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1. Do not click directly on the target when you shoot your arrow. Always aim and time it and click on the ground.
Clicking on the target itself makes the arrow's trajectory odd and you will almost never hit it like this. Instead, time the arrow, think ahead of your enemy and guess where he's going to run. When you think you've got a clear shot and a correct estimation, shoot and (hopefully) hit. This technique is going to take a lot of practice but once you master it you can damage and stun your opponents over cliffs, hills, corners and whatsoever for a crapload amount of damage and stun them for nearly 5 seconds. Here are a some situations.
Situation: Direct, clear shot.
Description: This shot is prolly the most simple shot. It has a short distance, there are no enemies to block your shot and you are shooting directly at your enemy. This shot requires very little aiming. Just watch out your opponent doesn't suddenly change direction in order to avoid your arrow. That's pretty much the only thing you have to be aware of in this situation.
Situation: Using the creeps as a cover for your short.
Description: As you can see on the picture, my enemy's last creep is just about to die and he is just about to walk back. I fire my arrow a split second before the creep dies. By doing this, my enemy's attention will still be around denying his last creep and not so much about getting away. In the moment the Necromancer dies, my arrow hovers over the field and stuns the unprepared Shadow Fiend. If I have waited a few more seconds, Nevermore would have run into cover by his tower and I wouldn't have killed him. This is an excellent First Blood method. Not only do you catch your enemy unprepared, but your creeps also get a short moment to shoot on your target helping you taking him down. Just make sure you time your arrow so you don't hit the nearly-but-not-quite-dead last unit. This is of course most effective when your creeps are the pushing force.
Situation: Curved and/or long distanced arrows.
Description: It is here in a not-so-directly-shot situation where you need to be very judgemental. It's important that you take a lot of things into account before shooting. Your position. Your target's position, direction and movement speed. Possible detour routes near your target. Additional enemies and neutral creeps that can eventually block your shot. It's also important that you shoot a good distance ahead of your enemy. Aiming directly at him is wrong. Aiming behind him is of course a failure. Aiming in front of him but not enough is bad too. Make sure to aim your arrow perfectly in front of where he goes and also compared to where you stand. Giving it too little thruttle is one of the most common mistakes. Giving it too much also happens though, so don't overdo it, but in general people mostly don't aim it far enough.
Situation: Colliding and/or blocking enemies.
Description: It's not always you will have a clear arrow trajectory for your shot. Many times you will be blocked by other enemy heroes, neutral creeps or enemy creeps. Always be aware that your arrow might be blocked by appearing units. If you are being held back by some, either see if you can clear them fast with Starfall if they're at low health or else try to get around them to get a clear shot. Leaping over, running around, using openings - everything but just shooting a Ghoul mindlessly. Be aware that ancient creeps, invisible units and magic immunes will also block the arrow.
Situation: Predicting advanced blind shots.
Description: A few times you will get into very advanced but nonetheless situations. Many of these situations you won't have sight your hero for several seconds and the arrow will be a much blind shot. This requires very much practice, excellent aiming and perfect timing. You will prolly rarely hit in these situations unless you are very, very skilled. It's always worth the try, but don't bet your money on it. It doesn't only takes a lot of skills for such an arrow but also a bit of luck. As you can see on the picture, Death Prophet is running away from me with Haste. Knowing that I can't outrun her, I choose to position myself for a curved arrow. Judging from her high movement speed and knowing which way she's heading I throw my arrow a large piece in front of her. Without having sight of her for nearly 10 seconds I hit and kill her with a perfect shot.
Various tips when taking your aim:
* Be patient. Waiting with shooting your arrow will many times be the best method. Most smart enemies will try to dodge your shot by running in curves, but they will lose track to you. After realizing you "won't" launch it at them they will mostly start running in a direct line to get away from your auto-attack shots. At this time launch your arrow and hit it. By shooting it too fast you're just wasting it and it will be too predictable. Always be a step ahead of your enemies and wait untill the right moment.
* Sometimes, close-up shots are actually very difficult. If you let the enemies run a bit away before shooting you will have a much higher chance to hit because the degrees they can avoid it has been lowered significantly. The stun will also last much longer. Instead of stunning them for 0,5 seconds they will not be disabled for about 2 seconds if you do it perfectly. Again, patience is a keyword for timing it perfectly.
* It can't be said enough. Have patience and wait untill the right moment before shooting your arrow. Give it a few seconds to predict where the enemy is moving. If you see two ways near him, wait for him to choose either one of them and then launch the arrow in his direction. Patience, patience, patience. Don't hessitate it.
[-资料来源-Dota ALLSTAR FORUM-]
[ 本帖最后由 liming999y 于 2008-12-6 08:19 AM 编辑 ] |
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