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【PS4】Infamous: Second Son - Limited and Collector’s Editions

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发表于 2013-2-22 12:26 PM |只看该作者 |正序浏览
本帖最后由 kirassss 于 2014-1-21 07:12 PM 编辑





Developer(s)开发商:Suc ker Punch Productions
Publisher(s)出版商:        Sony Computer Entertainment
Director(s)制作人:Nate Fox
Series系列        :Infamous
Platform(s)平台:PlayStation 4
Release date(s)        发售日:2014年3月21号
Genre(s)类型:        Action-adventure
Mode(s)模式:Single-player 单人

   


   


   


   












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发表于 2016-11-5 07:31 AM |只看该作者
Infamous Second Son & First Light PS4 Pro enhancements detailed



Infamous Second Son & First Light Showcase Power of PS4 Pro

When we started working on PS4 Pro, we knew the Infamous titles were going to be an amazing showcase for HDR and 4K resolution. If you played either of the games, you know that Infamous Second Son and Infamous First Light were a spectacle of vibrant superpowers and explosions inside a rainy Seattle cityscape.

It all started with Second Son where we first introduced our incredible particle effects as Delsin discovers his own set of powers. Then in First Light (which is still one of my favorite projects we’ve made at [粗俗词语过滤-#0003]er Punch), Fetch had a style all her own, fast and deadly, with incredible neon powers. With our new patch to take advantage of the PS4 Pro, those effects have never looked better. There are numerous reasons to return to First Light and Second Son with PS4 Pro, but let me dial into the three big ones.





First up is HDR. When we re-worked our engine to create Infamous Second Son for the PS4, we had a strict focus on realistic lighting and exposure. We wanted the art direction and tech to reflect realism in a way that immerses players in the damp, rainy streets of Seattle. We did a lot of work to ensure our sky, sun, and light sources felt like the real thing. So why is HDR such a big deal now? This patch, along with an HDR capable TV, pushes those crazy bright values even further.

Yes, that means looking at the sun or sky in our game feels extremely bright, providing a level of contrast I’ve never seen in our game before. The vibrancy of the sky and lighting creates some really striking and beautiful moments. Furthermore, this particular feature will work on the standard PS4 as long as you have an HDR capable TV.







The second reason is in the smaller details. In both games, the Seattle city streets are filled with incredible art from our hard working art team. Signs, coffee cups, puddles, fall leaves — this world is filled with little touches waiting to be noticed. With PS4 Pro’s increased resolution, those touches are even more crisp. You can see detail on bricks and signs that previously went unnoticed. When we created the Seattle landscape, we had a goal to make everything wet. That means reflections of those details on every surface. It also meant a fair amount of specular aliasing. The increased resolution improves this and many other alias issues. And if you don’t have a 4K TV, you’ll still see a smoother image as the PS4 Pro will scale down to match your 1080p display.

The third — and best — reason to revisit the Infamous games on PS4 Pro is simple: the powers look amazing. Delsin’s smoke powers and Fetch’s neon powers are particularly impressive. Watching the original effects now in 4K and HDR, I notice details I didn’t even know existed. For example, when Fetch does a ground pound, waves of brilliantly flickering particles erupt in all directions. We even improved photo-mode to let you pause on powers. My favorite is winding up Fetch’s ultimate neon bomb and then quickly activating photo-mode to pause and observe the thousands of emissive particles bits forming around her.









As a developer, it’s great to see games that we released two years ago come to life in more dazzling ways than ever before. The increased power, resolution, and HDR capabilities of the PS4 Pro breathe new life into every corner of the game.

If you’re into lighting, rendering, or VFX, I would encourage you to check it out. Second Son and First Light are beautiful games on PS4, but on PS4 Pro, they’re an exciting window into the future.

Jason Connell - [粗俗词语过滤-#0003]er Punch Productions

blog.us.playstation.com


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发表于 2014-8-24 07:46 AM |只看该作者
kirassss 发表于 2014-8-22 06:00 PM
一直都是这样吗?试过其他游戏也是一样?

哈哈。没事了。我后来format了PS4就可以了。


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发表于 2014-8-22 06:00 PM |只看该作者
HenRyXb 发表于 2014-8-22 12:10 PM
光碟进了,然后,我点击开始游戏之后,它进入了游戏第一画面的时候,就卡着了。我等呀等,等不到结果。真 ...

一直都是这样吗?试过其他游戏也是一样?


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发表于 2014-8-22 12:10 PM |只看该作者
kirassss 发表于 2014-8-22 12:06 PM
是怎么样类似的问题?比如全Black Screen?碟进不到?才是有Error?

光碟进了,然后,我点击开始游戏之后,它进入了游戏第一画面的时候,就卡着了。我等呀等,等不到结果。真不知到底是怎么了。


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发表于 2014-8-22 12:06 PM |只看该作者
HenRyXb 发表于 2014-8-22 11:40 AM
楼主,请问你玩了这游戏吗?是否有问题?我的连开启游戏都有问题。真xx的。就是放了光碟进去之后然后开启游 ...

是怎么样类似的问题?比如全Black Screen?碟进不到?才是有Error?


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发表于 2014-8-22 11:40 AM |只看该作者
楼主,请问你玩了这游戏吗?是否有问题?我的连开启游戏都有问题。真xx的。就是放了光碟进去之后然后开启游戏,进入到里头画面,就一直卡在那了。游戏也没开始。真不懂是什么问题。PS4机?还是该游戏光碟?还是网络?


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发表于 2014-8-13 07:46 AM |只看该作者
本帖最后由 kirassss 于 2014-8-18 07:34 AM 编辑

Infamous: First Light Introduces Replayable Battle Arenas, New Trailer
《声名狼藉:次子》DLC新情报讲述全新的故事


  “声名狼藉:First Light”是PS4独占游戏《声名狼藉:次子》的新DLC,在科隆游戏展中索尼公司公开了该DLC的全新宣传片并带来了相关的新情报,在此就为大家介绍一下。

  官方表示该DLC是他们最喜欢的项目之一,并透露“声名狼藉:First Light”将讲述一段关于Abigail “Fetch” Walker的新故事。打造原创故事是一项挑战,但他们觉得Fetch是一个非常吸引人的角色,所以他们想更多的探索她的过去。在被D.U.P抓获后,Fetch被送往雪山上的监狱Curdun Cay,在那里D.U.P的领袖Augustine打算将她培养成无情的杀手。

  而在科隆游戏展中,官方还展示了全新的战斗竞技场。本作的战斗竞技场将支持全球排行榜功能,这也是[粗俗词语过滤-#0003]er Punch为广大《声名狼藉》系列粉丝所带来的新游戏模式。而且作为单人模式剧情的一部分,玩家们将会发现Augustine利用这些竞技场来训练杀手。Fetch就是在这些竞技场中通过了一波又一波的挑战,逐步强化自己的力量。而在实际进行游戏的时候,玩家们能够返回并重复体验这些挑战,获得更高的分数来冲击全球排行榜。这可以说是玩家们与好友们的互动关卡,也是该系列过去未曾探索过的游戏形式。此外如果玩家们仍然拥有《声名狼藉:次子》原作的话,就能够在战斗竞技场中使用Delsin。

  除了战斗竞技场之外,玩家们还会遇到一些关键的新角色Brent和Shane。玩家们也有机会利用Fetch的新能力来探索西雅图的开发游戏世界。该DLC中玩家们可以收集技能点来增强Fetch的能力,而官方也增加了许多新的升级能力,能为玩家们带来全新的游戏体验。

  “声名狼藉:First Light”将于2014年8月26日登陆PS Store,其售价为14.99美元。



   


New Infamous First Light trailer debuts, new features detailed

It feels like I was just on the blog announcing Infamous First Light at E3, a brand new standalone DLC to Infamous Second Son, and I’m happy to be back to talk about all the progress we’ve made. We are officially in the final days of the project and it’s really exciting to debut our latest trailer at gamescom.

Creatively, this was one of my favorite projects to date. First Light features the origin story of my favorite conduit from Second Son, Abigail “Fetch” Walker. It’s always a challenge to create an origin story, but we found Fetch to be a really engaging character and wanted to explore her past a little more. After being captured by the D.U.P, Fetch is taken to Curdun Cay, a conduit prison up in the snowy mountains, where D.U.P leader Augustine sets out to train her to become a ruthless killer.

The biggest feature we are unveiling at the show is re-playable Battle Arenas with worldwide leader board support. This is an exciting new game type for [粗俗词语过滤-#0003]er Punch and the Infamous franchise, and you’ll catch a glimpse of it in the trailer. As part of the single player narrative, you’ll find that Augustine uses these arenas within Curdun Cay to train conduits into killers. Fetch is put through the paces in these arenas, taking on wave after wave of challenges to sharpen and upgrade her powers. As you play through the game, you can then go back and choose to re-play the challenges to compete with scores on worldwide leaderboards. This is a level of interaction with your friends that we haven’t explored before and it’s SUPER exciting. As an added bonus, if you still have your copy of Second Son, you will be able to play as Delsin in these Battle Arenas.



In addition to the new Arenas, you’ll meet new key characters, Brent and a street-smart dirt bag, Shane. Players will also get to explore the open world of Seattle while unleashing Fetch’s new and highly personalized neon powers. Fetch’s melee is extremely fast and Dash now has an interactive component that will require you to navigate through neon gas clouds to maintain the higher speeds. You’ll also be able to gather skill points to increase her powers sets, and we’ve included lots of new upgrades. In the trailer, you’ll also get to see the fx spectacle of Fetch’s neon power bomb. Finally, while speaking of FX, First Light explores a snowstorm environment that is key in experiencing Fetch’s story.

I must say that its’ been a pleasure working on the project and we we’re excited for you to play First Light in just two short weeks! First Light will be available for download through PlayStation Store on August 26th for $14.99. Also, if you pre-order First Light, you will receive this D.U.P. inspired costume for Fetch to wear in the game!

blog.us.playstation.com























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发表于 2014-6-12 09:08 PM |只看该作者
本帖最后由 kirassss 于 2014-6-14 05:16 PM 编辑

Infamous: First Light standalone DLC coming to Second Son in August
《声名狼藉次子》全新DLC FirstLight宣布




   




Infamous First Light Coming to PS4 this August

My name is Jason Connell, and I’m one of the Creative Leads on Infamous First Light, the new standalone Infamous title for PS4 that we just announced at the PlayStation press conference tonight. As someone who worked on the original cutscenes that we used to announce this character before, I’m pretty excited that my first PlayStation.Blog post revolves around the return of my favorite conduit from Infamous Second Son: Abigail “Fetch” Walker.

Played once again by the brilliantly talented Laura Bailey, Fetch is back — and her story is not an easy one to tell. There is heartache, drug abuse and abandonment. Playing as Fetch, you’ll experience the events that transform her into the conduit you met in Second Son. You’ll see her cope with life in Curdun Cay (the high alpine prison) after being captured by the DUP, and experience what happens when her brother Brent goes missing – and how far she will go to find him.

In First Light, you will be able to explore new environments, such as Curdun Cay itself and the beautiful snowy mountain passes around it. You’ll also revisit the city of Seattle, this time through the lens of Fetch’s neon-tinted glasses. Of course, it wouldn’t be an Infamous game without awesome powers. This time around, you’ll see firsthand that Fetch has her own flavor of neon that is unique to her character and tone.

In Second Son, we made great progress on our lighting engine, particle effects, and our ability to give characters richer personalities using facial motion capture techniques. We’ve continued to use these tools to not only develop Fetch more as a character, but also to bring you to new environments as well. And for those with a photographer’s eye, I’m pleased to confirm that Photo Mode is included in First Light. I’ve been super impressed by the quality level of screenshots shared with #PS4share on Twitter. The details that fans captured are impressive, so I’m excited to see what gets shared when people start playing!

First Light will be releasing this August, and will be available digitally through PlayStation Store as a standalone game. We also have some fun exclusive content in the game for those who own Second Son; we are excited to announce that exclusive bonus content will be available for customers who own both Infamous First Light and Infamous Second Son.

PSBlog - http://blog.us.playstation.com/2 ... to-ps4-this-august/

  PS4独占大作《声名狼藉:次子》已经于2014年3月21日发售,而在北京时间今天举行的索尼E3 2014展前发布会上,初次公开了本作即将推出的全新DLC“声名狼藉:First Light”的宣传影像,预定于2014年8月发售。无需购买原作也可购入下载游玩,如果有原作本体的话则可体验到部分特别内容。



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发表于 2014-6-10 09:52 PM |只看该作者
【E3 2014】《恶名昭彰:第二之子》DLC《首道曙光》今年夏季问世

索尼电脑娱乐(SCE)旗下[粗俗词语过滤-#0003]er Punch Productions 制作的PS4 动作游戏《恶名昭彰:第二之子(inFamous Second Son)》,刚刚在PlayStation E3 媒体发表会上,宣布将于今年夏季推出下载包(DLC)《首道曙光(暂译,First Light)》。
 
在这个DLC 中,将会讲述关于Fetch 的故事,从宣传影片中可以看到Fetch Walker 被关在监狱中,她被迫面对她过去所遭遇的悲剧历程。在尝试逃脱的战斗过程中,她将解开她不为人知的秘密,同时要向那些使她蒙受冤屈的人来复仇。

   




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