Need for Speed Reboot Officially Announced
《极品飞车》新作前导预告片释出 预定今年秋季问世
Need For Speed Returns in an Action Driving Experience that Unites the Culture of Speed
Ghost Games, an Electronic Arts studio, announced today the return of Need for Speed in a full reboot of this storied franchise. The game delivers on what the fans want, and what Need for Speed stands for - deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.
“Need for Speed is one of the most iconic names in gaming, and we're returning it to greatness in this reboot,” said Marcus Nilsson, Executive Producer at Ghost Games. “Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we’ve always wanted to. We're listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed.”
Fuelled by EA's own car culture community, Speedhunters (speedhunters.com), Need for Speed will deliver an experience that's grounded in authentic car culture by diving into the rich world of past, present and emergent trends of the urban car scene. This collaboration with Speedhunters in the research and development of the game means the level of detail and real-world authenticity will envelop gamers in an exciting world to discover and enjoy in a way that only Need for Speed can deliver.
See the Need for Speed announce teaser trailer now, and subscribe to see the first full trailer on June 15, 2015.
Need for Speed will launch worldwide in Autumn 2015 on Origin for PC , PlayStation 4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. To join the Need for Speed conversation please visit facebook.com/NeedforSpeed or follow us on Twitter at twitter.com/NeedforSpeed.
经典重新定义,将近二十年的老号招牌竞速游戏《极品飞车》系列,终于在近日公布了前导预告片,宣称将是「重开机的新作」,也意味着旧世代《极品飞车》系列的结束,以《极品飞车 NEED FOR SPEED》之名再度重生。
由 Ghost Games 操刀的《极品飞车》新作由旧系列的宗旨「稀有超跑+名胜风景+警匪追逐」,重新定义为「丰富的自定义功能、纯正的城市汽车文化、开放的午夜世界以及引人入胜的叙事风格」,而这一新精神正是汲取自旧系列《飙风再起 Underground》再加以重新诠释。 新《极品飞车》将重新放眼大量的市售跑车,丰富的自定义功能,以及蔚为主流的开放式世界玩法,而这一切将由与 DICE 现正倾全力开发之《星际大战:战场前线》同样版本的 Forstbite 技术打造。
「《极品飞车》系列意游戏界中作极富盛名的代表作之一,而我们正尽力让这老牌子以重新启动的方式重回巅峰」Ghost Games 制作人 Marcus Nilsson 表示:「在接续约二十年的品牌历史之后,我们休息了一年,我们想打造我们真正想要的游戏,因此我们聆听了粉丝们的意见,并将竭力呈现吸引并激发粉丝们对极速以及汽车文化之热情」
We’re incredibly proud of how good Need for Speed looks visually, a sentiment we know many of you share, and we’re excited to show you the game running at a higher frame rate. Seeing is believing so we’re hoping when you see and play Need for Speed running with an unlocked framerate and at a 4k resolution you’ll be just as excited as we are.
The extra development time has allowed us to create the definitive NFS PC experience. One of the burning topics of discussion amongst our Community has been the inclusion of Manual Transmission - we can now confirm this will be in the game when Need for Speed launches on PC.
With the release on PC we're also adding steering wheel support for a selection of wheels from Logitech, Thrustmaster and Fanatec. As with Manual Transmission this is a decision taken based purely on Community feedback. We’re dedicated to bringing you the best Need for Speed experience possible and your feedback has been playing a huge role in that.
When Need for Speed launches on PC it will also contain all the improvements and tweaks we’ve made up to now, including both the Icons and Legends updates from day one. The Showcase update is currently scheduled to arrive on PC shortly after launch.
The PC version of Need For Speed will be releasing on March 15th. If you’re an Origin Access member, you can play the game early for a limited time, starting March 10. Not a member? Join today.
For those players on console we can also confirm that Manual Transmission will be making its way to both PlayStation 4 and Xbox One. Keep an eye on official channels for future updates.
We look forward to welcoming our PC fans to Ventura Bay, we’ll see you on the streets.