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标题: 【PS4】No Man’s Sky [打印本页]
作者: kirassss 时间: 2013-12-10 06:51 PM
标题: 【PS4】No Man’s Sky
本帖最后由 kirassss 于 2014-6-27 10:29 PM 编辑
《无人的天空》游戏前瞻要点 在宇宙中的乱战
Hello Games在周末的VGX上公布了次世代新作《无人的天空(No Man’s Sky)》,而日前官方也放出了三张最新的游戏截图。目前已经有多加外媒公布了该作的前瞻内容,下面我们也从Polygon网站对该作的前瞻中摘取了一些值得留意的内容来和大家分享。
游戏的主要内容是太空作战、探索和手机资源,但是有关这三方面的详细内容还未公布。
除了太空作战之外,游戏还包括陆地作战。
本作是Hello Games在成立之初就设定的计划中的一部分。
玩家对探索到的区域进行较大的改变,同时也可以探索其他玩家拥有的区域。
玩家刚开始游戏的时候是在宇宙的外周长徘徊,随着进程逐渐的会进入中心。
在宇宙中存在大量的战斗和危险情况。
目前游戏的发售日和平台尚未正式确定。
官方网站:http://www.no-mans-sky.com/
预告片:
[youtube]RRpDn5qPp3s[/youtube]
作者: kirassss 时间: 2013-12-26 07:01 PM
《无人的天空》工作室平安夜竟然被水淹了!
平安夜之时全世界各地的人民有各种各样的玩法,而在平安夜玩水的你见过没有,不要说你在南半球,本半球也有平安夜玩水的,一玩还玩大发了。在VGX上,曾开发《Joe Danger》的工作室Hello Games公布了一款全新作品《无人的天空(No Man’s Sky)》(游戏详情),而就在他们紧锣密鼓的开发的时候,平安夜的晚上该工作室竟然被水淹了。
即便是被水淹了,工作人员还开心的发着Twitter,工作室的官方微博还在向大家直播发水过程:“水流的真快,Hello Games已经完全被淹了,办公室的所有东西几乎都流失了。”
“我们已经失去了大部分的东西,包括电脑、显示器、家居、门、墙壁等。如果你觉得这水可以帮助PC冷却?那你想多了。”Hello Games继续说道:“我们需要一个新的工作地点和放置设备的地方。”
很惨啊,Hello Games并没有说明发水的原因,不过希望他们做过数据备份,不然这款我们恐怕玩不上这款“被水淹过的”游戏了。
作者: kirassss 时间: 2014-1-16 06:32 PM
《无人的天空》工作室表示洪水不会使游戏延期
2013年12月7日,独立游戏开发公司Hello Games在VGX上正式公布了新作《无人的天空(No Man's Sky)》,但就在不到一月之后,该工作室在平安夜当日竟然发大水,很多设备和资料都被淹了。然后即便面临这样的困难,Hello Games仍然表示,大水不会导致《无人的天空》延期。
Hello Games的联合创始人Sean Murray表示,工作室已经全速找到了一个临时工作地点,这不会影响《无人的天空》的开发进程。“我们不会让这种情况发生。”Sean Murray所指的的是游戏的延期,“这点困难是不会阻挡我们团队的前进的,我们是去了一些东西,所以我们需要弥补。”
有人建议Sean Murray通过Kickstarter来募集一些资金,但是Sean Murray表示这不在他们的计划之内,“我喜欢Kickstarter,但我不认为这对于《无人的天空》来说是正确的选择,我宁可不吃饭也不要在这款游戏的开发过程中作出错误的决定。”
Hello Games工作室目前包括电脑、显示器、家居、门和墙壁等都已经被洪水损坏且无法修复,其中也有不少数据被损毁。
作者: kirassss 时间: 2014-6-12 08:54 PM
【E3 14】前往无人星球和宇宙进行大冒险《No Man's Sky》释出游玩影片
由推出有《Joe Danger》的Hello Games 所带来的科幻冒险游戏《No Man's Sky》将于PS4 平台推出,并于今年的PlayStation E3 媒体发表会中释出了作品的游玩影片。在游戏中玩家可以探索任何眼前所见的地域,也可以搭乘太空船前往宇宙进行冒险。
[youtube]nLtmEjqzg7M[/youtube]
No Man’s Sky 'Infinite Worlds' Trailer & Gameplay Video
[youtube]0APP5WcX8v8[/youtube]
作者: kirassss 时间: 2014-6-27 10:30 PM
The incredible story of No Man's Sky & how a tiny UK team took E3 by storm
[youtube]OqFm2voOBdk[/youtube]
作者: kirassss 时间: 2014-11-20 06:42 AM
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作者: kirassss 时间: 2014-12-7 06:12 AM
[youtube]nmwG6Sj1Yfg[/youtube]
作者: kirassss 时间: 2015-6-18 07:25 PM
【E3 15】探索天际银河新作《No Man's Sky》将推出 PC 版本
由独立制作工作室 Hello Games 制作的超大规模游戏《No Man's Sky》,除了将推出 PS4 版本外,也将推出 PC 版本。
Hello Games 昨日在 E3 PC Gaming Show 中,释出了宣传影片,宣告「《No Man's Sky》将会登陆 PC 平台」。
[youtube]d689VjSmfWc[/youtube]
在《No Man's Sky》游戏中玩家将扮演太空探索者,驾驶着能进行空间跳跃的宇宙飞船,在无穷无际的银河系中探索星球。
。PC/PS4《No Man's Sky》尚未公开上市日期。
作者: kirassss 时间: 2015-6-20 05:02 PM
作者: kirassss 时间: 2015-6-26 07:01 AM
Five minutes of No Man's Sky gameplay
[youtube]rM4Zor7rBg4[/youtube]
作者: kirassss 时间: 2015-7-22 06:26 PM
《No Man’s Sky》释出最新宣传影片 探索浩瀚银河的未知亿兆星球
由英国 Hello Games 制作、目前开发中的 PS4 / PC 超大规模开放世界冒险游戏《No Man's Sky》,日前在官方 YouTube 频道释出 PS4 版最新宣传影片「无穷世界(Infinite Worlds)」。
[youtube]iKcumrtWzDk[/youtube]
《No Man's Sky》是由英国独立制作工作室 Hello Games 制作的开放世界探索游戏,游戏中玩家将扮演太空探索者,驾驶着能进行空间跳跃的宇宙飞船,在无穷无际的银河系中探索星球。
游戏以「程序产生(Procedural Generation)」为核心,所有登场星球都是以特定程序产生,包含名称、地形地貌、生态环境都是独一无二不会重复。 游戏最多可容纳 1844 京 6744 兆 434 亿 955 万 1616 个星球,独自游玩要花费 50 亿年以上的时间才有可能探索完毕,几近无穷无尽。
[youtube]TTrUfQfhxWg[/youtube]
[youtube]cYLxmdY6UYY[/youtube]
[youtube]LFxSG9fbLAA[/youtube]
作者: kirassss 时间: 2015-10-28 07:30 AM
本帖最后由 kirassss 于 2015-11-1 07:48 AM 编辑
No Man’s Sky Delayed to June 2016, 'I’ve Seen Things' Trailer
《No Man's Sky》预定 2016 年 6 月上市 新影片展示游戏世界与生物风貌
由英国 Hello Games 制作、目前开发中的 PS4 / PC 开放世界冒险游戏《No Man's Sky》今日释出新影片「I've Seen things」,带领玩家探索这个独特的游戏世界。 《No Man's Sky》预定 2016 年 6 月上市。
《No Man's Sky》是由英国独立制作工作室 Hello Games 制作的开放世界探索游戏,于去年
E3 电玩展中首次曝光,并于今年揭露更多消息。 本作中,玩家将扮演太空探索者,驾驶着能进行空间跳跃的宇宙飞船,在无穷无际的银河系中探索星球。
在今日释出新影片「I've Seen things」中,玩家将一窥更多游戏世界风貌与生物样貌。
《No Man's Sky》预定 2016 年 6 月上市。
[youtube]eBERVWYa-1Y[/youtube]
No Man’s Sky release date announced at Paris Games Week
Hello PlayStation People! Sean Murray from Hello Games here, working on No Man’s Sky, and I’m incredibly excited to bring you our news.
Since E3 our release date has now become clear. The game, our ambition and some key developments have fallen into place. It’s incredibly hard work, but development is going really well.
This is a game that means everything to our team. I have wanted to play something like No Man’s Sky since I was a kid, and many of you have told me you feel the same. For all of us, we get one shot to make this game and we can’t mess it up. Our small team knows the world is watching, we’ve come from the bottom and we don’t take it lightly.
Every hour of every day between now and then allows us to add more features, polish and diversity to our universe. Some of those features are things we haven’t shown anyone yet, but are our most requested.
We know the wait will be excruciating for some, but I hope you’ll see it will be worth it as we reveal more about No Man’s Sky over the coming months.
In June 2016, finally this universe we are building will be yours. Get ready.
Sean Murray - Founder, Hello Games
blog.eu.playstation.com
作者: kirassss 时间: 2016-3-4 07:06 AM
No Man's Sky getting special $150 box set from iam8bit
No Man's Sky "Explorer's Edition" (PC)
Hello Games and iam8bit have joined forces to create the No Man's Sky "Explorer's Edition" (PC), a deluxe collector's set as ambitious as the game itself.
Like all of iam8bit's products, this is a lovingly crafted package, designed to evoke a sense of space nostalgia via the inclusion of a tin toy-style ship replica. We've spared no expense to achieve hyper-detail, constructing the ship from a high-quality metal cast and then hand-painting each with precision. And much like the game, this collectible allows for a personal touch, providing an array of decals that can be applied to the ship's body.
Seriously, this isn't your average, run-of-the-mill resin statue! It's actual metal - involving a much more complex production process, harkening back as far as the 1900s (when tin toys were all the rage). Trust us, holding this cold, metal beauty in your hands is immensely satisfying. It's a true labor of love.
Limited Edition of 10,000
• PC game code (via Steam or GOG) - $60 value
• Hand-painted, Cast Metal Ship Replica (1:35 scale) w/ decals for customization - $125 value
• Hard-enamel Traveller Pin - $10 value
• Diorama Display Backdrop - $5 value
• Mystery Item (revealed at launch) - $10 value
• A Rad Box - priceless!
• Package Design by Austin James
iam8bit.com
作者: kirassss 时间: 2016-3-4 07:09 AM
本帖最后由 kirassss 于 2016-3-4 07:15 PM 编辑
No Man's Sky launching June 21 digitally and at retail
《无人深空》发售日终于确定 限定版详情公开
今天Hello Games宣布由他们负责制作的太空沙盒游戏《无人深空》的发售日确定为2016年6月21日,届时将登陆PS4和PC平台,本作的限定版内容也同时公开。
《无人深空》普通版售价60美元,PS4限定版售价80美元,PC“探索者版”售价为150美元。PS4限定版内容包括实体版游戏一张、限定铁盒一个、《无人深空》主题漫画、48页的游戏设定集、PS4动态主题以及游戏的DLC。附赠的DLC包含飞船加速套件、资源以及强力的武器蓝图。
PC专属的“探索者版”中除了包含Steam的下载码之外,还包含一个1:35的太空船模型。该模型完美还原了《无人深空》中的太空船,船体为手工上色,还附赠贴纸和背景板。这一版本限量10000套,感兴趣的玩家可以点击这里http://store.iam8bit.com/collect ... y-explorers-edition 预订信息。
《无人深空》这款游戏最早在2013年的VGX上公布,游戏的主题就是在浩瀚的星空中自由探索不同的星球,听上去十分浪漫,推荐给对这类游戏感兴趣的玩家。
《无人深空》制作人称“本作非常适合PS VR”
太空沙箱游戏《无人深空》制作人Sean Murray在接受采访时称,《无人深空》这款游戏非常适合用VR来呈现。
Sean提到,”我觉得在《无人深空》中可以探索无数的星球,而使用Playstation VR则可以进入虚拟现实的世界,这和我五岁的时候所想象到的未来一模一样。“但是在问到有关PS VR版《无人深空》的详细细节时,他则避而不谈。
其实Sean Murray早在2015年就已经和我们分享过类似的观点,这款太空探索类游戏也确实非常适合VR,之前甚至有传闻称《无人深空》将作为PS VR的首发护航游戏。
No Man’s Sky Launching June 21st on PS4
I’m Sean Murray from Hello Games, part of the team making No Man’s Sky, with some exciting news for you: No Man’s Sky is launching on June 21st! (https://blog.eu.playstation.com/ ... d-22nd-june-2016-2/)
We’ve been a little quiet since we showed the game last year at E3, and it’s because we’ve been heads down and hard at work on development. It’s been a hectic but really exciting time for the team. Finishing a game is incredibly hard but lovely to watch as the pieces fall into place.
In No Man’s Sky you can trade, fight, explore, and survive in a boundless, computer-generated universe. It’s a vast, open game, and always a hard one to demonstrate quickly, but recently we let some people from the press loose in No Man’s Sky.
We pulled a few all-nighters this week in preparation! It was incredibly scary for us, but the moment we saw people start claiming discoveries, shouting and laughing at each other’s screens, we knew the hard work was paying off, and could collapse contentedly in the corner.
They got to see new features like how to survive on hazardous planets and how to learn alien languages, and for the first time we showed off some alien races you will be able to communicate with.
We’re excited for you all to play too, and we have some news a lot of you have been guessing at already. No Man’s Sky will have a full blown Blu-ray retail version! Sony has a history of working closely with indies, and this feels like some sort of culmination of that story. It means more people will have a chance to join us in exploring the universe than ever before. I can’t really imagine what it will feel like to walk into a shop and see our game on a shelf.
I remember when I sat in the audience and saw Sony putting LittleBigPlanet on stage for the first time, I knew that it no longer mattered how many people worked on your game, and that not every game had to start with a 10-minute CGI cut scene. I can’t believe we’re about to follow in their footsteps as an even smaller studio with their game in real, actual shops.
Most importantly, it gives us the best chance possible to keep supporting the game for free after it is released. No Man’s Sky will launch as a complete game in June, but there’s a lot we’d like to add post-launch, if we can.
Thank you, as always, for everyone’s support and patience as we head towards the home straight. We can’t wait for everyone to start their own adventures!
Sean Murray - Managing Director, Hello Games
blog.us.playstation.com
作者: kirassss 时间: 2016-5-26 06:11 PM
本帖最后由 kirassss 于 2016-5-26 07:45 PM 编辑
Rumor: No Man's Sky Delayed
《无人深空》或将延期发售
据Kotaku所获得内部消息,《无人深空》将延期发售,这款备受瞩目的太空探索题材作品将在7月或是8月初上市,于原定的6月21日相差将近一个月的时间。
一名来自于知名零售商Gamestop的员工称,他们已经接到了《无人深空》延期发售的通知,本作的具体发售日已经被撤下,并更换为“即将发售”的标签。目前Hello Games工作室并没有对这一延期传闻做出任何回应。
Sources: No Man's Sky Delayed
The ambitious space game No Man’s Sky has been delayed, two sources tell Kotaku. We don’t know exactly what the new release date is—and it may not be finalized yet—but we’re hearing it’s been bumped until at least July or August.
Developed by a small UK-based team called Hello Games, No Man’s Sky has been much hyped since it was revealed back in 2013, seeing extensive coverage everywhere from the Stephen Colbert show to The New Yorker. Last October, the developers announced that it’d be out in June of 2016, but that appears to have changed.
A reliable Kotaku source was the first to inform us of the delay. A second source, who works at GameStop, said they received marketing materials today for No Man’s Sky with the original June 21 release date. However, stores were informed that the release date is no longer correct and that they should cover it up with a “Coming Soon” label:
Sony and Hello Games did not respond to requests for comment by publication time.
kotaku.com
作者: kirassss 时间: 2016-5-28 05:47 PM
No Man's Sky Officially Delayed to August
《无人深空》确认延期发售 新发售日期公布
原本预计于2016年6月21日发售的PS4/PC平台太空沙盒游戏《无人深空》日前在PS博客上发表延期声明,为了提高游戏的品质,游戏将再延期一个多月,延期后的发售日期为北美2016年8月9日,欧洲2016年8月10日,英国2016年8月12日。
负责本作开发的是一个名为Hello Games的独立游戏开发公司,其在游戏发表初期规模不足十人,现在虽然在不断招贤纳士中,但依然是个小规模的制作团队。希望本作今后可以顺利完成。
No Man’s Sky Coming to PS4 in August
Hello, Sean Murray from Hello Games here, working extremely hard on our game, No Man’s Sky.
The game really has come together, and it’s such an incredible relief. As we sit an play it now, and as I watch playtesters every day, I can finally let myself get excited. We’re actually doing this.
However, as we approached our final deadlines, we realized that some key moments needed extra polish to bring them up to our standards. I have had to make the tough choice to delay the game for a few weeks to allow us to deliver something special.
After a short delay, No Man’s Sky will launch in North America on August 9, in Europe August 10, and in the UK August 12.
We understand that this news is disappointing. Making this game is the hardest thing I’ve ever done in my life, but we are so close now, and we’re prepared to make the tough choices to get it right.
The universe of No Man’s Sky is incredibly vast. More than you can imagine. This is a type of game that hasn’t been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation.
And despite all of that, development is genuinely going well. This is the hardest working, most talented team I’ve ever worked with, and I’m so proud of what we’re doing. For all our sakes though, we get one shot to make this game and we can’t mess it up.
To the loyal community who’s stuck by our side since the unveiling of No Man’s Sky years ago, we hope you’ll accept our sincere apology and I am humbly asking that you’ll still look forward to exploring our universe despite the slight delay.
Thank you so much, Sean
Sean Murray - Founder, Hello Games
blog.us.playstation.com
作者: kirassss 时间: 2016-7-8 07:06 AM
本帖最后由 kirassss 于 2016-7-8 06:49 PM 编辑
No Man’s Sky goes gold
《无人深空》已送厂压盘 准备好探索太空吧!
Hello Games工作室负责人Sean Murray发推表示,《无人深空》已经送厂压盘,这意味着制作组四年的开发终于结束,而我们也将在2016年8月9日迎来这款太空探索类的新作。
《无人深空》这款游戏最早在2013年的VGX上公布,游戏的主题就是在浩瀚的星空中自由探索不同的星球,本作的题材十分受到欧美玩家的喜爱。此外,Sean Murray还曾表示《无人深空》十分适合以VR的形式进行展现,但目前制作组并未公布游戏的VR版。
作者: kirassss 时间: 2016-7-15 07:36 AM
No Man’s Sky 'Explore' Trailer
[youtube]7AVmI73va4g[/youtube]
What Can You Do in No Man’s Sky?
Hi everyone! So we’re starting the countdown to the launch of No Man’s Sky on August 9. With just a few short weeks until you can get your hands on the game, we wanted to tackle one of the questions we’ve seen crop up a few times: what do you get to do in No Man’s Sky?
As Sean Murray from Hello Games has talked about before, there are four key pillars to the game: explore, trade, fight, and survive. Some of you may have seen Sean’s video with Anthony Carboni in which he talks through the game in great detail, but for those of you that haven’t, we’ve pulled together a series of short videos that highlight each of these key pillars.
Without further ado, we’d like to introduce you to the Explore video. Keep an eye out during the coming weeks as we’ll be dropping new videos showing the highlights of what each pillar means to a player in No Man’s Sky.
With more than 18 quintillion planets to be explored across billions of miles of space, there’s plenty to be seen in No Man’s Sky. As the discoverer of flora, fauna, and even planets, you’ll be able to name your discoveries and claim them to be seen by fellow space pioneers.
Josh Sepielli - Brand Manager, Sony Interactive Entertainment
blog.us.playstation.com
作者: kirassss 时间: 2016-7-21 07:19 AM
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作者: kirassss 时间: 2016-7-23 07:16 AM
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作者: kirassss 时间: 2016-7-28 07:33 AM
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作者: kirassss 时间: 2016-8-10 07:24 AM
No Man’s Sky Launch Trailer
[youtube]aozqa_7PLhE[/youtube]
No Man’s Sky: 7 Ways to Start Your Adventure
“What do you do in No Man’s Sky?” is a question that’s followed Hello Games’ ambitious space opus around ever since it was unveiled back in 2014. Truth is, it’s never been an easy proposition to explain; when there’s an entire galaxy to explore, how do you tell someone where to start?
You might already know that the goal is to make your way to the center of a galaxy full of unique, procedurally-generated planets, but it’s what happens on the way there that’s a mystery. Now, with about five hours game time behind me, it’s becoming clear that there’s a lot to do. As millions of travelers prepare to make their way into this vast, unknown universe, here are a few things that will help get your journey underway…
1. Fix Your Ship
You’ll start No Man’s Sky in sight of your small starship and it won’t be in good shape, so making essential repairs, fuelling up, and taking your first tentative steps into space flight are job #1.
Some milestones are laid out for you as you progress through the game — like locating a space station, repairing your ship’s Hyperdrive, and eventually travelling between star systems — but for the most part, you’re free to explore as you please. And before blasting off, there’s already a lot you can do on that first planet.
2. Collect Essential Elements
Your Exosuit’s scanner reveals valuable elements that are scattered across every planet. Plutonium fuels various parts of your ship and keeps your life support systems online, while iron keeps your shields powered up, protecting you from the hostile conditions on a planet’s surface — so you’ll want to stock up on those early.
Combining elements lets you craft materials to fix your ship or enhance your Exosuit and Multi-Tool — while others fetch a high price on the galactic market. Inventory space is limited, but it pays to learn which elements are worth keeping hold of.
3. Meet the Sentinels
An early mining expedition introduces me to the sinister, ever-present Sentinels — a galactic police force of sorts, who silently patrol each planet to ensure order is maintained. They hover around, scanning the area I’ve been mining to check I haven’t been greedy before focusing on me with a large, techno-cyclops eye.
Satisfied I’m not upsetting the galactic order (for now), they leave me alone. But it’s a chilling reminder that I’m being watched — and I certainly don’t feel ready to mess with them… yet.
4. Explore a Planet
Wandering around even a small area of your first planet, you’ll encounter unique creatures, plant life, and minerals to scan, name, and upload to the Galactic Library (who, by the way, pay handsomely for discoveries) — as well as evidence of alien civilizations. Knowledge Stones teach you words from strange languages, which make trade negotiations with their native speakers easier and raise your standing with their cultures.
There are also signs of less fortunate travellers. Smoking debris can be seen on the horizon and investigating these provides blueprints for new technology or improvements to your Exosuit, ship, or Multi-Tool. You’ll also stumble across abandoned signal scanners — beacons that, if you’ve got the elements needed to get them working, highlight points of interest like trading posts, downed ships, or transmission signals. Each of these could lead to rewards like valuable resources, a new Multi-Tool, or even a bigger, better ship.
5. Blast Off
Leaving solid ground for the vastness of space is a mind-blowing experience — there are asteroids to blast through, colossal freighters to marvel at, and other pilots to dodge (or engage in a dogfight if you’re feeling brave). But it’s when you take a look at the galactic map for the first time that the overwhelming sense of scale takes over.
Every star system is charted, each is home to a multitude of planets that are yours to discover, once you have a hyperdrive blueprint. It’s an exciting prospect that every pinprick of light can be explored, particularly when a path to the galaxy’s center begins to open up. A true sense of purpose takes over, and travelling onward to a space station to buy, sell, and craft the necessary parts becomes an important goal.
6. Make Some Upgrades
The role you play in the galaxy is very much defined by your gear. Your Exosuit, Starship, and Multi-Tool can be modified in countless ways and blueprints for new technologies and enhancements are common — but inventory space is limited, so giving some thought to the kind of traveller you want to be is wise when making upgrades.
If exploration and discovery is your focus, adding extra range to your Multi-Tool’s scanner will make new species discovery a breeze, while enhancing your mining beam will help you become an efficient, wealthy trader. If a more aggressive approach is your thing, adding a Plasma Launcher or upgraded Photon Cannon to your vessel can aid a life of piracy and take down traders and Sentinels faster.
7. Cause Some Trouble
If you find the eyes of the Sentinels on you to be intimidating, or the lure of plundering space freighters gets too much, it’s easy to start a fight. A warning though: early-game aggression is likely to be over pretty quickly and the chances of you coming out on top are slim.
With the right upgrades, you’ll stand more of a chance — at least against the first wave of Sentinels. Attaching a shotgun-esque attachment to my Multi-Tool let me take a few down, but revenge came swiftly as my wanted level increased, more Sentinels arrived and I was brought to justice. Equally, my attempts at interstellar piracy were short lived as Sentinel fighters were instantly scrambled in response to taking a shot at a cargo freighter.
Of course, the thing with No Man’s Sky is that you don’t have to do any of this — there’s a lot more you could do in your first five hours, but equally you could spend all of that time and more on your first planet and still come nowhere close to getting bored.
It all depends on how you want to play the game; in this relatively short time I feel like I know what I want to do with my game and have an idea of how to get there — but that might be entirely different to how you want to play. That’s what makes No Man’s Sky such a unique, intriguing prospect — and I can’t wait to spend many more hours in its universe.
Rhys Sutheran - Online Content Producer, SCEE
blog.us.playstation.com
作者: kirassss 时间: 2016-11-26 07:06 AM
本帖最后由 kirassss 于 2016-11-28 06:14 PM 编辑
《No Man's Sky》释出 1.1 版基础更新 追加新游戏模式与基地建设、耕种等新要素
Hello Games 宣布,贩卖中的 PS4 / PC 超大规模开放世界冒险游戏《No Man's Sky》,将于近日释出 1.1 版基础更新(Foundation Update),追加新模式与基地建设、耕种等大量新要素。
《No Man's Sky》是由英国独立制作工作室 Hello Games 制作的开放世界探索游戏,游戏中玩家将扮演太空探索者,驾驶着能进行空间跳跃的宇宙飞船,在无穷无际的银河系中探索星球。 游戏以「程序产生(Procedural Generation)」为核心,所有登场星球都是以特定程序随机产生,具备独一无二的名称、地形地貌与生态环境,最多可容纳超过 1800 京个星球,几近无穷无尽。
《No Man's Sky》发表后以独特的概念与风格吸引众多玩家关注,获得 SIE 大力支持,连续两年登上 PlayStation E3 展前发表会舞台,成为 PS4 上的独立游戏代表作之一。 不过在今年 8 月正式上市后,因为实际收录的内容与先前预告的内容有相当的落差,招来许多玩家的批评,在综合全球各主要游戏媒体评分的 metacritic 网站上只获得差强人意的 61 分评价(满分 100 分)。
在游戏上市后,Hello Games 就针对内容与系统的不足持续进行更新,如今则是公布了对基础进行大幅改良的「基础更新」,大幅调整强化模式、系统与内容,逐步实现当初宣传的目标。
游戏模式
提供 3 种游玩模式,包括原有的「普通模式(Normal Mode)」,可无限制探索宇宙以及建立大型基地的「创造模式(Creative Mode)」,以及高挑战性的「生存模式(Sirvival Mode)」。
基地建设
玩家可以寻找与占领无人星球上的荒废基地,将之建设为自己的母星与前哨基地。 使用探索时获得的物资来制造模块化结构与装饰品改造自己的基地,征召异星智能生物协助研发新科技,储存探索时收集的大量物资与稀有产品等。 游戏中可以随时透过太空站的传送装置往来自己的基地。
农耕
玩家可以在自己的基地或运输船内以水耕设备栽培作物,避免户外栽培的损害并持续提供稳定的农业资源。 透过雇用农业专家来研究与栽培 10 种新的植物种类,借以发现与取得新的物资。
建立营地
玩家现在可以在星球上建立营地来确保自己的安全,在矿脉上建设自动采集设备,建立路标来导航,设置通信站来留下讯息给其他玩家,以及运用讯号扫描仪来发现邻近的矿脉、荒废基地等。
运输船
玩家现在可以耗费巨资来购买巨大的星际运输船,在银河系的任何角落都能随时召唤运输船,将星球上采集到的物资传送到运输船存放,载运到行情好的地方赚取更多金钱。 运输船如同基地般可以自由改造,像是建造额外的货舱来扩大容量,还可以在船上栽培能生产稀有资源的作物。
新的资源与科技
玩家现在可以取得更多新的资源、研发更多新的科技,藉以建造更便利好用的装备。
用户接口
用户接口经过调整改良,让玩家在生死一瞬的生存模式下能更得心应手的操作。
TAA 与动态模糊
追加动态模糊特效来强化速度感,追加 TAA 技术来减轻边缘锯齿与提升画质。
动态模糊关闭
动态模糊开启
TAA 关闭
TAA 开启
此外还提供材质贴图串流功能,让符合最低硬件需求的 PC 能更顺畅的执行游戏。
改善星球的地形与色彩产生算法,藉以产生更具大众审美观吸引力的星球。
此外还有上百项包括游戏系统、机制、内容、画面、音效的改良,可参见官方网站介绍。
Hello Games breaks radio silence, announces big update for No Man's Sky
Foundation Update Incoming
This week Hello Games will be releasing an update to No Man’s Sky. We’re calling it The Foundation Update, because we have added the foundations of base building, and also because this is putting in place a foundation for things to come.
Detailed patch notes will follow, and release will be soon.
Coming from five years of intense development, immediately after No Man’s Sky released the team spent six weeks updating the game with 7 patches across both platforms (the last of these was 1.09 on Sept 24th which you can read about them all here). These fixed many of the most common or critical bugs and issues post-release.
In the nine weeks since then our small team has been hard at work on development, testing and certification for the Foundation Update. It won’t be our biggest update, but it is the start of something.
The discussion around No Man’s Sky since release has been intense and dramatic. We have been quiet, but we are listening and focusing on improving the game that our team loves and feels so passionately about.
Positive or negative feedback, you have been heard and that will truly help to make this a better game for everyone.
This update will be the first small step in a longer journey. We hope you can join us.
Thank you, Hello Games
no-mans-sky.com
No Man’s Sky 'Foundation Update' Now Available, Overview Trailer
[youtube]vpkXfzkmBVY[/youtube]
Patch Notes and more info
No Man’s Sky update adds base building, new game modes and freighters
Since No Man’s Sky released, we’ve been overwhelmed with feedback, and it’s good to finally be able to share with you what we’ve been up to.
Immediately after No Man’s Sky released the team spent six weeks updating the game with several patches (the last of these was 1.09 on 24th September which you can read about them all here. These fixed many of the most common and critical bugs and issues.
In the nine weeks since then our small team has been hard at work on development, testing and certification for this first update.
Update 1 adds base building, and it’s a foundation of things to come.
You can also read very in depth patch notes here.
Firstly, we have introduced three game modes:
• Normal mode is the original chilled exploration experience.
• Creative mode allows players to explore the universe without limits, and build the biggest base they can (more on this below).
• Survival mode creates a much more challenging endurance experience.
Secondly, the update brings base building to the game, allowing players to start building a homestead on a planet of their choosing. Bases are used for shelter and storage, but we’ve also introduced farming crops and you can hire NPCs from Space Stations to research new tech and products for you. Players can teleport back to their base at any time.
Having a base from which to explore the No Man’s Sky universe unlocks many new abilities and features. Players can also build equipment in the field, such as save points (essential for Survival mode), way points (to permanently mark and return to your discoveries), mining harvesters (to gather resources in your absence) and Signal Scanners (to find nearby resource deposits).
Freighters are the third key update being introduced in Update 1. These ships can be found cruising through space and, upon boarding, players can choose to buy the loyalty of the ship’s captain to take control of them. Goods can be teleported to your freighter from on-planet, and stockpiled for trading, and owned freighters can be summoned from anywhere in the Galaxy.
There’s a number of other improvements to the game too, including requested tweaks such as Stackable Products, larger inventories, a quick menu and more.
We hope you enjoy it, and get in touch to let us know where you’d like to see the game go in the future.
Chris Hohbein - Hello Games
blog.eu.playstation.com
作者: kirassss 时间: 2017-3-8 07:33 AM
本帖最后由 kirassss 于 2017-3-8 06:43 PM 编辑
No Man's Sky 'Path Finder' Content Update Announced
《无人深空》"探路者(Path Finder)"更新公布 将引进地面载具!
之前备受争议的《无人深空(No Man’s Sky)》将在本周迎来游戏的最新更新,游戏开发商Hello Games把这次更新命名为“探路者(Path Finder)”。而其主要看点就是将为游戏加入全新的地面载具。
在相关的说明中,我们了解到,新加入的载具将可以帮助玩家在自己基地所在星球上进行资源探索、采集,以帮助玩家更好的建设自己的基地,进行更远的星球探索。
此次更新除了为游戏增加载具更新之外,还将修复游戏中的BUG,同时在相关的公告中,官方也表示,他们将在接下来公布此次更新的具体说明。
最后,Hello Games也表示玩家对游戏之前的“基地(Foundation)”更新的反馈让他们感到非常惊喜,他们将继续听取玩家对游戏的各种积极和消极的反馈,并将在接下来不断为游戏提供更多的更新。
No Man's Sky Path Finder Update Coming Soon...
Hello,
This week Hello Games will be releasing the next content update for No Man's Sky. We're calling it the Path Finder Update; it introduces a new vehicle that will aid home planet exploration, building on the Foundation Update to hint at a path ahead for the future.
Detailed patch notes will be released when the update goes live.
Shortly after we launched the Foundation Update, we released a number of patches to address issues reported by players before beginning work on the Path Finder update. We were surprised and excited by the response to Foundation, and we have been listening carefully to community feedback since then.
To those of you who have spent time sharing feedback, whether positive or negative, we are listening.
This is the next step in our journey. It shows the path forward. We hope you'll join us.
Thank you, Hello Games
steamcommunity.com
作者: kirassss 时间: 2017-3-9 07:34 AM
本帖最后由 kirassss 于 2017-3-9 04:25 PM 编辑
No Man’s Sky 'Path Finder' Update Overview Video
[youtube]ZDNtbosTCvo[/youtube]
Introducing Path Finder (Update 1.2)
《无人深空》最新超大更新“The Path Finder"公布
转载 - 游侠网
昨日我们已经为大家报导了《无人深空(No Man’s Sky)》将在本周迎来一次更新,其中将为游戏首次加入地面载具。在之后不久游戏开发商 Hello Games 又公布了此次更新的详细内容以及一部相关的更新介绍预告。
在游戏完整版的更新日志中,我们可以发现《无人深空》将在此次更新中为游戏加入了海量的新内容,游戏几乎在之前的各个方面都有非常巨大的更新。
在游戏的画质方面,游戏在材质分辨率、光影效果等等方面做了大量的优化和提升。游戏将针对PS4 Pro 和 PC 推出 4K 分辨率和相关的画面优化。
在游戏的在线内容方面,玩家之后可以在线上分享自己建设的基地,同时PC 玩家也可以把自己的基地直接上传到Steam创意工坊,让其他玩家可以直接订阅使用。
在游戏的飞行载具方面,游戏的中新加入了大量的载具存储空间,同时更新后游戏的飞行载具有专门的特长功能,可分为四类:Shuttle(速度快)、Fighter(攻击力高)、Hauler(运载能力强)、Science(研发能力强)
在游戏的地面载具方面,游戏在此次更新中也加入了三种全新的地面载具(可以随时随地在基地所在星球召唤),让玩家可以更加自由的基地星球上进行探索、战斗以及采集资源。
同时此次更新的三种载具也有各自的“专长”:
Nomad 一种悬浮地面载具,速度快、可水面行驶但资源存储量不足
Roamer 各项功能都比较平均的全能型载具
Colossus 则是中可以装载大量资源的载具。
另外在游戏的商店和商人物品、基地建设、武器类型、武器模组以及游戏的运行优化、UI 等等众多方面,此次更新都做了大量的改进。具体大家可以看官方的正式公告。
另外在开发组顶着之前舆论巨大的压力,不断更新游戏之后,游戏目前在Steam上的评价则逐渐好转,虽然总体评价依然为“多半差评”(之前为“特别差评”),但在国区玩家对游戏最有价值的评价和最新评价中,游戏的评价也转变为好评居多。
最后,我们也希望通过开发组的不断更新,可以把《无人深空》真正变为“有人深空”。
作者: kirassss 时间: 2017-8-9 06:23 PM
本帖最后由 kirassss 于 2017-8-12 02:09 PM 编辑
No Man's Sky 'Atlas Rises' Update Coming This Week ~ Portals, Expanded Story & More
《无人深空》1.3更新本周上线 增加传送功能
近日,Hello Games在一封发给《无人深空》玩家的邮件中透露了本作的后续更新计划。《无人深空》的1.3版本更新“阿特拉斯崛起(Atlas Rises)”将在本周之内想玩家们推送,这个免费更新除了会为游戏增加“传送门”功能方便各位在不同地点进行旅行之外,还将对本作的故事最初进一步的补充。
《无人深空》上市至今已经有一年的时间了,在本作发售之后,Hello Games就陷入了舆论的旋涡之中。《无人深空》在上市之前的卖点是“在数量庞大的随机生成的星球之间冒险”,但等到玩家真正拿到《无人深空》之后就发现现实远没有那么美好,还引发了Steam版的退款潮。Hello Games也因此饱受非议,甚至一度传出了该工作室卷钱跑路的传闻。
好在Hello Games没有放弃,在这一念之间他们一直在坚持进行本作后续更新与维护,这份认真劲儿还是值得人尊敬的。
[youtube]pYSYOGT3KGc[/youtube]
Introducing No Man’s Sky: Atlas Rises
It’s been a year since No Man’s Sky first released, and it’s been an exciting, intense and emotional time for us at Hello Games. We have been quiet, but we have been listening intently.
We’ve spent that year working hard on free updates. Update 1.3, releasing today, is our biggest to date and will be available for free to all No Man’s Sky players.
Read on to learn a bit more about what you can expect to discover in the latest update — a lot has changed in a year!
Atlas Rises
Featuring a new central storyline players can discover more about the universe and themselves, as well as a wide array of new and improved features. Whether you’re a veteran interloper or completely new to the No Man’s Sky universe, there has never been a better time to start your journey.
Full patch notes are available here.
Here’s a quick run down of the main features:
• 30 hours of branching story and deeper lore
• Procedurally generated guild missions
• Much deeper interstellar trading
• Star Systems have varying wealth, conflict and economies
• Overhauled Space combat controls, weapons and AI
• Portals stargates enable quick travel
• Terrain manipulation for more complex bases
• New farming and mining interactions bring increased depth
• Increased biome variety and Rare exotic biomes
• Analysis visor & discovery improvements
• Galaxy map and many other UI improvements
• New S Class ship designs
• Low altitude flight and the ability to crash your ship
• Crashed Freighters to salvage on planets
• Joint exploration
Our story gives a new context, quest system and branching narrative to No Man’s Sky. In the Atlas Rises story, the fabric of existence is starting to falter. A mysterious new interdimensional race have appeared, and ancient portals have begun to open.
Glitches in the simulation, visualised by strange floating orbs, allow players to see and communicate with up to 16 other travellers and explore the universe together.
While interaction with others is currently very limited, this is an important first step into the world of synchronous co-op in No Man’s Sky.
We hope you enjoy this and what follows – look forward to seeing you out there!
This week marks the one year anniversary of No Man’s Sky and on behalf of myself, and the team at Hello Games I just want to say – Thank you for this year. Thank you for playing, providing feedback, discovering, sharing and so much more…
Our journey continues.
Sean Murray - Founder, Hello Games
blog.us.playstation.com
《无人深空》1.3版本新预告 制作组完善游戏故事线
近日Hello Games公布了《无人深空》1.3新版本的更新内容,新本版名为“阿特拉斯的崛起”。
即使《无人深空》游戏被喷得体无完肤,玩家们的高期待和游戏的低质量形成强烈的反差,但是《无人深空》的制作组依然没有放弃,也许《无人深空》制作组需要更多的时间来完善这款游戏。近日Hello Games公布了《无人深空》1.3新版本的更新内容,新本版名为“阿特拉斯的崛起”,还带来了一部新预告,一起来看一下。
这是游戏发售一年后的第三个大版本,新版本的游戏时长大约为30小时,包含一个全新的故事线,新的随机生成任务系统,古老的星际传送门,交易和经济系统提升,最多支持16名玩家的多人内容,空战系统,多功能枪地形编辑功能改进等等。
作者: kirassss 时间: 2018-3-30 11:50 AM
本帖最后由 kirassss 于 2018-3-30 05:13 PM 编辑
No Man’s Sky NEXT update and Xbox One version announced
《无人深空》将登陆 Xbox One 和 WeGame 平台
转载 - Vgtime(http://www.vgtime.com/topic/945846.jhtml)
Hello Games 宣布,他们将在今年八月为《无人深空》推出一个全新的更新内容,名为“Next”,并且游戏将在那时登陆 Xbox One 和腾讯 WeGame 平台。在 Xbox One 平台游戏将支持 4K/HDR 以及 Xbox One X 强化。
根据 Hello Games 联合创始人 Sean Murray 的描述,“Next”更新是基于玩家对于游戏反馈的内容进行开发的,同时它将扩展游戏在之前几个更新中提到的故事主题。
“之所以称其为‘Next’,是因为它对于我们和玩家群体来说是漫长旅程非常重要的一步,它将是《无人深空》最大型的一次更新,并且将对所有玩家免费提供。Hello Games 还将在未来持续对游戏提供更多的支持。”
《无人深空》最早于2016年8月9日发售,登陆了 PS4 和 Steam 平台。虽然游戏在首发期间内口碑非常差,但是经过 Hello Games 为游戏不断提供的修正与更新,游戏在玩家中的口碑持续改善。《无人深空》上一个更新“阿特拉斯的崛起”在去年夏季推出,追加了近30小时的全新故事内容。
[youtube]zskeUtZr1l8[/youtube]
Hello Games has announced No Man’s Sky NEXT, the next major update for No Man’s Sky due out this summer, as well as an Xbox One version, which publisher 505 Games will distribute at retail worldwide later in 2018.
“We are calling this No Man’s Sky NEXT because it is an important next step in a journey for No Man’s Sky, for Hello Games and for our devoted community,” said Hello Games founder Sean Murray in a press release. “Each update for No Man’s Sky has been more successful than the last; this was especially true of our last update Atlas Rises. It emboldens the team to push ourselves further. This journey is far from over, and it’s exciting to be working again on something you know will surprise people.”
The Xbox One version of No Man’s Sky will include the Foundation, Pathfinder, Atlas Rises and NEXT updates from day one, and 4K resolution and HDR support on Xbox One X.
No Man’s Sky is available now for PlayStation 4 and Xbox One.
作者: kirassss 时间: 2018-5-16 07:18 PM
Xbox One《无人深空》封面泄露 或将加入多人模式
转载 - Vgtime(http://www.vgtime.com/topic/947806.jhtml)
在3月份的时候,Hello Games 曾宣布《无人深空》将在8月登陆 Xbox One 和腾讯 WeGame 平台,并同时推出名为“Next”的更新内容。今天一张疑似是 Xbox One《无人深空》的封面在推特泄露,显示游戏或将加入多人同游的模式。
众所周知,《无人深空》虽然此前推出了多个大型更新内容,挽回了游戏的口碑,但是很多玩家渴望能在本作中体验多人共同漫游的生活。或许这个封面就透露了玩家期待的多人模式的存在。
Xbox 官方透露,他们将在5月17日公布《无人深空》的最新消息,或许多人模式就会在明天公布。
《无人深空》最早于2016年8月9日发售,登陆了 PS4 和 Steam 平台。虽然游戏在首发期间内口碑非常差,但是经过 Hello Games 为游戏不断提供的修正与更新,游戏在玩家中的口碑持续改善。《无人深空》上一个更新“阿特拉斯的崛起”在去年夏季推出,追加了近30小时的全新故事内容。
作者: kirassss 时间: 2018-5-18 06:29 PM
本帖最后由 kirassss 于 2018-5-18 08:50 PM 编辑
No Man’s Sky NEXT update and Xbox One version launch July 24
《无人深空》多人模式7月免费上线
《无人深空(No Man’s Sky)》终于在今年7月份将变成“有人深空”。这个本应在游戏的发售时就存在的模式,总算将在7月24号,游戏的一次重大更新中上线。
昨晚,游戏开发商Hello Game的游戏制作人Sean Murray在微软的 Inside Xbox直播活动中公布了这一消息。同时关于此次更新的特点,这位制作人也做了相应介绍。
此次游戏将上线的更新,将是游戏三月份更新以来最大的一次更新。游戏完整的多人模式将融入到游戏更加丰富的生存、探索、制造、飞行以及相关任务中。
同时其还透露开发团队已经在过去六个月中,对游戏的多人模式进行了持续测试。游戏的玩法将发生巨大变化,几乎所有之前的单人玩法都将转变为多人玩法,包括基地建造、外太空飞船狗斗。玩家甚至还可以进行运输车竞速。
Murray表示这个名为“Next”的更新将充分发挥玩家期待的游戏潜力。此次更新将对之前的游戏玩家免费推出,同时在更新后《无人深空》的(XboxOne版)封面也发生了变化。
The No Man’s Sky Next update will launch alongside the release of the Xbox One version of No Man’s Sky on July 24, developer Hello Games announced.
The No Man’s Sky Next update will add full multiplayer, including the ability to meet up with friends and strangers, and work together to survive, prey on others, or build bases.
No Man’s Sky is available now for PlayStation 4 and PC.
作者: kirassss 时间: 2018-7-11 11:20 AM
本帖最后由 kirassss 于 2018-7-11 02:58 PM 编辑
No Man’s Sky ’11 Things That Have Changed Since Launch’ trailer
《无人深空》新视频总结11个自游戏发售后两年来新增的改变
转载 - A9VG(http://www.a9vg.com/news/201807/8117219796.html)
505 Games 发布了一段新视频用来总结从2016年8月游戏发售之后出现在《无人深空》中的11项改变。
《无人深空》制作人表示这是非常忙碌的一个月,游戏的下次大规模更新会在7月24日,并且会第一次登上Xbox One 平台。
制作人同时表示由于从发售以来被玩家问的最多的问题就是"自从发售以来《无人深空》都做了那些改变?"所以,他们在505 Games的好友专门做了一个视频来细数11个已经做出的改变。同时这11个新改变也是他们觉得目前为止在众多新改变中最好的。
这11个已经新增的改变包括:
1.更深层次的交易系统
2.新的传送门
3.新的生物和更加新颖的宇宙
4.全新载具
5.新的游戏模式(生存/永久死亡/创造)
6.基地的建设
7.新的故事和人物
8.地形修改
9.探索太空船遗迹获取财富
10.更棒的太空战斗
11.购买和定制太空船
《无人深空》现有PS4和PC版本,7月24日伴随着更新会首次登陆Xbox One。新的更新将包括与朋友和陌生人的相遇,协力生存,掠夺他人,建造基地。预订 Xbox One 版本将会包括一个“新手包”其中会有X.O套装,Artios-VI多用工具以及“新手加速".
[youtube]EOrzYu2AO7U[/youtube]
505 Games has released a new trailer for No Man’s Sky detailing 11 things that have changed since the game’s initial launch in August 2016.
Here is a message from developer Hello Games’ Sean Murray regarding the video:
Hello everyone – it’s an exciting and super busy month for Hello Games and No Man’s Sky as we have our massive NEXT update launching across all platforms on July 24, and for the first time on Xbox One!
We will be sharing more details about the new content in the run up to launch. But a question we get asked all the time is ‘what’s changed in No Man’s Sky?’, so our friends at 505 Games have made a handy vid “11 Things That Have Changed in No Man’s Sky Since Launch” to remind everybody about the many many things that have changed… since launch.
There are a lot more than 11, in fact there are 100’s as you can see in the lists here:
https://www.nomanssky.com/foundation-update/
https://www.nomanssky.com/pathfinder-update/
https://www.nomanssky.com/atlas-rises-update/
But we chose our favourite 11 as the video would go on for far too long…
Changes we’ve highlighted include a regenerated universe, newly opened portal stargates, new biomes, deeper trading, exocraft for advanced exploration, new modes (Survival / Permadeath / Creative), base building, new missions/story, terrain manipulation, crashed / interstellar freighters, and deeper space combat.
Thanks so much,
Sean
No Man’s Sky is available now for PlayStation 4 and PC, and will launch for Xbox One on July 24 alongside the “NEXT” update, which adds full multiplayer, including the ability to meet up with friends and strangers, and work together to survive, prey on others, or build bases. Pre-orders for the Xbox One version include the “Next Generation Starter Pack,” which includes the X.O. Suit, Artios-VI multi-tool, and Starting Boost.
作者: kirassss 时间: 2018-7-17 11:27 PM
本帖最后由 kirassss 于 2018-7-18 05:05 PM 编辑
No Man’s Sky NEXT Launches July 24, Adds Multiplayer and Third-Person Gameplay
《No Man's Sky》大型更新「NEXT」确定 7 月 24 日释出 将同步推出 Xbox One 版
转载 - 巴哈姆特(https://gnn.gamer.com.tw/7/165547.html)
Hello Games 宣布,贩卖中的 PS4 / PC 超大规模开放世界冒险游戏《No Man's Sky》大规模更新「NEXT」确定将于 7 月 24 日免费释出,并同步推出包含 NEXT 更新的 Xbox One 版。
《No Man's Sky》是由英国独立制作工作室 Hello Games 制作的开放世界探索游戏,游戏中玩家将扮演太空探索者,驾驶着能进行空间跳跃的宇宙飞船,在无穷无际的银河系中探索星球。 游戏以「程序产生(Procedural Generation)」为核心,所有登场星球都是以特定程序随机产生,具备独一无二的名称、地形地貌与生态环境,最多可容纳超过 1800 京个星球,几近无穷无尽。
游戏于 2014 年 E3 正式发表,2016 年 8 月在 PS4 与 PC Steam 平台上推出。 虽然因为实际内容与事前宣传有落差而招致大量负评,不过制作团队在这 1 年多来持续透过免费更新来补强游戏内容,并依照玩家社群意见改良系统,让游戏评价逐渐好转。 如今即将迎接第 4 波大规模更新。
本次的「NEXT」将导入多人游玩模式,强化视觉效果,扩大基地建设与建组运输船团:
多人游玩
· 玩家可以与特定朋友或随机玩家组成小队一同冒险
· 可以随自己喜好决定要协助其他玩家或是掠夺其他玩家
· 建设庇护所或是殖民地来保护团队成员
· 在宇宙空战中以海盗或是战机驾驶员的身分与朋友或敌人一同战斗
· 驾驶探索车在神秘的异星大地上竞速,打造自己的赛道透过在线分享
· 藉由角色自定义功能来打造个人化的外观
视觉强化
· 完整导入第三人称视点玩法,包含步行与宇宙飞船驾驶
· 导入行星环与强化宇宙空间特效来营造更美丽的宇宙
· 大幅改良行星地貌产生、地面材质贴图、水与云等效果,让环境更为生动
· 宇宙飞船、NPC 与建筑物的细节大幅增加
无限制的基地建设
· 现在可以在任何行星的任何地点建设基地
· 大幅增加基地建设的复杂度与规模限制
· 新增数以百计的基地组件.
· 可同时拥有多个基地
指挥运输船队
· 组建与升级运输船队,并从自己的运输船舰桥上指挥船队
· 将运输船队送上宇宙,或是部属船队来协助玩家探索特定的星系
· 提升运输船的基地建设,让玩家可以真正打造自己的旗舰
· 邀请朋友登舰,挑战玩家舰桥上的银河委员会基地站所指派的多人任务
《No Man's Sky》将配合 NEXT 更新同步推出 Xbox One 版,直接包含 Foundation、Path Finder、Atlas Rises 与 NEXT 4 波更新的内容,同时支持 Xbox One X 的 4K HDR 画质强化。
[youtube]5mnRbuGKZKg[/youtube]
New Trailer for No Man's Sky Showcases Multiplayer, Enhaced Base-Building Features, Visual Updates and More
On July 24th No Man’s Sky Next will launch as a free update for everyone who owns the game. On behalf of myself, and the team at Hello Games I just want to say – Thank you. We are so excited to have made Next, and to continue to improve and develop No Man’s Sky, because of you, the community who play, explore and share this universe with us. It means so much to us.
Hello Games, an indie development team based in the United Kingdom, released a new trailer today revealing the first look at multiplayer gameplay in No Man’s Sky. The new mode will be added to the limitless procedural universe across all platforms next week via the No Man’s Sky NEXT update, coinciding with the game’s launch on Xbox One, in a publishing partnership with 505 Games for physical retail.
With this launch, players across Xbox One, PlayStation 4 and Steam for PC will be able to explore, fight and survive with friends as they voyage across the vast celestial sandbox. Catch a glimpse of all the all-new experience here.
Upcoming content featured in the trailer includes:
New Multiplayer Mode
• Team up with a small group of friends to explore the universe together, or joined with random travellers online
• Help friends stay alive, or prey on others to survive
• Build shelter or complex colonies together to share with your team
• Fight as a pirate or a wingman in epic space battles with friends and enemies
• Race exocraft across weird alien terrains, creating race tracks and trails to share online
Extensive Visual Overhaul
• Play in third or first person, both on-foot and in ship
• Gaze on planetary rings and improved space visuals that make space more beautiful than ever
• Explore dramatically improved planetary terrain generation, ground textures, water and clouds that bring the environment to life
• Enjoy significantly more detail added to ships, NPCs and buildings
Unlimited Base Building
• Build bases anywhere on any planet, with hundreds of new base parts added to the game
• Create bigger and better bases than ever before, with dramatically increased base building complexity and size limits
• Architect and own multiple bases
Command Freighters
• Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter
• Send your fleet out to into the universe or deploy them to help you as you explore a specific system
• Build a truly custom capital ship with improved freighter base building
• Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commision Station on your bridge
Nearly two years ago our small team of friends, with a shared love sci-fi, opened up the universe of No Man’s Sky for the first time. It was an innovative, weird and at times lonely game. I loved that, it reminded me of the science fiction books I grew up with.
This is an incredibly important update for us, but it’s also just another step in a longer journey, and we’ll continue to support No Man’s Sky in this way for the foreseeable future.
No Man’s Sky launches on Xbox One on Tuesday, July 24 in North America and Friday, July 27 in Europe. 505 Games will distribute the physical Xbox One version worldwide. For more information about No Man’s Sky and the upcoming NEXT update, please visit: nomanssky.com
作者: kirassss 时间: 2018-8-15 07:42 PM
《无人深空》PS4版推出1.56补丁 修复大量问题
转载 - 电玩巴士
《无人深空》今天推送了PS4版的1.56更新补丁,修正大型更新“NEXT”推出之后的大量问题,并增加了一些新功能。
《无人深空》在最近推出了大型更新“NEXT”,彻底提升了游戏的整体表现,增加了4名玩家共同游玩合作的多人游戏模式以及其他丰富的附加功能。此外还加入了第三人称视角,这让本作的热度再次提供,一扫之前的阴霾。这也让本作的销量进一步的提高,成为PS4上的热卖游戏之一。
1.56版本更新说明:
修复动画问题
添加旧版本存档的基地档案任务
修复“NEXT”前存档无法访问基地档案任务的问题
修正导航中的错误显示的问题
修正战斗中加速跳跃困难度的问题
提升材质质量和渲染效果
提升整体稳定性
进一步调整农场时钟选项
添加遇到崩溃问题时的修复程序
添加对拖慢等问题的修复程序
No Man's Sky最近收到的NEXT更新完全彻底改变了整场比赛。它还增加了4个玩家合作多人游戏以及其他附加功能。还有第三人称相机支持。这引起了对Steam和PS4游戏的兴趣,以及在Xbox One上的成功发布。
No Man's Sky还在欧洲和美国的PS4上排名第一。该游戏是由Hello Games开发的,他们在2016年将其作为PS4专用控制台和PC版本推出。它最终也被移植到Xbox One,并支持Xbox One X的增强硬件。
作者: kirassss 时间: 2018-8-17 04:28 PM
《无人深空》再推新补丁 这次减少30%初始载入时间
Hello Games今日发布了《无人深空》的最新实验性补丁。厂商表示,该补丁将初始载入时间减少了30%,修复了大量问题,还进行了一些视效优化。
该升级档提升了在4K/1440p模式下的云朵外观,提升了低下有毒区域的视效,优化了一些外星生物、太空战科技商人和远古科技模块的视效。
另外,该补丁还优化了Steam手柄的按键布局,修复了在特定条件下使用Analyser Visor导致的一些画面问题,优化了玩家飞船的HUD标记外观,优化了飞船PVP的目标锁定机制,修复了一些崩溃问题。
想使用这个实验性补丁,需要在Steam库游戏名上右键“属性”,选择“BETAS”标签,下拉菜单中选择“Code: 3xperimental”即可。
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