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本帖最后由 kirassss 于 2018-3-26 08:37 PM 编辑
CD Projekt Red Opens New Studio in Wrocław to Work on Cyberpunk 2077CDPR开设了新的工作室 将支援《赛博朋克2077》的开发
开发了《巫师》系列的CD Projekt Red最近宣布在波兰的城市弗罗茨瓦夫设立新的工作室,这个工作室的前身是开发了《消失的光芒》等作品的Techland前COO Pawel Zawodny所建立的Strange New Things,并且在这个工作室中还有原IO Interactive与CDPR的成员加入。
对于这个工作室,CDPR的高层Adam Badowski评价称“他们就算没有那杰出的技术和艺术才能,也是一群伟大的人”。目前虽然没有公布《赛博朋克2077》的具体发售日,不过弗罗茨瓦夫工作室在这之后将投入到对《赛博朋克2077》的开发支援中去。
Introducing CD Projekt RED Wrocław
Located in the city of Wrocław, south-western Poland, the new studio will join forces with CD Projekt RED Warsaw and Cracow, and bolster development of Cyberpunk 2077 — the upcoming futuristic AAA role-playing game.
“Wrocław is one of the biggest and most technologically advanced cities in Poland and a playing field for serious creative talent. I think the scope of our current and future projects, as well as the overall package we’re bringing in, will pull in people who were hesitant to move to Warsaw or Cracow.” — says Adam Kiciński, President and Joint CEO, CD Projekt Capital Group. “The founding dev team of CDPR Wrocław is already pretty stellar, but I still can’t wait to see what talents we’ll discover in new people along the way.” — Kiciński adds.
Consisting of 18 talented industry veterans, Wrocław-based developer, Strange New Things, will form the core of the new studio.
“We’re pretty hyped to be on the spearhead of this new office.” — says Paweł Zawodny, Head of Studio, CD Projekt RED Wrocław. “We know Wrocław inside out and it’s an amazing place to make games. The team is strong, and I’m sure we have both the experience and the creative firepower to make Cyberpunk 2077 an even better game.” — Zawodny adds.
“Aside from their immense technological knowledge and artistic flair, the core team of CD Projekt RED Wrocław are just great people.” — says Adam Badowski, Game Director for Cyberpunk 2077 and Head of CD Projekt RED. “CD Projekt RED is not a typical game developer — we put gamers, creative freedom and quality games above making business. These guys not only share this approach, but, much like the rest of the team, think that this attitude is essential to creating epic video games.” — Badowski adds.
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