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【PS4/Xbox One/PC】Evolve

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发表于 2014-1-8 07:06 PM |只看该作者 |倒序浏览
本帖最后由 kirassss 于 2014-2-12 07:00 PM 编辑

Game Informer February Cover Revealed ~ 'Evolve' From Creators of Left 4 Dead



官方网站:http://evolvegame.com/







TurtleRock制作《进化》公布将重定义多人游戏


  很少有独立工作室像Turtle Rock拥有那么丰富的创作多人游戏的经验,拥有的众多员工曾在《反恐精英》系列和《求生之路》系列工作过,他们将再次重新定义多人游戏。他们公布次世代多人游戏《进化》游戏将由2K发行。

  游戏的重点是外星猎人和外星怪物战斗,人数上是四对一。每个人猎人都有自己的独特的能力。虽然怪物只有一个可能会寡不敌众但是强大的破坏力让他成为一个很难对付的角色。

  游戏预定将会在今年秋天登陆PC,XBOX ONE和PS4。同时还发布了游戏的首个宣传影像,视频中展示了工作室在制作该款游戏的景象。

   


   




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发表于 2014-1-13 06:59 PM |只看该作者
Evolve: Meet The Goliath



A monster movie is only as good as the monster, and that’s often the case with games. In Turtle Rock Studios’ upcoming shooter Evolve, up to four players battle against a powerful player-controlled beast on an alien planet. The company has unveiled the first such creature, the hulking creature known as the Goliath. Read on to learn more about him and some of the behind-the-scenes stories behind his creation.

In Evolve, up to five players battle it out in four versus one matches. If you didn’t know the makeup of the teams, you might think that’s an unfair split. The reality is different. Four of the players take on the role of hunters, who are tasked with defeating monsters on the planet Shear. The lone player is one of those monsters. He starts off in a weakened form, eventually growing in size (and power) by eating local wildlife. You can learn more about the game by watching our video feature "What is Evolve?" The first of the creatures that Turtle Rock has revealed is the Goliath.

The Goliath is, simply put, an absolute beast. He’s a massive creature that’s able to pull boulders from the earth one moment, before sprinting off and springing dozens of feet into the air. He’s at once familiar and deeply foreign, relatable but strange. As it turns out, that’s no coincidence.



“We knew we wanted him to be the first monster that would ever be revealed, and the first monster that players would have access to, and the first one the media would see,” says Turtle Rock Studios head Chris Ashton. “So we wanted it to be recognizable and not too weird.”

The Goliath is their jack-of-all trades, a bipedal powerhouse who crouches into a simian sprint and maintains his balance with a spiked tail. Even in his smallest form, he’s intimidating; at stage one he’s about 10 feet tall, and he only gets taller with each of this three evolutionary forms. “If he stood fully up, he’d be in the 30s,” says character modeler Brandon Yanez. “He’s really big.”

Even though he does have a recognizable form factor, you probably won’t be looking at his back for a zipper. “We didn’t want him to feel like a dude in a costume, we wanted him to feel as believable as possible, and that transcends into a lot of our theory,” says Yanez. “We exaggerate stuff as long as it feels believable.

“It’s not like a Silent Hill kind of horror, but it’s more of a James Cameron, Aliens style, where it just looks cool.”







These sketches show some of the concepts and evolutionary dead ends from the Goliath’s early design.


“Usually in games, there’s a concept artist who concepts things, and then then it’s given to the modeler like, ‘Build this, just build this,’” says Ashton. Instead, Turtle Rock says it takes it’s taken a more collaborative approach to Evolve’s character design.

Yanez says he immediately began modeling the Goliath after seeing a few concept sketches. From there, he and the concept artist – or anyone who had an opinion to share – would bounce ideas back and forth. “We’re all really good friends and we all get along really well, and there’s no ego,” Yanez says. “If somebody came by and said ‘I don’t like it,’ nobody is going to get offended.”

If you look at these sketches, you can see some of the details that made it through from the very start, as well as some ideas that were scrapped. “In the concepts he had four arms, for example, and that was just a lot of extra that you don’t really need,” Ashton says. “Two arms is enough to realize that he’s going to punch you in the face.”



Goliath won’t win any beauty contests, but he has his share of fans at Turtle Rock. His face is a ruined wreck of bone, teeth, and tissue. When his mouth is closed, his face is like a bony, crested helmet. Get him mad, and things change. “The idea is that when he screams at you, you get this wet grossness with all these bony protrusions,” Yanez says.

He’s had some dental work as well. Originally, the Goliath had symmetrical, almost human teeth. “For whatever reason, I remember going with Goliath and thinking those teeth are too perfect, and we have to tweak the angles and make them much more chaotic,” recalls Ashton.

The result is a ruined-looking maw. “If you got bit by that, it wouldn’t be clean like shark bites,” Yanez says. “It would be like a grinder.” If you’re playing as a hunter and you get that close, odds are you’re doing something wrong. Players can get a better look at the Goliath’s mouth if they’re unfortunate enough to get incapacitated around the beast and it decides that hunter is on the menu.

Goliath also sports an impressive arrangement of spikes on his back and body. “When we started, he didn’t have any of the spiky stuff,” Yanez says. “As we were hammering on it, we tried as a test to see what spikes would look like. It looked really cool, and we only had a couple. I kept putting more and more all over him, and he looked like a mace, like something with so much muscle and bone that if he landed on something it would be like a bramble bush. You would not survive it.”



Just as the hunters have their own unique abilities, each of Evolve's monsters is equipped with its own arsenal. Here's an illustration of what the Goliath brings to the battlefield.

The Goliath is an innately strong and powerful creature, but players will be able to buff him up as they play. As the game's name suggests, he can evolve through three different forms by feeding on kills and storing energy – provided the hunters don't kill him first. Players can choose two of Goliath's four abilities when they start, and they're able to select another with each additional growth spurt.

His flame breath is a great way to punish hunters for getting too close. Once a character is alight, they continue to take damage. The pain inflicted isn't as great as some of his other attacks, but the DoT effect compounded with the panic it can create makes it invaluable.

The Goliath's leap and charge attacks are versatile maneuvers that can be used offensively or defensively. The charge is an effective way to close the gap between fleeing opponents, or it can be used to create some space between you and the hunters when you’re feeling pinned down. Similarly, the leap attack is a tool that’s useful to pounce on unsuspecting hunters from above, or to make it tough for them to draw a bead on you.

The rock throw is an attack that speaks to the Goliath’s raw power. The Goliath digs its claws into the ground, extracts a boulder, and chucks it at the nearest pest. It only takes one hit for new hunters to learn to respect this attack. It delivers a punishing, disorienting blow that can take precious seconds to recover from. The rock throw was added to address one of the issues the team discovered in playtesting. Before he had a longer-ranged attack, the hunters could lay mines and play a straight defense – effectively forcing the Goliath player to participate in his own inevitable demise.

The Goliath is only one of several different monsters that players will battle – and battle as – when Evolve ships this fall. If he’s any indication, hunters are going to have their work cut out for them.


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发表于 2014-1-14 10:37 PM |只看该作者
本帖最后由 kirassss 于 2014-1-15 06:53 PM 编辑



《求生之路》工作室最新力作《进化》秋季上市

  2K和知名合作射击游戏《求生之路(Left 4 Dead)》工作室Turtle Rock Studios今天正式宣布全新多人射击游戏《进化》。Game Informer杂志今年二月号封面故事首次披露的《进化》,预定今年秋季上市,将会推出Xbox One版PS4版以及PC版。

  2K 表示,《进化》巧妙地融合了合作与竞争性多人游戏体验,让四名猎人组成的小队对抗一头由玩家控制的怪兽。舞台设定在遥远未来的外星球上,玩家将在4对1游戏里狩猎他们的猎物。化身四名猎人之一进行合作游戏时,玩家将采取第一人称观点,而控制怪兽时则将採取第三人称观点,因而能享受到专属于《进化》的独特游戏体验。

  2K 透过Game Informer披露《进化》外,同时详细介绍了游戏裡的第一头怪兽Goliath,以及第一支猎人四人小组(四名猎人分属不同类型并各自拥有独特能力)。

  我们的宗旨是创造出别处找不着的精采有趣游戏体验。Turtle Rock Studios共同创办人暨设计总监Chris Ashton表示,《进化》採取的合作VS孤狼游戏方程式营造出我们从未体验过的出色刺激多人游戏。

  《进化》将能带来改头换面的多人游戏感受。2K总裁Christoph Hartmann表示,作为我们在次世代游戏机上的第一款新智财(IP)作品,2K与Turtle Rock Studios密切合作试图创造出超级好玩到让人爱不释手的游戏。

  2K 表示,凡是预购《进化》游戏的玩家都可以获得怪兽扩充包。怪兽扩充包内含可在游戏上市时立即使用的野蛮巨兽外观,以及一头会在《进化》上市不久后释出的新怪兽角色。

2K and Turtle Rock Studios Announce Evolve

2K and Turtle Rock Studios, creators of the cooperative shooter classic Left 4 Dead, today officially announced Evolve, an all-new multiplayer shooter experience. Evolve will be available this autumn for Xbox One, PlayStation 4 and Windows PC.

Evolve expertly blends cooperative and competitive multiplayer experiences as a team of four hunters face off against a single, player-controlled monster. Set on an alien planet in the distant future, gamers hunt their prey in adrenaline-pumping 4V1 matches. Players experience Evolve as a first-person shooter when playing cooperatively as the four hunters, while they control the monster in the third-person perspective, providing a gameplay experience unique to Evolve.

“Our philosophy is to build incredibly fun game experiences that we can’t find anywhere else,” said Chris Ashton, co-founder and design director at Turtle Rock Studios. “Evolve’s co-op vs. lone wolf formula has created some of the most intense multiplayer matches we’ve ever experienced.”

“Evolve will be a generation-defining multiplayer experience,” said Christoph Hartmann, president of 2K. “As our first new IP for next-gen systems, 2K is working with Turtle Rock Studios to deliver a game that’s instantly entertaining and impossible to put down.”

Evolve is available for pre-order beginning today at participating retailers. Those who pre-order the game from participating retailers will be rewarded with the Monster Expansion Pack, which includes the Savage Goliath skin at launch and a new monster character as soon as it becomes available after Evolve is released. To see a list of retailers that you can pre-order Evolve from now, please visit evolvegame.com/preorder.

Evolve will be available in autumn 2014 for Xbox One, PlayStation 4 system and PC.


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发表于 2014-1-29 07:43 PM |只看该作者
《进化》最新实战截图曝光 4人组激战巨型怪兽

  《L4D》系列小组Turtle Rock Studios的次世代4P人类VS1P怪兽的FPS《进化》,日前由GI杂志曝光了最新一批实战截图,4大人类角色,突击手,捕兽者,支援兵,医疗兵为了人类殖民计划,将与外星进化巨兽进行激战,预定今秋登录Xbox One,PS4,PC平台。

  本作将打破合作与多人对战的界限,由4个人类猎人对战玩家操控的巨兽,人类角色将在FPS视角中进行,玩家操控的巨兽则采用第三人称视角,因人类殖民来到边境星球“大剪刀”上的猎人们将执行人类殖民化星球改造,因人类的入侵,这里的怪兽也开始迅速进化,这也是标题的由来,玩家操控的巨兽可通过进食野生动物变大变强。

  该作尚有官方不愿意发布的单机模式,不过曝光了预订内容,可获得“怪兽扩展包”,包含野蛮巨兽歌利亚皮肤,全新的怪兽角色。

  该作的人类猎人职业包括女角色支援兵,突击手,捕兽者,医疗兵,突击兵主要负责攻击,医疗兵加血,支援兵加众多Buff,捕兽者则可控制怪兽,玩家控制的4个人类除了要对抗由玩家操控的巨兽,还将与星球上众多AI生物对战,人类角色只能挂和被营救三次,不过武器子弹是无限的,除此之外还有升级模式与其他玩法。



































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发表于 2014-2-6 08:39 PM |只看该作者
《进化》因早期引擎不能满足开发要求而更换引擎



  《进化》肯定是在次世代主机上宣布的非常独特的游戏之一。这款多人射击游戏让4名玩家合作来度过危机。

  最近,游戏的开发商Turtle Rock工作室的总裁Chris Ashton谈论了一些游戏的早期制作细节,指出早期的引擎不能满足制作者需求。

  他说:“这种游戏创意已经存在很久,在《求生之路》之前就已经存在了。我们把游戏看成类似《猎食者》,就像一群人在雨林中追杀一个怪物一样,所以雨林必须茂盛。

  我们早期遇到的问题很明显就是技术。我当时使用了Source引擎,但是根本没法用它来制作大规模室外场景,这个引擎对我们不适合。”

  在线游戏是次世代主机的一个趋势,《进化》也加入了这个大趋势。

  让4名玩家去杀死一个大型怪物肯定会产生很多有趣的游戏体验,但是我们很担心游戏是否会保持玩家长久的兴趣。

  《进化》将在PS4,Xbox One和PC上发售,但是肯定会在年底才会发售。


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发表于 2014-2-11 11:33 PM |只看该作者
本帖最后由 kirassss 于 2014-2-12 06:18 PM 编辑

《猎食进化》最新宣传片及实际游戏影像欣赏

  《猎食进化(Evolve)》是由2K Games和Turtle Rock Studios所推出的次世代新作,是一款非常有趣的四对一多人射击游戏。日前官方放出了本作的两段新视频,分别展示了本作的精彩效果以及实际游戏片段,让大家初步了解这款新作的特点。《猎食进化》预计于2014年秋季发售,对应平台为PS4、XBOX One和PC。

   






















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发表于 2014-2-12 07:00 PM |只看该作者
本帖最后由 kirassss 于 2014-2-16 08:49 AM 编辑

《进化》超火爆战斗演示 星际猎人击杀巨兽!

  开发商Turtle Rock公布了次世代FPS大作《进化》的首部预告,估计大家肯定都没有看过瘾吧。现在为大家送上该作的首部游戏演示,从视频中我们可以看出主要展示了该作中火爆无比的战斗场面,面对强大无比的怪兽,玩家们只能互相配合、相互协作运用各种地形和火力共同击杀怪兽。该作由CryEngine 3引擎打造,因此游戏画质看起来还是非常不错的。

   


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发表于 2014-2-17 07:02 AM |只看该作者
制作组仍在考虑 《进化》有可能成为免费游戏

  正在制作《进化》的Turtle Rock曾经在仍然隶属THQ的时候就考虑过让游戏成为免费游戏。游戏的新发行商2K把这款游戏视为一款值得收取零售价的大作,但是资深制作人Mike Boccieri在采访中表示目前任何发售方式都有可能。

  他说:“我们并没有决定发售的方式,所以任何事情都有可能发生。但是免费并不是我们最近考虑的一种方式。”预定的奖励展示了这款游戏将如何处理微交易。

  Boccieri说:“我知道你们已经知道了预定奖励。可能性是无尽的,我认为玩家真正感到兴奋的是游戏里有猎人和怪物,所以我们要发扬我们的长处。”根据2K的说法,游戏独特的概念最好可以同一个3A大作捆绑发售。游戏在公布后,业内的反应很好,所以2K的想法可能是正确的。



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发表于 2014-2-26 08:05 PM |只看该作者
游戏总监透露《进化》将要求一队玩家包含全职业

  创意射击游戏《进化》将让玩家分别扮演大怪兽和猎人进行对抗,而猎人方面提供了四个角色,不过不要以为我们可以选出四输出或者四回复的奇葩阵容。Turtle Rock工作室的设计总监Chris Ashton透露,猎人队伍必须由全部四个职业构成。

  “是的,要求队伍里面必须具备全部四个职业。为了打造高度合作游戏体验,每一个职业在团队中都有不可替代的作用。如果缺少了一个职业,整个团队的生存几率就会大幅下降。”

  “比如说,如果没有突击手,团队的输出就不够;没有陷阱师,团队就不可能接近怪物,不可能无伤打到第三阶段;没有医疗兵,就一点回复能力都没有;没有辅助,团队就没法在战斗中守住阵地。”

  “如果你增加了一个职业,就意味着要舍弃一个职业,而缺少相应的团队角色,整个团队就会崩溃。所以最后我们决定不让玩家输在起跑线上,强制要求玩家团队的角色配置。”

  事实上现在的游戏都在尽力向玩家提供更多自由度,因此Turtle Rock强制要求团队职业的做法显得很另类。不过强制要求职业也算是鼓励玩家体验一遍所有游戏方式的做法。

  目前我们还未确认《进化》的发售时间,但预计应该在今年内发售。


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发表于 2014-2-27 07:04 PM |只看该作者
官方解释为何《猎食进化》不在本世代平台推出

  《猎食进化》开发团队Turtle Rock的最新力作《恶灵进化》只能在Xbox One、PS4与PC上玩到。他们表示假如制作难度没有高到离谱的话,他们也想推出Xbox 360与PS3版。

  设计总监与工作室共同创办人Chris Ashton向IGN网站表示:“我们一开始是有想制作本世代版本,接着我们有一些事情要考虑。”因为《恶灵进化》的对战开局几乎都在捉迷藏,而本世代主机无法将这个机制发挥得宜,也就是说游戏性会因为硬体限制而大受影响。

  “我们的舞台在大自然里头,有很多树林、草丛、岩石。”Ashton说道。“像是树叶之类的场景配置密度非常高。在《恶灵进化》,假如把树林跟岩石拿掉,怪兽就没地方躲了。这样我们就得被迫更改游戏玩法。”

  Ashton继续说道:“另外一个很重要的问题,是我们在游戏中有5个真人玩家,但也包括野生动物、掠食者与猎物,他们全部都是游戏中不可或缺的角色。伺服器与客户端全部都要同步配合运作。野生生态模拟要持续运作的话是很操CPU的。在Xbox 360与PS3,我们就不能放入这么多生态循环,只好把环境总人数降低,但这又影响到游戏性了。结果我们等于是推出两款不同的游戏,跟PSP版的《战神》很像。就因为发生过这种事,我们只推出次世代版本。”


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