The graphics of Get Even are achieved by using 3D scans of real locations and people. To develop this innovative technology, our studio works with research institutes and independent specialists. This will mark the first time where this technology is used on such a scale in video games. The technology present in Get Even by The Farm 51 has been first presented to the audiences during the Paris Game Connection where it has been well-received.
Get Even also strives to offer a fresh approach to game mechanics. The developers plan to remove the arbitrary barrier between single and multiplayer modes by linking them together in a unique way. In the singleplayer campaign, other players will be able to join the game at any moment to take on the roles of enemies previously controlled by the AI. Thanks to this, the singleplayer campaign, often schematic and predictable in other games, enters a new dimension where the player has to face the most dangorous of all foes: another player who has his own reasons and tools to stop you from reaching your goal.
The approach to story telling in Get Even also strives for innovation. The player is given the chance to experience the events that transpire in the singleplayer campaign from the perspective of two opposing protagonists. What is more, gameplay will differ based upon the choice of a side and the story of the game will be told through elements of gameplay, exploration, and interacting with the environment rather than the standard usage of cutscenes and dialogues.
World War 3 is a multiplayer FPS set in a global military conflict taking place in the third decade of the 21st century. The emphasis is put on offering true-to-life modern battlefield, and combat focused on teamwork. We aim at offering authentic tactical combat operations in an unpredictable theater of war, striving for top playability and an authentic experience.
The game enables us to take part in virtual battles using both infantry and military vehicles. World War 3 will allow the player to choose soldiers from all over the world, including the Polish Armed Forces.
The project is developed by an international team of experts, with active participation of experts from arms manufacturing companies, and real military units. The game is powered by the latest Unreal Engine 4.
Key Features
• Multiplayer FPS with vehicle combat
• Gameplay focusing on authentic battlefields and teamwork
• Dynamic Frontline and strategic planning
• Varied equipment and locations
• Detailed locations (Warsaw, Moscow, Berlin)
• Co-developed with the military and the arms industry
Cooperation with the arms industry
While working on World War 3, The Farm 51 is cooperating with top military centers, strategic center experts, and special forces veterans (GROM, SAS, SEALs, etc.). We are an official partner of key companies from the Polish arms manufacturing industry, including Polska Grupa Zbrojeniowa (PGZ) and Centrum Symulacji OBRUM.
Polska Grupa Zbrojeniowa is the biggest player in the Polish arms industry, and a key partner in the modernization plan for the Polish Armed Forces spanning the years 2013–2022. OBRUM has long been the leading R&D center in the area of broadly taken defense technologies. It is spearheading the scientific and technological development of the Polish arms industry.
The Farm 51 is cooperating with those organizations in the area of advanced combat and training simulators that greatly improve the soldiers’ abilities and efficiency on the battlefield, while minimizing training costs.
Innovative approach to the genre
In addition to an intense PvP gameplay and state-of-the-art, realistic graphics, World War 3 also serves as a source of new ideas for the online shooters genre. The game’s authors will propose innovative mechanisms related to the interaction between players, monetization, teamwork and strategic planning. The game will also offer many solutions influenced by real warfare, and the modern arms industry – something that you will not find in the genre nowadays.
World War 3’s gameplay will not be limited to dynamic firefights. The key to victory will lie in teamwork and smart strategic planning.
Chernobylite is a survival horror game about the Chernobyl disaster from The Farm 51
We're Chernobylite
April 26th, 1:23 AM Ukrainian time. Exactly at this date and time the Chernobyl nuclear catastrophe has started. The melted core of the burning Reactor No. 4 mixed with the other chemical substances to create a highly radioactive material that hadn't exist anywhere in the world besides Chernobyl.
And we're going to tell you the story of Chernobylite: conspiracy, horror, survival, love, and obsession in a form of a video game.
But it's just the beginning. We're a game development team from Poland that has been spending a lot of time in Chernobyl Exclusion Zone gathering all data and materials required to make the ultimate survival horror experience of the Chernobyl catastrophe. We want to bring you a deep, emotional story, engaging survival and horror experience, and a visually stunning recreation of Chernobyl area achieved with detailed 3D scanning of rich game world, beautifully rendered in Unreal Engine 4.
Follow us if you would like to visit Chernobyl like you have never seen before. In the following months, apart from photos and movies we'll be taking on our trips to Chernobyl Zone, showing materials from in-game environment and teasing the story and characters.