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【THE SIMS 3专区】你已经拥有哪个系列了?附上介绍+安装教程+PETS抢鲜看#113

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41#
发表于 2011-9-17 05:20 AM |只看该作者

Riverview





河景提供了玩家另一个可以冒险的地方,包括废弃的矿坑入口,还有能够让模拟市民钓鱼钓到手软的鱼塭,小岛上还有特殊的迷你史前巨石群,虽然目前还没有找到与它们互动的方式,但这可能是个适合异教徒进行神祕仪式,或让模拟市民卿卿我我的好地点喔!

  另外,若玩家点选启动器裡已安装内容页面,则可以选择移除你不想用的各种物件。举例来说,如果你从交易所下载了一位模拟市民却不想用他,只需从启动器点两下就可以移除了。

  整体来说,《模拟市民 3》有着比前代更丰富、更有可塑性的游戏内容,也有官方的分享网路可以分享每个人製作的物件,如果嫌游戏物件太少,往后的资料片或下载内容,甚至玩家自製的游戏内容相信都会让游戏更加丰富。

Riverview(河景镇)是从The Sims 3商店所提供一个免费下载的小镇。该镇开发的Visceral Games。
任何人已注册The Sims 3将会拥有此镇作为礼物。它是第一个可下载的镇,而Barnacle Bay是第二。目前,它是唯一可免费下载的小镇。此镇最初作为奖励,而不是盗版,倘若他们的The Sims 3是翻版,他们将无法从thesims3.com下载河景镇。


Riverview(河景镇)Sunset Valley(日落峡谷)一样,是非常大的的前场相比,虽然它是“一个田园诗般”的乡村环境的小城镇。农场,美丽的牧场和由一个绕组河依偎“着称,它的点缀,根据世界风味文字的Simomon(可能是一个字上发挥”肉桂“,但更可能一个在现实生活中的西马隆河参拜)。有95个地段共三个比在日落谷少。镇的中心是建立在一个岛屿Simomon中间。岛上的名称是未知的,但Constance Shelley 和 Meadow Carpenter-Rhodes生活(长岛驱动),名称可能是长岛的道路名称。在河的岸边,有一个工业区,拥有一些兔子洞。景观主要是平坦的,有一个明显的山后站Remingston’s的诡计,The Remington家庭。

建筑风格主要是小城镇土气,与几个工业式中包含的军事基地,医院和废弃仓库,工业区的地段。尽管小镇的风格,有很多城市景观的多样性,农场,穷人和富人分区,地形和森林。
  
“这个沉睡的小镇居民全新的一套为你的模拟市民秘密揭开”,总共有50个新的可玩的模拟人生。有22空旷的住宅地段让玩家上手,他们可以选择任何的预制家庭。最便宜的地段是§1200,最贵的是§ 14700。最小的地段是20x30,最大的是64x64的。最昂贵的地段,将会减少公司的玩家,Shallows,Wilson和Grisbys。

Riverview(河景镇)和Riverblossom山共享相同的农场/国家的影响和Riverview(河景镇)一条街道命名为“Riverblossom山驱动器”。这方面的证据表明,Riverblossom山是河景,但没有模拟人生从Riverblossom山出现在江景。江景可能会被重建,然后更名为Riverblossom山。

当然,从The Sims 2的Riverview(河景镇)还是可看见有几个老面孔,就如在Sunset Valley(日落峡谷)一样。


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42#
发表于 2011-9-17 05:21 AM |只看该作者

Sunset Valley





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43#
发表于 2011-9-17 05:21 AM |只看该作者

Twinbrook








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44#
发表于 2011-9-17 02:50 PM |只看该作者
本帖最后由 樱花香 于 2011-9-17 02:51 PM 编辑

如何把THE SIMS 3英文和中文互换呢?

(只限繁体,简体就没办法了)




【1】START(开始菜单)
【2】RUN(运行)--- (这是Windows XP步骤,Windows 7就去打字空格那里)
【3】输入regedit,然后ENTER。
【4】看左行,然后找:HKEY_LOCAL_MACHINE\SOFTWARE\Sims\The Sims 3
【5】双击Locale,把en-UK或者en-US改成zh-TW就可以显示繁体了!

【6】*如果要繁体中文换去英文的话,步骤就调转来换。从zh-TW改成en-UK或者en-US













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45#
发表于 2011-9-17 02:55 PM |只看该作者
本帖最后由 樱花香 于 2011-9-17 03:04 PM 编辑

什么是心情指数?What are moodlets?

Moodlets relate to the mood the sim is in. Different events and happenings in a sim's life can give them positive, negative, or neutral moodlets which will affect their mood. Once you reach a certain mood threshhold, your sim will get lots of lifetime reward points, which they can later use to buy special boosts, traits, and items.

Negative need-related moodlets (such as Tired or Has to Pee) can be clicked on in the moodlets panel to automatically queue an action that will remove the negative moodlet - you don't have to click on the bed or the toilet, just tell the sim to take care of the problem.


需求 Needs

The following moodlets relate to the basic core needs of a sim.


体力能量 Energy

Icon Moodlet Name Effects Time Period From Description Notes Expansion
Had a Nice Nap +10 Mood 5 Hours Napping Having a great, refreshing nap may be just enough to hold back the onset of sleep.

Cuddle Time +20 Mood 5 Hours Stuffed Animal Teddy bears make excellent sleeping companions. Toddlers and children (or other Sims with the Childish Trait), receive this by sleeping with a teddy bear in their inventory.

Well Rested +20 Mood 10 Hours High Energy need It's easy to wake up on the right side of the bed when you got plenty of time in the bed.

Bad Night's Sleep -15 Mood 6 Hours Cheap bed Sleeping on a cheap bed would make any sim grumpy. Get a better(more expensive) bed

Sleepy No mood effect 3 Hours Low Energy Need Get (name) to bed soon, to avoid the wrath of the truly tired. After the 3 hours, if the sim doesn't sleep s/he will become tired.

Tired -40 Mood 3 Hours Very Low Energy Need When sims get too tired, their mood begins to go south. After the 3 hours, if the sim doesn't sleep s/he will become exhausted.

Exhausted -50 Mood Until sleep Critical Energy Need At this level of sleep deprivation, even the floor looks like a good bed to this Sim. Sim may fall sleep in the floor.

Slept Like a Queen +40 Mood 10 Hours Sultan's Tabernacle Many have said about it, few have actually done it. Sultan's Tabernacle can be purchased at a special merchant for 2,500 Ancient Coins and level 3 Visa



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46#
发表于 2011-9-17 03:01 PM |只看该作者
如厕指数 Bladder
Icon Moodlet Name Effects Time Period From Description Notes Expansion
Has To Pee No Mood Effect 2 Hours Low bladder need Your sim needs to go. Like, "go."

Really Has To Pee -30 Mood Until sim pees Critically low bladder need The bladder situation really has only gone from bad to worse, find a bathroom soon!


开心指数 Fun
Icon Moodlet Name Effects Time Period From Description Notes Expansion
Entertained +25 Mood Max 6 Hours Relatively high fun need (Name) is having quite a good time and is keeping stress down. After the 6 hours it will change to "Having a Blast".

Having a Blast +40 Mood Max 8 Hours High Fun need (Name) is having so much fun, it's almost criminal.

Strained -15 Mood Max 2 Days Low fun level (Name) could stand a few hours of fun to iron the stress. After the 2 Days it will change to "Stressed Out".

Stressed Out -40 Mood - Critical fun need (Name) is in desperate need of some entertainment.  The daily grind has ground the enjoyment of life to a halt! Will remain until Sim starts having fun.

Exhilarated +25 Mood 4 hours Skinny dipping Doing something kinda crazy gives any Sim a little thrill!

Ooo... Buuuubbles! +15 Mood Whilst in hot tub Hot Tub Multitudes of bubbles make everything more fun!


Solutions: usually after coming home from work Stressed or Strained: watch TV or do fun things to lower and get rid of the moodlets


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47#
发表于 2011-9-17 03:10 PM |只看该作者
饥饱指数 Hunger
Icon Moodlet Name Effects Time Period From Description Notes Expansion
Good Meal +15-20 Mood 8 Hours Eating Yummy Food Yummy! (Name) enjoyed that meal more than the standard fare.

Great Meal +25 Mood 8 Hours Eating Yummy Food Great meals can be rare, but when a Sim dines upon such a delicious feast, it will be remembered for some time.

Amazing Meal +40 Mood 8 Hours Eating Yummy Food That meal was awesome! The explosion of flavor will be hard to forget

Divine Meal +75 Mood 7 Days Restaurant, Ambrosia (Name) has experienced a meal so exquisite, so divine, that it defies description. Can be found sometimes while eating at the bistro and when a sim eats Ambrosia.

Stuffed - 3 Hours Overeating Forcing sims to eat when they are not hungry may lead to a loss of appetite and weight gain.

Hungry - 3 Hours Low Hunger need Your sim's a wee bit peckish.  The stomach growling isn't far behind. After the 3 hours it will change to "Very Hungry".

Very Hungry -40 Mood 24 Hours Really Low Hunger need Gnawing hunger is not a good feeling for sims.  Feed regularly to avoid. Shorter time period for Babies and possbily Toddlers and Children.

Starving -80 mood 24 Hours Not eating Allowing Sims to starve is quite cruel!  Get Sim some food immediately to avoid an unnecessary death. After the 24 Hours sim will die immediately from starvation.

Tastes Like Fridge -10 Mood Leftovers in cheap fridge Every bite shouldn't contain flavors from everything else in the fridge. Quality fridges never have this problem!

Uneven Cooking -10 Mood Eating Food Cooked on Cheap Stove At least the left-most portion was cooked correctly... right?  Maybe a nicer stove would burn better.

Nauseous -25 Mood 2 Hours Disgusting Food (Name) isn't feeling so hot.  You may want to keep him/her around a bathroom. After the two hours sim will go to the bathroom and drop out.

Garlic Breath - 3 Hours Eating Garlic Whoa! It might be time to scrub away that garlic with a toothbrush.



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48#
发表于 2011-9-17 03:11 PM |只看该作者
饥饱指数 Hunger
Warm Fuzzies +15 Mood 5 Hours Eating Angel Food Cake
Drinking nectar made with Flame Fruit
Certain foods fill the body with a warm cozy feeling that's unlike anything else.

Wasted Food -5 Mood 2 Hours Throwing Away Perfectly Good Food Don't throw away good food! There are starving children in strangetown! Applies to sims with the Frugal trait.

Breathtaking Balance, Commanding Complexity, Astonishing Aroma, Fabulous Finish +30 Mood 8 Hours Drinking nectar The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed.

Full of Life +50 Mood 8 Hours Drinking nectar made with atleast 50% Life Fruit There's nothing that compares to feeling young and full of life again.

Foul Food -25 Mood 45 Minutes Eating Dried Food Blech! Low quality dried food, though appealing in cost, is not so appealing in taste or nutritional value. Taste the savings! Snob trait, after eating low quality dried food.

Carbed Up! +35 Mood 3 Hours Eating Pemmican Zip zam zoom! All of the unnecessary nutrients were stripped from the original dish and pressed into a mighty brick of delightful dried food. Carbtastic! You can buy pemmican at a special merchant when you travel. Need level 1 Visa in at least one country to buy pemmican for 10 ancient coins.

Awful Aroma, Bitter Balance, Crooked Complexity, Foul Finish -50-30 Mood 8 Hours Nectar When nectar tastes that bad it should just be left in the bottle!



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49#
发表于 2011-9-17 03:12 PM |只看该作者
本帖最后由 樱花香 于 2011-9-17 03:14 PM 编辑

卫生指数 Hygiene

Icon Moodlet Name Effects Time Period From Description Notes Expansion
Exhilarating Shower +20 Mood 4 hours Nice shower It makes sense that if a sim uses quality plumbing, they get quality showers. Expensive shower always gives it.

Cold Shower -10 Mood 3 hours Cheap Shower Freezing jets of water will dull any mood. Perhaps it's time to upgrade the shower. Cheap shower gives it sometimes

Squeaky Clean +40 Mood 8 hours High Hygiene need Experience the clean sensation of practicing personal hygiene!

Grungy -5 Mood 4 hours Low Hygiene need Yuck! That layer of grime growing might mean it's time for a bath or shower.

Smelly -10 Mood - Extremely Low Hygiene need Sims don't like to stink.  More importantly, sims don't like other sims that stink. Will stay until Sim takes a shower/bath. The moods of sims with the Slob trait are not affected.

Duck Time +15 Mood 5 hours Rubber Ducky Rubber Duckies make hygienic cleansing fun! Buy a "Ducksworth of Bathington" in the grocery shop, place it on the tub and take a bath.

Tranquil +10 Mood 8 hours Bubble Bath nothing can stress or anger Sims who have reached their happy place Buy a "Worlds Brew Bubble Bath" in the grocery shop, place it on the tub and take a bubble bath.

Minty Breath +5 Mood 4 hours Brushing Teeth Sims love to be around those with Minty Breath. It sure beats the alternative.



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50#
发表于 2011-9-17 03:16 PM |只看该作者
本帖最后由 樱花香 于 2011-9-17 03:22 PM 编辑

社交指数 Social

Icon Moodlet Name Effects Time Period From Description Notes Expansion
Cheered Up +15 Mood 3 Hours Socialization Gobs of sobs are stopped by the kind words of others.

Brightened Day +10 Mood 3 Hours Socialization Good sims know exactly what to say to make someone's day better.

Embarrassed -20 Mood 3 hours Peeing self, Walking in on sim, Invasion of privacy, Having clothes hidden Situations like this should be avoided at all cost... they're hard to live down.

Flattered +10 Mood Socialization Compliments are quite flattering!

Humiliated -15 Mood 3 Hours Socialization Humiliation tends to rear its ugly head just behind the heap of insulting comments.

Offended -15 Mood 3 Hours Socialization Offense, when given, will require a healthy dose of time to forgive and forget. Or the dreaded apology.

Upset -15 Mood 3 Hours Socialization It's hard to endure the rough patches with those you care about.

Creeped Out -10 Mood 3 Hours Socialization Ewww! (Name) sure is acting creepy!

Rude Guest -10 Mood 4 Hours Guest Behaving Inappropriately Sims don't like it when other Sims are rude, especially houseguests!

Lonely -15 Mood 4 hours Low Social need Communication is a must for sims.  A quick chat will fix things right away. Toddlers gain this Moodlet faster than other Sims

Desolate -50 Mood - Critical social need When Sims get really, really lonely, they need to talk to somebody. Anybody. Remains until sim has social interaction.

Mourning -50 Mood 2 Days Witnessing Death The death of a loved one affects those closest to them.  Sims can mourn at a tombstone or move it to a graveyard to feel more at peace.

Boring Conversation -5 Mood 3 Hours Socialization, boring tour (theatre, others) Yawn!  Will they ever stop talking?

Hilarious Conversation +10 Mood 3 Hours Socialization Some Sims should be stand-up comedians with the humour they're dishing out.

Intrigued +10 Mood 3 Hours Socialization Juicy gossip satisfies eager ears!

Enemy! -10 Mood - Enemy The presence of garbage would be preferred to that of a hated enemy!

Let Off Steam +10 Mood 3 Hours Socialization Having a friendly ear to complain to helps when you need to vent.

Embarrassed -20 Mood 3 Hours Walking in on Sim, Invasion of Privacy Situations like this should be avoided at all costs...they're hard to live down.

New Friend +20 Mood 6 Hours Socialization Meeting someone new and hitting it off well enough to call them a friend is spiffy!



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