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本帖最后由 kirassss 于 2013-11-5 05:21 PM 编辑
Metal Gear Solid V: Ground Zeroes Releasing Spring 2014
《合金装备5:原爆点》发售日公布 展现新要素
小岛秀夫在《合金装备5:幻痛》的宣传过程中一直神神叨叨的,让人很难高清楚该作和之前公布的《合金装备5:原爆点》的不同,其实后者是一部前传性质或者说是大型试玩版一类的作品,它也将单独发售。日前KONAMI方面已经宣布,《合金装备5:原爆点》将于2014年春天登陆PS3、PS4、XBOX360和XBOX ONE平台。
这款游戏是为介绍核心的游戏体验而服务的,它将作为连接玩家与《合金装备5:幻痛》之间的桥梁,便于玩家更好的体验完整的游戏。小岛秀夫也在一篇新闻稿中说道:“FOX引擎的强劲功能允许我们通过心的方式来展开新的故事。《合金装备5:幻痛》所带来的体验将区别于整个系列,我们希望玩家们可以在更加开放的环境中完成潜入任务。而《合金装备5:原爆点》的设计就是为了引入这部分新内容,让玩家们能够充分理解新作中的关键要素。”
此外,KONAMI方面还说道,游戏中将收录一个前往古巴战俘营解救人质的任务,其中会充分展现游戏中的动态天气效果。而这一部分剧情内容在整个《合金装备5:幻痛》中也将占有中有地位。《合金装备5:原爆点》PS3、XBOX360版售价为29美元(约RM95),下载版19美元(约RM60),PS4、XBOX ONE版制品版和下载版售价运维29美元。
Metal Gear Solid V: Ground Zeroes Breaks Cover in Spring 2014
Konami Digital Entertainment has revealed the unique link between its eagerly-awaited Metal Gear Solid V: Ground Zeroes title and Metal Gear Solid V: The Phantom Pain.
Both new additions to the Metal Gear Solid canon, Kojima Productions has created Metal Gear Solid V: Ground Zeroes as an entry experience and prologue to the events of Metal Gear Solid V: The Phantom Pain. It will serve to introduce key gameplay components that will be fully realised in the fifth, full Metal Gear Solid epic, and act as a bridge between the linearity of existing titles and the full open-world environments of Metal Gear Solid V: The Phantom Pain.
Explaining the relationship between the two titles, Hideo Kojima – Creator of the Metal Gear Solid series and Head of Kojima Productions – commented: “The advanced capabilities of the FOX Engine have allowed me to tell the new story in a new way. There will be a significant difference in what Metal Gear Solid V: The Phantom Pain brings to the series, so we want to ease players into the new open world environment and its potential. As such, Metal Gear Solid V: Ground Zeroes has been designed to introduce key elements, allowing them to fully benefit from all that the new game will offer.”
Metal Gear Solid V: Ground Zeroes charts a rescue mission as users infiltrate a Cuban prison camp, and sets in motion a series of events that culminate in the stunning plotlines of Metal Gear Solid V: The Phantom Pain. The prelude showcases key advances to the series made possible by its use of Kojima Productions’ FOX Engine, with a large open environment, and missions where time of day and weather have a dynamic effect on the game and its missions. These elements will play a vital part in the story set up in Metal Gear Solid V: Ground Zeroes, while familiarising users with the possibilities they offer ahead of MMetal Gear Solid V: The Phantom Pain.
Both titles will be released for PlayStation 3, PlayStation 4, the Xbox 360 games and entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, highlighting the groundbreaking capabilities that the FOX Engine brings to current and next generation consoles.
Metal Gear Solid V: Ground Zeroes will be released for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One in Spring 2014. The boxed PlayStation 3 and Xbox 360 versions will retail at $29.99 / £29.99, while the digital versions will retail for $19.99 / £19.99. The PlayStation 4 and Xbox One digital versions will retail for $29.99 / £29.99.
Game Overview
Metal Gear Solid V: Ground Zeroes acts as a prologue to Metal Gear Solid V: The Phantom Pain and takes place one year after the events of Metal Gear Solid: Peace Walker. Assuming control of the legendary Snake (a.k.a. Big Boss), players are charged with the infiltration of Camp Omega where both Paz and Chico are held. The hostages hold key information concerning Snake and his private military organisation that Snake and his ally Kaz Miller must prevent from being exposed. Ground Zeroes charts the rescue and the subsequent fallout that leads into the beginning of the The Phantom Pain. Ground Zeroes also acts as a bridge between previous Metal Gear Solid titles, easing players into the vaunted open world of MGSV.
Key Features
• The power of Fox Engine – Ground Zeroes showcases Kojima Productions’ stunning FOX Engine, a true next-generation game engine which revolutionizes the Metal Gear Solid experience.
• Introduction to Open World design – The first Metal Gear Solid title to offer open world gameplay. Ground Zeroes offers total freedom of play: how missions are undertaken is entirely down to the user.
• Unrestricted Stealth – Imagine classic Metal Gear gameplay but with no restrictions or boundaries. Players use intelligence and cerebral strategy to sneak their way through entire missions, or go in all guns blazing. Each will have different effects on game consequences and advancement.
• Multiple missions and tasks – Ground Zeroes boasts a central story mode and additional side-missions ranging from tactical action, aerial assaults and “covert” stages that will be sure to surprise.
• Redesigned interface – Ground Zeroes users will benefit from a clean in-game HUD that shows the minimal amount of on-screen data to give a more intense gaming experience.
• Various in-game weather settings – Ground Zeroes will test the player in a variety of time and weather environments that will be central to Metal Gear Solid V: The Phantom Pain. Use night conditions to your advantage, or poor weather as strategic cover.
• True next generation gaming – Available simultaneously with the current generation of gaming consoles, Ground Zeroes will give PS4 and Xbox One consumers the chance to showcase the power of their new machines.
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