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本帖最后由 kirassss 于 2013-9-20 07:04 AM 编辑
Killzone: Shadow Fall Multiplayer Detailed ~ Part 2
Progression System
Unlike previous Killzone games the multiplayer progression in Killzone Shadow Fall isn’t based on XP, but on Challenges. Completing a challenge adds a point to your rank, and rewards you with weapon attachments as well as enhancements to your abilities and visual identity. There will be more than 1500 challenges available when the game launches, ranging from straightforward (“Destroy 1 Turret”) to very specific (“Kill 1 enemy player with Laser Tripmine while they are carrying a Beacon”).
Combat Honors
Combat Honors are temporary bonuses that can be activated by earning enough points during a round. They’re stackable, and you can unlock as many Combat Honors as you put points into. They only last as long as your play session, however, meaning you’ll lose all combat honors when you quit playing. Of course, you can disable Combat Honors in your own Custom Warzones if you like.
Weapons & Attachments
Weapons can be augmented with up to two different attachment types at once. The number of attachments available for each weapon varies – for example, some guns won’t have room for a grenade launcher attachment, while others will be compatible with a range of grenade launcher attachments and ammo types. All weapons are skill-based – there will not be recoil-less or auto-aiming firearms.
Shields
As glimpsed in the Gamescom multiplayer trailer, players can now select the ability to deploy a smart nano-shields that block enemy attacks while allowing allied projectiles through. The nano-shields can be destroyed or knocked out with EMP weapon attachments, or simply deconstructed when no longer needed. As with all class abilities, players have the option of disabling nano-shields in their custom Warzones. We’ll cover the classes and their available abilities in more detail in the coming weeks.
Spotlight System
The Spotlight System allows you to celebrate your victory in style. At the end of each round, players are presented with a brief scene featuring the three top players from the winning side and the top player from the losing side. One of the winning players gets to select a Spotlight move to celebrate his victory over the losing player. If he fails to execute the move in time, the losing side has an opportunity to perform a countermove. The game ships with a wide selection of Spotlight moves, and more will be released after launch.
Warzone Leaderboards
In Killzone Shadow Fall, each warzone will have its own leaderboard. This doesn’t just apply to official or featured Warzones, but to custom ones as well. You can even choose which stats you want the leaderboard to be ranked on when you set up a custom Warzone, to encourage a particular form of play.
Online and Offline Bots
You can add bots to online matches for any Warzone you create. Human players can replace bots during the match, to ensure that there’s always a consistent amount of players present in the Warzone. You can even add bots to only one faction, to allow for ‘Bots vs. Humans’ type Warzones. In offline mode you can still create your own Warzones and play against bots, but you don’t have the ability to complete Challenges.
No Exoskeletons or Jetpacks
Owing to the decision to ensure that custom Warzone presets work on all multiplayer maps, there will be no Exoskeletons or Jetpacks in multiplayer when Killzone Shadow Fall launches. Their inclusion would introduce a wide number of new variables and exceptions to account for, and we want to focus on offering fair, reliable and consistent Warzone customizability.
Killzone Blog:http://www.killzone.com/kz3/en_U ... yer-detailed-2.html
Part 1:Killzone: Shadow Fall Multiplayer Detailed ~ Part 1
《杀戮地带:阴影坠落》多人模式进攻职业详解
《杀戮地带:阴影坠落》多人模式中玩家可选择三类基础职业:进攻类,侦查类,辅助类。每个类别的职业都有自己特殊的技能和打法,这次详解进攻类。
选择正面进攻的玩家通常需要冲到战斗最前沿,他们拥有可以选择的最强火力,在拥有强力火力的同时不能忽略防御,防御的主要能力是纳米盾,能让玩家临时产生一个能量盾在前方,这样敌人的火力就无法穿透,但是己方火力仍可穿透。
出去纳米盾之外还可以在另外三种能力中选择一个学习。
总体:
-突击兵主要负责进攻
-共有五种基本武器可以选
-纳米盾是该职业顶级的防御装备
-纳米盾可以暂时释放出一个能量场,阻挡敌人的攻击,但可以让友军的火力通过
-突击兵有三种次要能力:冲锋、眩晕、无人机
-弱点是一个放置得当的EMP脉冲就可以对纳米盾以及无人机造成极大的伤害
次要能力:
冲锋(Speed Dash)
-短时间内增加移动速度
-在一些需要抢占先机的任务中非常有用
-当弹药补给和生命值比较低的时候,也可以迅速溜之大吉
眩晕(Stun Blast)
-暂时眩晕并致盲周围的敌人
-可以用来削弱敌人的反抗能力,使其成为活靶子
-遇到强敌或是多个方向的敌人时,这招很有用
无人机(Buddy Drone)
-布置一架战斗无人机,他会自动攻击周围的敌人
-应对混战很有效
-可以自定义无人机的外观,有不同的皮肤
《杀戮地带:阴影坠落》将和PS4一起在2013年11月15日在北美推出,11月29日在欧洲推出。 |
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