Ubisoft Carves a Path of Destruction through the Battlefield with debut of For Honor
Today, during its E3 Press Conference, Ubisoft announced the development of For Honor, a new IP mixing skill, strategy and team play with visceral, melee combat. For Honor is in development for PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.
Developed by Ubisoft Montreal, For Honor drops gamers into the chaos of a raging battlefield during an ongoing war between three Great Factions: the bold Knights (the Legions), the brutal Vikings (the Warborn) and the enigmatic Samurai (the Chosen). For every battle, players can choose which warrior they want to embody amongst the unique Heroes from this pantheon and use their distinct skills and weapons to fight for land, people and honor, decimating all soldiers, archers and opposing Heroes who stand in their way.
For Honor includes both a thrilling multiplayer and an engaging, single-player campaign, letting players conquer their foes alone or with friends. Tense gameplay mixes the skill and ruthlessness of a shooter with the quick, heat of the battle decision-making of team-based tactical games. The Art of Battle, Sanctuary’s innovative control scheme, gives players total command of their weapons by creating a direct connection between the input on the controller and the moves performed on screen. Players choose precisely where to block, where to attack and how to adapt their approach to each battle in real time.
“Our vision with For Honor is to create a game that ignites the same emotions that a warrior would feel on a real battlefield. The tension of face-to-face encounters with deadly enemies, the adrenaline of charging alongside your army against the opposition, and the danger of a chaotic battle when you don’t know where the next strike will come from,” said Jason Vandenberghe, Creative Director, Ubisoft. “It’s a game that celebrates the art of sword-fighting and the legacy of the legendary warriors from those great legacies, the Knights, the Vikings and the Samurai that we brought together in one single experience.”
Fans who want to get the latest news and content about Sanctuary and have a chance to play the game first can register to For Honor’s Backstage Program at forhonorgame.com and follow the game’s Facebook and Twitter pages.
【E3 2015】Ubisoft 发表全新作品《For Honor》 在战场上杀出一条血路
Ubisoft 今日在 E3 展前发表会上首度揭露正在开发中的全新品牌作品《For Honor》,这款全新的游戏将整合操控技巧、策略性以及团队合作来面对错综复杂的近距离战斗。 《For Honor》预计将会登上 PlayStation4、Xbox One 以及 Windows PC 平台。
《For Honor》包括了紧凑刺激的多人联机以及引人入胜的单人剧情,让玩家们能够只身一人或与朋友合作击败敌人。 紧凑的游戏过程结合了操作技术以及勇者无惧的精神,在这个重视团体战术的战场上能够瞬间决定接下来的策略。 游戏中「战争的艺术」(The Art of Battle)这项创新的控制系统藉由手把的操作方式结合画面上的打斗动作给予玩家对于武器的完全掌控,玩家可以选择何时、何处来阻挡对手的攻击,以及在当下决定采取怎样的措施来面对这场硬仗。
「我们对于《For Honor》的目标在于打造一款能够让玩家感受战士们在战场上热血沸腾的状态,尤其是与敌人面对面的压迫感、与士兵一同冲往敌阵的肾上腺素还有在混乱当中永远不知道下一击将来自何人的焦虑感」,Ubisoft 蒙特娄工作室创意总监 Jason Vandenberghe 表示:「这是款非常重视剑术以及各个传奇当中战士们的游戏,骑士、 维京人以及日本武士就是因为这个原因而集结在这款游戏之中。 」
《For Honor》预计将在 PS4、Xbox One 与 PC 平台推出,欲知有关《For Honor》更多详情,请参阅英文官方网站 、或订阅 Ubisoft 官方中文专页。
Ubisoft 今(22)日在 Gamescom 游戏展上宣布,《荣耀战魂》全新改版「行军之焰」将包含全新 PvE 模式「无限战场」(Arcade)为玩家提供无限的内容和无穷的重玩乐趣。 「行军之焰」是《荣耀战魂》目前为止最具野心的改版更新,除了包含了令人兴奋的免费内容、全新的「攻城」PvP 模式,以及许多的新特色和改进之处,同时另带来付费追加内容。 「行军之焰」将于 10 月 16 日在 PlayStation 4、Xbox One(包含 Xbox One X)以及 Windows PC 平台推出。
推出时适逢游戏发售满周年的《荣耀战魂》第五季改版「恶狼纪元」,大幅提升了玩家的游戏体验,包括为 PS4、Xbox One 和 Windows PC 版本导入专用服务器,以及替许多英雄带来重大更新;而本次免费更新导入的全新训练模式也属 于「恶狼纪元」改版的一部分,并让玩家见证《荣耀战魂》开发团队自游戏推出以来持续扩充游戏的决心。 除上面所述的追加内容外,第五季改版「恶狼纪元」也在游戏中举办三场不同活动、两次免费周末活动,并新增超过 5,000 项新内容,这些再再显示《荣耀战魂》开发团队为让游戏更容易上手以及吸引各种玩家所做的努力。
渴望加入《荣耀战魂》战局的玩家可以上网购买 PC 新手版。 售价新台币 440 元起的 PC 新手版内含三名先锋型英雄、三名可用来进行游戏的阵营英雄,以及可解锁的其余英雄。
日前已于所有游戏平台上推出了《荣耀战魂》第五季改版「恶狼纪元」,并为 PC 版和主机版导入了专用服务器,藉以消除重新同步和游戏局合并的情形,让玩家享受到更稳定的游戏体验和更佳的联机质量。 除了导入专用服务器外,第五季改版「恶狼纪元」还带来了五位英雄的重大更新,以及其他调整玩家进程、排名游戏等等多项更新。 此外,预定之后于第五季期间导入的全新训练模式,将为新玩家和老玩家带来磨练战技的额外途径。