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【PS3/PS4/Xbox360/XBOX ONE】DmC: Devil May Cry Definitive Edition

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81#
发表于 2015-1-22 07:03 AM |只看该作者
本帖最后由 kirassss 于 2015-1-23 06:23 PM 编辑

体验更极致的动作体验!《DmC:鬼泣 决定版》释出 60 fps 游玩影片

  Youtube 频道「Devil May Cry」于昨(21)日释出《DmC:鬼泣 决定版》的 60fps 游玩影片,让玩家率先感受 60 fps 与 1080p 画质呈现更极致的动作体验。

   


  《DmC:鬼泣 决定版》是于 2013 年发售的《DmC:鬼泣》的次世代重制版本,除了带来 60 fps 与 1080p 画质外,还新增多种本世代版本没有的游戏模式以及系统功能,例如是手动锁定等。

  PS4 / Xbox One《DmC:鬼泣:决定版》预定 2015 年 3 月 17 日推出。


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发表于 2015-1-29 07:13 PM |只看该作者
   


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发表于 2015-2-5 07:04 AM |只看该作者
   


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84#
发表于 2015-2-10 07:30 AM |只看该作者
本帖最后由 kirassss 于 2015-2-11 07:06 PM 编辑

DmC Definitive Edition ~ Vergil’s Bloody Palace Detailed
《DmC:鬼泣 决定版》释出弗吉尔血宫模式游玩影片


  《DmC:鬼泣》官方 youtube 频道昨日 9 号时释出,预定于 3 月 10 日发售 PS4 和 Xbox One 平台上的《DmC:鬼泣 决定版》弗吉尔血宫游玩影片。

  这次弗吉尔血宫模式将有 3 种难度,分别是 “斯巴达之子(Son of Sparda)”、“拿非力人(Nephilim)” 和 “弗吉尔必须死(VergilMust Die)”。

  虽然先前的但丁血宫模式却有 5 种模式,但是 Ninja Theory 强调这次会将其不同,难度将逐渐增加。

   


DmC Definitive Edition: Vergil’s Bloody Palace Detailed

Hello PlayStation fam, Dominic Matthews from Ninja Theory here. With the PS4 launch of DmC Devil May Cry: Definitive Edition just about a month away, I wanted to give you some more details on one of the game’s most requested new features: Vergil’s Bloody Palace.

Vergil is a huge favorite amongst Devil May Cry fans. It will come as no surprise to you that when DmC was originally released, one of the most requested features for the game was a Bloody Palace mode just for Vergil. When we knew we were getting the chance to create a new definitive edition of DmC, one of the first things on our list was to give the fans the mode that they seemed to want more than any other.

Vergil’s Bloody Palace is a 60-floor combat arena. Unlike Dante’s Bloody Palace, where the difficulty progresses through the 5 main difficulty levels, Vergil’s Bloody palace starts on Nephilim difficulty for the first 20 waves, moves onto Son of Sparda difficulty, and ends with 20 waves of very challenging Vergil Must Die difficulty combat. Bloody Palace is traditionally a very difficult challenge to complete and Vergil’s own take on the mode is no different.





The best way to play Vergil is to stack up as many kinds of damage as possible. He has lots of attacks which skilled players can layer with his melee moves. For example, Summoned Swords can be fired, and can pull enemies or lift enemies, without interrupting melee attacks. Spiral Swords passively damages enemies once activated, until it wears off. Doppelganger Vergil can be used to attack at the same time as you, or with a delay.

When you layer everything up, you can hit with three or four attacks at a time, which is when Vergil is doing the most damage. Of course Devil May Cry is not just about killing enemies but also about how you kill them. Some stylish moves I recommend trying out are jump cancelling with the Killer Bee and following up an Atomic with a Solar Flare. Loads of damage and loads of style!

One of the greatest pleasures that I get from working on DmC is watching the awesome combo videos that people create with the game. We’ve seen players do things with the combo system that we didn’t even think were possible. I can’t wait to see videos of what players are able to achieve with DmC: Definitive Edition and in particular Vergil’s Bloody Palace.

The game will be available both on disc at retail and as a digital download on March 10 for PS4 for $39.99.

Dominic Matthews - Product Development Ninja, Ninja Theory

blog.us.playstation.com


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85#
发表于 2015-2-20 07:07 PM |只看该作者
本帖最后由 kirassss 于 2015-2-23 05:18 PM 编辑

Turbo 模式新體驗!《DmC:鬼泣 決定版》釋出模式比較影片

  Youtube 頻道「Devil May Cry」於 18 日釋出《DmC:鬼泣 決定版》的「Turbo 模式」與原模式比較的影片,讓玩家率先感受比正常快 20% 的流暢動作新體驗,所有準備攻擊的動作都快 20%,就能夠造出更爽快的連段攻擊!

  《DmC:鬼泣 決定版》是 2013 年發售的《DmC:鬼泣》的次世代重製版本,除了帶來 60fps 與 1080p 畫質外,還新增多種本世代版本沒有的模式及系統功能,例如手動鎖定等。

   


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86#
发表于 2015-2-26 12:33 PM |只看该作者
本帖最后由 kirassss 于 2015-2-26 06:09 PM 编辑

《DmC:恶魔猎人 决定版》释出新游戏影片

  Youtube 频道「Devil May Cry」于今(26)日释出《DmC:恶魔猎人 决定版》的「60 fps 风格」影片,告诉期待已久的玩家们,现在的 60 fps 与过往的 30 fps 不同之处。

   


  《DmC:恶魔猎人 决定版》是于 2013 年发售的《DmC:恶魔猎人》的次世代重制版本,除了带来 60 fps 与 1080 p 画质外,还新增多种本世代版本没有的游戏模式以及系统功能,例如手动锁定等。

  PS4 / Xbox ONE《DmC:恶魔猎人 决定版》预定 2015 年 3 月 10 日推出。


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87#
发表于 2015-3-11 07:36 AM |只看该作者
本帖最后由 kirassss 于 2015-3-12 06:13 PM 编辑

DmC Definitive Edition launch trailer further teases Devil May Cry 4: Special Edition
《DmC:鬼泣:决定版》现已上市 上市预告释出


Youtube频道「Devil May Cry」于今(10)日释出上市预告片,
玩家可以看到与之前不同的影片,
这不是实机战斗影片而是给未买的玩家们观看《决定版》的剧情内容画面,
让玩家欣赏在次世代游戏主机上运作的剧情画面的质素提高度。



"The devil is not as black as he is painted - Dante, The Divine Comedy"
「恶魔不像人们所画的那么黑。—《神曲》, 但丁」

《DmC:鬼泣:决定版》是于2013年发售的《DmC:鬼泣》
的次世代重制版本,除了带来60FPS与1080P画质外,
还新增多种本世代版本没有的游戏模式以及系统功能,例如是手动锁定等。

PS4 / Xbox ONE《DmC:鬼泣:决定版》现已上市。

还有将会在2015年的夏天...



   


DmC Devil May Cry Definitive Edition Releases Today

Capcom, a leading worldwide developer and publisher of video games, today confirmed DmC Devil May Cry Definitive Edition for the PlayStation 4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft is available to purchase starting today across North America and Europe as a retail disc or digital download.

DmC Devil May Cry Definitive Edition comes packed with the original and critically acclaimed DmC Devil May Cry content , along with all the previously released additional content, including the 'Vergil's Downfall' bonus campaign and some all-new features developed exclusively for this definitive release. The title increases the intensity by running all of the stylish action at a sharp 1080p and a smooth 60fps across both the next-gen consoles.

New to the title, Dante's twin brother Vergil is playable in "Vergil's Bloody Palace Mode", a much requested feature by fans of the original release. Several options have also been added to the game that provide a new layer of challenge. The modifier "Turbo Mode" heightens combat power by increasing gameplay speed by 20% and "Hardcore Mode" which, as a throwback to classic Devil May Cry games, raises the bar for achieving a high style ranking. In the all-new "Gods Must Die Mode," new trials await for players ready to take on the most challenging difficulty mode in the game. Gameplay tuning and balancing have also been implemented based on fan feedback, including the addition of a fully configurable enemy lock-on option and rebalancing of the style system.

As an extra bonus fans will also be treated to a fun visual homage with the inclusion of new skins for both Dante and Vergil inspired by classic Devil May Cry character designs.

   


   
































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