Hello, fight fans! Are you ready to get your game on with Ultra Street Fighter IV for PS4? The amazing team at Other Ocean Interactive is putting the final touches on this fantastic version of the Capcom classic. I’d love to get it to you sooner, but honestly, we’re playing it too much, so you’ll just have to wait!
All the characters, all the levels, and all of the DLC that have been launched so far will be included in the PS4 version of the game. Also, a few of you hardcore Street Fighters out there said that there was minor input lag in the controls of Ultra Street Fighter IV for PS3. Well, don’t worry: we’ve eliminated it to make the PS4 edition the ultimate version on any platform, so it’ll be good to go for all your tournament needs!
We are aiming for the digital release of Ultra Street Fighter IV for PS4 on May 26th, 2015 at a price of $24.99. This would launch simultaneously in the Americas and Europe.
I’m really excited to share the PS4 version of this classic with you, and if you want to fight me online, I’m usually the guy playing as E Honda and getting my butt royally kicked!
Gio Corsi - Director, Third Party Production for SCEA
Ultra Street Fighter 4 gets Omega Mode in October patch
USFIV Version 1.04 Patch & Omega Mode Announcement
In our continuing desire to ensure that USFIV is a game by the fans for the fans, we will be releasing the version 1.04 patch in October. This patch will address some issues that were pointed out by the community, add the delayed wake up option to the dummy in training mode and for our PC users, more improvements to the online experience.
The version 1.04 patch improves upon the version 1.02 patch released earlier this year by addressing more of the issues brought to our attention by our most diehard fans. Some of the fixes you can expect to see are the Decapre and Rolento changes introduced in the Ver B. patch reverted, as well as Cody’s Light Ruffian Kick once again causing a hard knockdown against airborne opponents as it did in AE 2012. There are more fixes being included, which we’ll disclose closer to the release date.
For those of you out there who desire to practice your setups in the face of delayed wakeup, I’m pleased to announce the addition of the delayed wake up dummy option in training mode. Now that this setting is available, I’m really eager to see how this will advance the game and if anyone will be able to create setups that account for both normal and delayed wakeups.
And lastly, for our PC players, we’ve heard the concerns you have voiced and have some fixes coming your way that should definitely improve your online experiences. For example, we noticed that when players were in the middle of matches, they were still getting pinged by those outside of the match, thereby creating slowdown. We’ve fixed it so that this will be no longer the case. Additionally, a few other connection fixes are going in as well, all of which should reduce the connectivity issues experienced by players.
We’re not stopping there however! In our ongoing effort to make sure that Ultra SFIV is the greatest version of SFIV yet, we bring you a completely new, completely free and most importantly completely fun version of your favorite 44 characters in Omega Mode!
For those wondering, Omega mode is a completely new mode in which every character has been modified and outfitted with new normal and special attacks, resulting in a refreshing take on the characters you’ve come to know and love over the last six years. As the primary goal for this mode was fun, we placed more emphasis on making the characters feel new, than on their balance. This means that strong, fan favorite attacks such as Ken’s Shinppu Jinrai Kyaku and Sagat’s Tiger Raid make their return while other characters such as Zangief gain new abilities, like being able to combo into his command throws.
Words however, don’t do this mode justice, so we’ve decided to show a quick video of the madness you can expect to see with in Omega Mode.
Now I know the next question that comes to mind is, “will this be playable online?” My answer to that is “it most definitely will be!” But as this mode is for fun, Omega mode will be restricted to unranked matches only. Additionally all official Capcom tournaments and Capcom Pro Tour affiliate tournaments will use the default Ultra balance, not Omega mode, as the tournament standard.
Once again we would like everyone for their continual feedback. We are committed to making sure that USFIV lives up to it being the best iteration within the SFIV series yet. Be sure to check back later on for a full breakdown of the version 1.04 patch and for more information on Omega mode as it becomes available.
Ultra Street Fighter IV Available on PlayStation 3 and Xbox 360 Beginning Today!
FIGHT! Capcom announced that Ultra Street Fighter IV has officially released today across Europe as a digital upgrade for PSN (PlayStation 3) and the Xbox Live Games Store (Xbox 360 games and entertainment system from Microsoft). Owners of Super Street Fighter IV or Super Street Fighter IV: Arcade Edition can download and enjoy Ultra Street Fighter IV as a EUR14.99 / GBP11.99 digital upgrade.
Players who purchase the PSN upgrade of Ultra Street Fighter IV during the first week of release will receive the previously announced 2014 Challengers Costume Pack, consisting of alternate costumes for each of the five new characters, for free of charge shortly after launch.
In Ultra Street Fighter IV, Poison, Hugo, Elena, Rolento and Decapre join the fight, complete with new animations and their own unique play styles, bringing the final roster count to a massive 44 characters. Six new battle environments (including Pitstop 109, Cosmic Elevator, Half Pipe and more) provide a thrilling and colorful backdrop to the action. Direct fan feedback was gathered on all of the original 39 characters from Super Street Fighter IV: Arcade Edition and the core system mechanics in order to achieve the most balanced Street Fighter ever. In addition to the action-packed new content and the finely-tuned rebalanced gameplay, the new version features a host of new features and modes that are sure to test even the most well traveled world warrior.
On August 8th, the PlayStation 3, Xbox 360 and PC retail versions will be in stores across Europe for EUR29.99 / GBP19.99 with the full digital bundle on PS3 available as a download then too. The EUR14.99 / GBP11.99 PC (Steam) digital upgrade and EUR29.99 / GBP19.99 PC (Steam) full digital bundle will also be available on August 8th. Players who purchase the retail versions (PS3, Xbox 360) or full digital bundles (PS3, PC) will receive all previously released costumes for the series, making this the definitive version of Street Fighter IV!
Ready to… FIGHT? Capcom today announced that the digital upgrade versions of Ultra Street Fighter IV will release across North America on June 3rd for PSN (PlayStation 3) and on June 4th from the Xbox Live Games Store (Xbox 360). On August 5th, the PlayStation 3 and Xbox 360 retail versions will be in stores, with the full digital bundle on PS3 available for download then too. Both the digital upgrade and full digital bundle for PC (Steam) will be out on August 8th.
Players who pre-order any version of Ultra Street Fighter IV at select retailers will receive the 2014 Challengers Costume Pack, consisting of alternate costumes for each of the five new characters for free. The five new costumes include: Jungle Elena, Medieval Hugo, Pirate Poison, Wizard Rolento and Gladiator Decapre. The pre-order program officially kicks off today, so be sure to check out the alternate costume character art and new trailer here! More information on the pre-order promotions will be available on the official Street Fighter website and on Capcom-Unity in the coming weeks.
In Ultra Street Fighter IV, Poison, Hugo, Elena, Rolento and Decapre join the fight, complete with new animations and their own unique play styles, bringing the final roster count to a massive 44 characters. Six new battle environments (including Pitstop 109, Cosmic Elevator, Half Pipe and more) provide a thrilling and colorful backdrop to the action. Direct fan feedback was gathered on all of Super Street Fighter IV: Arcade Edition’s original 39 characters and core system mechanics in order to achieve the most balanced Street Fighter ever. In addition to the action-packed new content and the finely-tuned rebalanced gameplay, the new version features a host of new features and modes that are sure to test even the most well traveled world warrior.
PlayStation 3, Xbox 360 and PC owners of Super Street Fighter IV or Super Street Fighter IV: Arcade Edition will be able to download Ultra Street Fighter IV as a $14.99 digital upgrade. The full digital bundle for PC is priced at $29.99 and PS3 users can download the full version of the game for $39.99. PS3 and Xbox 360 users can purchase the retail versions of the game for $39.99. Players who purchase the retail versions (PS3, Xbox 360) or full digital bundles (PS3, PC) will receive all previously released costumes for the series, making this the definitive version of Street Fighter IV!