音乐节奏游戏《DEEMO》,PS4 主机游戏《DEEMO -Reborn-》透过全新的角色台词与过场动画,增加游戏中的游玩要素。 玩家将透过日本知名声优竹达彩奈配音的主角小女孩,探索整个古堡、琴房与书房等场景中的未知线索。

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  除了延续《DEEMO》的经典探索元素外,官方并释出多张全新场景、对象精致设定图,强调不论是在电视(TV)游玩模式或虚拟现实(Virtual Reality,VR)模式的沉浸式体验中,玩家皆可身历其境感受游戏中的场景。

9.JPG

阁楼设定图

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书柜设定图

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音乐播放器设定图

  《DEEMO -Reborn-》也将由虚拟歌手团体「EGOIST」参与制作主题曲及游戏内乐曲。 「EGOIST」是由 supercell 的 ryo 担任监督所一手打造的日本知名乐团,自动画「罪恶王冠」中诞生,主唱 chelly 是从 2000 人选拔中脱颖而出的歌姫,至今发行的每一张 CD 都进入日本 Oricon 公信榜前 10 名, 值得玩家期待。

  官方同时宣布,将于 9 月 19 日更新 PS Vita 版的《DEEMO ~最终演奏~》至手机版本 3.1 版的进度,并推出为期两周的相关活动。

  PS4《DEEMO -Reborn-》将于 2019 年春季发售。

12.JPG


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发表于 2018-9-20 06:32 PM |只看该作者
本帖最后由 kirassss 于 2018-9-20 10:38 PM 编辑

PS Vita production to end in 2019 in Japan
日本地区将于 2019 年之后停产 PSV 索尼暂无新掌机设备计划

转载 - A9VG(http://www.a9vg.com/news/201809/1962921155.html

  在 TGS 2018 上,日本媒体Fami通杂志对索尼互动娱乐高级副总裁织田博之的采访中,记者问及了关于是否会有PS Vita继任者的便携式掌机时,织田博之回答说“目前没有关于新型便携式设备的计划。PS Vita在日本会持续生产至2019年,在那之后将会停止出货。”

  此前也有报道称索尼计划在本财年结束时停止在欧美地区继续生产PSV的实体卡带,也就是2019年3月31日停产。看来2019年之后PSV将会逐渐退出当前的舞台了。







PS Vita will be manufactured until 2019 in Japan and there are currently no plans for a successor, Sony Interactive Entertainment senior vice president Hiroyuki Oda told Famitsu at Tokyo Game Show 2018.

“Currently, we do not have any plans regarding a new handheld device,” Oda said. “In Japan, we will manufacture PlayStation Vita until 2019. From there, shipping will end.”

In related news, Oda confirmed that the 20 titles in the newly announced PlayStation Classic will differ between Japan and the west. (All of the currently announced titles are shared, however.) Oda said that each title is being carefully selected on the basis that it is highly popular, has a lot of fans, and is representative of PlayStation.


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发表于 2018-9-21 06:21 PM |只看该作者
本帖最后由 kirassss 于 2018-9-21 07:10 PM 编辑

PlayStation Now adds PS4 and PS2 game downloads
PS Now 下载游戏功能即将到来


  今日索尼公布了这个新功能,确认 PS Now 游戏库中所有的PS4游戏都支持下载,这其中也包括重制登陆PS2的游戏。

  不过遗憾的是,目前下载功能不支持 PS3 游戏,索尼向GI.biz解释说PS3游戏不兼容,无法在PS3上原生运行。下载的游戏还支持之前购买过的所有DLC,微交易,更新和PS4 Pro强化。

具体操作方法如下:

  如果你已经在PS Now上串流了一个游戏,想在本地PS4上游玩这个游戏,那么你可以将你的存档从PS Now云端转移到你的主机上(需要PS Plus会员)。

  转移的方法就是将存档从PS Now云端转移到你的PS Plus云存储上,接着再从云储存转移到你的PS4系统中。

  值得一提的是,玩家仍然需要“每隔几天”将自己的PS4系统联网来验证自己的PS Now订阅。即便是你只玩下载好的游戏也需要这样做。

  索尼表示下载离线玩游戏功能将在未来几天内推出,敬请留意。



Starting today, PlayStation Now users will be able to stream as well as download PlayStation Now games to their PlayStation 4 in order to play both locally and offline, Sony Interactive Entertainment announced.

Almost all PlayStation 4 games in the service, as well as the PlayStation Now lineup of PlayStation 2 games emulated for PlayStation 4, support this new feature.

If you have already started a game via streaming on PlayStation Now and want to continue playing locally on your PlayStation 4, you can transfer your save file from the PlayStation Now cloud to your console with a PlayStation Plus membership (a PlayStation Plus membership is not required to sign-up for PlayStation Now itself).

Sony noted that while downloaded games are playable offline, you will need to connect your PlayStation 4 to the Internet every few days to verify your PlayStation Now subscription.


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发表于 2018-9-21 06:23 PM |只看该作者
Gungrave G.O.R.E. outlines action, setting, and characters

Following its teaser trailer debut at Sony Interactive Entertainment Japan Asia’s PlayStation LineUp tour, Iggymob and image director Yasuhiro Nightow shared new information on Gungrave G.O.R.E. during a media presentation at Tokyo Game Show 2018.

In Gungrave G.O.R.E., not only will you wield the Cerberus twin handguns, tools for close-range combat are also being prepared. In the process of this, the game adopted the use of “Transform Action,” where the tempo changes when using Cerberus depending on the action.

While the “Full Break Action” from previous games will return, you will also be able to enjoy further expanded actions. For example, you can pierce through objects to damage enemies. And rather than the stage clear-type system of previous games, Gungrave G.O.R.E. utilizes a “half-open world” where you can enjoy combat on various terrains.

Based on these features, Iggymob describes the genre of Gungrave G.O.R.E. as “Transform Full Break Gun Action.”

The following characters were also revealed:

Beyond the Grave

Gungrave-GORE_Presentation_09-20-18_001.jpg

Mika Asagi

Injured in a certain incident.

Gungrave-GORE_Presentation_09-20-18_002.jpg

Bunji Kugashira

Revived by a special being.

Gungrave-GORE_Presentation_09-20-18_003.jpg

Iggymob also discussed the development process of Grave’s new design, which was developed in collaboration with Yasuhiro Nightow. In the game, Grave will have various facial animations for expressing emotions.

Gungrave-GORE_Presentation_09-20-18_004.jpg

Gungrave-GORE_Presentation_09-20-18_005.jpg

Gungrave-GORE_Presentation_09-20-18_006.jpg

Gungrave-GORE_Presentation_09-20-18_007.jpg

Here is how the game’s story begins:

Following Garino’s defeat in Gungrave: Overdose, Mika and Grave looked for traces in places all over the world in order to eradicate the SEEDs in Gungrave VR. One day, Mika encounters a small organization carrying out the same actions, and forms an alliance with them to create a new organization called El-Al-Canhel. Mika becomes its leader, and Grave remains by her side, same as always.

The game itself seems to be set in the Southeast Asia region. It starts in Hong Kong, before moving to Vietnam, Cambodia, Malaysia, and Singapore. A mysterious island that appears in Southeast Asia will make up the final stage of the game.

Gungrave-GORE_Presentation_09-20-18_008.jpg

An organization known as the Raven Clan, which aims to spread the SEEDs of the world and is seizing control over these areas, will oppose El-Al-Canhel.

Gungrave-GORE_Presentation_09-20-18_009.jpg

Gungrave-GORE_Presentation_09-20-18_010.jpg

Finally, Iggymob shared that the developers of Gungrave G.O.R.E. are a team of veteran engineers, artists, and managers who have worked at major developers and publishers. Their past credits include Sega, Netmarble Games, Visual Dart, Netmarble Neo, Netmarble Monster, Netmarble Blue, Gamevil, Sonnori, WeMade Entertainment, Softmax, Neoact, and Smilegate.

Gungrave G.O.R.E. is due out for PlayStation 4 in winter 2019 in Japan.


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发表于 2018-9-27 03:23 PM |只看该作者
本帖最后由 kirassss 于 2018-9-27 03:31 PM 编辑

Fortnite PS4 cross-play open beta begins today
SIE 宣布开放 PS4 跨平台联机游玩功能 首波《要塞英雄》跨平台联机测试即日登场

转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/168789.html

  索尼互动娱乐(SIE)26 日宣布,在考虑广大玩家的需求并经过广泛的评估程序之后,将调整 PlayStation 平台的联机政策,开放第三方的 PS4 游戏与其他游乐器主机的跨平台联机游玩。

  SIE 原先虽然允许 PS 平台游戏与 PC 或智能型手机跨平台联机,但并不开放与微软或任天堂的游乐器主机跨平台联机。 此一政策之前因为跨各主要游戏平台的《要塞英雄》推出而招致批评,因为其他平台版本都允许跨平台联机,只有 PS4 不能与 Xbox One 或 Nintendo Switch 联机。

  如今 SIE 宣布,基于玩家社群的热烈需求,在经过广泛评估之后,决定调整此一政策,开放 PS 平台与其他游乐器主机的跨平台联机。 第一阶段预定支持的就是先前引起话题的 PS4 版《要塞英雄》,即日起将展开跨平台联机的公开测试,开放 PS4、Android、iOS、Nintendo Switch、Xbox One、Windows 与 Mac OS 版本的玩家跨平台游玩 ,并藉此验证跨平台联机的运作。

  SIE 表示,由于政策的大幅转变,伴随而来的是技术方面的确认以及组织上的调整,因此关于本次公测的实施日程与详情,以及后续对其他游戏的影响等信息,将会在之后陆续对外公布。

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Sony Interactive Entertainment has “identified a path toward supporting cross-platform features for select third party content” and the first step will be an open beta for Fortnite launching today that will allow cross platform gameplay, progression, and commerce across PlayStation 4, Xbox One, Switch, Windows, Mac, iOS, and Android devices, the company announced.

According to Sony Interactive Entertainment president and global CEO John Kodera, the beta will be seen “as an opportunity to conduct thorough testing that ensures cross-platform play is best on PlayStation, while being mindful about the user experience from both a technical and social perspective.”

Kodera continued, “For 24 years, we have strived to deliver the best gaming experience to our fans by providing a uniquely PlayStation perspective. Today, the communities around some games have evolved to the point where cross-platform experiences add significant value to players. In recognition of this, we have completed a thorough analysis of the business mechanics required to ensure that the PlayStation experience for our users remains intact today, and in the future, as we look to open up the platform.

“This represents a major policy change for Sony Interactive Entertainment, and we are now in the planning process across the organization to support this change. We will update the community once we have more details to share, including more specifics regarding the beta time frame, and what this means for other titles going forward.”


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发表于 2018-9-29 11:47 AM |只看该作者
本帖最后由 kirassss 于 2018-9-30 07:51 AM 编辑

PlayStation Experience to skip 2018
索尼互动娱乐今年不举办PlayStation Experience(PSX)

  索尼互动娱乐(SIE)的Shawn Layden日前在PS官方博客的广播节目表示“2018年将不会举办PlayStation Experience(PSX)活动。”

下面是该文节选:

“对于2018年,我知道这个决定可能会令一些玩家感到失望,但是我们确实决定今年不举行PSE了。这背后原因主要是,我们没有——虽然我们在游戏阵容方面有了不错的进度,也有一些游戏推出了,比如《漫威蜘蛛人》,明年还有《旧日不再》和《DREAM》,但目前我们没有足够的内容来把大家聚集到美国来参加这一活动。我们不想吊大家的胃口然后达不到目标,所以我们做了这一艰难的抉择。”

  肖恩·雷登在播客中谈到,由于2019年除了《旧日不再》和《DREAM》外,没有其他独占作品,索尼决定不举办今年的PlayStation Experience活动。换句话说,索尼方面不能通过举办这个活动来提粉丝的期望,所以选择不举办。

  不过奇怪的是2019年明显索尼还有其他的独占大作,比如《对马幽魂》、《死亡之绊》和《最后的生还者 2》等,但好像这些游戏在短期没有更多的新内容可供展示。说不定索尼今年会再次参加巴黎游戏周(Paris Games Week),并公布以上游戏的部分内容吧。

  PlayStation Experience是SIE自2014年开始至2017年每年都举办的年末大型活动,通常都会带来大量PS平台的新作情报。



A PlayStation Experience will not be held in 2018, Sony Interactive Entertainment Worldwide Studios chairman Shawn Layden said on the latest PlayStation Blogcast.

Here is the snippet:

“For 2018, I know this is going to be a disappointment to some people, but we have decided not to hold PlayStation Experience. We won’t have it in the States this year. The reasons behind that really are, we don’t have—we have a lot of progress that we’re making in our games, and we’re seeing that coming out—now that we have Spider-Man out the door, we’re looking down into 2019 into games like Dreams and Days Gone, but we wouldn’t have enough to bring people all together in some location in North America to have that event. We don’t want to set expectations really high and then not deliver on it, so we have—it was a hard decision—but we have determined that this year we will not hold PlayStation Experience.”

PlayStation Experience is generally a two-day event held in December where Sony and its publishing partners exhibit the latest upcoming PlayStation titles. A press conference-style opening keynote usually contains the latest game announcements and trailers.


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发表于 2018-10-1 03:41 PM |只看该作者
本帖最后由 kirassss 于 2018-10-1 04:02 PM 编辑

PlayStation Awards 2018 set for December 3
PlayStation Awards 2018玩家投票开始 有机会获得PS4 Pro+VR套装


  索尼互动娱乐(SIE)将于2018年12月3日(一)于日本东京举办「PlayStation®Awards (PS Awards) 2018」以宣布及表扬过去一年中于日本及亚洲地区最受欢迎的PlayStation® 游戏。

  自PlayStation® 主机于1994年推出开始,PS Awards每年均会举办,今年已经是第24届。为表掦所有制作者及他们在过去一年的作品,「金赏」将颁授予于日本及亚洲地区累积出货及下载数量超过50万套的作品,而累积出货及下载数量超过100万套的作品更将获颁发「白金赏」。此外,于日本及亚洲地区下载销量最佳的3款游戏将获颁「PlayStation™Network大奖」,在玩家投票中获最高票数的10款游戏将获颁「玩家最爱大奖」,而在PlayStation®VR (PS VR)游戏方面,「PS VR特别奖」将颁授予销量最高并成功掀起PS VR热潮的3款PS VR游戏。最后,为扩大PlayStation® 游戏阵容提供最大贡献的3款独立游戏将获颁「独立游戏特别奖」。

  「玩家最爱大奖」的投票将由即日起展开。今年我们将再次送出PlayStation®4 Pro及PlayStation®VR摄影机同捆装,以奖励于「玩家最爱大奖」投票中写下最佳游戏感想的玩家。

  玩家可于是日开设的PS Awards 2018官方网站内的「玩家最爱大奖」投票页面进行投票。玩家切勿错过是次机会,记得投下神圣的一票。投票将于10月8日(一)香港时间晚上10时59分结束。

  活动当天将于PS Awards 2018官方网站内透过YouTube进行直播。希望各位玩家均会期待我们为玩家精心策划的这场PlayStation® 嘉年华。

  PS Awards 2018官方网站:

https://asia.playstation.com/cht-hk/events/playstation-awards/

  SIEH今后将继续致力推动PlayStation® 平台的进一步普及与扩展,让更多用户能够享受到PlayStation® 专属的娱乐世界。



PlayStation Awards 2018 will be held on December 3 at 17:00 JST at the Grand Prince Hotel New Takanawa in Tokyo, Sony Interactive Entertainment Japan Asia announced. It will be live streamed to YouTube.

The awards show, which has been held annually since 1995, honors the top-selling games across the Japan and Asia regions.

The following award categories are planned:

• Platinum Prize: Software titles (DL) with an accumulated shipment quantity (including download quantity) of over one million copies
• Gold Prize: Software titles (DL) with an accumulated shipment quantity (including download quantity) of over 500,000 copies
• PlayStation Network Award: Top three network sales titles will be awarded (period: From October 1, 2016 to September 30, 2017)
• Users’ Choice Award: Top 10 titles voted by Japan and Asia users. (Released in October 1, 2017 to September 30, 2018)
• PlayStation VR Award: 3 titles that contributed to the sales of PlayStation VR (period: From October 13, 2017 to September 30, 2018) * Excluding last year’s winning titles
• Indies & Developer Award: 3 titles that contributed to the expansion of PlayStation (period: From October 1, 2017 to September 30, 2018) * Excluding last year’s winning titles

Voting for the Users’ Choice Award is open now and will run until October 8 at 23:59 JST.

https://asia.playstation.com/en- ... tation-awards/vote/


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发表于 2018-10-8 02:32 PM |只看该作者
恐怖游戏《儿子》实际演示宣传片

  由 RedG 工作室打造的恐怖游戏《儿子》公布了一段新预告,为我们带来了有关游戏中那个恐怖森林的更多背景介绍,结合预告中阴森的镜头,营造了相当诡异的氛围,看得人头皮发麻。

   


  在游戏中,玩家们需要扮演来自北欧的父亲,去往美国宾夕法尼亚的黑暗森林寻找失踪的儿子,然而这并不是有关这个黑暗森林发生的第一起诡异事件了,在新预告的开头,就用录音带搭配文字的方式为我们介绍了之前的案情:一位女性在文字引用的口述中表示“他们今天找到了我丈夫和女儿的残骸,我几乎认不出他们来了……”,录音内容则是妻子在抱着女儿在向丈夫留言打招呼。

  《儿子》将在今年 12 月 11 日发售登陆 PS4 平台。


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发表于 2018-10-11 02:58 PM |只看该作者
   


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